X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fquerymatrix.c;h=eb36c7604098116cc617412e6770eaf8e3919594;hb=de47fd2668961503bbdaaf1194e7bb435ad5dbb7;hp=32aaa79f7fb2416b4064b2c295fcc95b0974d2a4;hpb=3e54d63429fe7ca5db3c75c181abbaf7a7f55724;p=mesa.git diff --git a/src/mesa/main/querymatrix.c b/src/mesa/main/querymatrix.c index 32aaa79f7fb..eb36c760409 100644 --- a/src/mesa/main/querymatrix.c +++ b/src/mesa/main/querymatrix.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2008 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2008 VMware, Inc. * All Rights Reserved. * **************************************************************************/ @@ -14,8 +14,9 @@ #include #include -#include "GLES/gl.h" -#include "GLES/glext.h" +#include "glheader.h" +#include "querymatrix.h" +#include "main/get.h" /** @@ -37,6 +38,7 @@ #define FLOAT_TO_FIXED(x) ((GLfixed) ((x) * 65536.0)) #if defined(_MSC_VER) +#if _MSC_VER < 1800 /* Not required on VS2013 and above. */ /* Oddly, the fpclassify() function doesn't exist in such a form * on MSVC. This is an implementation using slightly different * lower-level Windows functions. @@ -69,10 +71,12 @@ fpclassify(double x) return FP_NAN; } } +#endif /* _MSC_VER < 1800 */ #elif defined(__APPLE__) || defined(__CYGWIN__) || defined(__FreeBSD__) || \ defined(__OpenBSD__) || defined(__NetBSD__) || defined(__DragonFly__) || \ - (defined(__sun) && defined(__C99FEATURES__)) || defined(__MINGW32__) + (defined(__sun) && defined(__C99FEATURES__)) || defined(__MINGW32__) || \ + (defined(__sun) && defined(__GNUC__)) || defined(ANDROID) || defined(__HAIKU__) /* fpclassify is available. */ @@ -87,13 +91,7 @@ fpclassify(double x) #endif -extern GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]); - -/* The Mesa functions we'll need */ -extern void GL_APIENTRY _mesa_GetIntegerv(GLenum pname, GLint *params); -extern void GL_APIENTRY _mesa_GetFloatv(GLenum pname, GLfloat *params); - -GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]) +GLbitfield GLAPIENTRY _mesa_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[16]) { GLfloat matrix[16]; GLint tmp; @@ -116,10 +114,6 @@ GLbitfield GL_APIENTRY _es_QueryMatrixxOES(GLfixed mantissa[16], GLint exponent[ {GL_MODELVIEW, GL_MODELVIEW_MATRIX}, {GL_PROJECTION, GL_PROJECTION_MATRIX}, {GL_TEXTURE, GL_TEXTURE_MATRIX}, -#if 0 - /* this doesn't exist in GLES */ - {GL_COLOR, GL_COLOR_MATRIX}, -#endif }; /* Call Mesa to get the current matrix in floating-point form. First,