X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexenv.c;h=c0d0f3779b2b07851294d5e739e37659836e86dd;hb=636d01bd61cac83e13c3c64874e7e34e828ca93a;hp=194bcbea9831ccc463411221edf9bc8eeeb5f158;hpb=652901e95b4ed406293d0e1fabee857c054119b1;p=mesa.git diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index 194bcbea983..c0d0f3779b2 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -35,6 +35,7 @@ #include "main/enums.h" #include "main/macros.h" #include "main/mtypes.h" +#include "main/state.h" #include "main/texenv.h" #include "main/texstate.h" @@ -94,15 +95,14 @@ set_env_color(struct gl_context *ctx, struct gl_texture_unit *texUnit, const GLfloat *color) { - GLfloat tmp[4]; - tmp[0] = CLAMP(color[0], 0.0F, 1.0F); - tmp[1] = CLAMP(color[1], 0.0F, 1.0F); - tmp[2] = CLAMP(color[2], 0.0F, 1.0F); - tmp[3] = CLAMP(color[3], 0.0F, 1.0F); - if (TEST_EQ_4V(tmp, texUnit->EnvColor)) + if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped)) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EnvColor, tmp); + COPY_4FV(texUnit->EnvColorUnclamped, color); + texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F); + texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F); + texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F); + texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F); } @@ -411,13 +411,15 @@ set_combiner_scale(struct gl_context *ctx, void GLAPIENTRY _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) { + const GLint iparam0 = (GLint) param[0]; + struct gl_texture_unit *texUnit; GLuint maxUnit; + GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit; ASSERT_OUTSIDE_BEGIN_END(ctx); maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) - ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; if (ctx->Texture.CurrentUnit >= maxUnit) { _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)"); return; @@ -428,14 +430,14 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) if (target == GL_TEXTURE_ENV) { switch (pname) { case GL_TEXTURE_ENV_MODE: - set_env_mode(ctx, texUnit, (GLenum) (GLint) param[0]); + set_env_mode(ctx, texUnit, (GLenum) iparam0); break; case GL_TEXTURE_ENV_COLOR: set_env_color(ctx, texUnit, param); break; case GL_COMBINE_RGB: case GL_COMBINE_ALPHA: - set_combiner_mode(ctx, texUnit, pname, (GLenum) (GLint) param[0]); + set_combiner_mode(ctx, texUnit, pname, (GLenum) iparam0); break; case GL_SOURCE0_RGB: case GL_SOURCE1_RGB: @@ -445,7 +447,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_SOURCE1_ALPHA: case GL_SOURCE2_ALPHA: case GL_SOURCE3_ALPHA_NV: - set_combiner_source(ctx, texUnit, pname, (GLenum) (GLint) param[0]); + set_combiner_source(ctx, texUnit, pname, (GLenum) iparam0); break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: @@ -455,7 +457,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: case GL_OPERAND3_ALPHA_NV: - set_combiner_operand(ctx, texUnit, pname, (GLenum) (GLint) param[0]); + set_combiner_operand(ctx, texUnit, pname, (GLenum) iparam0); break; case GL_RGB_SCALE: case GL_ALPHA_SCALE: @@ -466,19 +468,19 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); return; } - if (((GLenum) (GLint) param[0] < GL_TEXTURE0) || - ((GLenum) (GLint) param[0] > GL_TEXTURE31)) { + if ((iparam0 < GL_TEXTURE0) || + (iparam0 > GL_TEXTURE31)) { /* spec doesn't say this but it seems logical */ - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", (GLenum) (GLint) param[0]); + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", iparam0); return; } - if (!((1 << ((GLenum) (GLint) param[0] - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", (GLenum) (GLint) param[0]); + if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) { + _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0); return; } else { FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->BumpTarget = (GLenum) (GLint) param[0]; + texUnit->BumpTarget = iparam0; } break; default: @@ -511,19 +513,18 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } if (pname == GL_COORD_REPLACE_NV) { - const GLenum value = (GLenum) param[0]; - if (value == GL_TRUE || value == GL_FALSE) { + if (iparam0 == GL_TRUE || iparam0 == GL_FALSE) { /* It's kind of weird to set point state via glTexEnv, * but that's what the spec calls for. */ - const GLboolean state = (GLboolean) value; + const GLboolean state = (GLboolean) iparam0; if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state) return; FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state; } else { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value); + _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0); return; } } @@ -542,7 +543,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) _mesa_lookup_enum_by_nr(target), _mesa_lookup_enum_by_nr(pname), *param, - _mesa_lookup_enum_by_nr((GLenum) (GLint) *param)); + _mesa_lookup_enum_by_nr((GLenum) iparam0)); /* Tell device driver about the new texture environment */ if (ctx->Driver.TexEnv) { @@ -747,7 +748,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) ASSERT_OUTSIDE_BEGIN_END(ctx); maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) - ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; if (ctx->Texture.CurrentUnit >= maxUnit) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)"); return; @@ -757,7 +758,12 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) if (target == GL_TEXTURE_ENV) { if (pname == GL_TEXTURE_ENV_COLOR) { - COPY_4FV( params, texUnit->EnvColor ); + if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP)) + _mesa_update_state(ctx); + if(ctx->Color._ClampFragmentColor) + COPY_4FV( params, texUnit->EnvColor ); + else + COPY_4FV( params, texUnit->EnvColorUnclamped ); } else { GLint val = get_texenvi(ctx, texUnit, pname); @@ -811,7 +817,7 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) ASSERT_OUTSIDE_BEGIN_END(ctx); maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) - ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; if (ctx->Texture.CurrentUnit >= maxUnit) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)"); return;