X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexenv.c;h=de49566ec42cb66f44b13fda5d0c72c0d3ce3942;hb=4807a83da0e0f5e3272e85504ee3b2213ef1910a;hp=9848dd4c9bedaa631e6a42a02b7835da446856bf;hpb=bde8bd99b64876b47f9d335320eb1ad5b3be8d9d;p=mesa.git diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index 9848dd4c9be..de49566ec42 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -1,6 +1,5 @@ /* * Mesa 3-D graphics library - * Version: 7.5 * * Copyright (C) 1999-2008 Brian Paul All Rights Reserved. * Copyright (C) 2009 VMware, Inc. All Rights Reserved. @@ -18,9 +17,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ /** @@ -32,6 +32,7 @@ #include "main/glheader.h" #include "main/context.h" +#include "main/blend.h" #include "main/enums.h" #include "main/macros.h" #include "main/mtypes.h" @@ -41,7 +42,7 @@ #define TE_ERROR(errCode, msg, value) \ - _mesa_error(ctx, errCode, msg, _mesa_lookup_enum_by_nr(value)); + _mesa_error(ctx, errCode, msg, _mesa_enum_to_string(value)); /** Set texture env mode */ @@ -122,7 +123,8 @@ set_combiner_mode(struct gl_context *ctx, break; case GL_DOT3_RGB_EXT: case GL_DOT3_RGBA_EXT: - legal = (ctx->Extensions.EXT_texture_env_dot3 && + legal = (ctx->API == API_OPENGL_COMPAT && + ctx->Extensions.EXT_texture_env_dot3 && pname == GL_COMBINE_RGB); break; case GL_DOT3_RGB: @@ -133,11 +135,8 @@ set_combiner_mode(struct gl_context *ctx, case GL_MODULATE_ADD_ATI: case GL_MODULATE_SIGNED_ADD_ATI: case GL_MODULATE_SUBTRACT_ATI: - legal = ctx->Extensions.ATI_texture_env_combine3; - break; - case GL_BUMP_ENVMAP_ATI: - legal = (ctx->Extensions.ATI_envmap_bumpmap && - pname == GL_COMBINE_RGB); + legal = (ctx->API == API_OPENGL_COMPAT && + ctx->Extensions.ATI_texture_env_combine3); break; default: legal = GL_FALSE; @@ -203,7 +202,8 @@ set_combiner_source(struct gl_context *ctx, return; } - if ((term == 3) && !ctx->Extensions.NV_texture_env_combine4) { + if ((term == 3) && (ctx->API != API_OPENGL_COMPAT + || !ctx->Extensions.NV_texture_env_combine4)) { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); return; } @@ -232,11 +232,13 @@ set_combiner_source(struct gl_context *ctx, param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits); break; case GL_ZERO: - legal = (ctx->Extensions.ATI_texture_env_combine3 || - ctx->Extensions.NV_texture_env_combine4); + legal = (ctx->API == API_OPENGL_COMPAT && + (ctx->Extensions.ATI_texture_env_combine3 || + ctx->Extensions.NV_texture_env_combine4)); break; case GL_ONE: - legal = ctx->Extensions.ATI_texture_env_combine3; + legal = (ctx->API == API_OPENGL_COMPAT && + ctx->Extensions.ATI_texture_env_combine3); break; default: legal = GL_FALSE; @@ -287,7 +289,8 @@ set_combiner_operand(struct gl_context *ctx, return; } - if ((term == 3) && !ctx->Extensions.NV_texture_env_combine4) { + if ((term == 3) && (ctx->API != API_OPENGL_COMPAT + || !ctx->Extensions.NV_texture_env_combine4)) { TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); return; } @@ -301,8 +304,8 @@ set_combiner_operand(struct gl_context *ctx, case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: /* The color input can only be used with GL_OPERAND[01]_RGB in the EXT - * version. In the ARB and NV versions they can be used for any RGB - * operand. + * version. In the ARB and NV versions and OpenGL ES 1.x they can be + * used for any RGB operand. */ legal = !alpha && ((term < 2) || ctx->Extensions.ARB_texture_env_combine @@ -311,7 +314,7 @@ set_combiner_operand(struct gl_context *ctx, case GL_ONE_MINUS_SRC_ALPHA: /* GL_ONE_MINUS_SRC_ALPHA can only be used with * GL_OPERAND[01]_(RGB|ALPHA) in the EXT version. In the ARB and NV - * versions it can be used for any operand. + * versions and OpenGL ES 1.x it can be used for any operand. */ legal = (term < 2) || ctx->Extensions.ARB_texture_env_combine || ctx->Extensions.NV_texture_env_combine4; @@ -385,9 +388,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) const GLint iparam0 = (GLint) param[0]; struct gl_texture_unit *texUnit; GLuint maxUnit; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; @@ -434,37 +435,12 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_ALPHA_SCALE: set_combiner_scale(ctx, texUnit, pname, param[0]); break; - case GL_BUMP_TARGET_ATI: - if (!ctx->Extensions.ATI_envmap_bumpmap) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); - return; - } - if ((iparam0 < GL_TEXTURE0) || - (iparam0 > GL_TEXTURE31)) { - /* spec doesn't say this but it seems logical */ - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", iparam0); - return; - } - if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0); - return; - } - else { - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - texUnit->BumpTarget = iparam0; - } - break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" ); return; } } else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { - /* GL_EXT_texture_lod_bias */ - if (!ctx->Extensions.EXT_texture_lod_bias) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target ); - return; - } if (pname == GL_TEXTURE_LOD_BIAS_EXT) { if (texUnit->LodBias == param[0]) return; @@ -484,20 +460,22 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } if (pname == GL_COORD_REPLACE_NV) { - if (iparam0 == GL_TRUE || iparam0 == GL_FALSE) { - /* It's kind of weird to set point state via glTexEnv, - * but that's what the spec calls for. - */ - const GLboolean state = (GLboolean) iparam0; - if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state) + /* It's kind of weird to set point state via glTexEnv, + * but that's what the spec calls for. + */ + if (iparam0 == GL_TRUE) { + if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit)) return; - FLUSH_VERTICES(ctx, _NEW_POINT); - ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state; - } - else { + ctx->Point.CoordReplace |= (1u << ctx->Texture.CurrentUnit); + } else if (iparam0 == GL_FALSE) { + if (~(ctx->Point.CoordReplace) & (1u << ctx->Texture.CurrentUnit)) + return; + ctx->Point.CoordReplace &= ~(1u << ctx->Texture.CurrentUnit); + } else { _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0); return; } + FLUSH_VERTICES(ctx, _NEW_POINT); } else { _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); @@ -505,20 +483,21 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) } } else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)",target ); + _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(target=%s)", + _mesa_enum_to_string(target)); return; } if (MESA_VERBOSE&(VERBOSE_API|VERBOSE_TEXTURE)) _mesa_debug(ctx, "glTexEnv %s %s %.1f(%s) ...\n", - _mesa_lookup_enum_by_nr(target), - _mesa_lookup_enum_by_nr(pname), + _mesa_enum_to_string(target), + _mesa_enum_to_string(pname), *param, - _mesa_lookup_enum_by_nr((GLenum) iparam0)); + _mesa_enum_to_string((GLenum) iparam0)); /* Tell device driver about the new texture environment */ if (ctx->Driver.TexEnv) { - (*ctx->Driver.TexEnv)( ctx, target, pname, param ); + ctx->Driver.TexEnv(ctx, target, pname, param); } } @@ -586,7 +565,7 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return texUnit->Combine.SourceRGB[rgb_idx]; } case GL_SOURCE3_RGB_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.SourceRGB[3]; } else { @@ -600,7 +579,7 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return texUnit->Combine.SourceA[alpha_idx]; } case GL_SOURCE3_ALPHA_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.SourceA[3]; } else { @@ -614,7 +593,7 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return texUnit->Combine.OperandRGB[op_rgb]; } case GL_OPERAND3_RGB_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.OperandRGB[3]; } else { @@ -628,7 +607,7 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return texUnit->Combine.OperandA[op_alpha]; } case GL_OPERAND3_ALPHA_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL_COMPAT && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.OperandA[3]; } else { @@ -639,16 +618,6 @@ get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, return 1 << texUnit->Combine.ScaleShiftRGB; case GL_ALPHA_SCALE: return 1 << texUnit->Combine.ScaleShiftA; - case GL_BUMP_TARGET_ATI: - /* spec doesn't say so, but I think this should be queryable */ - if (ctx->Extensions.ATI_envmap_bumpmap) { - return texUnit->BumpTarget; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; - default: _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); break; @@ -665,7 +634,6 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) GLuint maxUnit; const struct gl_texture_unit *texUnit; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; @@ -680,7 +648,7 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) if (pname == GL_TEXTURE_ENV_COLOR) { if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP)) _mesa_update_state(ctx); - if(ctx->Color._ClampFragmentColor) + if (_mesa_get_clamp_fragment_color(ctx, ctx->DrawBuffer)) COPY_4FV( params, texUnit->EnvColor ); else COPY_4FV( params, texUnit->EnvColorUnclamped ); @@ -693,11 +661,6 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) } } else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { - /* GL_EXT_texture_lod_bias */ - if (!ctx->Extensions.EXT_texture_lod_bias) { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); - return; - } if (pname == GL_TEXTURE_LOD_BIAS_EXT) { *params = texUnit->LodBias; } @@ -714,7 +677,10 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) return; } if (pname == GL_COORD_REPLACE_NV) { - *params = (GLfloat) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit]; + if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit)) + *params = 1.0f; + else + *params = 0.0f; } else { _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)" ); @@ -734,7 +700,6 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) GLuint maxUnit; const struct gl_texture_unit *texUnit; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; @@ -760,11 +725,6 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) } } else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { - /* GL_EXT_texture_lod_bias */ - if (!ctx->Extensions.EXT_texture_lod_bias) { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); - return; - } if (pname == GL_TEXTURE_LOD_BIAS_EXT) { *params = (GLint) texUnit->LodBias; } @@ -781,7 +741,10 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) return; } if (pname == GL_COORD_REPLACE_NV) { - *params = (GLint) ctx->Point.CoordReplace[ctx->Texture.CurrentUnit]; + if (ctx->Point.CoordReplace & (1u << ctx->Texture.CurrentUnit)) + *params = GL_TRUE; + else + *params = GL_FALSE; } else { _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(pname)" ); @@ -794,170 +757,3 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) } } - -/** - * Why does ATI_envmap_bumpmap require new entrypoints? Should just - * reuse TexEnv ones... - */ -void GLAPIENTRY -_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param ) -{ - GLfloat p[4]; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (!ctx->Extensions.ATI_envmap_bumpmap) { - /* This isn't an "official" error case, but let's tell the user - * that something's wrong. - */ - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterivATI"); - return; - } - - if (pname == GL_BUMP_ROT_MATRIX_ATI) { - /* hope that conversion is correct here */ - p[0] = INT_TO_FLOAT( param[0] ); - p[1] = INT_TO_FLOAT( param[1] ); - p[2] = INT_TO_FLOAT( param[2] ); - p[3] = INT_TO_FLOAT( param[3] ); - } - else { - p[0] = (GLfloat) param[0]; - p[1] = p[2] = p[3] = 0.0F; /* init to zero, just to be safe */ - } - _mesa_TexBumpParameterfvATI( pname, p ); -} - - -void GLAPIENTRY -_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param ) -{ - struct gl_texture_unit *texUnit; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (!ctx->Extensions.ATI_envmap_bumpmap) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterfvATI"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - if (pname == GL_BUMP_ROT_MATRIX_ATI) { - if (TEST_EQ_4V(param, texUnit->RotMatrix)) - return; - FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->RotMatrix, param); - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexBumpParameter(pname)" ); - return; - } - /* Drivers might want to know about this, instead of dedicated function - just shove it into TexEnv where it really belongs anyway */ - if (ctx->Driver.TexEnv) { - (*ctx->Driver.TexEnv)( ctx, 0, pname, param ); - } -} - - -void GLAPIENTRY -_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param ) -{ - const struct gl_texture_unit *texUnit; - GLuint i; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (!ctx->Extensions.ATI_envmap_bumpmap) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterivATI"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) { - /* spec leaves open to support larger matrices. - Don't think anyone would ever want to use it - (and apps almost certainly would not understand it and - thus fail to submit matrices correctly) so hardcode this. */ - *param = 4; - } - else if (pname == GL_BUMP_ROT_MATRIX_ATI) { - /* hope that conversion is correct here */ - param[0] = FLOAT_TO_INT(texUnit->RotMatrix[0]); - param[1] = FLOAT_TO_INT(texUnit->RotMatrix[1]); - param[2] = FLOAT_TO_INT(texUnit->RotMatrix[2]); - param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]); - } - else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) { - GLint count = 0; - for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { - if (ctx->Const.SupportedBumpUnits & (1 << i)) { - count++; - } - } - *param = count; - } - else if (pname == GL_BUMP_TEX_UNITS_ATI) { - for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { - if (ctx->Const.SupportedBumpUnits & (1 << i)) { - *param++ = i + GL_TEXTURE0; - } - } - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" ); - return; - } -} - - -void GLAPIENTRY -_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param ) -{ - const struct gl_texture_unit *texUnit; - GLuint i; - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (!ctx->Extensions.ATI_envmap_bumpmap) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterfvATI"); - return; - } - - texUnit = _mesa_get_current_tex_unit(ctx); - - if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) { - /* spec leaves open to support larger matrices. - Don't think anyone would ever want to use it - (and apps might not understand it) so hardcode this. */ - *param = 4.0F; - } - else if (pname == GL_BUMP_ROT_MATRIX_ATI) { - param[0] = texUnit->RotMatrix[0]; - param[1] = texUnit->RotMatrix[1]; - param[2] = texUnit->RotMatrix[2]; - param[3] = texUnit->RotMatrix[3]; - } - else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) { - GLint count = 0; - for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { - if (ctx->Const.SupportedBumpUnits & (1 << i)) { - count++; - } - } - *param = (GLfloat) count; - } - else if (pname == GL_BUMP_TEX_UNITS_ATI) { - for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { - if (ctx->Const.SupportedBumpUnits & (1 << i)) { - *param++ = (GLfloat) (i + GL_TEXTURE0); - } - } - } - else { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" ); - return; - } -}