X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexcompress_s3tc.c;h=992ad058bf300f53230febced3ea91ae6211f221;hb=192de3f051c70ff1404369f88ae2d55f1ffcf806;hp=c823967b7a0853e9a3247a92618cb159fb4a5b3e;hpb=b59657ad965f9471574e914b861bb1d2a17d772e;p=mesa.git diff --git a/src/mesa/main/texcompress_s3tc.c b/src/mesa/main/texcompress_s3tc.c index c823967b7a0..992ad058bf3 100644 --- a/src/mesa/main/texcompress_s3tc.c +++ b/src/mesa/main/texcompress_s3tc.c @@ -1,8 +1,8 @@ /* * Mesa 3-D graphics library - * Version: 6.5.2 * - * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. + * Copyright (C) 1999-2007 Brian Paul All Rights Reserved. + * Copyright (c) 2008 VMware, Inc. * * Permission is hereby granted, free of charge, to any person obtaining a * copy of this software and associated documentation files (the "Software"), @@ -17,9 +17,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ @@ -28,44 +29,38 @@ * GL_EXT_texture_compression_s3tc support. */ -#ifndef USE_EXTERNAL_DXTN_LIB -#define USE_EXTERNAL_DXTN_LIB 0 -#endif - #include "glheader.h" #include "imports.h" -#include "colormac.h" -#include "context.h" -#include "convolve.h" +#include "dlopen.h" #include "image.h" +#include "macros.h" +#include "mtypes.h" #include "texcompress.h" -#include "texformat.h" +#include "texcompress_s3tc.h" #include "texstore.h" +#include "format_unpack.h" +#include "util/format_srgb.h" -#if USE_EXTERNAL_DXTN_LIB && !defined(__MINGW32__) -#include -#endif -#ifdef __MINGW32__ +#if defined(_WIN32) || defined(WIN32) #define DXTN_LIBNAME "dxtn.dll" #define RTLD_LAZY 0 #define RTLD_GLOBAL 0 -#elif defined(__DJGPP__) -#define DXTN_LIBNAME "dxtn.dxe" +#elif defined(__CYGWIN__) +#define DXTN_LIBNAME "cygtxc_dxtn.dll" #else #define DXTN_LIBNAME "libtxc_dxtn.so" #endif +typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, const GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut ); -typedef void (*dxtFetchTexelFuncExt)( GLint srcRowstride, GLubyte *pixdata, GLint col, GLint row, GLvoid *texelOut ); - -dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL; -dxtFetchTexelFuncExt fetch_ext_rgba_dxt1 = NULL; -dxtFetchTexelFuncExt fetch_ext_rgba_dxt3 = NULL; -dxtFetchTexelFuncExt fetch_ext_rgba_dxt5 = NULL; +static dxtFetchTexelFuncExt fetch_ext_rgb_dxt1 = NULL; +static dxtFetchTexelFuncExt fetch_ext_rgba_dxt1 = NULL; +static dxtFetchTexelFuncExt fetch_ext_rgba_dxt3 = NULL; +static dxtFetchTexelFuncExt fetch_ext_rgba_dxt5 = NULL; typedef void (*dxtCompressTexFuncExt)(GLint srccomps, GLint width, - GLint height, const GLchan *srcPixData, + GLint height, const GLubyte *srcPixData, GLenum destformat, GLubyte *dest, GLint dstRowStride); @@ -74,80 +69,13 @@ static dxtCompressTexFuncExt ext_tx_compress_dxtn = NULL; static void *dxtlibhandle = NULL; -typedef void (*GenericFunc)(void); - - -/** - * Wrapper for dlopen(). - * XXX Probably move this and the following wrappers into imports.h someday. - */ -static void * -_mesa_dlopen(const char *libname, int flags) -{ -#if USE_EXTERNAL_DXTN_LIB -#ifdef __MINGW32__ - return LoadLibrary(libname); -#else - return dlopen(libname, flags); -#endif -#else - return NULL; -#endif /* USE_EXTERNAL_DXTN_LIB */ -} - - -/** - * Wrapper for dlsym() that does a cast to a generic function type, - * rather than a void *. This reduces the number of warnings that are - * generated. - */ -static GenericFunc -_mesa_dlsym(void *handle, const char *fname) -{ -#if USE_EXTERNAL_DXTN_LIB -#ifdef __MINGW32__ - return (GenericFunc) GetProcAddress(handle, fname); -#elif defined(__DJGPP__) - /* need '_' prefix on symbol names */ - char fname2[1000]; - fname2[0] = '_'; - _mesa_strncpy(fname2 + 1, fname, 998); - fname2[999] = 0; - return (GenericFunc) dlsym(handle, fname2); -#else - return (GenericFunc) dlsym(handle, fname); -#endif -#else - return (GenericFunc) NULL; -#endif /* USE_EXTERNAL_DXTN_LIB */ -} - - -/** - * Wrapper for dlclose(). - */ -static void -_mesa_dlclose(void *handle) -{ -#if USE_EXTERNAL_DXTN_LIB -#ifdef __MINGW32__ - FreeLibrary(handle); -#else - dlclose(handle); -#endif -#endif -} - - - void -_mesa_init_texture_s3tc( GLcontext *ctx ) +_mesa_init_texture_s3tc( struct gl_context *ctx ) { /* called during context initialization */ ctx->Mesa_DXTn = GL_FALSE; -#if USE_EXTERNAL_DXTN_LIB if (!dxtlibhandle) { - dxtlibhandle = _mesa_dlopen(DXTN_LIBNAME, RTLD_LAZY | RTLD_GLOBAL); + dxtlibhandle = _mesa_dlopen(DXTN_LIBNAME, 0); if (!dxtlibhandle) { _mesa_warning(ctx, "couldn't open " DXTN_LIBNAME ", software DXTn " "compression/decompression unavailable"); @@ -185,59 +113,50 @@ _mesa_init_texture_s3tc( GLcontext *ctx ) } if (dxtlibhandle) { ctx->Mesa_DXTn = GL_TRUE; - _mesa_warning(ctx, "software DXTn compression/decompression available"); } -#else - (void) ctx; -#endif } /** - * Called via TexFormat->StoreImage to store an RGB_DXT1 texture. + * Store user's image in rgb_dxt1 format. */ -static GLboolean -texstore_rgb_dxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgb_dxt1(TEXSTORE_PARAMS) { - const GLchan *pixels; - GLint srcRowStride; + const GLubyte *pixels; GLubyte *dst; - const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ - const GLchan *tempImage = NULL; + const GLubyte *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgb_dxt1); - ASSERT(dstXoffset % 4 == 0); - ASSERT(dstYoffset % 4 == 0); - ASSERT(dstZoffset % 4 == 0); - (void) dstZoffset; - (void) dstImageOffsets; + assert(dstFormat == MESA_FORMAT_RGB_DXT1 || + dstFormat == MESA_FORMAT_SRGB_DXT1); if (srcFormat != GL_RGB || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || + ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth || srcPacking->SwapBytes) { - /* convert image to RGB/GLchan */ - tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - dstFormat->BaseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + /* convert image to RGB/GLubyte */ + GLubyte *tempImageSlices[1]; + int rgbRowStride = 3 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 3 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + MESA_FORMAT_RGB_UNORM8, + rgbRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; - srcRowStride = 3 * srcWidth; srcFormat = GL_RGB; } else { - pixels = (const GLchan *) srcAddr; - srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, - srcType) / sizeof(GLchan); + pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0); } - dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, - texWidth, (GLubyte *) dstAddr); + dst = dstSlices[0]; if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(3, srcWidth, srcHeight, pixels, @@ -245,406 +164,360 @@ texstore_rgb_dxt1(TEXSTORE_PARAMS) dst, dstRowStride); } else { - _mesa_problem(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgb_dxt1"); } - if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } /** - * Called via TexFormat->StoreImage to store an RGBA_DXT1 texture. + * Store user's image in rgba_dxt1 format. */ -static GLboolean -texstore_rgba_dxt1(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt1(TEXSTORE_PARAMS) { - const GLchan *pixels; - GLint srcRowStride; + const GLubyte *pixels; GLubyte *dst; - const GLint texWidth = dstRowStride * 4 / 8; /* a bit of a hack */ - const GLchan *tempImage = NULL; + const GLubyte *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt1); - ASSERT(dstXoffset % 4 == 0); - ASSERT(dstYoffset % 4 == 0); - ASSERT(dstZoffset % 4 == 0); - (void) dstZoffset; - (void) dstImageOffsets; + assert(dstFormat == MESA_FORMAT_RGBA_DXT1 || + dstFormat == MESA_FORMAT_SRGBA_DXT1); if (srcFormat != GL_RGBA || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || + ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth || srcPacking->SwapBytes) { - /* convert image to RGBA/GLchan */ - tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - dstFormat->BaseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + /* convert image to RGBA/GLubyte */ + GLubyte *tempImageSlices[1]; + int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + _mesa_little_endian() ? MESA_FORMAT_R8G8B8A8_UNORM + : MESA_FORMAT_A8B8G8R8_UNORM, + rgbaRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; - srcRowStride = 4 * srcWidth; srcFormat = GL_RGBA; } else { - pixels = (const GLchan *) srcAddr; - srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, - srcType) / sizeof(GLchan); + pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0); } - dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, - texWidth, (GLubyte *) dstAddr); + dst = dstSlices[0]; + if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT1_EXT, dst, dstRowStride); } else { - _mesa_problem(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt1"); } - if (tempImage) - _mesa_free((void*) tempImage); + free((void*) tempImage); return GL_TRUE; } /** - * Called via TexFormat->StoreImage to store an RGBA_DXT3 texture. + * Store user's image in rgba_dxt3 format. */ -static GLboolean -texstore_rgba_dxt3(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt3(TEXSTORE_PARAMS) { - const GLchan *pixels; - GLint srcRowStride; + const GLubyte *pixels; GLubyte *dst; - const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ - const GLchan *tempImage = NULL; + const GLubyte *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt3); - ASSERT(dstXoffset % 4 == 0); - ASSERT(dstYoffset % 4 == 0); - ASSERT(dstZoffset % 4 == 0); - (void) dstZoffset; - (void) dstImageOffsets; + assert(dstFormat == MESA_FORMAT_RGBA_DXT3 || + dstFormat == MESA_FORMAT_SRGBA_DXT3); if (srcFormat != GL_RGBA || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || + ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth || srcPacking->SwapBytes) { - /* convert image to RGBA/GLchan */ - tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - dstFormat->BaseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + /* convert image to RGBA/GLubyte */ + GLubyte *tempImageSlices[1]; + int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + _mesa_little_endian() ? MESA_FORMAT_R8G8B8A8_UNORM + : MESA_FORMAT_A8B8G8R8_UNORM, + rgbaRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; - srcRowStride = 4 * srcWidth; } else { - pixels = (const GLchan *) srcAddr; - srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, - srcType) / sizeof(GLchan); + pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0); } - dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, - texWidth, (GLubyte *) dstAddr); + dst = dstSlices[0]; + if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT3_EXT, dst, dstRowStride); } else { - _mesa_problem(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt3"); } - if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } /** - * Called via TexFormat->StoreImage to store an RGBA_DXT5 texture. + * Store user's image in rgba_dxt5 format. */ -static GLboolean -texstore_rgba_dxt5(TEXSTORE_PARAMS) +GLboolean +_mesa_texstore_rgba_dxt5(TEXSTORE_PARAMS) { - const GLchan *pixels; - GLint srcRowStride; + const GLubyte *pixels; GLubyte *dst; - const GLint texWidth = dstRowStride * 4 / 16; /* a bit of a hack */ - const GLchan *tempImage = NULL; + const GLubyte *tempImage = NULL; - ASSERT(dstFormat == &_mesa_texformat_rgba_dxt5); - ASSERT(dstXoffset % 4 == 0); - ASSERT(dstYoffset % 4 == 0); - ASSERT(dstZoffset % 4 == 0); - (void) dstZoffset; - (void) dstImageOffsets; + assert(dstFormat == MESA_FORMAT_RGBA_DXT5 || + dstFormat == MESA_FORMAT_SRGBA_DXT5); if (srcFormat != GL_RGBA || - srcType != CHAN_TYPE || + srcType != GL_UNSIGNED_BYTE || ctx->_ImageTransferState || + ALIGN(srcPacking->RowLength, srcPacking->Alignment) != srcWidth || srcPacking->SwapBytes) { - /* convert image to RGBA/GLchan */ - tempImage = _mesa_make_temp_chan_image(ctx, dims, - baseInternalFormat, - dstFormat->BaseFormat, - srcWidth, srcHeight, srcDepth, - srcFormat, srcType, srcAddr, - srcPacking); + /* convert image to RGBA/GLubyte */ + GLubyte *tempImageSlices[1]; + int rgbaRowStride = 4 * srcWidth * sizeof(GLubyte); + tempImage = malloc(srcWidth * srcHeight * 4 * sizeof(GLubyte)); if (!tempImage) return GL_FALSE; /* out of memory */ - _mesa_adjust_image_for_convolution(ctx, dims, &srcWidth, &srcHeight); + tempImageSlices[0] = (GLubyte *) tempImage; + _mesa_texstore(ctx, dims, + baseInternalFormat, + _mesa_little_endian() ? MESA_FORMAT_R8G8B8A8_UNORM + : MESA_FORMAT_A8B8G8R8_UNORM, + rgbaRowStride, tempImageSlices, + srcWidth, srcHeight, srcDepth, + srcFormat, srcType, srcAddr, + srcPacking); pixels = tempImage; - srcRowStride = 4 * srcWidth; } else { - pixels = (const GLchan *) srcAddr; - srcRowStride = _mesa_image_row_stride(srcPacking, srcWidth, srcFormat, - srcType) / sizeof(GLchan); + pixels = _mesa_image_address2d(srcPacking, srcAddr, srcWidth, srcHeight, + srcFormat, srcType, 0, 0); } - dst = _mesa_compressed_image_address(dstXoffset, dstYoffset, 0, - dstFormat->MesaFormat, - texWidth, (GLubyte *) dstAddr); + dst = dstSlices[0]; + if (ext_tx_compress_dxtn) { (*ext_tx_compress_dxtn)(4, srcWidth, srcHeight, pixels, GL_COMPRESSED_RGBA_S3TC_DXT5_EXT, dst, dstRowStride); } else { - _mesa_problem(ctx, "external dxt library not available"); + _mesa_warning(ctx, "external dxt library not available: texstore_rgba_dxt5"); } - if (tempImage) - _mesa_free((void *) tempImage); + free((void *) tempImage); return GL_TRUE; } +/** Report problem with dxt texture decompression, once */ static void -fetch_texel_2d_rgb_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +problem(const char *func) { - (void) k; - if (fetch_ext_rgb_dxt1) { - ASSERT (sizeof(GLchan) == sizeof(GLubyte)); - fetch_ext_rgb_dxt1(texImage->RowStride, - (GLubyte *)(texImage)->Data, i, j, texel); + static GLboolean warned = GL_FALSE; + if (!warned) { + _mesa_debug(NULL, "attempted to decode DXT texture without " + "library available: %s\n", func); + warned = GL_TRUE; } - else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); } static void -fetch_texel_2d_f_rgb_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +fetch_rgb_dxt1(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgb_dxt1(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + if (fetch_ext_rgb_dxt1) { + GLubyte tex[4]; + fetch_ext_rgb_dxt1(rowStride, map, i, j, tex); + texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("rgb_dxt1"); + } } - static void -fetch_texel_2d_rgba_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +fetch_rgba_dxt1(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - (void) k; if (fetch_ext_rgba_dxt1) { - fetch_ext_rgba_dxt1(texImage->RowStride, - (GLubyte *)(texImage)->Data, i, j, texel); + GLubyte tex[4]; + fetch_ext_rgba_dxt1(rowStride, map, i, j, tex); + texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("rgba_dxt1"); } - else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); } - static void -fetch_texel_2d_f_rgba_dxt1( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +fetch_rgba_dxt3(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgba_dxt1(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + if (fetch_ext_rgba_dxt3) { + GLubyte tex[4]; + fetch_ext_rgba_dxt3(rowStride, map, i, j, tex); + texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("rgba_dxt3"); + } } - static void -fetch_texel_2d_rgba_dxt3( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +fetch_rgba_dxt5(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - (void) k; - if (fetch_ext_rgba_dxt3) { - ASSERT (sizeof(GLchan) == sizeof(GLubyte)); - fetch_ext_rgba_dxt3(texImage->RowStride, (GLubyte *)(texImage)->Data, - i, j, texel); + if (fetch_ext_rgba_dxt5) { + GLubyte tex[4]; + fetch_ext_rgba_dxt5(rowStride, map, i, j, tex); + texel[RCOMP] = UBYTE_TO_FLOAT(tex[RCOMP]); + texel[GCOMP] = UBYTE_TO_FLOAT(tex[GCOMP]); + texel[BCOMP] = UBYTE_TO_FLOAT(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("rgba_dxt5"); } - else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); } static void -fetch_texel_2d_f_rgba_dxt3( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +fetch_srgb_dxt1(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgba_dxt3(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + if (fetch_ext_rgb_dxt1) { + GLubyte tex[4]; + fetch_ext_rgb_dxt1(rowStride, map, i, j, tex); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("srgb_dxt1"); + } } - static void -fetch_texel_2d_rgba_dxt5( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLchan *texel ) +fetch_srgba_dxt1(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - (void) k; - if (fetch_ext_rgba_dxt5) { - fetch_ext_rgba_dxt5(texImage->RowStride, (GLubyte *)(texImage)->Data, - i, j, texel); + if (fetch_ext_rgba_dxt1) { + GLubyte tex[4]; + fetch_ext_rgba_dxt1(rowStride, map, i, j, tex); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("srgba_dxt1"); } - else - _mesa_debug(NULL, "attempted to decode s3tc texture without library available\n"); } +static void +fetch_srgba_dxt3(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) +{ + if (fetch_ext_rgba_dxt3) { + GLubyte tex[4]; + fetch_ext_rgba_dxt3(rowStride, map, i, j, tex); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("srgba_dxt3"); + } +} static void -fetch_texel_2d_f_rgba_dxt5( const struct gl_texture_image *texImage, - GLint i, GLint j, GLint k, GLfloat *texel ) +fetch_srgba_dxt5(const GLubyte *map, + GLint rowStride, GLint i, GLint j, GLfloat *texel) { - /* just sample as GLchan and convert to float here */ - GLchan rgba[4]; - fetch_texel_2d_rgba_dxt5(texImage, i, j, k, rgba); - texel[RCOMP] = CHAN_TO_FLOAT(rgba[RCOMP]); - texel[GCOMP] = CHAN_TO_FLOAT(rgba[GCOMP]); - texel[BCOMP] = CHAN_TO_FLOAT(rgba[BCOMP]); - texel[ACOMP] = CHAN_TO_FLOAT(rgba[ACOMP]); + if (fetch_ext_rgba_dxt5) { + GLubyte tex[4]; + fetch_ext_rgba_dxt5(rowStride, map, i, j, tex); + texel[RCOMP] = util_format_srgb_8unorm_to_linear_float(tex[RCOMP]); + texel[GCOMP] = util_format_srgb_8unorm_to_linear_float(tex[GCOMP]); + texel[BCOMP] = util_format_srgb_8unorm_to_linear_float(tex[BCOMP]); + texel[ACOMP] = UBYTE_TO_FLOAT(tex[ACOMP]); + } + else { + problem("srgba_dxt5"); + } } -const struct gl_texture_format _mesa_texformat_rgb_dxt1 = { - MESA_FORMAT_RGB_DXT1, /* MesaFormat */ - GL_RGB, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 0, /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgb_dxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgb_dxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgb_dxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt1 = { - MESA_FORMAT_RGBA_DXT1, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 1, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt1, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt1, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt1, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt3 = { - MESA_FORMAT_RGBA_DXT3, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4, /*approx*/ /* RedBits */ - 4, /*approx*/ /* GreenBits */ - 4, /*approx*/ /* BlueBits */ - 4, /*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt3, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt3, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt3, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; - -const struct gl_texture_format _mesa_texformat_rgba_dxt5 = { - MESA_FORMAT_RGBA_DXT5, /* MesaFormat */ - GL_RGBA, /* BaseFormat */ - GL_UNSIGNED_NORMALIZED_ARB, /* DataType */ - 4,/*approx*/ /* RedBits */ - 4,/*approx*/ /* GreenBits */ - 4,/*approx*/ /* BlueBits */ - 4,/*approx*/ /* AlphaBits */ - 0, /* LuminanceBits */ - 0, /* IntensityBits */ - 0, /* IndexBits */ - 0, /* DepthBits */ - 0, /* StencilBits */ - 0, /* TexelBytes */ - texstore_rgba_dxt5, /* StoreTexImageFunc */ - NULL, /*impossible*/ /* FetchTexel1D */ - fetch_texel_2d_rgba_dxt5, /* FetchTexel2D */ - NULL, /*impossible*/ /* FetchTexel3D */ - NULL, /*impossible*/ /* FetchTexel1Df */ - fetch_texel_2d_f_rgba_dxt5, /* FetchTexel2Df */ - NULL, /*impossible*/ /* FetchTexel3Df */ - NULL /* StoreTexel */ -}; + +compressed_fetch_func +_mesa_get_dxt_fetch_func(mesa_format format) +{ + switch (format) { + case MESA_FORMAT_RGB_DXT1: + return fetch_rgb_dxt1; + case MESA_FORMAT_RGBA_DXT1: + return fetch_rgba_dxt1; + case MESA_FORMAT_RGBA_DXT3: + return fetch_rgba_dxt3; + case MESA_FORMAT_RGBA_DXT5: + return fetch_rgba_dxt5; + case MESA_FORMAT_SRGB_DXT1: + return fetch_srgb_dxt1; + case MESA_FORMAT_SRGBA_DXT1: + return fetch_srgba_dxt1; + case MESA_FORMAT_SRGBA_DXT3: + return fetch_srgba_dxt3; + case MESA_FORMAT_SRGBA_DXT5: + return fetch_srgba_dxt5; + default: + return NULL; + } +}