X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Frenderbuffer.h;h=0934d85df04d293bab73cff861d3b55b41bf6ba0;hb=86d5c28580e0c40467d8e9d3eae682676b760753;hp=7c205e141c104db4813d5df4ba9b3b0669dd85dd;hpb=3ce4375912c8ea488460e593e07c5bb15b92dca9;p=mesa.git diff --git a/src/mesa/main/renderbuffer.h b/src/mesa/main/renderbuffer.h index 7c205e141c1..0934d85df04 100644 --- a/src/mesa/main/renderbuffer.h +++ b/src/mesa/main/renderbuffer.h @@ -26,81 +26,42 @@ #ifndef RENDERBUFFER_H #define RENDERBUFFER_H +#include "glheader.h" +#include "mtypes.h" + +struct gl_context; +struct gl_framebuffer; +struct gl_renderbuffer; extern void _mesa_init_renderbuffer(struct gl_renderbuffer *rb, GLuint name); extern struct gl_renderbuffer * -_mesa_new_renderbuffer(GLcontext *ctx, GLuint name); +_mesa_new_renderbuffer(struct gl_context *ctx, GLuint name); extern void _mesa_delete_renderbuffer(struct gl_renderbuffer *rb); - -extern struct gl_renderbuffer * -_mesa_new_soft_renderbuffer(GLcontext *ctx, GLuint name); - - -extern GLboolean -_mesa_soft_renderbuffer_storage(GLcontext *ctx, struct gl_renderbuffer *rb, - GLenum internalFormat, - GLuint width, GLuint height); - -extern GLboolean -_mesa_add_color_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint rgbBits, GLuint alphaBits, - GLboolean frontLeft, GLboolean backLeft, - GLboolean frontRight, GLboolean backRight); - -extern GLboolean -_mesa_add_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint alphaBits, - GLboolean frontLeft, GLboolean backLeft, - GLboolean frontRight, GLboolean backRight); - -extern void -_mesa_copy_soft_alpha_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb); - -extern GLboolean -_mesa_add_depth_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint depthBits); - -extern GLboolean -_mesa_add_stencil_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint stencilBits); - - -extern GLboolean -_mesa_add_accum_renderbuffer(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint redBits, GLuint greenBits, - GLuint blueBits, GLuint alphaBits); - -extern GLboolean -_mesa_add_aux_renderbuffers(GLcontext *ctx, struct gl_framebuffer *fb, - GLuint bits, GLuint numBuffers); - -extern void -_mesa_add_soft_renderbuffers(struct gl_framebuffer *fb, - GLboolean color, - GLboolean depth, - GLboolean stencil, - GLboolean accum, - GLboolean alpha, - GLboolean aux); - extern void _mesa_add_renderbuffer(struct gl_framebuffer *fb, - GLuint bufferName, struct gl_renderbuffer *rb); + gl_buffer_index bufferName, struct gl_renderbuffer *rb); extern void -_mesa_remove_renderbuffer(struct gl_framebuffer *fb, GLuint bufferName); +_mesa_remove_renderbuffer(struct gl_framebuffer *fb, + gl_buffer_index bufferName); extern void -_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, - struct gl_renderbuffer *rb); +_mesa_reference_renderbuffer_(struct gl_renderbuffer **ptr, + struct gl_renderbuffer *rb); -extern struct gl_renderbuffer * -_mesa_new_depthstencil_renderbuffer(GLcontext *ctx, GLuint name); +static inline void +_mesa_reference_renderbuffer(struct gl_renderbuffer **ptr, + struct gl_renderbuffer *rb) +{ + if (*ptr != rb) + _mesa_reference_renderbuffer_(ptr, rb); +} + #endif /* RENDERBUFFER_H */