X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexcompress.h;h=44f33382228961abdcb11126c0b342dc208955a3;hb=cb3a9f984de6b1a167c60c345d51d55b8c0ca80b;hp=457c1d7582de95044d753cc55fa743cd0832e477;hpb=6dc85575000127630489b407c50a4b3ea87c9acb;p=mesa.git diff --git a/src/mesa/main/texcompress.h b/src/mesa/main/texcompress.h index 457c1d7582d..44f33382228 100644 --- a/src/mesa/main/texcompress.h +++ b/src/mesa/main/texcompress.h @@ -1,9 +1,8 @@ - /* * Mesa 3-D graphics library - * Version: 4.1 + * Version: 6.5.1 * - * Copyright (C) 1999-2002 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -29,36 +28,47 @@ #include "mtypes.h" #if _HAVE_FULL_GL + extern GLuint -_mesa_get_compressed_formats( GLcontext *ctx, GLint *formats ); +_mesa_get_compressed_formats(GLcontext *ctx, GLint *formats, GLboolean all); extern GLuint _mesa_compressed_texture_size( GLcontext *ctx, GLsizei width, GLsizei height, GLsizei depth, - GLenum format ); + GLuint mesaFormat ); + +extern GLuint +_mesa_compressed_texture_size_glenum(GLcontext *ctx, + GLsizei width, GLsizei height, + GLsizei depth, GLenum glformat); extern GLint -_mesa_compressed_row_stride(GLenum format, GLsizei width); +_mesa_compressed_row_stride(GLuint mesaFormat, GLsizei width); extern GLubyte * _mesa_compressed_image_address(GLint col, GLint row, GLint img, - GLenum format, + GLuint mesaFormat, GLsizei width, const GLubyte *image); extern void -_mesa_compress_teximage( GLcontext *ctx, GLsizei width, GLsizei height, - GLenum srcFormat, const GLchan *source, - GLint srcRowStride, - const struct gl_texture_format *dstFormat, - GLubyte *dest, GLint dstRowStride ); -#else +_mesa_init_texture_s3tc( GLcontext *ctx ); + +extern void +_mesa_init_texture_fxt1( GLcontext *ctx ); + + +#else /* _HAVE_FULL_GL */ + +/* no-op macros */ #define _mesa_get_compressed_formats( c, f ) 0 #define _mesa_compressed_texture_size( c, w, h, d, f ) 0 +#define _mesa_compressed_texture_size_glenum( c, w, h, d, f ) 0 #define _mesa_compressed_row_stride( f, w) 0 #define _mesa_compressed_image_address(c, r, i, f, w, i2 ) 0 #define _mesa_compress_teximage( c, w, h, sF, s, sRS, dF, d, drs ) ((void)0) -#endif + +#endif /* _HAVE_FULL_GL */ #endif /* TEXCOMPRESS_H */