X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fshaderimage.h;h=6a9e3d67e92459407edab8edf8417fb23b7b7187;hb=9d670fd86cc13df0ddff5c6fcb0835926e9a8088;hp=bbe088a24592b3d5c0b8a76c38d842bbbda2c5c0;hpb=9b387b5d3f4103c51079ea5298d33086af6da433;p=mesa.git diff --git a/src/mesa/main/shaderimage.h b/src/mesa/main/shaderimage.h index bbe088a2459..6a9e3d67e92 100644 --- a/src/mesa/main/shaderimage.h +++ b/src/mesa/main/shaderimage.h @@ -42,6 +42,20 @@ struct gl_context; mesa_format _mesa_get_shader_image_format(GLenum format); +/** + * Get the GL image format class for a shader image format GL enum + */ +GLenum +_mesa_get_image_format_class(GLenum format); + +/** + * Return whether an image format should be supported based on the current API + * version of the context. + */ +bool +_mesa_is_shader_image_format_supported(const struct gl_context *ctx, + GLenum format); + /** * Get a single image unit struct with the default state. */ @@ -55,13 +69,20 @@ void _mesa_init_image_units(struct gl_context *ctx); /** - * Recalculate the \c _Valid flag of a context's shader image units. + * Return GL_TRUE if the state of the image unit passed as argument is valid + * and access from the shader is allowed. Otherwise loads from this unit + * should return zero and stores should have no effect. * - * To be called when the state of any texture bound to an image unit - * changes. + * The result depends on context state other than the passed image unit, part + * of the _NEW_TEXTURE_OBJECT set. */ -void -_mesa_validate_image_units(struct gl_context *ctx); +GLboolean +_mesa_is_image_unit_valid(struct gl_context *ctx, struct gl_image_unit *u); + +void GLAPIENTRY +_mesa_BindImageTexture_no_error(GLuint unit, GLuint texture, GLint level, + GLboolean layered, GLint layer, GLenum access, + GLenum format); void GLAPIENTRY _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, @@ -69,13 +90,11 @@ _mesa_BindImageTexture(GLuint unit, GLuint texture, GLint level, GLenum format); void GLAPIENTRY -_mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures); - -void GLAPIENTRY -_mesa_MemoryBarrier(GLbitfield barriers); +_mesa_BindImageTextures_no_error(GLuint first, GLsizei count, + const GLuint *textures); void GLAPIENTRY -_mesa_MemoryBarrierByRegion(GLbitfield barriers); +_mesa_BindImageTextures(GLuint first, GLsizei count, const GLuint *textures); #ifdef __cplusplus }