X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexenv.c;h=f1064c5e36c203ca388217aa5b0902d418cf70bd;hb=ae1f09babb9c127d573050f4338b6f3d55cba377;hp=097923182a393623a503e359effec44e2fb64001;hpb=08fbbdd4dceb8ca7ac15f0ce469f59e13e0ba82b;p=mesa.git diff --git a/src/mesa/main/texenv.c b/src/mesa/main/texenv.c index 097923182a3..f1064c5e36c 100644 --- a/src/mesa/main/texenv.c +++ b/src/mesa/main/texenv.c @@ -34,8 +34,10 @@ #include "main/context.h" #include "main/enums.h" #include "main/macros.h" +#include "main/mtypes.h" +#include "main/state.h" #include "main/texenv.h" -#include "math/m_xform.h" +#include "main/texstate.h" #define TE_ERROR(errCode, msg, value) \ @@ -44,7 +46,7 @@ /** Set texture env mode */ static void -set_env_mode(GLcontext *ctx, +set_env_mode(struct gl_context *ctx, struct gl_texture_unit *texUnit, GLenum mode) { @@ -58,19 +60,14 @@ set_env_mode(GLcontext *ctx, case GL_BLEND: case GL_DECAL: case GL_REPLACE: + case GL_ADD: + case GL_COMBINE: legal = GL_TRUE; break; case GL_REPLACE_EXT: mode = GL_REPLACE; /* GL_REPLACE_EXT != GL_REPLACE */ legal = GL_TRUE; break; - case GL_ADD: - legal = ctx->Extensions.EXT_texture_env_add; - break; - case GL_COMBINE: - legal = (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine); - break; case GL_COMBINE4_NV: legal = ctx->Extensions.NV_texture_env_combine4; break; @@ -89,36 +86,29 @@ set_env_mode(GLcontext *ctx, static void -set_env_color(GLcontext *ctx, +set_env_color(struct gl_context *ctx, struct gl_texture_unit *texUnit, const GLfloat *color) { - GLfloat tmp[4]; - tmp[0] = CLAMP(color[0], 0.0F, 1.0F); - tmp[1] = CLAMP(color[1], 0.0F, 1.0F); - tmp[2] = CLAMP(color[2], 0.0F, 1.0F); - tmp[3] = CLAMP(color[3], 0.0F, 1.0F); - if (TEST_EQ_4V(tmp, texUnit->EnvColor)) + if (TEST_EQ_4V(color, texUnit->EnvColorUnclamped)) return; FLUSH_VERTICES(ctx, _NEW_TEXTURE); - COPY_4FV(texUnit->EnvColor, tmp); + COPY_4FV(texUnit->EnvColorUnclamped, color); + texUnit->EnvColor[0] = CLAMP(color[0], 0.0F, 1.0F); + texUnit->EnvColor[1] = CLAMP(color[1], 0.0F, 1.0F); + texUnit->EnvColor[2] = CLAMP(color[2], 0.0F, 1.0F); + texUnit->EnvColor[3] = CLAMP(color[3], 0.0F, 1.0F); } /** Set an RGB or A combiner mode/function */ static void -set_combiner_mode(GLcontext *ctx, +set_combiner_mode(struct gl_context *ctx, struct gl_texture_unit *texUnit, GLenum pname, GLenum mode) { GLboolean legal; - if (!ctx->Extensions.EXT_texture_env_combine && - !ctx->Extensions.ARB_texture_env_combine) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)"); - return; - } - switch (mode) { case GL_REPLACE: case GL_MODULATE: @@ -132,7 +122,8 @@ set_combiner_mode(GLcontext *ctx, break; case GL_DOT3_RGB_EXT: case GL_DOT3_RGBA_EXT: - legal = (ctx->Extensions.EXT_texture_env_dot3 && + legal = (ctx->API == API_OPENGL && + ctx->Extensions.EXT_texture_env_dot3 && pname == GL_COMBINE_RGB); break; case GL_DOT3_RGB: @@ -143,7 +134,13 @@ set_combiner_mode(GLcontext *ctx, case GL_MODULATE_ADD_ATI: case GL_MODULATE_SIGNED_ADD_ATI: case GL_MODULATE_SUBTRACT_ATI: - legal =ctx->Extensions.ATI_texture_env_combine3; + legal = (ctx->API == API_OPENGL && + ctx->Extensions.ATI_texture_env_combine3); + break; + case GL_BUMP_ENVMAP_ATI: + legal = (ctx->API == API_OPENGL && + ctx->Extensions.ATI_envmap_bumpmap && + pname == GL_COMBINE_RGB); break; default: legal = GL_FALSE; @@ -177,73 +174,45 @@ set_combiner_mode(GLcontext *ctx, /** Set an RGB or A combiner source term */ static void -set_combiner_source(GLcontext *ctx, +set_combiner_source(struct gl_context *ctx, struct gl_texture_unit *texUnit, GLenum pname, GLenum param) { - GLuint src; + GLuint term; GLboolean alpha, legal; - if (!ctx->Extensions.EXT_texture_env_combine && - !ctx->Extensions.ARB_texture_env_combine) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)"); - return; - } - /* - * Translate pname to (src, alpha). + * Translate pname to (term, alpha). + * + * The enums were given sequential values for a reason. */ switch (pname) { case GL_SOURCE0_RGB: - src = 0; - alpha = GL_FALSE; - break; case GL_SOURCE1_RGB: - src = 1; - alpha = GL_FALSE; - break; case GL_SOURCE2_RGB: - src = 2; - alpha = GL_FALSE; - break; case GL_SOURCE3_RGB_NV: - if (ctx->Extensions.NV_texture_env_combine4) { - src = 3; - alpha = GL_FALSE; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } + term = pname - GL_SOURCE0_RGB; + alpha = GL_FALSE; break; case GL_SOURCE0_ALPHA: - src = 0; - alpha = GL_TRUE; - break; case GL_SOURCE1_ALPHA: - src = 1; - alpha = GL_TRUE; - break; case GL_SOURCE2_ALPHA: - src = 2; - alpha = GL_TRUE; - break; case GL_SOURCE3_ALPHA_NV: - if (ctx->Extensions.NV_texture_env_combine4) { - src = 3; - alpha = GL_TRUE; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } + term = pname - GL_SOURCE0_ALPHA; + alpha = GL_TRUE; break; default: TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); return; } - assert(src < 4); + if ((term == 3) && (ctx->API != API_OPENGL + || !ctx->Extensions.NV_texture_env_combine4)) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + + assert(term < MAX_COMBINER_TERMS); /* * Error-check param (the source term) @@ -267,11 +236,13 @@ set_combiner_source(GLcontext *ctx, param - GL_TEXTURE0 < ctx->Const.MaxTextureUnits); break; case GL_ZERO: - legal = (ctx->Extensions.ATI_texture_env_combine3 || - ctx->Extensions.NV_texture_env_combine4); + legal = (ctx->API == API_OPENGL && + (ctx->Extensions.ATI_texture_env_combine3 || + ctx->Extensions.NV_texture_env_combine4)); break; case GL_ONE: - legal = ctx->Extensions.ATI_texture_env_combine3; + legal = (ctx->API == API_OPENGL && + ctx->Extensions.ATI_texture_env_combine3); break; default: legal = GL_FALSE; @@ -285,90 +256,50 @@ set_combiner_source(GLcontext *ctx, FLUSH_VERTICES(ctx, _NEW_TEXTURE); if (alpha) - texUnit->Combine.SourceA[src] = param; + texUnit->Combine.SourceA[term] = param; else - texUnit->Combine.SourceRGB[src] = param; + texUnit->Combine.SourceRGB[term] = param; } /** Set an RGB or A combiner operand term */ static void -set_combiner_operand(GLcontext *ctx, +set_combiner_operand(struct gl_context *ctx, struct gl_texture_unit *texUnit, GLenum pname, GLenum param) { - GLuint op; + GLuint term; GLboolean alpha, legal; - if (!ctx->Extensions.EXT_texture_env_combine && - !ctx->Extensions.ARB_texture_env_combine) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)"); - return; - } - + /* The enums were given sequential values for a reason. + */ switch (pname) { case GL_OPERAND0_RGB: - op = 0; - alpha = GL_FALSE; - break; case GL_OPERAND1_RGB: - op = 1; - alpha = GL_FALSE; - break; case GL_OPERAND2_RGB: - if (ctx->Extensions.ARB_texture_env_combine) { - op = 2; - alpha = GL_FALSE; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; case GL_OPERAND3_RGB_NV: - if (ctx->Extensions.NV_texture_env_combine4) { - op = 3; - alpha = GL_FALSE; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } + term = pname - GL_OPERAND0_RGB; + alpha = GL_FALSE; break; case GL_OPERAND0_ALPHA: - op = 0; - alpha = GL_TRUE; - break; case GL_OPERAND1_ALPHA: - op = 1; - alpha = GL_TRUE; - break; case GL_OPERAND2_ALPHA: - if (ctx->Extensions.ARB_texture_env_combine) { - op = 2; - alpha = GL_TRUE; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } - break; case GL_OPERAND3_ALPHA_NV: - if (ctx->Extensions.NV_texture_env_combine4) { - op = 3; - alpha = GL_TRUE; - } - else { - TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); - return; - } + term = pname - GL_OPERAND0_ALPHA; + alpha = GL_TRUE; break; default: TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); return; } - assert(op < 4); + if ((term == 3) && (ctx->API != API_OPENGL + || !ctx->Extensions.NV_texture_env_combine4)) { + TE_ERROR(GL_INVALID_ENUM, "glTexEnv(pname=%s)", pname); + return; + } + + assert(term < MAX_COMBINER_TERMS); /* * Error-check param (the source operand) @@ -376,10 +307,23 @@ set_combiner_operand(GLcontext *ctx, switch (param) { case GL_SRC_COLOR: case GL_ONE_MINUS_SRC_COLOR: - legal = !alpha; + /* The color input can only be used with GL_OPERAND[01]_RGB in the EXT + * version. In the ARB and NV versions and OpenGL ES 1.x they can be + * used for any RGB operand. + */ + legal = !alpha + && ((term < 2) || ctx->Extensions.ARB_texture_env_combine + || ctx->Extensions.NV_texture_env_combine4); break; - case GL_SRC_ALPHA: case GL_ONE_MINUS_SRC_ALPHA: + /* GL_ONE_MINUS_SRC_ALPHA can only be used with + * GL_OPERAND[01]_(RGB|ALPHA) in the EXT version. In the ARB and NV + * versions and OpenGL ES 1.x it can be used for any operand. + */ + legal = (term < 2) || ctx->Extensions.ARB_texture_env_combine + || ctx->Extensions.NV_texture_env_combine4; + break; + case GL_SRC_ALPHA: legal = GL_TRUE; break; default: @@ -394,25 +338,19 @@ set_combiner_operand(GLcontext *ctx, FLUSH_VERTICES(ctx, _NEW_TEXTURE); if (alpha) - texUnit->Combine.OperandA[op] = param; + texUnit->Combine.OperandA[term] = param; else - texUnit->Combine.OperandRGB[op] = param; + texUnit->Combine.OperandRGB[term] = param; } static void -set_combiner_scale(GLcontext *ctx, +set_combiner_scale(struct gl_context *ctx, struct gl_texture_unit *texUnit, GLenum pname, GLfloat scale) { GLuint shift; - if (!ctx->Extensions.EXT_texture_env_combine && - !ctx->Extensions.ARB_texture_env_combine) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexEnv(pname)"); - return; - } - if (scale == 1.0F) { shift = 0; } @@ -451,31 +389,33 @@ set_combiner_scale(GLcontext *ctx, void GLAPIENTRY _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) { + const GLint iparam0 = (GLint) param[0]; + struct gl_texture_unit *texUnit; GLuint maxUnit; + GET_CURRENT_CONTEXT(ctx); - struct gl_texture_unit *texUnit; ASSERT_OUTSIDE_BEGIN_END(ctx); maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) - ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; if (ctx->Texture.CurrentUnit >= maxUnit) { _mesa_error(ctx, GL_INVALID_OPERATION, "glTexEnvfv(current unit)"); return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); if (target == GL_TEXTURE_ENV) { switch (pname) { case GL_TEXTURE_ENV_MODE: - set_env_mode(ctx, texUnit, (GLenum) (GLint) param[0]); + set_env_mode(ctx, texUnit, (GLenum) iparam0); break; case GL_TEXTURE_ENV_COLOR: set_env_color(ctx, texUnit, param); break; case GL_COMBINE_RGB: case GL_COMBINE_ALPHA: - set_combiner_mode(ctx, texUnit, pname, (GLenum) (GLint) param[0]); + set_combiner_mode(ctx, texUnit, pname, (GLenum) iparam0); break; case GL_SOURCE0_RGB: case GL_SOURCE1_RGB: @@ -485,7 +425,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_SOURCE1_ALPHA: case GL_SOURCE2_ALPHA: case GL_SOURCE3_ALPHA_NV: - set_combiner_source(ctx, texUnit, pname, (GLenum) (GLint) param[0]); + set_combiner_source(ctx, texUnit, pname, (GLenum) iparam0); break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: @@ -495,23 +435,38 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) case GL_OPERAND1_ALPHA: case GL_OPERAND2_ALPHA: case GL_OPERAND3_ALPHA_NV: - set_combiner_operand(ctx, texUnit, pname, (GLenum) (GLint) param[0]); + set_combiner_operand(ctx, texUnit, pname, (GLenum) iparam0); break; case GL_RGB_SCALE: case GL_ALPHA_SCALE: set_combiner_scale(ctx, texUnit, pname, param[0]); break; + case GL_BUMP_TARGET_ATI: + if (ctx->API != API_OPENGL || !ctx->Extensions.ATI_envmap_bumpmap) { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname=0x%x)", pname ); + return; + } + if ((iparam0 < GL_TEXTURE0) || + (iparam0 > GL_TEXTURE31)) { + /* spec doesn't say this but it seems logical */ + _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(param=0x%x)", iparam0); + return; + } + if (!((1 << (iparam0 - GL_TEXTURE0)) & ctx->Const.SupportedBumpUnits)) { + _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0); + return; + } + else { + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + texUnit->BumpTarget = iparam0; + } + break; default: _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(pname)" ); return; } } else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { - /* GL_EXT_texture_lod_bias */ - if (!ctx->Extensions.EXT_texture_lod_bias) { - _mesa_error( ctx, GL_INVALID_ENUM, "glTexEnv(target=0x%x)", target ); - return; - } if (pname == GL_TEXTURE_LOD_BIAS_EXT) { if (texUnit->LodBias == param[0]) return; @@ -531,19 +486,18 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) return; } if (pname == GL_COORD_REPLACE_NV) { - const GLenum value = (GLenum) param[0]; - if (value == GL_TRUE || value == GL_FALSE) { + if (iparam0 == GL_TRUE || iparam0 == GL_FALSE) { /* It's kind of weird to set point state via glTexEnv, * but that's what the spec calls for. */ - const GLboolean state = (GLboolean) value; + const GLboolean state = (GLboolean) iparam0; if (ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] == state) return; FLUSH_VERTICES(ctx, _NEW_POINT); ctx->Point.CoordReplace[ctx->Texture.CurrentUnit] = state; } else { - _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", value); + _mesa_error( ctx, GL_INVALID_VALUE, "glTexEnv(param=0x%x)", iparam0); return; } } @@ -562,7 +516,7 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) _mesa_lookup_enum_by_nr(target), _mesa_lookup_enum_by_nr(pname), *param, - _mesa_lookup_enum_by_nr((GLenum) (GLint) *param)); + _mesa_lookup_enum_by_nr((GLenum) iparam0)); /* Tell device driver about the new texture environment */ if (ctx->Driver.TexEnv) { @@ -574,7 +528,10 @@ _mesa_TexEnvfv( GLenum target, GLenum pname, const GLfloat *param ) void GLAPIENTRY _mesa_TexEnvf( GLenum target, GLenum pname, GLfloat param ) { - _mesa_TexEnvfv( target, pname, ¶m ); + GLfloat p[4]; + p[0] = param; + p[1] = p[2] = p[3] = 0.0; + _mesa_TexEnvfv( target, pname, p ); } @@ -613,7 +570,7 @@ _mesa_TexEnviv( GLenum target, GLenum pname, const GLint *param ) * \return value of queried pname or -1 if error. */ static GLint -get_texenvi(GLcontext *ctx, const struct gl_texture_unit *texUnit, +get_texenvi(struct gl_context *ctx, const struct gl_texture_unit *texUnit, GLenum pname) { switch (pname) { @@ -621,37 +578,17 @@ get_texenvi(GLcontext *ctx, const struct gl_texture_unit *texUnit, return texUnit->EnvMode; break; case GL_COMBINE_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - return texUnit->Combine.ModeRGB; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; + return texUnit->Combine.ModeRGB; case GL_COMBINE_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - return texUnit->Combine.ModeA; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; + return texUnit->Combine.ModeA; case GL_SOURCE0_RGB: case GL_SOURCE1_RGB: - case GL_SOURCE2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned rgb_idx = pname - GL_SOURCE0_RGB; - return texUnit->Combine.SourceRGB[rgb_idx]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; + case GL_SOURCE2_RGB: { + const unsigned rgb_idx = pname - GL_SOURCE0_RGB; + return texUnit->Combine.SourceRGB[rgb_idx]; + } case GL_SOURCE3_RGB_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.SourceRGB[3]; } else { @@ -660,18 +597,12 @@ get_texenvi(GLcontext *ctx, const struct gl_texture_unit *texUnit, break; case GL_SOURCE0_ALPHA: case GL_SOURCE1_ALPHA: - case GL_SOURCE2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA; - return texUnit->Combine.SourceA[alpha_idx]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; + case GL_SOURCE2_ALPHA: { + const unsigned alpha_idx = pname - GL_SOURCE0_ALPHA; + return texUnit->Combine.SourceA[alpha_idx]; + } case GL_SOURCE3_ALPHA_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.SourceA[3]; } else { @@ -680,18 +611,12 @@ get_texenvi(GLcontext *ctx, const struct gl_texture_unit *texUnit, break; case GL_OPERAND0_RGB: case GL_OPERAND1_RGB: - case GL_OPERAND2_RGB: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned op_rgb = pname - GL_OPERAND0_RGB; - return texUnit->Combine.OperandRGB[op_rgb]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; + case GL_OPERAND2_RGB: { + const unsigned op_rgb = pname - GL_OPERAND0_RGB; + return texUnit->Combine.OperandRGB[op_rgb]; + } case GL_OPERAND3_RGB_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.OperandRGB[3]; } else { @@ -700,18 +625,12 @@ get_texenvi(GLcontext *ctx, const struct gl_texture_unit *texUnit, break; case GL_OPERAND0_ALPHA: case GL_OPERAND1_ALPHA: - case GL_OPERAND2_ALPHA: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - const unsigned op_alpha = pname - GL_OPERAND0_ALPHA; - return texUnit->Combine.OperandA[op_alpha]; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; + case GL_OPERAND2_ALPHA: { + const unsigned op_alpha = pname - GL_OPERAND0_ALPHA; + return texUnit->Combine.OperandA[op_alpha]; + } case GL_OPERAND3_ALPHA_NV: - if (ctx->Extensions.NV_texture_env_combine4) { + if (ctx->API == API_OPENGL && ctx->Extensions.NV_texture_env_combine4) { return texUnit->Combine.OperandA[3]; } else { @@ -719,25 +638,22 @@ get_texenvi(GLcontext *ctx, const struct gl_texture_unit *texUnit, } break; case GL_RGB_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - return 1 << texUnit->Combine.ScaleShiftRGB; - } - else { - _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); - } - break; + return 1 << texUnit->Combine.ScaleShiftRGB; case GL_ALPHA_SCALE: - if (ctx->Extensions.EXT_texture_env_combine || - ctx->Extensions.ARB_texture_env_combine) { - return 1 << texUnit->Combine.ScaleShiftA; + return 1 << texUnit->Combine.ScaleShiftA; + case GL_BUMP_TARGET_ATI: + /* spec doesn't say so, but I think this should be queryable */ + if (ctx->API == API_OPENGL && ctx->Extensions.ATI_envmap_bumpmap) { + return texUnit->BumpTarget; } else { _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); } break; + default: - ; + _mesa_error(ctx, GL_INVALID_ENUM, "glGetTexEnvfv(pname)"); + break; } return -1; /* error */ @@ -754,17 +670,22 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) ASSERT_OUTSIDE_BEGIN_END(ctx); maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) - ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; if (ctx->Texture.CurrentUnit >= maxUnit) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnvfv(current unit)"); return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); if (target == GL_TEXTURE_ENV) { if (pname == GL_TEXTURE_ENV_COLOR) { - COPY_4FV( params, texUnit->EnvColor ); + if(ctx->NewState & (_NEW_BUFFERS | _NEW_FRAG_CLAMP)) + _mesa_update_state(ctx); + if(ctx->Color._ClampFragmentColor) + COPY_4FV( params, texUnit->EnvColor ); + else + COPY_4FV( params, texUnit->EnvColorUnclamped ); } else { GLint val = get_texenvi(ctx, texUnit, pname); @@ -774,11 +695,6 @@ _mesa_GetTexEnvfv( GLenum target, GLenum pname, GLfloat *params ) } } else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { - /* GL_EXT_texture_lod_bias */ - if (!ctx->Extensions.EXT_texture_lod_bias) { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnvfv(target)" ); - return; - } if (pname == GL_TEXTURE_LOD_BIAS_EXT) { *params = texUnit->LodBias; } @@ -818,13 +734,13 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) ASSERT_OUTSIDE_BEGIN_END(ctx); maxUnit = (target == GL_POINT_SPRITE_NV && pname == GL_COORD_REPLACE_NV) - ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxTextureImageUnits; + ? ctx->Const.MaxTextureCoordUnits : ctx->Const.MaxCombinedTextureImageUnits; if (ctx->Texture.CurrentUnit >= maxUnit) { _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexEnviv(current unit)"); return; } - texUnit = &ctx->Texture.Unit[ctx->Texture.CurrentUnit]; + texUnit = _mesa_get_current_tex_unit(ctx); if (target == GL_TEXTURE_ENV) { if (pname == GL_TEXTURE_ENV_COLOR) { @@ -841,11 +757,6 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) } } else if (target == GL_TEXTURE_FILTER_CONTROL_EXT) { - /* GL_EXT_texture_lod_bias */ - if (!ctx->Extensions.EXT_texture_lod_bias) { - _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexEnviv(target)" ); - return; - } if (pname == GL_TEXTURE_LOD_BIAS_EXT) { *params = (GLint) texUnit->LodBias; } @@ -876,3 +787,169 @@ _mesa_GetTexEnviv( GLenum target, GLenum pname, GLint *params ) } +/** + * Why does ATI_envmap_bumpmap require new entrypoints? Should just + * reuse TexEnv ones... + */ +void GLAPIENTRY +_mesa_TexBumpParameterivATI( GLenum pname, const GLint *param ) +{ + GLfloat p[4]; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ATI_envmap_bumpmap) { + /* This isn't an "official" error case, but let's tell the user + * that something's wrong. + */ + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterivATI"); + return; + } + + if (pname == GL_BUMP_ROT_MATRIX_ATI) { + /* hope that conversion is correct here */ + p[0] = INT_TO_FLOAT( param[0] ); + p[1] = INT_TO_FLOAT( param[1] ); + p[2] = INT_TO_FLOAT( param[2] ); + p[3] = INT_TO_FLOAT( param[3] ); + } + else { + p[0] = (GLfloat) param[0]; + p[1] = p[2] = p[3] = 0.0F; /* init to zero, just to be safe */ + } + _mesa_TexBumpParameterfvATI( pname, p ); +} + + +void GLAPIENTRY +_mesa_TexBumpParameterfvATI( GLenum pname, const GLfloat *param ) +{ + struct gl_texture_unit *texUnit; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ATI_envmap_bumpmap) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBumpParameterfvATI"); + return; + } + + texUnit = _mesa_get_current_tex_unit(ctx); + + if (pname == GL_BUMP_ROT_MATRIX_ATI) { + if (TEST_EQ_4V(param, texUnit->RotMatrix)) + return; + FLUSH_VERTICES(ctx, _NEW_TEXTURE); + COPY_4FV(texUnit->RotMatrix, param); + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glTexBumpParameter(pname)" ); + return; + } + /* Drivers might want to know about this, instead of dedicated function + just shove it into TexEnv where it really belongs anyway */ + if (ctx->Driver.TexEnv) { + (*ctx->Driver.TexEnv)( ctx, 0, pname, param ); + } +} + + +void GLAPIENTRY +_mesa_GetTexBumpParameterivATI( GLenum pname, GLint *param ) +{ + const struct gl_texture_unit *texUnit; + GLuint i; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ATI_envmap_bumpmap) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterivATI"); + return; + } + + texUnit = _mesa_get_current_tex_unit(ctx); + + if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) { + /* spec leaves open to support larger matrices. + Don't think anyone would ever want to use it + (and apps almost certainly would not understand it and + thus fail to submit matrices correctly) so hardcode this. */ + *param = 4; + } + else if (pname == GL_BUMP_ROT_MATRIX_ATI) { + /* hope that conversion is correct here */ + param[0] = FLOAT_TO_INT(texUnit->RotMatrix[0]); + param[1] = FLOAT_TO_INT(texUnit->RotMatrix[1]); + param[2] = FLOAT_TO_INT(texUnit->RotMatrix[2]); + param[3] = FLOAT_TO_INT(texUnit->RotMatrix[3]); + } + else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) { + GLint count = 0; + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Const.SupportedBumpUnits & (1 << i)) { + count++; + } + } + *param = count; + } + else if (pname == GL_BUMP_TEX_UNITS_ATI) { + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Const.SupportedBumpUnits & (1 << i)) { + *param++ = i + GL_TEXTURE0; + } + } + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" ); + return; + } +} + + +void GLAPIENTRY +_mesa_GetTexBumpParameterfvATI( GLenum pname, GLfloat *param ) +{ + const struct gl_texture_unit *texUnit; + GLuint i; + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ATI_envmap_bumpmap) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glGetTexBumpParameterfvATI"); + return; + } + + texUnit = _mesa_get_current_tex_unit(ctx); + + if (pname == GL_BUMP_ROT_MATRIX_SIZE_ATI) { + /* spec leaves open to support larger matrices. + Don't think anyone would ever want to use it + (and apps might not understand it) so hardcode this. */ + *param = 4.0F; + } + else if (pname == GL_BUMP_ROT_MATRIX_ATI) { + param[0] = texUnit->RotMatrix[0]; + param[1] = texUnit->RotMatrix[1]; + param[2] = texUnit->RotMatrix[2]; + param[3] = texUnit->RotMatrix[3]; + } + else if (pname == GL_BUMP_NUM_TEX_UNITS_ATI) { + GLint count = 0; + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Const.SupportedBumpUnits & (1 << i)) { + count++; + } + } + *param = (GLfloat) count; + } + else if (pname == GL_BUMP_TEX_UNITS_ATI) { + for (i = 0; i < ctx->Const.MaxTextureImageUnits; i++) { + if (ctx->Const.SupportedBumpUnits & (1 << i)) { + *param++ = (GLfloat) (i + GL_TEXTURE0); + } + } + } + else { + _mesa_error( ctx, GL_INVALID_ENUM, "glGetTexBumpParameter(pname)" ); + return; + } +}