X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fstate.h;h=b3ea28d09687efca25a27011ebd6a3b0e594def9;hb=8a4114b9294c8e8f5bb977be47cc7764c9cdf490;hp=bb7cb8f32a35e3f8396987784d46278351535edc;hpb=47ad296a183929c2007c35c60d722b4ac680417d;p=mesa.git diff --git a/src/mesa/main/state.h b/src/mesa/main/state.h index bb7cb8f32a3..b3ea28d0968 100644 --- a/src/mesa/main/state.h +++ b/src/mesa/main/state.h @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.1 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * @@ -17,9 +16,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ @@ -29,13 +29,103 @@ #include "mtypes.h" extern void -_mesa_update_state( GLcontext *ctx ); +_mesa_update_state(struct gl_context *ctx); /* As above but can only be called between _mesa_lock_context_textures() and * _mesa_unlock_context_textures(). */ extern void -_mesa_update_state_locked( GLcontext *ctx ); +_mesa_update_state_locked(struct gl_context *ctx); +extern void +_mesa_set_vp_override(struct gl_context *ctx, GLboolean flag); + + +/** + * Update ctx->VertexProgram._VPMode. + */ +extern void +_mesa_update_vertex_processing_mode(struct gl_context *ctx); + + +/** + * Set the _DrawVAO and the net enabled arrays. + */ +void +_mesa_set_draw_vao(struct gl_context *ctx, struct gl_vertex_array_object *vao, + GLbitfield filter); + + +static inline bool +_mesa_ati_fragment_shader_enabled(const struct gl_context *ctx) +{ + return ctx->ATIFragmentShader.Enabled && + ctx->ATIFragmentShader.Current->Instructions[0]; +} + +/** + * Is the secondary color needed? + */ +static inline GLboolean +_mesa_need_secondary_color(const struct gl_context *ctx) +{ + if (ctx->Light.Enabled && + ctx->Light.Model.ColorControl == GL_SEPARATE_SPECULAR_COLOR) + return GL_TRUE; + + if (ctx->Fog.ColorSumEnabled) + return GL_TRUE; + + if (ctx->VertexProgram._Current && + (ctx->VertexProgram._Current != ctx->VertexProgram._TnlProgram) && + (ctx->VertexProgram._Current->info.inputs_read & VERT_BIT_COLOR1)) + return GL_TRUE; + + if (ctx->FragmentProgram._Current && + (ctx->FragmentProgram._Current != ctx->FragmentProgram._TexEnvProgram) && + (ctx->FragmentProgram._Current->info.inputs_read & VARYING_BIT_COL1)) + return GL_TRUE; + + if (_mesa_ati_fragment_shader_enabled(ctx)) + return GL_TRUE; + + return GL_FALSE; +} + +static inline bool +_mesa_arb_vertex_program_enabled(const struct gl_context *ctx) +{ + return ctx->VertexProgram.Enabled && + ctx->VertexProgram.Current->arb.Instructions; +} + +/** Compute two sided lighting state for fixed function or programs. */ +static inline bool +_mesa_vertex_program_two_side_enabled(const struct gl_context *ctx) +{ + if (ctx->_Shader->CurrentProgram[MESA_SHADER_VERTEX] || + _mesa_arb_vertex_program_enabled(ctx)) + return ctx->VertexProgram.TwoSideEnabled; + + return ctx->Light.Enabled && ctx->Light.Model.TwoSide; +} + +/** Return 0=GL_CCW or 1=GL_CW */ +static inline bool +_mesa_polygon_get_front_bit(const struct gl_context *ctx) +{ + if (ctx->Transform.ClipOrigin == GL_LOWER_LEFT) + return ctx->Polygon.FrontFace == GL_CW; + + return ctx->Polygon.FrontFace == GL_CCW; +} + +static inline bool +_mesa_arb_fragment_program_enabled(const struct gl_context *ctx) +{ + return ctx->FragmentProgram.Enabled && + ctx->FragmentProgram.Current->arb.Instructions; +} + #endif