X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexcompress.h;h=19b08bbadf62ae3d8e9746fae46ec5e06d298fe9;hb=7f48278edc70ad0841cbee2c46add7653b4fac15;hp=457c1d7582de95044d753cc55fa743cd0832e477;hpb=6dc85575000127630489b407c50a4b3ea87c9acb;p=mesa.git diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 457c1d7582d..19b08bbadf6 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 4.1 + * Version: 6.5.1 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -26,39 +25,35 @@ #ifndef TEXCOMPRESS_H #define TEXCOMPRESS_H -#include "mtypes.h" +#include "formats.h" +#include "glheader.h" +#include "mfeatures.h" + +struct gl_context; #if _HAVE_FULL_GL -extern GLuint -_mesa_get_compressed_formats( GLcontext *ctx, GLint *formats ); extern GLuint -_mesa_compressed_texture_size( GLcontext *ctx, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format ); +_mesa_get_compressed_formats(struct gl_context *ctx, GLint *formats, GLboolean all); -extern GLint -_mesa_compressed_row_stride(GLenum format, GLsizei width); +extern gl_format +_mesa_glenum_to_compressed_format(GLenum format); +extern GLenum +_mesa_compressed_format_to_glenum(struct gl_context *ctx, GLuint mesaFormat); extern GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, - GLenum format, + gl_format mesaFormat, GLsizei width, const GLubyte *image); +#else /* _HAVE_FULL_GL */ -extern void -_mesa_compress_teximage( GLcontext *ctx, GLsizei width, GLsizei height, - GLenum srcFormat, const GLchan *source, - GLint srcRowStride, - const struct gl_texture_format *dstFormat, - GLubyte *dest, GLint dstRowStride ); -#else +/* no-op macros */ #define _mesa_get_compressed_formats( c, f ) 0 -#define _mesa_compressed_texture_size( c, w, h, d, f ) 0 -#define _mesa_compressed_row_stride( f, w) 0 #define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0 #define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0) -#endif + +#endif /* _HAVE_FULL_GL */ #endif /* TEXCOMPRESS_H */