X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fstate.h;h=7a6cdacf4710b1dda19a7c13106d5ec2a744903c;hb=192de3f051c70ff1404369f88ae2d55f1ffcf806;hp=dc08043a7620c4d468a34380eb67ec46e71d1d4f;hpb=1680ef869625dc1fe9cf481b180382a34e0738e7;p=mesa.git diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index dc08043a762..7a6cdacf471 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.1 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -17,9 +16,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ @@ -29,16 +29,47 @@ #include "mtypes.h" extern void -_mesa_update_state( GLcontext *ctx ); +_mesa_update_state(struct gl_context *ctx); /* As above but can only be called between _mesa_lock_context_textures() and * _mesa_unlock_context_textures(). */ extern void -_mesa_update_state_locked( GLcontext *ctx ); +_mesa_update_state_locked(struct gl_context *ctx); -void -_mesa_set_varying_vp_inputs( GLcontext *ctx, - unsigned varying_inputs ); + +extern void +_mesa_set_varying_vp_inputs(struct gl_context *ctx, GLbitfield64 varying_inputs); + + +extern void +_mesa_set_vp_override(struct gl_context *ctx, GLboolean flag); + + +/** + * Is the secondary color needed? + */ +static inline GLboolean +_mesa_need_secondary_color(const struct gl_context *ctx) +{ + if (ctx->Light.Enabled && + ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) + return GL_TRUE; + + if (ctx->Fog.ColorSumEnabled) + return GL_TRUE; + + if (ctx->VertexProgram._Current && + (ctx->VertexProgram._Current != ctx->VertexProgram._TnlProgram) && + (ctx->VertexProgram._Current->info.inputs_read & VERT_BIT_COLOR1)) + return GL_TRUE; + + if (ctx->FragmentProgram._Current && + (ctx->FragmentProgram._Current != ctx->FragmentProgram._TexEnvProgram) && + (ctx->FragmentProgram._Current->info.inputs_read & VARYING_BIT_COL1)) + return GL_TRUE; + + return GL_FALSE; +} #endif