X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fstencil.h;h=dc371ec36cd8a7e4f9a9f4d22c655fcd0e973721;hb=ca721b3d894a49d7342f5aa053ed132017e9352a;hp=1d5e01c42044bccc651c4d8bad396fffe58e1258;hpb=3d8d5b298a268b119d840bc9bae0ee9e0c9244a9;p=mesa.git diff --git a/src/mesa/main/stencil.h b/src/mesa/main/stencil.h index 1d5e01c4204..dc371ec36cd 100644 --- a/src/mesa/main/stencil.h +++ b/src/mesa/main/stencil.h @@ -5,7 +5,6 @@ /* * Mesa 3-D graphics library - * Version: 7.1 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * @@ -34,6 +33,7 @@ #include "glheader.h" +#include "macros.h" struct gl_context; @@ -41,26 +41,38 @@ extern void GLAPIENTRY _mesa_ClearStencil( GLint s ); +void GLAPIENTRY +_mesa_StencilFunc_no_error(GLenum func, GLint ref, GLuint mask); + extern void GLAPIENTRY -_mesa_StencilFunc( GLenum func, GLint ref, GLuint mask ); +_mesa_StencilFunc(GLenum func, GLint ref, GLuint mask); extern void GLAPIENTRY _mesa_StencilMask( GLuint mask ); +void GLAPIENTRY +_mesa_StencilOp_no_error(GLenum fail, GLenum zfail, GLenum zpass); extern void GLAPIENTRY -_mesa_StencilOp( GLenum fail, GLenum zfail, GLenum zpass ); +_mesa_StencilOp(GLenum fail, GLenum zfail, GLenum zpass); extern void GLAPIENTRY _mesa_ActiveStencilFaceEXT(GLenum face); +void GLAPIENTRY +_mesa_StencilOpSeparate_no_error(GLenum face, GLenum fail, GLenum zfail, + GLenum zpass); extern void GLAPIENTRY _mesa_StencilOpSeparate(GLenum face, GLenum fail, GLenum zfail, GLenum zpass); +void GLAPIENTRY +_mesa_StencilFuncSeparate_no_error(GLenum face, GLenum func, GLint ref, + GLuint mask); + extern void GLAPIENTRY _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); @@ -68,15 +80,58 @@ _mesa_StencilFuncSeparate(GLenum face, GLenum func, GLint ref, GLuint mask); extern void GLAPIENTRY _mesa_StencilFuncSeparateATI(GLenum frontfunc, GLenum backfunc, GLint ref, GLuint mask); +void GLAPIENTRY +_mesa_StencilMaskSeparate_no_error(GLenum face, GLuint mask); + extern void GLAPIENTRY _mesa_StencilMaskSeparate(GLenum face, GLuint mask); - -extern void -_mesa_update_stencil(struct gl_context *ctx); - - extern void _mesa_init_stencil( struct gl_context * ctx ); +/* From the GL 4.3 spec, 17.3.5: + * "Stencil comparison operations and queries of clamp its value + * to the range [0, 2^s-1], where is the number of bits in the + * stencil buffer attached to the draw framebuffer." + */ + +static inline GLint +_mesa_get_stencil_ref(struct gl_context const *ctx, int face) +{ + GLint stencilMax = (1 << ctx->DrawBuffer->Visual.stencilBits) - 1; + GLint ref = ctx->Stencil.Ref[face]; + return CLAMP(ref, 0, stencilMax); +} + +static inline bool +_mesa_stencil_is_enabled(const struct gl_context *ctx) +{ + return ctx->Stencil.Enabled && + ctx->DrawBuffer->Visual.stencilBits > 0; +} + +static inline bool +_mesa_stencil_is_two_sided(const struct gl_context *ctx) +{ + const int face = ctx->Stencil._BackFace; + + return _mesa_stencil_is_enabled(ctx) && + (ctx->Stencil.Function[0] != ctx->Stencil.Function[face] || + ctx->Stencil.FailFunc[0] != ctx->Stencil.FailFunc[face] || + ctx->Stencil.ZPassFunc[0] != ctx->Stencil.ZPassFunc[face] || + ctx->Stencil.ZFailFunc[0] != ctx->Stencil.ZFailFunc[face] || + ctx->Stencil.Ref[0] != ctx->Stencil.Ref[face] || + ctx->Stencil.ValueMask[0] != ctx->Stencil.ValueMask[face] || + ctx->Stencil.WriteMask[0] != ctx->Stencil.WriteMask[face]); +} + +static inline bool +_mesa_stencil_is_write_enabled(const struct gl_context *ctx, bool is_two_sided) +{ + return _mesa_stencil_is_enabled(ctx) && + (ctx->Stencil.WriteMask[0] != 0 || + (is_two_sided && + ctx->Stencil.WriteMask[ctx->Stencil._BackFace] != 0)); +} + #endif