X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fpixel.h;h=09155cfd70dc9bcc735a87f137a4c3ed5a586036;hb=b755a2d9de5b7977c410a904a8adb7c07c88f82a;hp=c592d068539de1a35b3cbadd328e99a21b4588c7;hpb=afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c;p=mesa.git diff --git a/src/mesa/main/pixel.h b/src/mesa/main/pixel.h index c592d068539..09155cfd70d 100644 --- a/src/mesa/main/pixel.h +++ b/src/mesa/main/pixel.h @@ -1,21 +1,24 @@ -/* $Id: pixel.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ +/** + * \file pixel.h + * Pixel operations. + */ /* * Mesa 3-D graphics library - * Version: 3.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * Version: 6.5.2 + * + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -25,87 +28,101 @@ */ - - - #ifndef PIXEL_H #define PIXEL_H -#include "types.h" +#include "mtypes.h" -/* - * API functions - */ - +/** \name API functions */ +/*@{*/ -extern void gl_GetPixelMapfv( GLcontext *ctx, GLenum map, GLfloat *values ); +extern void GLAPIENTRY +_mesa_GetPixelMapfv( GLenum map, GLfloat *values ); -extern void gl_GetPixelMapuiv( GLcontext *ctx, GLenum map, GLuint *values ); +extern void GLAPIENTRY +_mesa_GetPixelMapuiv( GLenum map, GLuint *values ); -extern void gl_GetPixelMapusv( GLcontext *ctx, GLenum map, GLushort *values ); +extern void GLAPIENTRY +_mesa_GetPixelMapusv( GLenum map, GLushort *values ); +extern void GLAPIENTRY +_mesa_PixelMapfv( GLenum map, GLsizei mapsize, const GLfloat *values ); -extern void gl_PixelMapfv( GLcontext *ctx, - GLenum map, GLint mapsize, const GLfloat *values ); +extern void GLAPIENTRY +_mesa_PixelMapuiv(GLenum map, GLsizei mapsize, const GLuint *values ); -extern void gl_PixelStorei( GLcontext *ctx, GLenum pname, GLint param ); +extern void GLAPIENTRY +_mesa_PixelMapusv(GLenum map, GLsizei mapsize, const GLushort *values ); -extern void gl_PixelTransferf( GLcontext *ctx, GLenum pname, GLfloat param ); +extern void GLAPIENTRY +_mesa_PixelStoref( GLenum pname, GLfloat param ); -extern void gl_PixelZoom( GLcontext *ctx, GLfloat xfactor, GLfloat yfactor ); +extern void GLAPIENTRY +_mesa_PixelStorei( GLenum pname, GLint param ); -/* - * Pixel processing functions - */ +extern void GLAPIENTRY +_mesa_PixelTransferf( GLenum pname, GLfloat param ); -extern void gl_scale_and_bias_color( const GLcontext *ctx, GLuint n, - GLfloat red[], GLfloat green[], - GLfloat blue[], GLfloat alpha[] ); +extern void GLAPIENTRY +_mesa_PixelTransferi( GLenum pname, GLint param ); +extern void GLAPIENTRY +_mesa_PixelZoom( GLfloat xfactor, GLfloat yfactor ); -extern void gl_scale_and_bias_rgba( const GLcontext *ctx, GLuint n, - GLubyte rgba[][4] ); +/*@}*/ -extern void gl_map_rgba( const GLcontext *ctx, GLuint n, GLubyte rgba[][4] ); +/** \name Pixel processing functions */ +/*@{*/ +extern void +_mesa_scale_and_bias_rgba(GLuint n, GLfloat rgba[][4], + GLfloat rScale, GLfloat gScale, + GLfloat bScale, GLfloat aScale, + GLfloat rBias, GLfloat gBias, + GLfloat bBias, GLfloat aBias); -extern void gl_map_color( const GLcontext *ctx, GLuint n, - GLfloat red[], GLfloat green[], - GLfloat blue[], GLfloat alpha[] ); +extern void +_mesa_map_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]); -extern void gl_shift_and_offset_ci( const GLcontext *ctx, GLuint n, - GLuint indexes[] ); +extern void +_mesa_transform_rgba(const GLcontext *ctx, GLuint n, GLfloat rgba[][4]); -extern void gl_map_ci( const GLcontext *ctx, GLuint n, GLuint index[] ); +extern void +_mesa_lookup_rgba_float(const struct gl_color_table *table, + GLuint n, GLfloat rgba[][4]); +extern void +_mesa_lookup_rgba_ubyte(const struct gl_color_table *table, + GLuint n, GLubyte rgba[][4]); -extern void gl_map_ci_to_rgba( const GLcontext *ctx, - GLuint n, const GLuint index[], - GLubyte rgba[][4] ); +extern void +_mesa_map_ci_to_rgba(const GLcontext *ctx, + GLuint n, const GLuint index[], GLfloat rgba[][4]); -extern void gl_map_ci8_to_rgba( const GLcontext *ctx, - GLuint n, const GLubyte index[], - GLubyte rgba[][4] ); +extern void +_mesa_map_ci8_to_rgba8(const GLcontext *ctx, GLuint n, const GLubyte index[], + GLubyte rgba[][4]); -extern void gl_map_ci_to_color( const GLcontext *ctx, - GLuint n, const GLuint index[], - GLfloat r[], GLfloat g[], - GLfloat b[], GLfloat a[] ); +extern void +_mesa_scale_and_bias_depth(const GLcontext *ctx, GLuint n, + GLfloat depthValues[]); -extern void gl_shift_and_offset_stencil( const GLcontext *ctx, GLuint n, - GLstencil indexes[] ); +extern void +_mesa_update_pixel( GLcontext *ctx, GLuint newstate ); -extern void gl_map_stencil( const GLcontext *ctx, GLuint n, GLstencil index[] ); +extern void +_mesa_init_pixel( GLcontext * ctx ); +/*@}*/ #endif