X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fsyncobj.c;h=be758dd1241f03fddf2f199a245cc8d2b844d5bc;hb=8ce2afe776eee8444d7dd00b3e93ab2ed399903d;hp=ac3f9eb17523e6f194a5e3cf220d6d0dace7845c;hpb=c67bb22fe7b4a7176efd9177d8de413d7c1a9192;p=mesa.git diff --git a/src/mesa/main/syncobj.c b/src/mesa/main/syncobj.c index ac3f9eb1752..be758dd1241 100644 --- a/src/mesa/main/syncobj.c +++ b/src/mesa/main/syncobj.c @@ -55,18 +55,23 @@ * \author Ian Romanick */ +#include #include "glheader.h" #include "imports.h" #include "context.h" #include "macros.h" +#include "get.h" +#include "dispatch.h" +#include "mtypes.h" +#include "util/hash_table.h" +#include "util/set.h" -#if FEATURE_ARB_sync #include "syncobj.h" static struct gl_sync_object * -_mesa_new_sync_object(GLcontext *ctx, GLenum type) +_mesa_new_sync_object(struct gl_context *ctx, GLenum type) { - struct gl_sync_object *s = MALLOC_STRUCT(gl_sync_object); + struct gl_sync_object *s = CALLOC_STRUCT(gl_sync_object); (void) ctx; (void) type; @@ -75,15 +80,16 @@ _mesa_new_sync_object(GLcontext *ctx, GLenum type) static void -_mesa_delete_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) +_mesa_delete_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj) { (void) ctx; - _mesa_free(syncObj); + free(syncObj->Label); + free(syncObj); } static void -_mesa_fence_sync(GLcontext *ctx, struct gl_sync_object *syncObj, +_mesa_fence_sync(struct gl_context *ctx, struct gl_sync_object *syncObj, GLenum condition, GLbitfield flags) { (void) ctx; @@ -95,7 +101,7 @@ _mesa_fence_sync(GLcontext *ctx, struct gl_sync_object *syncObj, static void -_mesa_check_sync(GLcontext *ctx, struct gl_sync_object *syncObj) +_mesa_check_sync(struct gl_context *ctx, struct gl_sync_object *syncObj) { (void) ctx; (void) syncObj; @@ -107,7 +113,7 @@ _mesa_check_sync(GLcontext *ctx, struct gl_sync_object *syncObj) static void -_mesa_wait_sync(GLcontext *ctx, struct gl_sync_object *syncObj, +_mesa_wait_sync(struct gl_context *ctx, struct gl_sync_object *syncObj, GLbitfield flags, GLuint64 timeout) { (void) ctx; @@ -135,12 +141,11 @@ _mesa_init_sync_object_functions(struct dd_function_table *driver) driver->ServerWaitSync = _mesa_wait_sync; } - /** * Allocate/init the context state related to sync objects. */ void -_mesa_init_sync(GLcontext *ctx) +_mesa_init_sync(struct gl_context *ctx) { (void) ctx; } @@ -150,42 +155,63 @@ _mesa_init_sync(GLcontext *ctx) * Free the context state related to sync objects. */ void -_mesa_free_sync_data(GLcontext *ctx) +_mesa_free_sync_data(struct gl_context *ctx) { (void) ctx; } -static int -_mesa_validate_sync(struct gl_sync_object *syncObj) +/** + * Check if the given sync object is: + * - non-null + * - not in sync objects hash table + * - type is GL_SYNC_FENCE + * - not marked as deleted + * + * Returns the internal gl_sync_object pointer if the sync object is valid + * or NULL if it isn't. + * + * If "incRefCount" is true, the reference count is incremented, which is + * normally what you want; otherwise, a glDeleteSync from another thread + * could delete the sync object while you are still working on it. + */ +struct gl_sync_object * +_mesa_get_and_ref_sync(struct gl_context *ctx, GLsync sync, bool incRefCount) { - return (syncObj != NULL) + struct gl_sync_object *syncObj = (struct gl_sync_object *) sync; + mtx_lock(&ctx->Shared->Mutex); + if (syncObj != NULL + && _mesa_set_search(ctx->Shared->SyncObjects, syncObj) != NULL && (syncObj->Type == GL_SYNC_FENCE) - && !syncObj->DeletePending; + && !syncObj->DeletePending) { + if (incRefCount) { + syncObj->RefCount++; + } + } else { + syncObj = NULL; + } + mtx_unlock(&ctx->Shared->Mutex); + return syncObj; } void -_mesa_ref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) +_mesa_unref_sync_object(struct gl_context *ctx, struct gl_sync_object *syncObj, + int amount) { - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - syncObj->RefCount++; - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); -} - + struct set_entry *entry; -void -_mesa_unref_sync_object(GLcontext *ctx, struct gl_sync_object *syncObj) -{ - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - syncObj->RefCount--; + mtx_lock(&ctx->Shared->Mutex); + syncObj->RefCount -= amount; if (syncObj->RefCount == 0) { - remove_from_list(& syncObj->link); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + entry = _mesa_set_search(ctx->Shared->SyncObjects, syncObj); + assert (entry != NULL); + _mesa_set_remove(ctx->Shared->SyncObjects, entry); + mtx_unlock(&ctx->Shared->Mutex); ctx->Driver.DeleteSyncObject(ctx, syncObj); } else { - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_unlock(&ctx->Shared->Mutex); } } @@ -194,10 +220,9 @@ GLboolean GLAPIENTRY _mesa_IsSync(GLsync sync) { GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - return _mesa_validate_sync(syncObj) ? GL_TRUE : GL_FALSE; + return _mesa_get_and_ref_sync(ctx, sync, false) ? GL_TRUE : GL_FALSE; } @@ -205,8 +230,7 @@ void GLAPIENTRY _mesa_DeleteSync(GLsync sync) { GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; - ASSERT_OUTSIDE_BEGIN_END(ctx); + struct gl_sync_object *syncObj; /* From the GL_ARB_sync spec: * @@ -218,16 +242,19 @@ _mesa_DeleteSync(GLsync sync) return; } - if (!_mesa_validate_sync(syncObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glDeleteSync"); + syncObj = _mesa_get_and_ref_sync(ctx, sync, true); + if (!syncObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteSync (not a valid sync object)"); return; } /* If there are no client-waits or server-waits pending on this sync, delete - * the underlying object. + * the underlying object. Note that we double-unref the object, as + * _mesa_get_and_ref_sync above took an extra refcount to make sure the pointer + * is valid for us to manipulate. */ syncObj->DeletePending = GL_TRUE; - _mesa_unref_sync_object(ctx, syncObj); + _mesa_unref_sync_object(ctx, syncObj, 2); } @@ -267,9 +294,9 @@ _mesa_FenceSync(GLenum condition, GLbitfield flags) ctx->Driver.FenceSync(ctx, syncObj, condition, flags); - _glthread_LOCK_MUTEX(ctx->Shared->Mutex); - insert_at_tail(& ctx->Shared->SyncObjects, & syncObj->link); - _glthread_UNLOCK_MUTEX(ctx->Shared->Mutex); + mtx_lock(&ctx->Shared->Mutex); + _mesa_set_add(ctx->Shared->SyncObjects, syncObj); + mtx_unlock(&ctx->Shared->Mutex); return (GLsync) syncObj; } @@ -282,22 +309,21 @@ GLenum GLAPIENTRY _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + struct gl_sync_object *syncObj; GLenum ret; ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_WAIT_FAILED); - if (!_mesa_validate_sync(syncObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glClientWaitSync"); + if ((flags & ~GL_SYNC_FLUSH_COMMANDS_BIT) != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClientWaitSync(flags=0x%x)", flags); return GL_WAIT_FAILED; } - if ((flags & ~GL_SYNC_FLUSH_COMMANDS_BIT) != 0) { - _mesa_error(ctx, GL_INVALID_ENUM, "glClientWaitSync(flags=0x%x)", flags); + syncObj = _mesa_get_and_ref_sync(ctx, sync, true); + if (!syncObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glClientWaitSync (not a valid sync object)"); return GL_WAIT_FAILED; } - _mesa_ref_sync_object(ctx, syncObj); - /* From the GL_ARB_sync spec: * * ClientWaitSync returns one of four status values. A return value of @@ -309,12 +335,16 @@ _mesa_ClientWaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) if (syncObj->StatusFlag) { ret = GL_ALREADY_SIGNALED; } else { - ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout); + if (timeout == 0) { + ret = GL_TIMEOUT_EXPIRED; + } else { + ctx->Driver.ClientWaitSync(ctx, syncObj, flags, timeout); - ret = syncObj->StatusFlag ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; + ret = syncObj->StatusFlag ? GL_CONDITION_SATISFIED : GL_TIMEOUT_EXPIRED; + } } - _mesa_unref_sync_object(ctx, syncObj); + _mesa_unref_sync_object(ctx, syncObj, 1); return ret; } @@ -323,28 +353,27 @@ void GLAPIENTRY _mesa_WaitSync(GLsync sync, GLbitfield flags, GLuint64 timeout) { GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; - ASSERT_OUTSIDE_BEGIN_END(ctx); + struct gl_sync_object *syncObj; - if (!_mesa_validate_sync(syncObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glWaitSync"); + if (flags != 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync(flags=0x%x)", flags); return; } - if (flags != 0) { - _mesa_error(ctx, GL_INVALID_ENUM, "glWaitSync(flags=0x%x)", flags); + if (timeout != GL_TIMEOUT_IGNORED) { + _mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync(timeout=0x%" PRIx64 ")", + (uint64_t) timeout); return; } - /* From the GL_ARB_sync spec: - * - * If the value of is zero, then WaitSync does nothing. - */ - if (timeout == 0) { + syncObj = _mesa_get_and_ref_sync(ctx, sync, true); + if (!syncObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glWaitSync (not a valid sync object)"); return; } ctx->Driver.ServerWaitSync(ctx, syncObj, flags, timeout); + _mesa_unref_sync_object(ctx, syncObj, 1); } @@ -353,13 +382,13 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, GLint *values) { GET_CURRENT_CONTEXT(ctx); - struct gl_sync_object *const syncObj = (struct gl_sync_object *) sync; + struct gl_sync_object *syncObj; GLsizei size = 0; GLint v[1]; - ASSERT_OUTSIDE_BEGIN_END(ctx); - if (!_mesa_validate_sync(syncObj)) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetSynciv"); + syncObj = _mesa_get_and_ref_sync(ctx, sync, true); + if (!syncObj) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetSynciv (not a valid sync object)"); return; } @@ -392,18 +421,19 @@ _mesa_GetSynciv(GLsync sync, GLenum pname, GLsizei bufSize, GLsizei *length, default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetSynciv(pname=0x%x)\n", pname); + _mesa_unref_sync_object(ctx, syncObj, 1); return; } - if (size > 0) { + if (size > 0 && bufSize > 0) { const GLsizei copy_count = MIN2(size, bufSize); - _mesa_memcpy(values, v, sizeof(GLint) * copy_count); + memcpy(values, v, sizeof(GLint) * copy_count); } if (length != NULL) { *length = size; } -} -#endif /* FEATURE_ARB_sync */ + _mesa_unref_sync_object(ctx, syncObj, 1); +}