X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fmultisample.c;h=8beb1d839ec350f12a23e22169b0e56ab39e0949;hb=9d670fd86cc13df0ddff5c6fcb0835926e9a8088;hp=f0e7a611805f12399e92c80b86ceb3792ae0a5c0;hpb=706e31fe5a228bd357a3d8e0495d3085a3953ccf;p=mesa.git diff --git a/src/mesa/main/multisample.c b/src/mesa/main/multisample.c index f0e7a611805..8beb1d839ec 100644 --- a/src/mesa/main/multisample.c +++ b/src/mesa/main/multisample.c @@ -47,7 +47,8 @@ _mesa_SampleCoverage(GLclampf value, GLboolean invert) ctx->Multisample.SampleCoverageValue == value) return; - FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); + FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE); + ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask; ctx->Multisample.SampleCoverageValue = value; ctx->Multisample.SampleCoverageInvert = invert; } @@ -66,6 +67,8 @@ _mesa_init_multisample(struct gl_context *ctx) ctx->Multisample.SampleCoverage = GL_FALSE; ctx->Multisample.SampleCoverageValue = 1.0; ctx->Multisample.SampleCoverageInvert = GL_FALSE; + ctx->Multisample.SampleShading = GL_FALSE; + ctx->Multisample.MinSampleShadingValue = 0.0f; /* ARB_texture_multisample / GL3.2 additions */ ctx->Multisample.SampleMask = GL_FALSE; @@ -84,7 +87,7 @@ _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val) switch (pname) { case GL_SAMPLE_POSITION: { - if ((int) index >= ctx->DrawBuffer->Visual.samples) { + if (index >= ctx->DrawBuffer->Visual.samples) { _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" ); return; } @@ -98,12 +101,48 @@ _mesa_GetMultisamplefv(GLenum pname, GLuint index, GLfloat * val) return; } + case GL_PROGRAMMABLE_SAMPLE_LOCATION_ARB: + if (!ctx->Extensions.ARB_sample_locations) { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" ); + return; + } + + if (index >= MAX_SAMPLE_LOCATION_TABLE_SIZE * 2) { + _mesa_error( ctx, GL_INVALID_VALUE, "glGetMultisamplefv(index)" ); + return; + } + + if (ctx->DrawBuffer->SampleLocationTable) + *val = ctx->DrawBuffer->SampleLocationTable[index]; + else + *val = 0.5f; + + return; + default: _mesa_error( ctx, GL_INVALID_ENUM, "glGetMultisamplefv(pname)" ); return; } } +static void +sample_maski(struct gl_context *ctx, GLuint index, GLbitfield mask) +{ + if (ctx->Multisample.SampleMaskValue == mask) + return; + + FLUSH_VERTICES(ctx, ctx->DriverFlags.NewSampleMask ? 0 : _NEW_MULTISAMPLE); + ctx->NewDriverState |= ctx->DriverFlags.NewSampleMask; + ctx->Multisample.SampleMaskValue = mask; +} + +void GLAPIENTRY +_mesa_SampleMaski_no_error(GLuint index, GLbitfield mask) +{ + GET_CURRENT_CONTEXT(ctx); + sample_maski(ctx, index, mask); +} + void GLAPIENTRY _mesa_SampleMaski(GLuint index, GLbitfield mask) { @@ -119,13 +158,33 @@ _mesa_SampleMaski(GLuint index, GLbitfield mask) return; } - FLUSH_VERTICES(ctx, _NEW_MULTISAMPLE); - ctx->Multisample.SampleMaskValue = mask; + sample_maski(ctx, index, mask); +} + +static void +min_sample_shading(struct gl_context *ctx, GLclampf value) +{ + value = CLAMP(value, 0.0f, 1.0f); + + if (ctx->Multisample.MinSampleShadingValue == value) + return; + + FLUSH_VERTICES(ctx, + ctx->DriverFlags.NewSampleShading ? 0 : _NEW_MULTISAMPLE); + ctx->NewDriverState |= ctx->DriverFlags.NewSampleShading; + ctx->Multisample.MinSampleShadingValue = value; } /** * Called via glMinSampleShadingARB */ +void GLAPIENTRY +_mesa_MinSampleShading_no_error(GLclampf value) +{ + GET_CURRENT_CONTEXT(ctx); + min_sample_shading(ctx, value); +} + void GLAPIENTRY _mesa_MinSampleShading(GLclampf value) { @@ -137,10 +196,7 @@ _mesa_MinSampleShading(GLclampf value) return; } - FLUSH_VERTICES(ctx, 0); - - ctx->Multisample.MinSampleShadingValue = CLAMP(value, 0.0f, 1.0f); - ctx->NewState |= _NEW_MULTISAMPLE; + min_sample_shading(ctx, value); } /** @@ -153,7 +209,8 @@ _mesa_MinSampleShading(GLclampf value) */ GLenum _mesa_check_sample_count(struct gl_context *ctx, GLenum target, - GLenum internalFormat, GLsizei samples) + GLenum internalFormat, GLsizei samples, + GLsizei storageSamples) { /* Section 4.4 (Framebuffer objects), page 198 of the OpenGL ES 3.0.0 * specification says: @@ -169,6 +226,58 @@ _mesa_check_sample_count(struct gl_context *ctx, GLenum target, return GL_INVALID_OPERATION; } + if (ctx->Extensions.AMD_framebuffer_multisample_advanced && + target == GL_RENDERBUFFER) { + if (!_mesa_is_depth_or_stencil_format(internalFormat)) { + /* From the AMD_framebuffer_multisample_advanced spec: + * + * "An INVALID_OPERATION error is generated if + * is a color format and is greater than + * the implementation-dependent limit MAX_COLOR_FRAMEBUFFER_- + * STORAGE_SAMPLES_AMD." + */ + if (samples > ctx->Const.MaxColorFramebufferSamples) + return GL_INVALID_OPERATION; + + /* From the AMD_framebuffer_multisample_advanced spec: + * + * "An INVALID_OPERATION error is generated if + * is a color format and is greater than + * the implementation-dependent limit MAX_COLOR_FRAMEBUFFER_- + * STORAGE_SAMPLES_AMD." + */ + if (storageSamples > ctx->Const.MaxColorFramebufferStorageSamples) + return GL_INVALID_OPERATION; + + /* From the AMD_framebuffer_multisample_advanced spec: + * + * "An INVALID_OPERATION error is generated if is + * greater than ." + */ + if (storageSamples > samples) + return GL_INVALID_OPERATION; + + /* Color renderbuffer sample counts are now fully validated + * according to AMD_framebuffer_multisample_advanced. + */ + return GL_NO_ERROR; + } else { + /* From the AMD_framebuffer_multisample_advanced spec: + * + * "An INVALID_OPERATION error is generated if is + * a depth or stencil format and is not equal to + * ." + */ + if (storageSamples != samples) + return GL_INVALID_OPERATION; + } + } else { + /* If the extension is unsupported, it's not possible to set + * storageSamples differently. + */ + assert(samples == storageSamples); + } + /* If ARB_internalformat_query is supported, then treat its highest * returned sample count as the absolute maximum for this format; it is * allowed to exceed MAX_SAMPLES.