X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexcompress_bptc.c;h=26e59158007c966b0c35f3dde11e7c9c1c095a28;hb=7c16552f8dcc869b14cf7ef443a1b5de83b07973;hp=7ec294b56a228b6fdc7d5d5e5de9264e93e6dff4;hpb=442bcd7fd373b2a55c0db9ee806f6f4be64b0285;p=mesa.git diff --git a/src/mesa/main/texcompress_bptc.c b/src/mesa/main/texcompress_bptc.c index 7ec294b56a2..26e59158007 100644 --- a/src/mesa/main/texcompress_bptc.c +++ b/src/mesa/main/texcompress_bptc.c @@ -30,6 +30,7 @@ #include "texcompress.h" #include "texcompress_bptc.h" #include "util/format_srgb.h" +#include "util/half_float.h" #include "texstore.h" #include "macros.h" #include "image.h" @@ -69,6 +70,12 @@ struct bptc_float_mode { struct bptc_float_bitfield bitfields[24]; }; +struct bit_writer { + uint8_t buf; + int pos; + uint8_t *dst; +}; + static const struct bptc_unorm_mode bptc_unorm_modes[] = { /* 0 */ { 3, 4, false, false, 4, 0, true, false, 3, 0 }, @@ -958,3 +965,692 @@ _mesa_get_bptc_fetch_func(mesa_format format) return NULL; } } + +static void +write_bits(struct bit_writer *writer, int n_bits, int value) +{ + do { + if (n_bits + writer->pos >= 8) { + *(writer->dst++) = writer->buf | (value << writer->pos); + writer->buf = 0; + value >>= (8 - writer->pos); + n_bits -= (8 - writer->pos); + writer->pos = 0; + } else { + writer->buf |= value << writer->pos; + writer->pos += n_bits; + break; + } + } while (n_bits > 0); +} + +static void +get_average_luminance_alpha_unorm(int width, int height, + const uint8_t *src, int src_rowstride, + int *average_luminance, int *average_alpha) +{ + int luminance_sum = 0, alpha_sum = 0; + int y, x; + + for (y = 0; y < height; y++) { + for (x = 0; x < width; x++) { + luminance_sum += src[0] + src[1] + src[2]; + alpha_sum += src[3]; + src += 4; + } + src += src_rowstride - width * 4; + } + + *average_luminance = luminance_sum / (width * height); + *average_alpha = alpha_sum / (width * height); +} + +static void +get_rgba_endpoints_unorm(int width, int height, + const uint8_t *src, int src_rowstride, + int average_luminance, int average_alpha, + uint8_t endpoints[][4]) +{ + int endpoint_luminances[2]; + int midpoint; + int sums[2][4]; + int endpoint; + int luminance; + uint8_t temp[3]; + const uint8_t *p = src; + int rgb_left_endpoint_count = 0; + int alpha_left_endpoint_count = 0; + int y, x, i; + + memset(sums, 0, sizeof sums); + + for (y = 0; y < height; y++) { + for (x = 0; x < width; x++) { + luminance = p[0] + p[1] + p[2]; + if (luminance < average_luminance) { + endpoint = 0; + rgb_left_endpoint_count++; + } else { + endpoint = 1; + } + for (i = 0; i < 3; i++) + sums[endpoint][i] += p[i]; + + if (p[2] < average_alpha) { + endpoint = 0; + alpha_left_endpoint_count++; + } else { + endpoint = 1; + } + sums[endpoint][3] += p[3]; + + p += 4; + } + + p += src_rowstride - width * 4; + } + + if (rgb_left_endpoint_count == 0 || + rgb_left_endpoint_count == width * height) { + for (i = 0; i < 3; i++) + endpoints[0][i] = endpoints[1][i] = + (sums[0][i] + sums[1][i]) / (width * height); + } else { + for (i = 0; i < 3; i++) { + endpoints[0][i] = sums[0][i] / rgb_left_endpoint_count; + endpoints[1][i] = (sums[1][i] / + (width * height - rgb_left_endpoint_count)); + } + } + + if (alpha_left_endpoint_count == 0 || + alpha_left_endpoint_count == width * height) { + endpoints[0][3] = endpoints[1][3] = + (sums[0][3] + sums[1][3]) / (width * height); + } else { + endpoints[0][3] = sums[0][3] / alpha_left_endpoint_count; + endpoints[1][3] = (sums[1][3] / + (width * height - alpha_left_endpoint_count)); + } + + /* We may need to swap the endpoints to ensure the most-significant bit of + * the first index is zero */ + + for (endpoint = 0; endpoint < 2; endpoint++) { + endpoint_luminances[endpoint] = + endpoints[endpoint][0] + + endpoints[endpoint][1] + + endpoints[endpoint][2]; + } + midpoint = (endpoint_luminances[0] + endpoint_luminances[1]) / 2; + + if ((src[0] + src[1] + src[2] <= midpoint) != + (endpoint_luminances[0] <= midpoint)) { + memcpy(temp, endpoints[0], 3); + memcpy(endpoints[0], endpoints[1], 3); + memcpy(endpoints[1], temp, 3); + } + + /* Same for the alpha endpoints */ + + midpoint = (endpoints[0][3] + endpoints[1][3]) / 2; + + if ((src[3] <= midpoint) != (endpoints[0][3] <= midpoint)) { + temp[0] = endpoints[0][3]; + endpoints[0][3] = endpoints[1][3]; + endpoints[1][3] = temp[0]; + } +} + +static void +write_rgb_indices_unorm(struct bit_writer *writer, + int src_width, int src_height, + const uint8_t *src, int src_rowstride, + uint8_t endpoints[][4]) +{ + int luminance; + int endpoint_luminances[2]; + int endpoint; + int index; + int y, x; + + for (endpoint = 0; endpoint < 2; endpoint++) { + endpoint_luminances[endpoint] = + endpoints[endpoint][0] + + endpoints[endpoint][1] + + endpoints[endpoint][2]; + } + + /* If the endpoints have the same luminance then we'll just use index 0 for + * all of the texels */ + if (endpoint_luminances[0] == endpoint_luminances[1]) { + write_bits(writer, BLOCK_SIZE * BLOCK_SIZE * 2 - 1, 0); + return; + } + + for (y = 0; y < src_height; y++) { + for (x = 0; x < src_width; x++) { + luminance = src[0] + src[1] + src[2]; + + index = ((luminance - endpoint_luminances[0]) * 3 / + (endpoint_luminances[1] - endpoint_luminances[0])); + if (index < 0) + index = 0; + else if (index > 3) + index = 3; + + assert(x != 0 || y != 0 || index < 2); + + write_bits(writer, (x == 0 && y == 0) ? 1 : 2, index); + + src += 4; + } + + /* Pad the indices out to the block size */ + if (src_width < BLOCK_SIZE) + write_bits(writer, 2 * (BLOCK_SIZE - src_width), 0); + + src += src_rowstride - src_width * 4; + } + + /* Pad the indices out to the block size */ + if (src_height < BLOCK_SIZE) + write_bits(writer, 2 * BLOCK_SIZE * (BLOCK_SIZE - src_height), 0); +} + +static void +write_alpha_indices_unorm(struct bit_writer *writer, + int src_width, int src_height, + const uint8_t *src, int src_rowstride, + uint8_t endpoints[][4]) +{ + int index; + int y, x; + + /* If the endpoints have the same alpha then we'll just use index 0 for + * all of the texels */ + if (endpoints[0][3] == endpoints[1][3]) { + write_bits(writer, BLOCK_SIZE * BLOCK_SIZE * 3 - 1, 0); + return; + } + + for (y = 0; y < src_height; y++) { + for (x = 0; x < src_width; x++) { + index = (((int) src[3] - (int) endpoints[0][3]) * 7 / + ((int) endpoints[1][3] - endpoints[0][3])); + if (index < 0) + index = 0; + else if (index > 7) + index = 7; + + assert(x != 0 || y != 0 || index < 4); + + /* The first index has one less bit */ + write_bits(writer, (x == 0 && y == 0) ? 2 : 3, index); + + src += 4; + } + + /* Pad the indices out to the block size */ + if (src_width < BLOCK_SIZE) + write_bits(writer, 3 * (BLOCK_SIZE - src_width), 0); + + src += src_rowstride - src_width * 4; + } + + /* Pad the indices out to the block size */ + if (src_height < BLOCK_SIZE) + write_bits(writer, 3 * BLOCK_SIZE * (BLOCK_SIZE - src_height), 0); +} + +static void +compress_rgba_unorm_block(int src_width, int src_height, + const uint8_t *src, int src_rowstride, + uint8_t *dst) +{ + int average_luminance, average_alpha; + uint8_t endpoints[2][4]; + struct bit_writer writer; + int component, endpoint; + + get_average_luminance_alpha_unorm(src_width, src_height, src, src_rowstride, + &average_luminance, &average_alpha); + get_rgba_endpoints_unorm(src_width, src_height, src, src_rowstride, + average_luminance, average_alpha, + endpoints); + + writer.dst = dst; + writer.pos = 0; + writer.buf = 0; + + write_bits(&writer, 5, 0x10); /* mode 4 */ + write_bits(&writer, 2, 0); /* rotation 0 */ + write_bits(&writer, 1, 0); /* index selection bit */ + + /* Write the color endpoints */ + for (component = 0; component < 3; component++) + for (endpoint = 0; endpoint < 2; endpoint++) + write_bits(&writer, 5, endpoints[endpoint][component] >> 3); + + /* Write the alpha endpoints */ + for (endpoint = 0; endpoint < 2; endpoint++) + write_bits(&writer, 6, endpoints[endpoint][3] >> 2); + + write_rgb_indices_unorm(&writer, + src_width, src_height, + src, src_rowstride, + endpoints); + write_alpha_indices_unorm(&writer, + src_width, src_height, + src, src_rowstride, + endpoints); +} + +static void +compress_rgba_unorm(int width, int height, + const uint8_t *src, int src_rowstride, + uint8_t *dst, int dst_rowstride) +{ + int dst_row_diff; + int y, x; + + if (dst_rowstride >= width * 4) + dst_row_diff = dst_rowstride - ((width + 3) & ~3) * 4; + else + dst_row_diff = 0; + + for (y = 0; y < height; y += BLOCK_SIZE) { + for (x = 0; x < width; x += BLOCK_SIZE) { + compress_rgba_unorm_block(MIN2(width - x, BLOCK_SIZE), + MIN2(height - y, BLOCK_SIZE), + src + x * 4 + y * src_rowstride, + src_rowstride, + dst); + dst += BLOCK_BYTES; + } + dst += dst_row_diff; + } +} + +GLboolean +_mesa_texstore_bptc_rgba_unorm(TEXSTORE_PARAMS) +{ + const GLubyte *pixels; + const GLubyte *tempImage = NULL; + int rowstride; + + if (srcFormat != GL_RGBA || + srcType != GL_UNSIGNED_BYTE || + ctx->_ImageTransferState || + srcPacking->SwapBytes) { + /* convert image to RGBA/ubyte */ + GLubyte *tempImageSlices[1]; + int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); + if (!tempImage) + return GL_FALSE; /* out of memory */ + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + _mesa_little_endian() ? MESA_FORMAT_R8G8B8A8_UNORM + : MESA_FORMAT_A8B8G8R8_UNORM, + rgbaRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + + pixels = tempImage; + rowstride = srcWidth * 4; + } else { + pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0); + rowstride = _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, srcType); + } + + compress_rgba_unorm(srcWidth, srcHeight, + pixels, rowstride, + dstSlices[0], dstRowStride); + + free((void *) tempImage); + + return GL_TRUE; +} + +static float +get_average_luminance_float(int width, int height, + const float *src, int src_rowstride) +{ + float luminance_sum = 0; + int y, x; + + for (y = 0; y < height; y++) { + for (x = 0; x < width; x++) { + luminance_sum += src[0] + src[1] + src[2]; + src += 3; + } + src += (src_rowstride - width * 3 * sizeof (float)) / sizeof (float); + } + + return luminance_sum / (width * height); +} + +static float +clamp_value(float value, bool is_signed) +{ + if (value > 65504.0f) + return 65504.0f; + + if (is_signed) { + if (value < -65504.0f) + return -65504.0f; + else + return value; + } + + if (value < 0.0f) + return 0.0f; + + return value; +} + +static void +get_endpoints_float(int width, int height, + const float *src, int src_rowstride, + float average_luminance, float endpoints[][3], + bool is_signed) +{ + float endpoint_luminances[2]; + float midpoint; + float sums[2][3]; + int endpoint, component; + float luminance; + float temp[3]; + const float *p = src; + int left_endpoint_count = 0; + int y, x, i; + + memset(sums, 0, sizeof sums); + + for (y = 0; y < height; y++) { + for (x = 0; x < width; x++) { + luminance = p[0] + p[1] + p[2]; + if (luminance < average_luminance) { + endpoint = 0; + left_endpoint_count++; + } else { + endpoint = 1; + } + for (i = 0; i < 3; i++) + sums[endpoint][i] += p[i]; + + p += 3; + } + + p += (src_rowstride - width * 3 * sizeof (float)) / sizeof (float); + } + + if (left_endpoint_count == 0 || + left_endpoint_count == width * height) { + for (i = 0; i < 3; i++) + endpoints[0][i] = endpoints[1][i] = + (sums[0][i] + sums[1][i]) / (width * height); + } else { + for (i = 0; i < 3; i++) { + endpoints[0][i] = sums[0][i] / left_endpoint_count; + endpoints[1][i] = sums[1][i] / (width * height - left_endpoint_count); + } + } + + /* Clamp the endpoints to the range of a half float and strip out + * infinities */ + for (endpoint = 0; endpoint < 2; endpoint++) { + for (component = 0; component < 3; component++) { + endpoints[endpoint][component] = + clamp_value(endpoints[endpoint][component], is_signed); + } + } + + /* We may need to swap the endpoints to ensure the most-significant bit of + * the first index is zero */ + + for (endpoint = 0; endpoint < 2; endpoint++) { + endpoint_luminances[endpoint] = + endpoints[endpoint][0] + + endpoints[endpoint][1] + + endpoints[endpoint][2]; + } + midpoint = (endpoint_luminances[0] + endpoint_luminances[1]) / 2.0f; + + if ((src[0] + src[1] + src[2] <= midpoint) != + (endpoint_luminances[0] <= midpoint)) { + memcpy(temp, endpoints[0], sizeof temp); + memcpy(endpoints[0], endpoints[1], sizeof temp); + memcpy(endpoints[1], temp, sizeof temp); + } +} + +static void +write_rgb_indices_float(struct bit_writer *writer, + int src_width, int src_height, + const float *src, int src_rowstride, + float endpoints[][3]) +{ + float luminance; + float endpoint_luminances[2]; + int endpoint; + int index; + int y, x; + + for (endpoint = 0; endpoint < 2; endpoint++) { + endpoint_luminances[endpoint] = + endpoints[endpoint][0] + + endpoints[endpoint][1] + + endpoints[endpoint][2]; + } + + /* If the endpoints have the same luminance then we'll just use index 0 for + * all of the texels */ + if (endpoint_luminances[0] == endpoint_luminances[1]) { + write_bits(writer, BLOCK_SIZE * BLOCK_SIZE * 4 - 1, 0); + return; + } + + for (y = 0; y < src_height; y++) { + for (x = 0; x < src_width; x++) { + luminance = src[0] + src[1] + src[2]; + + index = ((luminance - endpoint_luminances[0]) * 15 / + (endpoint_luminances[1] - endpoint_luminances[0])); + if (index < 0) + index = 0; + else if (index > 15) + index = 15; + + assert(x != 0 || y != 0 || index < 8); + + write_bits(writer, (x == 0 && y == 0) ? 3 : 4, index); + + src += 3; + } + + /* Pad the indices out to the block size */ + if (src_width < BLOCK_SIZE) + write_bits(writer, 4 * (BLOCK_SIZE - src_width), 0); + + src += (src_rowstride - src_width * 3 * sizeof (float)) / sizeof (float); + } + + /* Pad the indices out to the block size */ + if (src_height < BLOCK_SIZE) + write_bits(writer, 4 * BLOCK_SIZE * (BLOCK_SIZE - src_height), 0); +} + +static int +get_endpoint_value(float value, bool is_signed) +{ + bool sign = false; + int half; + + if (is_signed) { + half = _mesa_float_to_half(value); + + if (half & 0x8000) { + half &= 0x7fff; + sign = true; + } + + half = (32 * half / 31) >> 6; + + if (sign) + half = -half & ((1 << 10) - 1); + + return half; + } else { + if (value <= 0.0f) + return 0; + + half = _mesa_float_to_half(value); + + return (64 * half / 31) >> 6; + } +} + +static void +compress_rgb_float_block(int src_width, int src_height, + const float *src, int src_rowstride, + uint8_t *dst, + bool is_signed) +{ + float average_luminance; + float endpoints[2][3]; + struct bit_writer writer; + int component, endpoint; + int endpoint_value; + + average_luminance = + get_average_luminance_float(src_width, src_height, src, src_rowstride); + get_endpoints_float(src_width, src_height, src, src_rowstride, + average_luminance, endpoints, is_signed); + + writer.dst = dst; + writer.pos = 0; + writer.buf = 0; + + write_bits(&writer, 5, 3); /* mode 3 */ + + /* Write the endpoints */ + for (endpoint = 0; endpoint < 2; endpoint++) { + for (component = 0; component < 3; component++) { + endpoint_value = + get_endpoint_value(endpoints[endpoint][component], is_signed); + write_bits(&writer, 10, endpoint_value); + } + } + + write_rgb_indices_float(&writer, + src_width, src_height, + src, src_rowstride, + endpoints); +} + +static void +compress_rgb_float(int width, int height, + const float *src, int src_rowstride, + uint8_t *dst, int dst_rowstride, + bool is_signed) +{ + int dst_row_diff; + int y, x; + + if (dst_rowstride >= width * 4) + dst_row_diff = dst_rowstride - ((width + 3) & ~3) * 4; + else + dst_row_diff = 0; + + for (y = 0; y < height; y += BLOCK_SIZE) { + for (x = 0; x < width; x += BLOCK_SIZE) { + compress_rgb_float_block(MIN2(width - x, BLOCK_SIZE), + MIN2(height - y, BLOCK_SIZE), + src + x * 3 + + y * src_rowstride / sizeof (float), + src_rowstride, + dst, + is_signed); + dst += BLOCK_BYTES; + } + dst += dst_row_diff; + } +} + +static GLboolean +texstore_bptc_rgb_float(TEXSTORE_PARAMS, + bool is_signed) +{ + const float *pixels; + const float *tempImage = NULL; + int rowstride; + + if (srcFormat != GL_RGB || + srcType != GL_FLOAT || + ctx->_ImageTransferState || + srcPacking->SwapBytes) { + /* convert image to RGB/float */ + GLfloat *tempImageSlices[1]; + int rgbRowStride = 3 * srcWidth * sizeof(GLfloat); + tempImage = malloc(srcWidth * srcHeight * 3 * sizeof(GLfloat)); + if (!tempImage) + return GL_FALSE; /* out of memory */ + tempImageSlices[0] = (GLfloat *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + MESA_FORMAT_RGB_FLOAT32, + rgbRowStride, (GLubyte **)tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); + + pixels = tempImage; + rowstride = srcWidth * sizeof(float) * 3; + } else { + pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0); + rowstride = _mesa_image_row_stride(srcPacking, srcWidth, + srcFormat, srcType); + } + + compress_rgb_float(srcWidth, srcHeight, + pixels, rowstride, + dstSlices[0], dstRowStride, + is_signed); + + free((void *) tempImage); + + return GL_TRUE; +} + +GLboolean +_mesa_texstore_bptc_rgb_signed_float(TEXSTORE_PARAMS) +{ + assert(dstFormat == MESA_FORMAT_BPTC_RGB_SIGNED_FLOAT); + + return texstore_bptc_rgb_float(ctx, dims, baseInternalFormat, + dstFormat, dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, + srcAddr, srcPacking, + true /* signed */); +} + +GLboolean +_mesa_texstore_bptc_rgb_unsigned_float(TEXSTORE_PARAMS) +{ + assert(dstFormat == MESA_FORMAT_BPTC_RGB_UNSIGNED_FLOAT); + + return texstore_bptc_rgb_float(ctx, dims, baseInternalFormat, + dstFormat, dstRowStride, dstSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, + srcAddr, srcPacking, + false /* unsigned */); +}