X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexcompress.c;h=1c128e42c2a98929ffdd93a3997758bbc09431db;hb=9d670fd86cc13df0ddff5c6fcb0835926e9a8088;hp=b4efeee3bcc24bdd593b0c5987ca1aea9119ae7a;hpb=442bcd7fd373b2a55c0db9ee806f6f4be64b0285;p=mesa.git diff --git a/src/mesa/main/texcompress.c b/src/mesa/main/texcompress.c index b4efeee3bcc..1c128e42c2a 100644 --- a/src/mesa/main/texcompress.c +++ b/src/mesa/main/texcompress.c @@ -32,7 +32,6 @@ #include "glheader.h" #include "imports.h" -#include "colormac.h" #include "context.h" #include "formats.h" #include "mtypes.h" @@ -101,6 +100,12 @@ _mesa_gl_compressed_format_base_format(GLenum format) case GL_ETC1_RGB8_OES: case GL_COMPRESSED_RGB8_ETC2: case GL_COMPRESSED_SRGB8_ETC2: + case GL_RGB_S3TC: + case GL_RGB4_S3TC: + case GL_PALETTE4_RGB8_OES: + case GL_PALETTE4_R5_G6_B5_OES: + case GL_PALETTE8_RGB8_OES: + case GL_PALETTE8_R5_G6_B5_OES: return GL_RGB; case GL_COMPRESSED_RGBA: @@ -118,6 +123,14 @@ _mesa_gl_compressed_format_base_format(GLenum format) case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: + case GL_RGBA_S3TC: + case GL_RGBA4_S3TC: + case GL_PALETTE4_RGBA8_OES: + case GL_PALETTE8_RGB5_A1_OES: + case GL_PALETTE4_RGBA4_OES: + case GL_PALETTE4_RGB5_A1_OES: + case GL_PALETTE8_RGBA8_OES: + case GL_PALETTE8_RGBA4_OES: return GL_RGBA; case GL_COMPRESSED_ALPHA: @@ -250,26 +263,23 @@ _mesa_gl_compressed_format_base_format(GLenum format) GLuint _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats) { + GLint discard_formats[100]; GLuint n = 0; - if (ctx->Extensions.TDFX_texture_compression_FXT1) { - if (formats) { - formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX; - formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX; - } - else { - n += 2; - } + + if (!formats) { + formats = discard_formats; + } + + if (_mesa_is_desktop_gl(ctx) && + ctx->Extensions.TDFX_texture_compression_FXT1) { + formats[n++] = GL_COMPRESSED_RGB_FXT1_3DFX; + formats[n++] = GL_COMPRESSED_RGBA_FXT1_3DFX; } if (ctx->Extensions.EXT_texture_compression_s3tc) { - if (formats) { - formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; - formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; - formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; - } - else { - n += 3; - } + formats[n++] = GL_COMPRESSED_RGB_S3TC_DXT1_EXT; + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT3_EXT; + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT5_EXT; /* The ES and desktop GL specs diverge here. * @@ -301,11 +311,7 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats) * Note that the addition is only to the OpenGL ES specification! */ if (_mesa_is_gles(ctx)) { - if (formats) { - formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; - } else { - n += 1; - } + formats[n++] = GL_COMPRESSED_RGBA_S3TC_DXT1_EXT; } } @@ -318,55 +324,128 @@ _mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats) */ if (_mesa_is_gles(ctx) && ctx->Extensions.OES_compressed_ETC1_RGB8_texture) { - if (formats) { - formats[n++] = GL_ETC1_RGB8_OES; - } - else { - n += 1; - } + formats[n++] = GL_ETC1_RGB8_OES; } if (ctx->API == API_OPENGLES) { - if (formats) { - formats[n++] = GL_PALETTE4_RGB8_OES; - formats[n++] = GL_PALETTE4_RGBA8_OES; - formats[n++] = GL_PALETTE4_R5_G6_B5_OES; - formats[n++] = GL_PALETTE4_RGBA4_OES; - formats[n++] = GL_PALETTE4_RGB5_A1_OES; - formats[n++] = GL_PALETTE8_RGB8_OES; - formats[n++] = GL_PALETTE8_RGBA8_OES; - formats[n++] = GL_PALETTE8_R5_G6_B5_OES; - formats[n++] = GL_PALETTE8_RGBA4_OES; - formats[n++] = GL_PALETTE8_RGB5_A1_OES; - } - else { - n += 10; - } + formats[n++] = GL_PALETTE4_RGB8_OES; + formats[n++] = GL_PALETTE4_RGBA8_OES; + formats[n++] = GL_PALETTE4_R5_G6_B5_OES; + formats[n++] = GL_PALETTE4_RGBA4_OES; + formats[n++] = GL_PALETTE4_RGB5_A1_OES; + formats[n++] = GL_PALETTE8_RGB8_OES; + formats[n++] = GL_PALETTE8_RGBA8_OES; + formats[n++] = GL_PALETTE8_R5_G6_B5_OES; + formats[n++] = GL_PALETTE8_RGBA4_OES; + formats[n++] = GL_PALETTE8_RGB5_A1_OES; + } + + if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility) { + formats[n++] = GL_COMPRESSED_RGB8_ETC2; + formats[n++] = GL_COMPRESSED_RGBA8_ETC2_EAC; + formats[n++] = GL_COMPRESSED_R11_EAC; + formats[n++] = GL_COMPRESSED_RG11_EAC; + formats[n++] = GL_COMPRESSED_SIGNED_R11_EAC; + formats[n++] = GL_COMPRESSED_SIGNED_RG11_EAC; + formats[n++] = GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; } if (_mesa_is_gles3(ctx)) { - if (formats) { - formats[n++] = GL_COMPRESSED_RGB8_ETC2; - formats[n++] = GL_COMPRESSED_SRGB8_ETC2; - formats[n++] = GL_COMPRESSED_RGBA8_ETC2_EAC; - formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC; - formats[n++] = GL_COMPRESSED_R11_EAC; - formats[n++] = GL_COMPRESSED_RG11_EAC; - formats[n++] = GL_COMPRESSED_SIGNED_R11_EAC; - formats[n++] = GL_COMPRESSED_SIGNED_RG11_EAC; - formats[n++] = GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2; - formats[n++] = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; - } - else { - n += 10; - } + formats[n++] = GL_COMPRESSED_SRGB8_ETC2; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC; + formats[n++] = GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2; } + + /* The KHR_texture_compression_astc_hdr spec says: + * + * "Interactions with OpenGL 4.2 + * + * OpenGL 4.2 supports the feature that compressed textures can be + * compressed online, by passing the compressed texture format enum + * as the internal format when uploading a texture using TexImage1D, + * TexImage2D or TexImage3D (see Section 3.9.3, Texture Image + * Specification, subsection Encoding of Special Internal Formats). + * + * Due to the complexity of the ASTC compression algorithm, it is + * not usually suitable for online use, and therefore ASTC support + * will be limited to pre-compressed textures only. Where on-device + * compression is required, a domain-specific limited compressor + * will typically be used, and this is therefore not suitable for + * implementation in the driver. + * + * In particular, the ASTC format specifiers will not be added to + * Table 3.14, and thus will not be accepted by the TexImage*D + * functions, and will not be returned by the (already deprecated) + * COMPRESSED_TEXTURE_FORMATS query." + * + * The ES and the desktop specs diverge here. In OpenGL ES, the + * COMPRESSED_TEXTURE_FORMATS query returns the set of supported specific + * compressed formats. + */ + if (ctx->API == API_OPENGLES2 && + ctx->Extensions.KHR_texture_compression_astc_ldr) { + formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x4_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x5_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x5_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x6_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_8x8_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x5_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x6_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x8_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_10x10_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_12x10_KHR; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_12x12_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR; + } + + if (_mesa_is_gles3(ctx) && + ctx->Extensions.OES_texture_compression_astc) { + formats[n++] = GL_COMPRESSED_RGBA_ASTC_3x3x3_OES; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x3x3_OES; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4x3_OES; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_4x4x4_OES; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x4x4_OES; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5x4_OES; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_5x5x5_OES; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x5x5_OES; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6x5_OES; + formats[n++] = GL_COMPRESSED_RGBA_ASTC_6x6x6_OES; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES; + formats[n++] = GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES; + } + + assert(n <= ARRAY_SIZE(discard_formats)); + return n; } /** - * Convert a compressed MESA_FORMAT_x to a GLenum. + * Convert GLenum to a compressed MESA_FORMAT_x. */ mesa_format _mesa_glenum_to_compressed_format(GLenum format) @@ -379,15 +458,15 @@ _mesa_glenum_to_compressed_format(GLenum format) case GL_COMPRESSED_RGB_S3TC_DXT1_EXT: case GL_RGB_S3TC: + case GL_RGB4_S3TC: return MESA_FORMAT_RGB_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT1_EXT: - case GL_RGB4_S3TC: return MESA_FORMAT_RGBA_DXT1; case GL_COMPRESSED_RGBA_S3TC_DXT3_EXT: case GL_RGBA_S3TC: + case GL_RGBA4_S3TC: return MESA_FORMAT_RGBA_DXT3; case GL_COMPRESSED_RGBA_S3TC_DXT5_EXT: - case GL_RGBA4_S3TC: return MESA_FORMAT_RGBA_DXT5; case GL_COMPRESSED_SRGB_S3TC_DXT1_EXT: @@ -450,6 +529,103 @@ _mesa_glenum_to_compressed_format(GLenum format) case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: return MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT; + case GL_COMPRESSED_RGBA_ASTC_4x4_KHR: + return MESA_FORMAT_RGBA_ASTC_4x4; + case GL_COMPRESSED_RGBA_ASTC_5x4_KHR: + return MESA_FORMAT_RGBA_ASTC_5x4; + case GL_COMPRESSED_RGBA_ASTC_5x5_KHR: + return MESA_FORMAT_RGBA_ASTC_5x5; + case GL_COMPRESSED_RGBA_ASTC_6x5_KHR: + return MESA_FORMAT_RGBA_ASTC_6x5; + case GL_COMPRESSED_RGBA_ASTC_6x6_KHR: + return MESA_FORMAT_RGBA_ASTC_6x6; + case GL_COMPRESSED_RGBA_ASTC_8x5_KHR: + return MESA_FORMAT_RGBA_ASTC_8x5; + case GL_COMPRESSED_RGBA_ASTC_8x6_KHR: + return MESA_FORMAT_RGBA_ASTC_8x6; + case GL_COMPRESSED_RGBA_ASTC_8x8_KHR: + return MESA_FORMAT_RGBA_ASTC_8x8; + case GL_COMPRESSED_RGBA_ASTC_10x5_KHR: + return MESA_FORMAT_RGBA_ASTC_10x5; + case GL_COMPRESSED_RGBA_ASTC_10x6_KHR: + return MESA_FORMAT_RGBA_ASTC_10x6; + case GL_COMPRESSED_RGBA_ASTC_10x8_KHR: + return MESA_FORMAT_RGBA_ASTC_10x8; + case GL_COMPRESSED_RGBA_ASTC_10x10_KHR: + return MESA_FORMAT_RGBA_ASTC_10x10; + case GL_COMPRESSED_RGBA_ASTC_12x10_KHR: + return MESA_FORMAT_RGBA_ASTC_12x10; + case GL_COMPRESSED_RGBA_ASTC_12x12_KHR: + return MESA_FORMAT_RGBA_ASTC_12x12; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x5; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x6; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x8; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x5; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x6; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x8; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x10; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x10; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x12; + case GL_COMPRESSED_RGBA_ASTC_3x3x3_OES: + return MESA_FORMAT_RGBA_ASTC_3x3x3; + case GL_COMPRESSED_RGBA_ASTC_4x3x3_OES: + return MESA_FORMAT_RGBA_ASTC_4x3x3; + case GL_COMPRESSED_RGBA_ASTC_4x4x3_OES: + return MESA_FORMAT_RGBA_ASTC_4x4x3; + case GL_COMPRESSED_RGBA_ASTC_4x4x4_OES: + return MESA_FORMAT_RGBA_ASTC_4x4x4; + case GL_COMPRESSED_RGBA_ASTC_5x4x4_OES: + return MESA_FORMAT_RGBA_ASTC_5x4x4; + case GL_COMPRESSED_RGBA_ASTC_5x5x4_OES: + return MESA_FORMAT_RGBA_ASTC_5x5x4; + case GL_COMPRESSED_RGBA_ASTC_5x5x5_OES: + return MESA_FORMAT_RGBA_ASTC_5x5x5; + case GL_COMPRESSED_RGBA_ASTC_6x5x5_OES: + return MESA_FORMAT_RGBA_ASTC_6x5x5; + case GL_COMPRESSED_RGBA_ASTC_6x6x5_OES: + return MESA_FORMAT_RGBA_ASTC_6x6x5; + case GL_COMPRESSED_RGBA_ASTC_6x6x6_OES: + return MESA_FORMAT_RGBA_ASTC_6x6x6; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_3x3x3; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x3x3; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4x3; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4x4; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4x4; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5x4; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5x5; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5x5; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6x5; + case GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES: + return MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6x6; + default: return MESA_FORMAT_NONE; } @@ -467,7 +643,8 @@ _mesa_glenum_to_compressed_format(GLenum format) * internal format unchanged. */ GLenum -_mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat) +_mesa_compressed_format_to_glenum(struct gl_context *ctx, + mesa_format mesaFormat) { switch (mesaFormat) { case MESA_FORMAT_RGB_FXT1: @@ -540,6 +717,103 @@ _mesa_compressed_format_to_glenum(struct gl_context *ctx, mesa_format mesaFormat case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT: return GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT; + case MESA_FORMAT_RGBA_ASTC_4x4: + return GL_COMPRESSED_RGBA_ASTC_4x4_KHR; + case MESA_FORMAT_RGBA_ASTC_5x4: + return GL_COMPRESSED_RGBA_ASTC_5x4_KHR; + case MESA_FORMAT_RGBA_ASTC_5x5: + return GL_COMPRESSED_RGBA_ASTC_5x5_KHR; + case MESA_FORMAT_RGBA_ASTC_6x5: + return GL_COMPRESSED_RGBA_ASTC_6x5_KHR; + case MESA_FORMAT_RGBA_ASTC_6x6: + return GL_COMPRESSED_RGBA_ASTC_6x6_KHR; + case MESA_FORMAT_RGBA_ASTC_8x5: + return GL_COMPRESSED_RGBA_ASTC_8x5_KHR; + case MESA_FORMAT_RGBA_ASTC_8x6: + return GL_COMPRESSED_RGBA_ASTC_8x6_KHR; + case MESA_FORMAT_RGBA_ASTC_8x8: + return GL_COMPRESSED_RGBA_ASTC_8x8_KHR; + case MESA_FORMAT_RGBA_ASTC_10x5: + return GL_COMPRESSED_RGBA_ASTC_10x5_KHR; + case MESA_FORMAT_RGBA_ASTC_10x6: + return GL_COMPRESSED_RGBA_ASTC_10x6_KHR; + case MESA_FORMAT_RGBA_ASTC_10x8: + return GL_COMPRESSED_RGBA_ASTC_10x8_KHR; + case MESA_FORMAT_RGBA_ASTC_10x10: + return GL_COMPRESSED_RGBA_ASTC_10x10_KHR; + case MESA_FORMAT_RGBA_ASTC_12x10: + return GL_COMPRESSED_RGBA_ASTC_12x10_KHR; + case MESA_FORMAT_RGBA_ASTC_12x12: + return GL_COMPRESSED_RGBA_ASTC_12x12_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x5: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x5_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x6: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x6_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_8x8: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_8x8_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x5: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x5_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x6: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x6_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x8: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x8_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_10x10: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_10x10_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x10: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x10_KHR; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_12x12: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_12x12_KHR; + + case MESA_FORMAT_RGBA_ASTC_3x3x3: + return GL_COMPRESSED_RGBA_ASTC_3x3x3_OES; + case MESA_FORMAT_RGBA_ASTC_4x3x3: + return GL_COMPRESSED_RGBA_ASTC_4x3x3_OES; + case MESA_FORMAT_RGBA_ASTC_4x4x3: + return GL_COMPRESSED_RGBA_ASTC_4x4x3_OES; + case MESA_FORMAT_RGBA_ASTC_4x4x4: + return GL_COMPRESSED_RGBA_ASTC_4x4x4_OES; + case MESA_FORMAT_RGBA_ASTC_5x4x4: + return GL_COMPRESSED_RGBA_ASTC_5x4x4_OES; + case MESA_FORMAT_RGBA_ASTC_5x5x4: + return GL_COMPRESSED_RGBA_ASTC_5x5x4_OES; + case MESA_FORMAT_RGBA_ASTC_5x5x5: + return GL_COMPRESSED_RGBA_ASTC_5x5x5_OES; + case MESA_FORMAT_RGBA_ASTC_6x5x5: + return GL_COMPRESSED_RGBA_ASTC_6x5x5_OES; + case MESA_FORMAT_RGBA_ASTC_6x6x5: + return GL_COMPRESSED_RGBA_ASTC_6x6x5_OES; + case MESA_FORMAT_RGBA_ASTC_6x6x6: + return GL_COMPRESSED_RGBA_ASTC_6x6x6_OES; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_3x3x3: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_3x3x3_OES; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x3x3: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x3x3_OES; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4x3: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x3_OES; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_4x4x4: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_4x4x4_OES; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x4x4: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x4x4_OES; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5x4: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x4_OES; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_5x5x5: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_5x5x5_OES; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x5x5: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x5x5_OES; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6x5: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x5_OES; + case MESA_FORMAT_SRGB8_ALPHA8_ASTC_6x6x6: + return GL_COMPRESSED_SRGB8_ALPHA8_ASTC_6x6x6_OES; default: _mesa_problem(ctx, "Unexpected mesa texture format in" " _mesa_compressed_format_to_glenum()"); @@ -570,8 +844,8 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img, _mesa_get_format_block_size(mesaFormat, &bw, &bh); - ASSERT(col % bw == 0); - ASSERT(row % bh == 0); + assert(col % bw == 0); + assert(row % bh == 0); offset = ((width + bw - 1) / bw) * (row / bh) + col / bw; offset *= blockSize; @@ -587,34 +861,17 @@ _mesa_compressed_image_address(GLint col, GLint row, GLint img, compressed_fetch_func _mesa_get_compressed_fetch_func(mesa_format format) { - switch (format) { - case MESA_FORMAT_RGB_DXT1: - case MESA_FORMAT_RGBA_DXT1: - case MESA_FORMAT_RGBA_DXT3: - case MESA_FORMAT_RGBA_DXT5: - case MESA_FORMAT_SRGB_DXT1: - case MESA_FORMAT_SRGBA_DXT1: - case MESA_FORMAT_SRGBA_DXT3: - case MESA_FORMAT_SRGBA_DXT5: + switch (_mesa_get_format_layout(format)) { + case MESA_FORMAT_LAYOUT_S3TC: return _mesa_get_dxt_fetch_func(format); - case MESA_FORMAT_RGB_FXT1: - case MESA_FORMAT_RGBA_FXT1: + case MESA_FORMAT_LAYOUT_FXT1: return _mesa_get_fxt_fetch_func(format); - case MESA_FORMAT_R_RGTC1_UNORM: - case MESA_FORMAT_L_LATC1_UNORM: - case MESA_FORMAT_R_RGTC1_SNORM: - case MESA_FORMAT_L_LATC1_SNORM: - case MESA_FORMAT_RG_RGTC2_UNORM: - case MESA_FORMAT_LA_LATC2_UNORM: - case MESA_FORMAT_RG_RGTC2_SNORM: - case MESA_FORMAT_LA_LATC2_SNORM: + case MESA_FORMAT_LAYOUT_RGTC: + case MESA_FORMAT_LAYOUT_LATC: return _mesa_get_compressed_rgtc_func(format); - case MESA_FORMAT_ETC1_RGB8: + case MESA_FORMAT_LAYOUT_ETC1: return _mesa_get_etc_fetch_func(format); - case MESA_FORMAT_BPTC_RGBA_UNORM: - case MESA_FORMAT_BPTC_SRGB_ALPHA_UNORM: - case MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT: - case MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT: + case MESA_FORMAT_LAYOUT_BPTC: return _mesa_get_bptc_fetch_func(format); default: return NULL; @@ -645,7 +902,7 @@ _mesa_decompress_image(mesa_format format, GLuint width, GLuint height, _mesa_problem(NULL, "Unexpected format in _mesa_decompress_image()"); return; } - + stride = srcRowStride * bh / bytes; for (j = 0; j < height; j++) {