X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fsyncobj.c;h=23b49c981ae079023d4d98b4dc8c2f70b30e0353;hb=a2d7f4fe5a52d2968f8d0fbbf879368a6e7044aa;hp=e4264741ae0f5095e9b653b0816a273faaa2620f;hpb=6d8dd59cf53d2f47b817d79204a52bb3a46e8c77;p=mesa.git diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c index e4264741ae0..23b49c981ae 100644 --- a/src/mesa/main/syncobj.c +++ b/src/mesa/main/syncobj.c @@ -57,23 +57,22 @@ #include #include "glheader.h" -#include "imports.h" + #include "context.h" #include "macros.h" #include "get.h" -#include "dispatch.h" #include "mtypes.h" -#include "set.h" -#include "hash_table.h" +#include "util/hash_table.h" +#include "util/set.h" +#include "util/u_memory.h" #include "syncobj.h" static struct gl_sync_object * -_mesa_new_sync_object(struct gl_context *ctx, GLenum type) +_mesa_new_sync_object(struct gl_context *ctx) { - struct gl_sync_object *s = MALLOC_STRUCT(gl_sync_object); + struct gl_sync_object *s = CALLOC_STRUCT(gl_sync_object); (void) ctx; - (void) type; return s; } @@ -90,7 +89,7 @@ _mesa_delete_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) static void _mesa_fence_sync(struct gl_context *ctx, struct gl_sync_object *syncObj, - GLenum condition, GLbitfield flags) + GLenum condition, GLbitfield flags) { (void) ctx; (void) condition; @@ -114,7 +113,7 @@ _mesa_check_sync(struct gl_context *ctx, struct gl_sync_object *syncObj) static void _mesa_wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj, - GLbitfield flags, GLuint64 timeout) + GLbitfield flags, GLuint64 timeout) { (void) ctx; (void) syncObj; @@ -161,45 +160,55 @@ _mesa_free_sync_data(struct gl_context *ctx) } -static int -_mesa_validate_sync(struct gl_context *ctx, struct gl_sync_object *syncObj) -{ - return (syncObj != NULL) - && _mesa_set_search(ctx->Shared->SyncObjects, - _mesa_hash_pointer(syncObj), - syncObj) != NULL - && (syncObj->Type == GL_SYNC_FENCE) - && !syncObj->DeletePending; -} - - -void -_mesa_ref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) +/** + * Check if the given sync object is: + * - non-null + * - not in sync objects hash table + * - not marked as deleted + * + * Returns the internal gl_sync_object pointer if the sync object is valid + * or NULL if it isn't. + * + * If "incRefCount" is true, the reference count is incremented, which is + * normally what you want; otherwise, a glDeleteSync from another thread + * could delete the sync object while you are still working on it. + */ +struct gl_sync_object * +_mesa_get_and_ref_sync(struct gl_context *ctx, GLsync sync, bool incRefCount) { - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - syncObj->RefCount++; - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + struct gl_sync_object *syncObj = (struct gl_sync_object *) sync; + simple_mtx_lock(&ctx->Shared->Mutex); + if (syncObj != NULL + && _mesa_set_search(ctx->Shared->SyncObjects, syncObj) != NULL + && !syncObj->DeletePending) { + if (incRefCount) { + syncObj->RefCount++; + } + } else { + syncObj = NULL; + } + simple_mtx_unlock(&ctx->Shared->Mutex); + return syncObj; } void -_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) +_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj, + int amount) { struct set_entry *entry; - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - syncObj->RefCount--; + simple_mtx_lock(&ctx->Shared->Mutex); + syncObj->RefCount -= amount; if (syncObj->RefCount == 0) { - entry = _mesa_set_search(ctx->Shared->SyncObjects, - _mesa_hash_pointer(syncObj), - syncObj); + entry = _mesa_set_search(ctx->Shared->SyncObjects, syncObj); assert (entry != NULL); _mesa_set_remove(ctx->Shared->SyncObjects, entry); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + simple_mtx_unlock(&ctx->Shared->Mutex); ctx->Driver.DeleteSyncObject(ctx, syncObj); } else { - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + simple_mtx_unlock(&ctx->Shared->Mutex); } } @@ -208,18 +217,16 @@ GLboolean GLAPIENTRY _mesa_IsSync(GLsync sync) { GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - return _mesa_validate_sync(ctx, syncObj) ? GL_TRUE : GL_FALSE; + return _mesa_get_and_ref_sync(ctx, sync, false) ? GL_TRUE : GL_FALSE; } -void GLAPIENTRY -_mesa_DeleteSync(GLsync sync) +static ALWAYS_INLINE void +delete_sync(struct gl_context *ctx, GLsync sync, bool no_error) { - GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + struct gl_sync_object *syncObj; /* From the GL_ARB_sync spec: * @@ -231,41 +238,46 @@ _mesa_DeleteSync(GLsync sync) return; } - if (!_mesa_validate_sync(ctx, syncObj)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteSync (not a valid sync object)"); + syncObj = _mesa_get_and_ref_sync(ctx, sync, true); + if (!no_error && !syncObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glDeleteSync (not a valid sync object)"); return; } /* If there are no client-waits or server-waits pending on this sync, delete - * the underlying object. + * the underlying object. Note that we double-unref the object, as + * _mesa_get_and_ref_sync above took an extra refcount to make sure the + * pointer is valid for us to manipulate. */ syncObj->DeletePending = GL_TRUE; - _mesa_unref_sync_object(ctx, syncObj); + _mesa_unref_sync_object(ctx, syncObj, 2); } -GLsync GLAPIENTRY -_mesa_FenceSync(GLenum condition, GLbitfield flags) +void GLAPIENTRY +_mesa_DeleteSync_no_error(GLsync sync) { GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *syncObj; - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + delete_sync(ctx, sync, true); +} - if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) { - _mesa_error(ctx, GL_INVALID_ENUM, "glFenceSync(condition=0x%x)", - condition); - return 0; - } - if (flags != 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glFenceSync(flags=0x%x)", - condition); - return 0; - } +void GLAPIENTRY +_mesa_DeleteSync(GLsync sync) +{ + GET_CURRENT_CONTEXT(ctx); + delete_sync(ctx, sync, false); +} + + +static GLsync +fence_sync(struct gl_context *ctx, GLenum condition, GLbitfield flags) +{ + struct gl_sync_object *syncObj; - syncObj = ctx->Driver.NewSyncObject(ctx, GL_SYNC_FENCE); + syncObj = ctx->Driver.NewSyncObject(ctx); if (syncObj != NULL) { - syncObj->Type = GL_SYNC_FENCE; /* The name is not currently used, and it is never visible to * applications. If sync support is extended to provide support for * NV_fence, this field will be used. We'll also need to add an object @@ -280,38 +292,51 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags) ctx->Driver.FenceSync(ctx, syncObj, condition, flags); - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - _mesa_set_add(ctx->Shared->SyncObjects, - _mesa_hash_pointer(syncObj), - syncObj); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + simple_mtx_lock(&ctx->Shared->Mutex); + _mesa_set_add(ctx->Shared->SyncObjects, syncObj); + simple_mtx_unlock(&ctx->Shared->Mutex); - return (GLsync) syncObj; + return (GLsync)syncObj; } return NULL; } -GLenum GLAPIENTRY -_mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +GLsync GLAPIENTRY +_mesa_FenceSync_no_error(GLenum condition, GLbitfield flags) { GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; - GLenum ret; - ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED); + return fence_sync(ctx, condition, flags); +} - if (!_mesa_validate_sync(ctx, syncObj)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glClientWaitSync (not a valid sync object)"); - return GL_WAIT_FAILED; + +GLsync GLAPIENTRY +_mesa_FenceSync(GLenum condition, GLbitfield flags) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, 0); + + if (condition != GL_SYNC_GPU_COMMANDS_COMPLETE) { + _mesa_error(ctx, GL_INVALID_ENUM, "glFenceSync(condition=0x%x)", + condition); + return 0; } - if ((flags & ~GL_SYNC_FLUSH_COMMANDS_BIT) != 0) { - _mesa_error(ctx, GL_INVALID_VALUE, "glClientWaitSync(flags=0x%x)", flags); - return GL_WAIT_FAILED; + if (flags != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glFenceSync(flags=0x%x)", condition); + return 0; } - _mesa_ref_sync_object(ctx, syncObj); + return fence_sync(ctx, condition, flags); +} + + +static GLenum +client_wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj, + GLbitfield flags, GLuint64 timeout) +{ + GLenum ret; /* From the GL_ARB_sync spec: * @@ -329,26 +354,75 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) } else { ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout); - ret = syncObj->StatusFlag ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; + ret = syncObj->StatusFlag + ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; } } - _mesa_unref_sync_object(ctx, syncObj); + _mesa_unref_sync_object(ctx, syncObj, 1); return ret; } -void GLAPIENTRY -_mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +GLenum GLAPIENTRY +_mesa_ClientWaitSync_no_error(GLsync sync, GLbitfield flags, GLuint64 timeout) { GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; - if (!_mesa_validate_sync(ctx, syncObj)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync (not a valid sync object)"); - return; + struct gl_sync_object *syncObj = _mesa_get_and_ref_sync(ctx, sync, true); + return client_wait_sync(ctx, syncObj, flags, timeout); +} + + +GLenum GLAPIENTRY +_mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *syncObj; + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED); + + if ((flags & ~GL_SYNC_FLUSH_COMMANDS_BIT) != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClientWaitSync(flags=0x%x)", flags); + return GL_WAIT_FAILED; + } + + syncObj = _mesa_get_and_ref_sync(ctx, sync, true); + if (!syncObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glClientWaitSync (not a valid sync object)"); + return GL_WAIT_FAILED; } + return client_wait_sync(ctx, syncObj, flags, timeout); +} + + +static void +wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj, + GLbitfield flags, GLuint64 timeout) +{ + ctx->Driver.ServerWaitSync(ctx, syncObj, flags, timeout); + _mesa_unref_sync_object(ctx, syncObj, 1); +} + + +void GLAPIENTRY +_mesa_WaitSync_no_error(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + GET_CURRENT_CONTEXT(ctx); + + struct gl_sync_object *syncObj = _mesa_get_and_ref_sync(ctx, sync, true); + wait_sync(ctx, syncObj, flags, timeout); +} + + +void GLAPIENTRY +_mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_sync_object *syncObj; + if (flags != 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync(flags=0x%x)", flags); return; @@ -360,27 +434,36 @@ _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) return; } - ctx->Driver.ServerWaitSync(ctx, syncObj, flags, timeout); + syncObj = _mesa_get_and_ref_sync(ctx, sync, true); + if (!syncObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glWaitSync (not a valid sync object)"); + return; + } + + wait_sync(ctx, syncObj, flags, timeout); } void GLAPIENTRY _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, - GLint *values) + GLint *values) { GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + struct gl_sync_object *syncObj; GLsizei size = 0; GLint v[1]; - if (!_mesa_validate_sync(ctx, syncObj)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glGetSynciv (not a valid sync object)"); + syncObj = _mesa_get_and_ref_sync(ctx, sync, true); + if (!syncObj) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glGetSynciv (not a valid sync object)"); return; } switch (pname) { case GL_OBJECT_TYPE: - v[0] = syncObj->Type; + v[0] = GL_SYNC_FENCE; size = 1; break; @@ -407,10 +490,19 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetSynciv(pname=0x%x)\n", pname); + _mesa_unref_sync_object(ctx, syncObj, 1); return; } - if (size > 0) { + /* Section 4.1.3 (Sync Object Queries) of the OpenGL ES 3.10 spec says: + * + * "An INVALID_VALUE error is generated if bufSize is negative." + */ + if (bufSize < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetSynciv(pname=0x%x)\n", pname); + } + + if (size > 0 && bufSize > 0) { const GLsizei copy_count = MIN2(size, bufSize); memcpy(values, v, sizeof(GLint) * copy_count); @@ -419,4 +511,6 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, if (length != NULL) { *length = size; } + + _mesa_unref_sync_object(ctx, syncObj, 1); }