X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fstencil.h;h=bb20884b85c106aadc154cd85cdd9b791b296aab;hb=9ac51f57efe07ed43a1e4224a7f5daddec401b36;hp=989cd988fe8e33b7d7bfa76fd79a3e3ee8f1f598;hpb=afb833d4e89c312460a4ab9ed6a7a8ca4ebbfe1c;p=mesa.git diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h index 989cd988fe8..bb20884b85c 100644 --- a/src/mesa/main/stencil.h +++ b/src/mesa/main/stencil.h @@ -1,21 +1,20 @@ -/* $Id: stencil.h,v 1.1 1999/08/19 00:55:41 jtg Exp $ */ /* * Mesa 3-D graphics library - * Version: 3.1 - * - * Copyright (C) 1999 Brian Paul All Rights Reserved. - * + * Version: 4.1 + * + * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), * to deal in the Software without restriction, including without limitation * the rights to use, copy, modify, merge, publish, distribute, sublicense, * and/or sell copies of the Software, and to permit persons to whom the * Software is furnished to do so, subject to the following conditions: - * + * * The above copyright notice and this permission notice shall be included * in all copies or substantial portions of the Software. - * + * * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL @@ -25,64 +24,31 @@ */ - - - #ifndef STENCIL_H #define STENCIL_H -#include "types.h" - - -extern void gl_ClearStencil( GLcontext *ctx, GLint s ); - - -extern void gl_StencilFunc( GLcontext *ctx, GLenum func, - GLint ref, GLuint mask ); - - -extern void gl_StencilMask( GLcontext *ctx, GLuint mask ); - - -extern void gl_StencilOp( GLcontext *ctx, GLenum fail, - GLenum zfail, GLenum zpass ); - - - -extern GLint gl_stencil_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, GLubyte mask[] ); - - -extern void gl_depth_stencil_span( GLcontext *ctx, GLuint n, GLint x, GLint y, - const GLdepth z[], GLubyte mask[] ); - - -extern GLint gl_stencil_pixels( GLcontext *ctx, - GLuint n, const GLint x[], const GLint y[], - GLubyte mask[] ); +#include "mtypes.h" -extern void gl_depth_stencil_pixels( GLcontext *ctx, - GLuint n, const GLint x[], - const GLint y[], const GLdepth z[], - GLubyte mask[] ); +extern void +_mesa_ClearStencil( GLint s ); -extern void gl_read_stencil_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - GLstencil stencil[] ); +extern void +_mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ); -extern void gl_write_stencil_span( GLcontext *ctx, - GLuint n, GLint x, GLint y, - const GLstencil stencil[] ); +extern void +_mesa_StencilMask( GLuint mask ); -extern void gl_alloc_stencil_buffer( GLcontext *ctx ); +extern void +_mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ); -extern void gl_clear_stencil_buffer( GLcontext *ctx ); +extern void +_mesa_ActiveStencilFaceEXT(GLenum face); #endif