X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexcompress_s3tc.c;h=7ce3cb88ec78e16c52cf03cbb25a8e4b8dc50283;hb=73a9a1539a85ae8fe22e11b4064105d588597736;hp=12c2e903eb508c7a07d3e653d88ff3e24ac2e012;hpb=ccd13da0fc1f1813b55fc0d2181a6cb0d3b42b0d;p=mesa.git diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index 12c2e903eb5..7ce3cb88ec7 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 6.5.3 * * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. * Copyright (c) 2008 VMware, Inc. @@ -18,9 +17,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ @@ -29,73 +29,36 @@ * GL_EXT_texture_compression_s3tc support. */ -#ifndef USE_EXTERNAL_DXTN_LIB -#define USE_EXTERNAL_DXTN_LIB 1 -#endif - #include "glheader.h" #include "imports.h" -#include "colormac.h" -#include "context.h" -#include "convolve.h" #include "dlopen.h" #include "image.h" +#include "macros.h" +#include "mtypes.h" #include "texcompress.h" #include "texcompress_s3tc.h" #include "texstore.h" - - -#if FEATURE_texture_s3tc +#include "format_unpack.h" +#include "util/format_srgb.h" #if defined(_WIN32) || defined(WIN32) #define DXTN_LIBNAME "dxtn.dll" #define RTLD_LAZY 0 #define RTLD_GLOBAL 0 -#elif defined(__DJGPP__) -#define DXTN_LIBNAME "dxtn.dxe" #else #define DXTN_LIBNAME "libtxc_dxtn.so" #endif -#if FEATURE_EXT_texture_sRGB -/** - * Convert an 8-bit sRGB value from non-linear space to a - * linear RGB value in [0, 1]. - * Implemented with a 256-entry lookup table. - */ -static INLINE GLfloat -nonlinear_to_linear(GLubyte cs8) -{ - static GLfloat table[256]; - static GLboolean tableReady = GL_FALSE; - if (!tableReady) { - /* compute lookup table now */ - GLuint i; - for (i = 0; i < 256; i++) { - const GLfloat cs = UBYTE_TO_FLOAT(i); - if (cs <= 0.04045) { - table[i] = cs / 12.92f; - } - else { - table[i] = (GLfloat) _mesa_pow((cs + 0.055) / 1.055, 2.4); - } - } - tableReady = GL_TRUE; - } - return table[cs8]; -} -#endif /* FEATURE_EXT_texture_sRGB */ - -typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut ); +typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, const GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut ); -dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL; -dxtFetchTexelFuncExt fetch_ext_rgba_dxt1 = NULL; -dxtFetchTexelFuncExt fetch_ext_rgba_dxt3 = NULL; -dxtFetchTexelFuncExt fetch_ext_rgba_dxt5 = NULL; +static dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL; +static dxtFetchTexelFuncExt fetch_ext_rgba_dxt1 = NULL; +static dxtFetchTexelFuncExt fetch_ext_rgba_dxt3 = NULL; +static dxtFetchTexelFuncExt fetch_ext_rgba_dxt5 = NULL; typedef void (*dxtCompressTexFuncExt)(GLint srccomps, GLint width, - GLint height, const GLchan *srcPixData, + GLint height, const GLubyte *srcPixData, GLenum destformat, GLubyte *dest, GLint dstRowStride); @@ -105,11 +68,10 @@ static void *dxtlibhandle = NULL; void -_mesa_init_texture_s3tc( GLcontext *ctx ) +_mesa_init_texture_s3tc( struct gl_context *ctx ) { /* called during context initialization */ ctx->Mesa_DXTn = GL_FALSE; -#if USE_EXTERNAL_DXTN_LIB if (!dxtlibhandle) { dxtlibhandle = _mesa_dlopen(DXTN_LIBNAME, 0); if (!dxtlibhandle) { @@ -149,11 +111,7 @@ _mesa_init_texture_s3tc( GLcontext *ctx ) } if (dxtlibhandle) { ctx->Mesa_DXTn = GL_TRUE; - _mesa_warning(ctx, "software DXTn compression/decompression available"); } -#else - (void) ctx; -#endif } /** @@ -162,46 +120,41 @@ _mesa_init_texture_s3tc( GLcontext *ctx ) GLboolean _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) { - const GLchan *pixels; - GLint srcRowStride; + const GLubyte *pixels; GLubyte *dst; - const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ - const GLchan *tempImage = NULL; + const GLubyte *tempImage = NULL; - ASSERT(dstFormat == MESA_FORMAT_RGB_DXT1); - ASSERT(dstXoffset % 4 == 0); - ASSERT(dstYoffset % 4 == 0); - ASSERT(dstZoffset % 4 == 0); - (void) dstZoffset; - (void) dstImageOffsets; + assert(dstFormat == MESA_FORMAT_RGB_DXT1 || + dstFormat == MESA_FORMAT_SRGB_DXT1); if (srcFormat != GL_RGB || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || + srcPacking->RowLength != srcWidth || srcPacking->SwapBytes) { - /* convert image to RGB/GLchan */ - tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - _mesa_get_format_base_format(dstFormat), - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + /* convert image to RGB/GLubyte */ + GLubyte *tempImageSlices[1]; + int rgbRowStride = 3 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 3 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + MESA_FORMAT_RGB_UNORM8, + rgbRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; - srcRowStride = 3 * srcWidth; srcFormat = GL_RGB; } else { - pixels = (const GLchan *) srcAddr; - srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, - srcType) / sizeof(GLchan); + pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0); } - dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat, - texWidth, (GLubyte *) dstAddr); + dst = dstSlices[0]; if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(3, srcWidth, srcHeight, pixels, @@ -212,8 +165,7 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) _mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1"); } - if (tempImage) - free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } @@ -225,46 +177,42 @@ _mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) { - const GLchan *pixels; - GLint srcRowStride; + const GLubyte *pixels; GLubyte *dst; - const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ - const GLchan *tempImage = NULL; + const GLubyte *tempImage = NULL; - ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT1); - ASSERT(dstXoffset % 4 == 0); - ASSERT(dstYoffset % 4 == 0); - ASSERT(dstZoffset % 4 == 0); - (void) dstZoffset; - (void) dstImageOffsets; + assert(dstFormat == MESA_FORMAT_RGBA_DXT1 || + dstFormat == MESA_FORMAT_SRGBA_DXT1); if (srcFormat != GL_RGBA || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || + srcPacking->RowLength != srcWidth || srcPacking->SwapBytes) { - /* convert image to RGBA/GLchan */ - tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - _mesa_get_format_base_format(dstFormat), - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + /* convert image to RGBA/GLubyte */ + GLubyte *tempImageSlices[1]; + int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + MESA_FORMAT_R8G8B8A8_UNORM, + rgbaRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; - srcRowStride = 4 * srcWidth; srcFormat = GL_RGBA; } else { - pixels = (const GLchan *) srcAddr; - srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, - srcType) / sizeof(GLchan); + pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0); } - dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat, - texWidth, (GLubyte *) dstAddr); + dst = dstSlices[0]; + if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, @@ -274,8 +222,7 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1"); } - if (tempImage) - free((void*) tempImage); + free((void*) tempImage); return GL_TRUE; } @@ -287,45 +234,41 @@ _mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) { - const GLchan *pixels; - GLint srcRowStride; + const GLubyte *pixels; GLubyte *dst; - const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ - const GLchan *tempImage = NULL; + const GLubyte *tempImage = NULL; - ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT3); - ASSERT(dstXoffset % 4 == 0); - ASSERT(dstYoffset % 4 == 0); - ASSERT(dstZoffset % 4 == 0); - (void) dstZoffset; - (void) dstImageOffsets; + assert(dstFormat == MESA_FORMAT_RGBA_DXT3 || + dstFormat == MESA_FORMAT_SRGBA_DXT3); if (srcFormat != GL_RGBA || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || + srcPacking->RowLength != srcWidth || srcPacking->SwapBytes) { - /* convert image to RGBA/GLchan */ - tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - _mesa_get_format_base_format(dstFormat), - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + /* convert image to RGBA/GLubyte */ + GLubyte *tempImageSlices[1]; + int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + MESA_FORMAT_R8G8B8A8_UNORM, + rgbaRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; - srcRowStride = 4 * srcWidth; } else { - pixels = (const GLchan *) srcAddr; - srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, - srcType) / sizeof(GLchan); + pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0); } - dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat, - texWidth, (GLubyte *) dstAddr); + dst = dstSlices[0]; + if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, @@ -335,8 +278,7 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3"); } - if (tempImage) - free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } @@ -348,45 +290,41 @@ _mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) GLboolean _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) { - const GLchan *pixels; - GLint srcRowStride; + const GLubyte *pixels; GLubyte *dst; - const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ - const GLchan *tempImage = NULL; + const GLubyte *tempImage = NULL; - ASSERT(dstFormat == MESA_FORMAT_RGBA_DXT5); - ASSERT(dstXoffset % 4 == 0); - ASSERT(dstYoffset % 4 == 0); - ASSERT(dstZoffset % 4 == 0); - (void) dstZoffset; - (void) dstImageOffsets; + assert(dstFormat == MESA_FORMAT_RGBA_DXT5 || + dstFormat == MESA_FORMAT_SRGBA_DXT5); if (srcFormat != GL_RGBA || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || + srcPacking->RowLength != srcWidth || srcPacking->SwapBytes) { - /* convert image to RGBA/GLchan */ - tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - _mesa_get_format_base_format(dstFormat), - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + /* convert image to RGBA/GLubyte */ + GLubyte *tempImageSlices[1]; + int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + MESA_FORMAT_R8G8B8A8_UNORM, + rgbaRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; - srcRowStride = 4 * srcWidth; } else { - pixels = (const GLchan *) srcAddr; - srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, - srcType) / sizeof(GLchan); + pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0); } - dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat, - texWidth, (GLubyte *) dstAddr); + dst = dstSlices[0]; + if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, @@ -396,179 +334,185 @@ _mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5"); } - if (tempImage) - free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } +/** Report problem with dxt texture decompression, once */ static void -fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +problem(const char *func) { - (void) k; - if (fetch_ext_rgb_dxt1) { - ASSERT (sizeof(GLchan) == sizeof(GLubyte)); - fetch_ext_rgb_dxt1(texImage->RowStride, - (GLubyte *)(texImage)->Data, i, j, texel); + static GLboolean warned = GL_FALSE; + if (!warned) { + _mesa_debug(NULL, "attempted to decode DXT texture without " + "library available: %s\n", func); + warned = GL_TRUE; } - else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgb_dxt1"); } -void -_mesa_fetch_texel_2d_f_rgb_dxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) +static void +fetch_rgb_dxt1(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + if (fetch_ext_rgb_dxt1) { + GLubyte tex[4]; + fetch_ext_rgb_dxt1(rowStride, map, i, j, tex); + texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("rgb_dxt1"); + } } - static void -fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +fetch_rgba_dxt1(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - (void) k; if (fetch_ext_rgba_dxt1) { - fetch_ext_rgba_dxt1(texImage->RowStride, - (GLubyte *)(texImage)->Data, i, j, texel); + GLubyte tex[4]; + fetch_ext_rgba_dxt1(rowStride, map, i, j, tex); + texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("rgba_dxt1"); } - else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt1\n"); -} - - -void -_mesa_fetch_texel_2d_f_rgba_dxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } - static void -fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +fetch_rgba_dxt3(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - (void) k; if (fetch_ext_rgba_dxt3) { - ASSERT (sizeof(GLchan) == sizeof(GLubyte)); - fetch_ext_rgba_dxt3(texImage->RowStride, (GLubyte *)(texImage)->Data, - i, j, texel); + GLubyte tex[4]; + fetch_ext_rgba_dxt3(rowStride, map, i, j, tex); + texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("rgba_dxt3"); } - else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt3\n"); -} - - -void -_mesa_fetch_texel_2d_f_rgba_dxt3(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); } - static void -fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +fetch_rgba_dxt5(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - (void) k; if (fetch_ext_rgba_dxt5) { - fetch_ext_rgba_dxt5(texImage->RowStride, (GLubyte *)(texImage)->Data, - i, j, texel); + GLubyte tex[4]; + fetch_ext_rgba_dxt5(rowStride, map, i, j, tex); + texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("rgba_dxt5"); } - else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available: fetch_texel_2d_rgba_dxt5\n"); } -void -_mesa_fetch_texel_2d_f_rgba_dxt5(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) +static void +fetch_srgb_dxt1(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + if (fetch_ext_rgb_dxt1) { + GLubyte tex[4]; + fetch_ext_rgb_dxt1(rowStride, map, i, j, tex); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("srgb_dxt1"); + } } -#if FEATURE_EXT_texture_sRGB -void -_mesa_fetch_texel_2d_f_srgb_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +static void +fetch_srgba_dxt1(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba); - texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]); - texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]); - texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + if (fetch_ext_rgba_dxt1) { + GLubyte tex[4]; + fetch_ext_rgba_dxt1(rowStride, map, i, j, tex); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("srgba_dxt1"); + } } -void -_mesa_fetch_texel_2d_f_srgba_dxt1(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) +static void +fetch_srgba_dxt3(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba); - texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]); - texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]); - texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + if (fetch_ext_rgba_dxt3) { + GLubyte tex[4]; + fetch_ext_rgba_dxt3(rowStride, map, i, j, tex); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("srgba_dxt3"); + } } -void -_mesa_fetch_texel_2d_f_srgba_dxt3(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) +static void +fetch_srgba_dxt5(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba); - texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]); - texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]); - texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + if (fetch_ext_rgba_dxt5) { + GLubyte tex[4]; + fetch_ext_rgba_dxt5(rowStride, map, i, j, tex); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("srgba_dxt5"); + } } -void -_mesa_fetch_texel_2d_f_srgba_dxt5(const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel) -{ - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba); - texel[RCOMP] = nonlinear_to_linear(rgba[RCOMP]); - texel[GCOMP] = nonlinear_to_linear(rgba[GCOMP]); - texel[BCOMP] = nonlinear_to_linear(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); -} -#endif /* FEATURE_EXT_texture_sRGB */ -#endif /* FEATURE_texture_s3tc */ +compressed_fetch_func +_mesa_get_dxt_fetch_func(mesa_format format) +{ + switch (format) { + case MESA_FORMAT_RGB_DXT1: + return fetch_rgb_dxt1; + case MESA_FORMAT_RGBA_DXT1: + return fetch_rgba_dxt1; + case MESA_FORMAT_RGBA_DXT3: + return fetch_rgba_dxt3; + case MESA_FORMAT_RGBA_DXT5: + return fetch_rgba_dxt5; + case MESA_FORMAT_SRGB_DXT1: + return fetch_srgb_dxt1; + case MESA_FORMAT_SRGBA_DXT1: + return fetch_srgba_dxt1; + case MESA_FORMAT_SRGBA_DXT3: + return fetch_srgba_dxt3; + case MESA_FORMAT_SRGBA_DXT5: + return fetch_srgba_dxt5; + default: + return NULL; + } +}