X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fteximage.c;h=4fa7f0fcaf69a24fbf3270d2db7019ee7924b58d;hb=457d40e9e880b410bf9f43b15c1927000ab3f440;hp=0ba3cd29ff12629e21581d2ccf238a487232551e;hpb=421b5958eb53fa3558b7be80f3f63aa77d49c336;p=mesa.git diff --git a/src/mesa/main/teximage.c b/src/mesa/main/teximage.c index 0ba3cd29ff1..4fa7f0fcaf6 100644 --- a/src/mesa/main/teximage.c +++ b/src/mesa/main/teximage.c @@ -41,6 +41,7 @@ #include "imports.h" #include "macros.h" #include "multisample.h" +#include "pixelstore.h" #include "state.h" #include "texcompress.h" #include "texcompress_cpal.h" @@ -51,6 +52,7 @@ #include "textureview.h" #include "mtypes.h" #include "glformats.h" +#include "texstore.h" /** @@ -160,6 +162,9 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) case GL_DEPTH_COMPONENT24: case GL_DEPTH_COMPONENT32: return GL_DEPTH_COMPONENT; + case GL_DEPTH_STENCIL: + case GL_DEPTH24_STENCIL8: + return GL_DEPTH_STENCIL; default: ; /* fallthrough */ } @@ -252,16 +257,6 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) } } - if (ctx->Extensions.ATI_envmap_bumpmap) { - switch (internalFormat) { - case GL_DUDV_ATI: - case GL_DU8DV8_ATI: - return GL_DUDV_ATI; - default: - ; /* fallthrough */ - } - } - if (ctx->Extensions.EXT_texture_snorm) { switch (internalFormat) { case GL_RED_SNORM: @@ -301,14 +296,6 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) } } - switch (internalFormat) { - case GL_DEPTH_STENCIL: - case GL_DEPTH24_STENCIL8: - return GL_DEPTH_STENCIL; - default: - ; /* fallthrough */ - } - if (ctx->Extensions.EXT_texture_sRGB) { switch (internalFormat) { case GL_SRGB_EXT: @@ -397,11 +384,6 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) if (ctx->Extensions.ARB_texture_rg) { switch (internalFormat) { case GL_R16F: - /* R16F depends on both ARB_half_float_pixel and ARB_texture_float. - */ - if (!ctx->Extensions.ARB_half_float_pixel) - break; - /* FALLTHROUGH */ case GL_R32F: if (!ctx->Extensions.ARB_texture_float) break; @@ -422,11 +404,6 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) return GL_RED; case GL_RG16F: - /* RG16F depends on both ARB_half_float_pixel and ARB_texture_float. - */ - if (!ctx->Extensions.ARB_half_float_pixel) - break; - /* FALLTHROUGH */ case GL_RG32F: if (!ctx->Extensions.ARB_texture_float) break; @@ -544,6 +521,20 @@ _mesa_base_tex_format( struct gl_context *ctx, GLint internalFormat ) } } + if (_mesa_is_desktop_gl(ctx) && + ctx->Extensions.ARB_texture_compression_bptc) { + switch (internalFormat) { + case GL_COMPRESSED_RGBA_BPTC_UNORM: + case GL_COMPRESSED_SRGB_ALPHA_BPTC_UNORM: + return GL_RGBA; + case GL_COMPRESSED_RGB_BPTC_SIGNED_FLOAT: + case GL_COMPRESSED_RGB_BPTC_UNSIGNED_FLOAT: + return GL_RGB; + default: + ; /* fallthrough */ + } + } + if (ctx->API == API_OPENGLES) { switch (internalFormat) { case GL_PALETTE4_RGB8_OES: @@ -689,8 +680,8 @@ _mesa_is_proxy_texture(GLenum target) /** * Return the proxy target which corresponds to the given texture target */ -GLenum -_mesa_get_proxy_target(GLenum target) +static GLenum +proxy_target(GLenum target) { switch (target) { case GL_TEXTURE_1D: @@ -730,109 +721,12 @@ _mesa_get_proxy_target(GLenum target) case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: return GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY; default: - _mesa_problem(NULL, "unexpected target in _mesa_get_proxy_target()"); + _mesa_problem(NULL, "unexpected target in proxy_target()"); return 0; } } -/** - * Get the texture object that corresponds to the target of the given - * texture unit. The target should have already been checked for validity. - * - * \param ctx GL context. - * \param texUnit texture unit. - * \param target texture target. - * - * \return pointer to the texture object on success, or NULL on failure. - */ -struct gl_texture_object * -_mesa_select_tex_object(struct gl_context *ctx, - const struct gl_texture_unit *texUnit, - GLenum target) -{ - const GLboolean arrayTex = ctx->Extensions.EXT_texture_array; - - switch (target) { - case GL_TEXTURE_1D: - return texUnit->CurrentTex[TEXTURE_1D_INDEX]; - case GL_PROXY_TEXTURE_1D: - return ctx->Texture.ProxyTex[TEXTURE_1D_INDEX]; - case GL_TEXTURE_2D: - return texUnit->CurrentTex[TEXTURE_2D_INDEX]; - case GL_PROXY_TEXTURE_2D: - return ctx->Texture.ProxyTex[TEXTURE_2D_INDEX]; - case GL_TEXTURE_3D: - return texUnit->CurrentTex[TEXTURE_3D_INDEX]; - case GL_PROXY_TEXTURE_3D: - return ctx->Texture.ProxyTex[TEXTURE_3D_INDEX]; - case GL_TEXTURE_CUBE_MAP_POSITIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_X_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Y_ARB: - case GL_TEXTURE_CUBE_MAP_POSITIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_NEGATIVE_Z_ARB: - case GL_TEXTURE_CUBE_MAP_ARB: - return ctx->Extensions.ARB_texture_cube_map - ? texUnit->CurrentTex[TEXTURE_CUBE_INDEX] : NULL; - case GL_PROXY_TEXTURE_CUBE_MAP_ARB: - return ctx->Extensions.ARB_texture_cube_map - ? ctx->Texture.ProxyTex[TEXTURE_CUBE_INDEX] : NULL; - case GL_TEXTURE_CUBE_MAP_ARRAY: - return ctx->Extensions.ARB_texture_cube_map_array - ? texUnit->CurrentTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL; - case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: - return ctx->Extensions.ARB_texture_cube_map_array - ? ctx->Texture.ProxyTex[TEXTURE_CUBE_ARRAY_INDEX] : NULL; - case GL_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle - ? texUnit->CurrentTex[TEXTURE_RECT_INDEX] : NULL; - case GL_PROXY_TEXTURE_RECTANGLE_NV: - return ctx->Extensions.NV_texture_rectangle - ? ctx->Texture.ProxyTex[TEXTURE_RECT_INDEX] : NULL; - case GL_TEXTURE_1D_ARRAY_EXT: - return arrayTex ? texUnit->CurrentTex[TEXTURE_1D_ARRAY_INDEX] : NULL; - case GL_PROXY_TEXTURE_1D_ARRAY_EXT: - return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_1D_ARRAY_INDEX] : NULL; - case GL_TEXTURE_2D_ARRAY_EXT: - return arrayTex ? texUnit->CurrentTex[TEXTURE_2D_ARRAY_INDEX] : NULL; - case GL_PROXY_TEXTURE_2D_ARRAY_EXT: - return arrayTex ? ctx->Texture.ProxyTex[TEXTURE_2D_ARRAY_INDEX] : NULL; - case GL_TEXTURE_BUFFER: - return ctx->API == API_OPENGL_CORE && - ctx->Extensions.ARB_texture_buffer_object ? - texUnit->CurrentTex[TEXTURE_BUFFER_INDEX] : NULL; - case GL_TEXTURE_EXTERNAL_OES: - return _mesa_is_gles(ctx) && ctx->Extensions.OES_EGL_image_external - ? texUnit->CurrentTex[TEXTURE_EXTERNAL_INDEX] : NULL; - case GL_TEXTURE_2D_MULTISAMPLE: - return ctx->Extensions.ARB_texture_multisample - ? texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_INDEX] : NULL; - case GL_PROXY_TEXTURE_2D_MULTISAMPLE: - return ctx->Extensions.ARB_texture_multisample - ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_INDEX] : NULL; - case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: - return ctx->Extensions.ARB_texture_multisample - ? texUnit->CurrentTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL; - case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: - return ctx->Extensions.ARB_texture_multisample - ? ctx->Texture.ProxyTex[TEXTURE_2D_MULTISAMPLE_ARRAY_INDEX] : NULL; - default: - _mesa_problem(NULL, "bad target in _mesa_select_tex_object()"); - return NULL; - } -} - - -/** - * Return pointer to texture object for given target on current texture unit. - */ -struct gl_texture_object * -_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target) -{ - struct gl_texture_unit *texUnit = _mesa_get_current_tex_unit(ctx); - return _mesa_select_tex_object(ctx, texUnit, target); -} /** @@ -840,7 +734,6 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target) * target and mipmap level. The target and level parameters should * have already been error-checked. * - * \param ctx GL context. * \param texObj texture unit. * \param target texture target. * \param level image level. @@ -848,9 +741,8 @@ _mesa_get_current_tex_object(struct gl_context *ctx, GLenum target) * \return pointer to the texture image structure, or NULL on failure. */ struct gl_texture_image * -_mesa_select_tex_image(struct gl_context *ctx, - const struct gl_texture_object *texObj, - GLenum target, GLint level) +_mesa_select_tex_image(const struct gl_texture_object *texObj, + GLenum target, GLint level) { const GLuint face = _mesa_tex_target_to_face(target); @@ -876,7 +768,7 @@ _mesa_get_tex_image(struct gl_context *ctx, struct gl_texture_object *texObj, if (!texObj) return NULL; - texImage = _mesa_select_tex_image(ctx, texObj, target, level); + texImage = _mesa_select_tex_image(texObj, target, level); if (!texImage) { texImage = ctx->Driver.NewTextureImage(ctx); if (!texImage) { @@ -1316,16 +1208,19 @@ clear_teximage_fields(struct gl_texture_image *img) * \param border image border. * \param internalFormat internal format. * \param format the actual hardware format (one of MESA_FORMAT_*) + * \param numSamples number of samples per texel, or zero for non-MS. + * \param fixedSampleLocations are sample locations fixed? * * Fills in the fields of \p img with the given information. * Note: width, height and depth include the border. */ -void -_mesa_init_teximage_fields(struct gl_context *ctx, - struct gl_texture_image *img, - GLsizei width, GLsizei height, GLsizei depth, - GLint border, GLenum internalFormat, - gl_format format) +static void +init_teximage_fields_ms(struct gl_context *ctx, + struct gl_texture_image *img, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum internalFormat, + mesa_format format, + GLuint numSamples, GLboolean fixedSampleLocations) { GLenum target; ASSERT(img); @@ -1335,7 +1230,7 @@ _mesa_init_teximage_fields(struct gl_context *ctx, target = img->TexObject->Target; img->_BaseFormat = _mesa_base_tex_format( ctx, internalFormat ); - ASSERT(img->_BaseFormat > 0); + ASSERT(img->_BaseFormat != -1); img->InternalFormat = internalFormat; img->Border = border; img->Width = width; @@ -1423,6 +1318,20 @@ _mesa_init_teximage_fields(struct gl_context *ctx, _mesa_get_tex_max_num_levels(target, img->Width2, img->Height2, img->Depth2); img->TexFormat = format; + img->NumSamples = numSamples; + img->FixedSampleLocations = fixedSampleLocations; +} + + +void +_mesa_init_teximage_fields(struct gl_context *ctx, + struct gl_texture_image *img, + GLsizei width, GLsizei height, GLsizei depth, + GLint border, GLenum internalFormat, + mesa_format format) +{ + init_teximage_fields_ms(ctx, img, width, height, depth, border, + internalFormat, format, 0, GL_TRUE); } @@ -1550,7 +1459,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, maxSize >>= level; if (width < 2 * border || width > 2 * border + maxSize) return GL_FALSE; - if (height < 1 || height > ctx->Const.MaxArrayTextureLayers) + if (height < 0 || height > ctx->Const.MaxArrayTextureLayers) return GL_FALSE; if (!ctx->Extensions.ARB_texture_non_power_of_two) { if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) @@ -1568,7 +1477,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, return GL_FALSE; if (height < 2 * border || height > 2 * border + maxSize) return GL_FALSE; - if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers) + if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers) return GL_FALSE; if (!ctx->Extensions.ARB_texture_non_power_of_two) { if (width > 0 && !_mesa_is_pow_two(width - 2 * border)) @@ -1585,7 +1494,7 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, return GL_FALSE; if (height < 2 * border || height > 2 * border + maxSize) return GL_FALSE; - if (depth < 1 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6) + if (depth < 0 || depth > ctx->Const.MaxArrayTextureLayers || depth % 6) return GL_FALSE; if (width != height) return GL_FALSE; @@ -1612,12 +1521,11 @@ _mesa_legal_texture_dimensions(struct gl_context *ctx, GLenum target, * \return GL_TRUE if error found, GL_FALSE otherwise. */ static GLboolean -error_check_subtexture_dimensions(struct gl_context *ctx, - const char *function, GLuint dims, +error_check_subtexture_dimensions(struct gl_context *ctx, GLuint dims, const struct gl_texture_image *destImage, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei subWidth, GLsizei subHeight, - GLsizei subDepth) + GLsizei subDepth, const char *func) { const GLenum target = destImage->TexObject->Target; GLuint bw, bh; @@ -1625,32 +1533,32 @@ error_check_subtexture_dimensions(struct gl_context *ctx, /* Check size */ if (subWidth < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "%s%dD(width=%d)", function, dims, subWidth); + "%s%dD(width=%d)", func, dims, subWidth); return GL_TRUE; } if (dims > 1 && subHeight < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "%s%dD(height=%d)", function, dims, subHeight); + "%s%dD(height=%d)", func, dims, subHeight); return GL_TRUE; } if (dims > 2 && subDepth < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "%s%dD(depth=%d)", function, dims, subDepth); + "%s%dD(depth=%d)", func, dims, subDepth); return GL_TRUE; } /* check xoffset and width */ if (xoffset < - (GLint) destImage->Border) { _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset)", - function, dims); + func, dims); return GL_TRUE; } if (xoffset + subWidth > (GLint) destImage->Width) { _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(xoffset+width)", - function, dims); + func, dims); return GL_TRUE; } @@ -1659,25 +1567,33 @@ error_check_subtexture_dimensions(struct gl_context *ctx, GLint yBorder = (target == GL_TEXTURE_1D_ARRAY) ? 0 : destImage->Border; if (yoffset < -yBorder) { _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(yoffset)", - function, dims); + func, dims); return GL_TRUE; } if (yoffset + subHeight > (GLint) destImage->Height) { _mesa_error(ctx, GL_INVALID_VALUE, "%s%dD(yoffset+height)", - function, dims); + func, dims); return GL_TRUE; } } /* check zoffset and depth */ if (dims > 2) { - GLint zBorder = (target == GL_TEXTURE_2D_ARRAY) ? 0 : destImage->Border; + GLint depth; + GLint zBorder = (target == GL_TEXTURE_2D_ARRAY || + target == GL_TEXTURE_CUBE_MAP_ARRAY) ? + 0 : destImage->Border; + if (zoffset < -zBorder) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset)", function); + _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset)", func); return GL_TRUE; } - if (zoffset + subDepth > (GLint) destImage->Depth) { - _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset+depth)", function); + + depth = (GLint) destImage->Depth; + if (target == GL_TEXTURE_CUBE_MAP) + depth = 6; + if (zoffset + subDepth > depth) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s3D(zoffset+depth)", func); return GL_TRUE; } } @@ -1696,7 +1612,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx, if ((xoffset % bw != 0) || (yoffset % bh != 0)) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s%dD(xoffset = %d, yoffset = %d)", - function, dims, xoffset, yoffset); + func, dims, xoffset, yoffset); return GL_TRUE; } @@ -1708,14 +1624,14 @@ error_check_subtexture_dimensions(struct gl_context *ctx, if ((subWidth % bw != 0) && (xoffset + subWidth != (GLint) destImage->Width)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "%s%dD(width = %d)", function, dims, subWidth); + "%s%dD(width = %d)", func, dims, subWidth); return GL_TRUE; } if ((subHeight % bh != 0) && (yoffset + subHeight != (GLint) destImage->Height)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "%s%dD(height = %d)", function, dims, subHeight); + "%s%dD(height = %d)", func, dims, subHeight); return GL_TRUE; } } @@ -1748,7 +1664,7 @@ error_check_subtexture_dimensions(struct gl_context *ctx, */ GLboolean _mesa_test_proxy_teximage(struct gl_context *ctx, GLenum target, GLint level, - gl_format format, + mesa_format format, GLint width, GLint height, GLint depth, GLint border) { /* We just check if the image size is less than MaxTextureMbytes. @@ -1790,9 +1706,9 @@ compressedteximage_only_format(const struct gl_context *ctx, GLenum format) * Helper function to determine whether a target and specific compression * format are supported. */ -static GLboolean -target_can_be_compressed(const struct gl_context *ctx, GLenum target, - GLenum intFormat) +GLboolean +_mesa_target_can_be_compressed(const struct gl_context *ctx, GLenum target, + GLenum intFormat) { (void) intFormat; /* not used yet */ @@ -1801,6 +1717,7 @@ target_can_be_compressed(const struct gl_context *ctx, GLenum target, case GL_PROXY_TEXTURE_2D: return GL_TRUE; /* true for any compressed format so far */ case GL_PROXY_TEXTURE_CUBE_MAP: + case GL_TEXTURE_CUBE_MAP: case GL_TEXTURE_CUBE_MAP_POSITIVE_X: case GL_TEXTURE_CUBE_MAP_NEGATIVE_X: case GL_TEXTURE_CUBE_MAP_POSITIVE_Y: @@ -1893,7 +1810,8 @@ legal_teximage_target(struct gl_context *ctx, GLuint dims, GLenum target) * proxy targets are not supported. */ static GLboolean -legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target) +legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target, + bool dsa) { switch (dims) { case 1: @@ -1927,6 +1845,13 @@ legal_texsubimage_target(struct gl_context *ctx, GLuint dims, GLenum target) case GL_TEXTURE_CUBE_MAP_ARRAY: case GL_PROXY_TEXTURE_CUBE_MAP_ARRAY: return ctx->Extensions.ARB_texture_cube_map_array; + + /* Table 8.15 of the OpenGL 4.5 core profile spec + * (20141030) says that TEXTURE_CUBE_MAP is valid for TextureSubImage3D + * and CopyTextureSubImage3D. + */ + case GL_TEXTURE_CUBE_MAP: + return dsa; default: return GL_FALSE; } @@ -1946,6 +1871,9 @@ static GLboolean mutable_tex_object(struct gl_context *ctx, GLenum target) { struct gl_texture_object *texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return GL_FALSE; + return !texObj->Immutable; } @@ -1957,7 +1885,7 @@ static GLuint compressed_tex_size(GLsizei width, GLsizei height, GLsizei depth, GLenum glformat) { - gl_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); + mesa_format mesaFormat = _mesa_glenum_to_compressed_format(glformat); return _mesa_format_image_size(mesaFormat, width, height, depth); } @@ -2013,7 +1941,9 @@ _mesa_legal_texture_base_format_for_target(struct gl_context *ctx, target != GL_PROXY_TEXTURE_2D_ARRAY && target != GL_TEXTURE_RECTANGLE_ARB && target != GL_PROXY_TEXTURE_RECTANGLE_ARB && - !((_mesa_is_cube_face(target) || target == GL_PROXY_TEXTURE_CUBE_MAP) && + !((_mesa_is_cube_face(target) || + target == GL_TEXTURE_CUBE_MAP || + target == GL_PROXY_TEXTURE_CUBE_MAP) && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4 || (ctx->API == API_OPENGLES2 && ctx->Extensions.OES_depth_texture_cube_map))) && !((target == GL_TEXTURE_CUBE_MAP_ARRAY || @@ -2029,6 +1959,43 @@ _mesa_legal_texture_base_format_for_target(struct gl_context *ctx, return true; } +static bool +texture_formats_agree(GLenum internalFormat, + GLenum format) +{ + GLboolean colorFormat; + GLboolean is_format_depth_or_depthstencil; + GLboolean is_internalFormat_depth_or_depthstencil; + + /* Even though there are no color-index textures, we still have to support + * uploading color-index data and remapping it to RGB via the + * GL_PIXEL_MAP_I_TO_[RGBA] tables. + */ + const GLboolean indexFormat = (format == GL_COLOR_INDEX); + + is_internalFormat_depth_or_depthstencil = + _mesa_is_depth_format(internalFormat) || + _mesa_is_depthstencil_format(internalFormat); + + is_format_depth_or_depthstencil = + _mesa_is_depth_format(format) || + _mesa_is_depthstencil_format(format); + + colorFormat = _mesa_is_color_format(format); + + if (_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) + return false; + + if (is_internalFormat_depth_or_depthstencil != + is_format_depth_or_depthstencil) + return false; + + if (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) + return false; + + return true; +} + /** * Test the glTexImage[123]D() parameters for errors. * @@ -2062,15 +2029,8 @@ texture_error_check( struct gl_context *ctx, GLint width, GLint height, GLint depth, GLint border ) { - GLboolean colorFormat; GLenum err; - /* Even though there are no color-index textures, we still have to support - * uploading color-index data and remapping it to RGB via the - * GL_PIXEL_MAP_I_TO_[RGBA] tables. - */ - const GLboolean indexFormat = (format == GL_COLOR_INDEX); - /* Note: for proxy textures, some error conditions immediately generate * a GL error in the usual way. But others do not generate a GL error. * Instead, they cause the width, height, depth, format fields of the @@ -2153,12 +2113,7 @@ texture_error_check( struct gl_context *ctx, } /* make sure internal format and format basically agree */ - colorFormat = _mesa_is_color_format(format); - if ((_mesa_is_color_format(internalFormat) && !colorFormat && !indexFormat) || - (_mesa_is_depth_format(internalFormat) != _mesa_is_depth_format(format)) || - (_mesa_is_ycbcr_format(internalFormat) != _mesa_is_ycbcr_format(format)) || - (_mesa_is_depthstencil_format(internalFormat) != _mesa_is_depthstencil_format(format)) || - (_mesa_is_dudv_format(internalFormat) != _mesa_is_dudv_format(format))) { + if (!texture_formats_agree(internalFormat, format)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glTexImage%dD(incompatible internalFormat = %s, format = %s)", dimensions, _mesa_lookup_enum_by_nr(internalFormat), @@ -2204,7 +2159,7 @@ texture_error_check( struct gl_context *ctx, /* additional checks for compressed textures */ if (_mesa_is_compressed_format(ctx, internalFormat)) { - if (!target_can_be_compressed(ctx, target, internalFormat)) { + if (!_mesa_target_can_be_compressed(ctx, target, internalFormat)) { _mesa_error(ctx, GL_INVALID_ENUM, "glTexImage%dD(target can't be compressed)", dimensions); return GL_TRUE; @@ -2260,17 +2215,25 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, GLenum error = GL_NO_ERROR; char *reason = ""; /* no error */ - if (!target_can_be_compressed(ctx, target, internalFormat)) { + if (!_mesa_target_can_be_compressed(ctx, target, internalFormat)) { reason = "target"; - error = GL_INVALID_ENUM; + /* From section 3.8.6, page 146 of OpenGL ES 3.0 spec: + * + * "The ETC2/EAC texture compression algorithm supports only + * two-dimensional images. If internalformat is an ETC2/EAC format, + * CompressedTexImage3D will generate an INVALID_OPERATION error if + * target is not TEXTURE_2D_ARRAY." + */ + error = _mesa_is_desktop_gl(ctx) ? GL_INVALID_ENUM : GL_INVALID_OPERATION; goto error; } /* This will detect any invalid internalFormat value */ if (!_mesa_is_compressed_format(ctx, internalFormat)) { - reason = "internalFormat"; - error = GL_INVALID_ENUM; - goto error; + _mesa_error(ctx, GL_INVALID_ENUM, + "glCompressedTexImage%dD(internalFormat=%s)", + dimensions, _mesa_lookup_enum_by_nr(internalFormat)); + return GL_TRUE; } switch (internalFormat) { @@ -2286,14 +2249,14 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, case GL_PALETTE8_RGB5_A1_OES: /* check level (note that level should be zero or less!) */ if (level > 0 || level < -maxLevels) { - reason = "level"; - error = GL_INVALID_VALUE; + reason = "level"; + error = GL_INVALID_VALUE; goto error; } if (dimensions != 2) { - reason = "compressed paletted textures must be 2D"; - error = GL_INVALID_OPERATION; + reason = "compressed paletted textures must be 2D"; + error = GL_INVALID_OPERATION; goto error; } @@ -2301,7 +2264,7 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, * checked against the actual size later. */ expectedSize = _mesa_cpal_compressed_size(level, internalFormat, - width, height); + width, height); /* This is for the benefit of the TestProxyTexImage below. It expects * level to be non-negative. OES_compressed_paletted_texture uses a @@ -2316,8 +2279,8 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, default: /* check level */ if (level < 0 || level >= maxLevels) { - reason = "level"; - error = GL_INVALID_VALUE; + reason = "level"; + error = GL_INVALID_VALUE; goto error; } @@ -2342,6 +2305,13 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, goto error; } + /* Check for invalid pixel storage modes */ + if (!_mesa_compressed_pixel_storage_error_check(ctx, dimensions, + &ctx->Unpack, + "glCompressedTexImage")) { + return GL_FALSE; + } + /* check image size in bytes */ if (expectedSize != imageSize) { /* Per GL_ARB_texture_compression: GL_INVALID_VALUE is generated [...] @@ -2362,7 +2332,9 @@ compressed_texture_error_check(struct gl_context *ctx, GLint dimensions, return GL_FALSE; error: - _mesa_error(ctx, error, "glCompressedTexImage%dD(%s)", dimensions, reason); + /* Note: not all error paths exit through here. */ + _mesa_error(ctx, error, "glCompressedTexImage%dD(%s)", + dimensions, reason); return GL_TRUE; } @@ -2392,26 +2364,34 @@ error: */ static GLboolean texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, + struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint width, GLint height, GLint depth, - GLenum format, GLenum type) + GLenum format, GLenum type, bool dsa) { - struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLenum err; + const char* suffix = dsa ? "ture" : ""; + + if (!texObj) { + /* must be out of memory */ + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTex%sSubImage%dD()", + suffix, dimensions); + return GL_TRUE; + } /* check target (proxies not allowed) */ - if (!legal_texsubimage_target(ctx, dimensions, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)", - dimensions, _mesa_lookup_enum_by_nr(target)); + if (!legal_texsubimage_target(ctx, dimensions, target, dsa)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sSubImage%uD(target=%s)", + suffix, dimensions, _mesa_lookup_enum_by_nr(target)); return GL_TRUE; } /* level check */ if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(level=%d)", - dimensions, level); + _mesa_error(ctx, GL_INVALID_VALUE, "glTex%sSubImage%uD(level=%d)", + suffix, dimensions, level); return GL_TRUE; } @@ -2424,9 +2404,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, err = _mesa_es_error_check_format_and_type(format, type, dimensions); if (err != GL_NO_ERROR) { _mesa_error(ctx, err, - "glTexSubImage%dD(format = %s, type = %s)", - dimensions, - _mesa_lookup_enum_by_nr(format), + "glTex%sSubImage%dD(format = %s, type = %s)", + suffix, dimensions, _mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(type)); return GL_TRUE; } @@ -2435,38 +2414,34 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, err = _mesa_error_check_format_and_type(ctx, format, type); if (err != GL_NO_ERROR) { _mesa_error(ctx, err, - "glTexSubImage%dD(incompatible format = %s, type = %s)", - dimensions, _mesa_lookup_enum_by_nr(format), + "glTex%sSubImage%dD(incompatible format = %s, type = %s)", + suffix, dimensions, _mesa_lookup_enum_by_nr(format), _mesa_lookup_enum_by_nr(type)); return GL_TRUE; } - /* Get dest texture object / image pointers */ - texObj = _mesa_get_current_tex_object(ctx, target); - if (!texObj) { - /* must be out of memory */ - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTexSubImage%dD()", dimensions); - return GL_TRUE; - } - - texImage = _mesa_select_tex_image(ctx, texObj, target, level); + texImage = _mesa_select_tex_image(texObj, target, level); if (!texImage) { /* non-existant texture level */ _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(invalid texture image)", dimensions); + "glTex%sSubImage%dD(invalid texture image)", suffix, + dimensions); return GL_TRUE; } - if (error_check_subtexture_dimensions(ctx, "glTexSubImage", dimensions, + if (error_check_subtexture_dimensions(ctx, dimensions, texImage, xoffset, yoffset, 0, - width, height, 1)) { + width, height, 1, + dsa ? "glTextureSubImage" : + "glTexSubImage")) { return GL_TRUE; } if (_mesa_is_format_compressed(texImage->TexFormat)) { if (compressedteximage_only_format(ctx, texImage->InternalFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(no compression for format)", dimensions); + "glTex%sSubImage%dD(no compression for format)", + suffix, dimensions); return GL_TRUE; } } @@ -2476,8 +2451,8 @@ texsubimage_error_check(struct gl_context *ctx, GLuint dimensions, if (_mesa_is_format_integer_color(texImage->TexFormat) != _mesa_is_enum_format_integer(format)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glTexSubImage%dD(integer/non-integer format mismatch)", - dimensions); + "glTex%sSubImage%dD(integer/non-integer format mismatch)", + suffix, dimensions); return GL_TRUE; } } @@ -2515,7 +2490,7 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, GLenum rb_internal_format; /* check target */ - if (!legal_texsubimage_target(ctx, dimensions, target)) { + if (!legal_texsubimage_target(ctx, dimensions, target, false)) { _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%uD(target=%s)", dimensions, _mesa_lookup_enum_by_nr(target)); return GL_TRUE; @@ -2540,10 +2515,9 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, } if (ctx->ReadBuffer->Visual.samples > 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(multisample FBO)", - dimensions); - return GL_TRUE; + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(multisample FBO)", dimensions); + return GL_TRUE; } } @@ -2577,7 +2551,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, break; default: _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexImage%dD(internalFormat)", dimensions); + "glCopyTexImage%dD(internalFormat=%s)", dimensions, + _mesa_lookup_enum_by_nr(internalFormat)); return GL_TRUE; } } @@ -2585,7 +2560,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, baseFormat = _mesa_base_tex_format(ctx, internalFormat); if (baseFormat < 0) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(internalFormat)", dimensions); + "glCopyTexImage%dD(internalFormat=%s)", dimensions, + _mesa_lookup_enum_by_nr(internalFormat)); return GL_TRUE; } @@ -2594,7 +2570,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, if (_mesa_is_color_format(internalFormat)) { if (rb_base_format < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexImage%dD(internalFormat)", dimensions); + "glCopyTexImage%dD(internalFormat=%s)", dimensions, + _mesa_lookup_enum_by_nr(internalFormat)); return GL_TRUE; } } @@ -2620,7 +2597,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, } if (!valid) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(internalFormat)", dimensions); + "glCopyTexImage%dD(internalFormat=%s)", dimensions, + _mesa_lookup_enum_by_nr(internalFormat)); return GL_TRUE; } } @@ -2654,6 +2632,17 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, "glCopyTexImage%dD(srgb usage mismatch)", dimensions); return GL_TRUE; } + + /* Page 139, Table 3.15 of OpenGL ES 3.0 spec does not define ReadPixels + * types for SNORM formats. Also, conversion to SNORM formats is not + * allowed by Table 3.2 on Page 110. + */ + if(_mesa_is_enum_format_snorm(internalFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(internalFormat=%s)", dimensions, + _mesa_lookup_enum_by_nr(internalFormat)); + return GL_TRUE; + } } if (!_mesa_source_buffer_exists(ctx, baseFormat)) { @@ -2672,6 +2661,8 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, if (_mesa_is_color_format(internalFormat)) { bool is_int = _mesa_is_enum_format_integer(internalFormat); bool is_rbint = _mesa_is_enum_format_integer(rb_internal_format); + bool is_unorm = _mesa_is_enum_format_unorm(internalFormat); + bool is_rbunorm = _mesa_is_enum_format_unorm(rb_internal_format); if (is_int || is_rbint) { if (is_int != is_rbint) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -2685,10 +2676,23 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, return GL_TRUE; } } + + /* From page 138 of OpenGL ES 3.0 spec: + * "The error INVALID_OPERATION is generated if floating-point RGBA + * data is required; if signed integer RGBA data is required and the + * format of the current color buffer is not signed integer; if + * unsigned integer RGBA data is required and the format of the + * current color buffer is not unsigned integer; or if fixed-point + * RGBA data is required and the format of the current color buffer + * is not fixed-point. + */ + if (_mesa_is_gles(ctx) && is_unorm != is_rbunorm) + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%dD(unorm vs non-unorm)", dimensions); } if (_mesa_is_compressed_format(ctx, internalFormat)) { - if (!target_can_be_compressed(ctx, target, internalFormat)) { + if (!_mesa_target_can_be_compressed(ctx, target, internalFormat)) { _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexImage%dD(target)", dimensions); return GL_TRUE; @@ -2722,12 +2726,13 @@ copytexture_error_check( struct gl_context *ctx, GLuint dimensions, */ static GLboolean copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions, + const struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, - GLint width, GLint height) + GLint width, GLint height, bool dsa) { - struct gl_texture_object *texObj; struct gl_texture_image *texImage; + const char *suffix = dsa ? "ture" : ""; /* Check that the source buffer is complete */ if (_mesa_is_user_fbo(ctx->ReadBuffer)) { @@ -2736,89 +2741,97 @@ copytexsubimage_error_check(struct gl_context *ctx, GLuint dimensions, } if (ctx->ReadBuffer->_Status != GL_FRAMEBUFFER_COMPLETE_EXT) { _mesa_error(ctx, GL_INVALID_FRAMEBUFFER_OPERATION_EXT, - "glCopyTexImage%dD(invalid readbuffer)", dimensions); + "glCopyTex%sSubImage%dD(invalid readbuffer)", + suffix, dimensions); return GL_TRUE; } if (ctx->ReadBuffer->Visual.samples > 0) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(multisample FBO)", - dimensions); - return GL_TRUE; + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTex%sSubImage%dD(multisample FBO)", suffix, + dimensions); + return GL_TRUE; } } /* check target (proxies not allowed) */ - if (!legal_texsubimage_target(ctx, dimensions, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTexSubImage%uD(target=%s)", - dimensions, _mesa_lookup_enum_by_nr(target)); + if (!legal_texsubimage_target(ctx, dimensions, target, dsa)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glCopyTex%sSubImage%uD(target=%s)", + suffix, dimensions, + _mesa_lookup_enum_by_nr(target)); return GL_TRUE; } /* Check level */ if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) { _mesa_error(ctx, GL_INVALID_VALUE, - "glCopyTexSubImage%dD(level=%d)", dimensions, level); + "glCopyTex%sSubImage%dD(level=%d)", suffix, + dimensions, level); return GL_TRUE; } - /* Get dest texture object / image pointers */ - texObj = _mesa_get_current_tex_object(ctx, target); + /* Get dest image pointers */ if (!texObj) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTexSubImage%dD()", dimensions); + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glCopyTex%sSubImage%dD()", + suffix, dimensions); return GL_TRUE; } - texImage = _mesa_select_tex_image(ctx, texObj, target, level); + texImage = _mesa_select_tex_image(texObj, target, level); if (!texImage) { /* destination image does not exist */ _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(invalid texture image)", dimensions); + "glCopyTex%sSubImage%dD(invalid texture image)", + suffix, dimensions); return GL_TRUE; } - if (error_check_subtexture_dimensions(ctx, "glCopyTexSubImage", - dimensions, texImage, + if (error_check_subtexture_dimensions(ctx, dimensions, texImage, xoffset, yoffset, zoffset, - width, height, 1)) { + width, height, 1, dsa ? + "glCompressedTextureSubImage" : + "glCompressedTexSubImage")) { return GL_TRUE; } if (_mesa_is_format_compressed(texImage->TexFormat)) { if (compressedteximage_only_format(ctx, texImage->InternalFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(no compression for format)", dimensions); + "glCopyTex%sSubImage%dD(no compression for format)", + suffix, dimensions); return GL_TRUE; } } if (texImage->InternalFormat == GL_YCBCR_MESA) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTexSubImage2D"); + _mesa_error(ctx, GL_INVALID_OPERATION, "glCopyTex%sSubImage2D", suffix); return GL_TRUE; } if (!_mesa_source_buffer_exists(ctx, texImage->_BaseFormat)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexSubImage%dD(missing readbuffer, format=0x%x)", - dimensions, texImage->_BaseFormat); + "glCopyTex%sSubImage%dD(missing readbuffer, format=0x%x)", + suffix, dimensions, texImage->_BaseFormat); return GL_TRUE; } /* From the EXT_texture_integer spec: * - * "INVALID_OPERATION is generated by CopyTexImage* and CopyTexSubImage* - * if the texture internalformat is an integer format and the read color - * buffer is not an integer format, or if the internalformat is not an - * integer format and the read color buffer is an integer format." + * "INVALID_OPERATION is generated by CopyTexImage* and + * CopyTexSubImage* if the texture internalformat is an integer format + * and the read color buffer is not an integer format, or if the + * internalformat is not an integer format and the read color buffer + * is an integer format." */ if (_mesa_is_color_format(texImage->InternalFormat)) { struct gl_renderbuffer *rb = ctx->ReadBuffer->_ColorReadBuffer; if (_mesa_is_format_integer_color(rb->Format) != - _mesa_is_format_integer_color(texImage->TexFormat)) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glCopyTexImage%dD(integer vs non-integer)", dimensions); - return GL_TRUE; + _mesa_is_format_integer_color(texImage->TexFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTex%sSubImage%dD(integer vs non-integer)", + suffix, dimensions); + return GL_TRUE; } } @@ -2900,7 +2913,6 @@ static inline void check_gen_mipmap(struct gl_context *ctx, GLenum target, struct gl_texture_object *texObj, GLint level) { - ASSERT(target != GL_TEXTURE_CUBE_MAP); if (texObj->GenerateMipmap && level == texObj->BaseLevel && level < texObj->MaxLevel) { @@ -2962,18 +2974,18 @@ override_internal_format(GLenum internalFormat, GLint width, GLint height) * for efficient texture memory layout/allocation. In particular, this * comes up during automatic mipmap generation. */ -gl_format +mesa_format _mesa_choose_texture_format(struct gl_context *ctx, struct gl_texture_object *texObj, GLenum target, GLint level, GLenum internalFormat, GLenum format, GLenum type) { - gl_format f; + mesa_format f; /* see if we've already chosen a format for the previous level */ if (level > 0) { struct gl_texture_image *prevImage = - _mesa_select_tex_image(ctx, texObj, target, level - 1); + _mesa_select_tex_image(texObj, target, level - 1); /* See if the prev level is defined and has an internal format which * matches the new internal format. */ @@ -3018,7 +3030,7 @@ _mesa_choose_texture_format(struct gl_context *ctx, } /* choose format from scratch */ - f = ctx->Driver.ChooseTextureFormat(ctx, texObj->Target, internalFormat, + f = ctx->Driver.ChooseTextureFormat(ctx, target, internalFormat, format, type); ASSERT(f != MESA_FORMAT_NONE); return f; @@ -3090,7 +3102,7 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, struct gl_pixelstore_attrib unpack_no_border; const struct gl_pixelstore_attrib *unpack = &ctx->Unpack; struct gl_texture_object *texObj; - gl_format texFormat; + mesa_format texFormat; GLboolean dimensionsOK, sizeOK; FLUSH_VERTICES(ctx, 0); @@ -3181,7 +3193,7 @@ teximage(struct gl_context *ctx, GLboolean compressed, GLuint dims, height, depth, border); /* check that the texture won't take too much memory, etc */ - sizeOK = ctx->Driver.TestProxyTexImage(ctx, _mesa_get_proxy_target(target), + sizeOK = ctx->Driver.TestProxyTexImage(ctx, proxy_target(target), level, texFormat, width, height, depth, border); @@ -3350,13 +3362,13 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) if (!valid_target) { _mesa_error(ctx, GL_INVALID_ENUM, - "glEGLImageTargetTexture2D(target=%d)", target); + "glEGLImageTargetTexture2D(target=%d)", target); return; } if (!image) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glEGLImageTargetTexture2D(image=%p)", image); + "glEGLImageTargetTexture2D(image=%p)", image); return; } @@ -3364,11 +3376,14 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) _mesa_update_state(ctx); texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + _mesa_lock_texture(ctx, texObj); if (texObj->Immutable) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glEGLImageTargetTexture2D(texture is immutable)"); + "glEGLImageTargetTexture2D(texture is immutable)"); _mesa_unlock_texture(ctx, texObj); return; } @@ -3389,32 +3404,26 @@ _mesa_EGLImageTargetTexture2DOES (GLenum target, GLeglImageOES image) } - /** - * Implement all the glTexSubImage1/2/3D() functions. + * Helper that implements the glTexSubImage1/2/3D() + * and glTextureSubImage1/2/3D() functions. */ -static void -texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLenum type, const GLvoid *pixels ) +void +_mesa_texture_sub_image(struct gl_context *ctx, GLuint dims, + struct gl_texture_object *texObj, + struct gl_texture_image *texImage, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels, + bool dsa) { - struct gl_texture_object *texObj; - struct gl_texture_image *texImage; - FLUSH_VERTICES(ctx, 0); - if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n", - dims, - _mesa_lookup_enum_by_nr(target), level, - xoffset, yoffset, zoffset, width, height, depth, - _mesa_lookup_enum_by_nr(format), - _mesa_lookup_enum_by_nr(type), pixels); - /* check target (proxies not allowed) */ - if (!legal_texsubimage_target(ctx, dims, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexSubImage%uD(target=%s)", + if (!legal_texsubimage_target(ctx, dims, target, dsa)) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTex%sSubImage%uD(target=%s)", + dsa ? "ture" : "", dims, _mesa_lookup_enum_by_nr(target)); return; } @@ -3422,18 +3431,8 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, if (ctx->NewState & _NEW_PIXEL) _mesa_update_state(ctx); - if (texsubimage_error_check(ctx, dims, target, level, - xoffset, yoffset, zoffset, - width, height, depth, format, type)) { - return; /* error was detected */ - } - - texObj = _mesa_get_current_tex_object(ctx, target); - _mesa_lock_texture(ctx, texObj); { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); - if (width > 0 && height > 0 && depth > 0) { /* If we have a border, offset=-1 is legal. Bias by border width. */ switch (dims) { @@ -3456,44 +3455,202 @@ texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, check_gen_mipmap(ctx, target, texObj, level); - ctx->NewState |= _NEW_TEXTURE; + /* NOTE: Don't signal _NEW_TEXTURE since we've only changed + * the texel data, not the texture format, size, etc. + */ } } _mesa_unlock_texture(ctx, texObj); } - -void GLAPIENTRY -_mesa_TexSubImage1D( GLenum target, GLint level, - GLint xoffset, GLsizei width, - GLenum format, GLenum type, - const GLvoid *pixels ) +/** + * Implement all the glTexSubImage1/2/3D() functions. + * Must split this out this way because of GL_TEXTURE_CUBE_MAP. + */ +static void +texsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels) { - GET_CURRENT_CONTEXT(ctx); - texsubimage(ctx, 1, target, level, - xoffset, 0, 0, - width, 1, 1, - format, type, pixels); -} + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; -void GLAPIENTRY -_mesa_TexSubImage2D( GLenum target, GLint level, - GLint xoffset, GLint yoffset, - GLsizei width, GLsizei height, - GLenum format, GLenum type, - const GLvoid *pixels ) -{ - GET_CURRENT_CONTEXT(ctx); - texsubimage(ctx, 2, target, level, - xoffset, yoffset, 0, - width, height, 1, - format, type, pixels); + if (texsubimage_error_check(ctx, dims, texObj, target, level, + xoffset, yoffset, zoffset, + width, height, depth, format, type, false)) { + return; /* error was detected */ + } + + texImage = _mesa_select_tex_image(texObj, target, level); + /* texsubimage_error_check ensures that texImage is not NULL */ + + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, "glTexSubImage%uD %s %d %d %d %d %d %d %d %s %s %p\n", + dims, + _mesa_lookup_enum_by_nr(target), level, + xoffset, yoffset, zoffset, width, height, depth, + _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), pixels); + + _mesa_texture_sub_image(ctx, dims, texObj, texImage, target, level, + xoffset, yoffset, zoffset, width, height, depth, + format, type, pixels, false); } +/** + * Implement all the glTextureSubImage1/2/3D() functions. + * Must split this out this way because of GL_TEXTURE_CUBE_MAP. + */ +static void +texturesubimage(struct gl_context *ctx, GLuint dims, + GLuint texture, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const GLvoid *pixels) +{ + struct gl_texture_object *texObj; + struct gl_texture_image *texImage; + int i; -void GLAPIENTRY + if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) + _mesa_debug(ctx, + "glTextureSubImage%uD %d %d %d %d %d %d %d %d %s %s %p\n", + dims, texture, level, + xoffset, yoffset, zoffset, width, height, depth, + _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type), pixels); + + /* Get the texture object by Name. */ + texObj = _mesa_lookup_texture(ctx, texture); + if (!texObj) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureSubImage%uD(texture)", + dims); + return; + } + + if (texsubimage_error_check(ctx, dims, texObj, texObj->Target, level, + xoffset, yoffset, zoffset, + width, height, depth, format, type, true)) { + return; /* error was detected */ + } + + + /* Must handle special case GL_TEXTURE_CUBE_MAP. */ + if (texObj->Target == GL_TEXTURE_CUBE_MAP) { + GLint rowStride; + + /* Error checking */ + if (texObj->NumLayers < 6) { + /* Not enough image planes for a cube map. The spec does not say + * what should happen in this case because the user has always + * specified each cube face separately (using + * GL_TEXTURE_CUBE_MAP_POSITIVE_X+i) in previous GL versions. + * This is addressed in Khronos Bug 13223. + */ + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTextureSubImage%uD(insufficient cube map storage)", + dims); + return; + } + + /* + * What do we do if the user created a texture with the following code + * and then called this function with its handle? + * + * GLuint tex; + * glCreateTextures(GL_TEXTURE_CUBE_MAP, 1, &tex); + * glBindTexture(GL_TEXTURE_CUBE_MAP, tex); + * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_X, 0, ...); + * glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_X, 0, ...); + * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Y, 0, ...); + * // Note: GL_TEXTURE_CUBE_MAP_NEGATIVE_Y not set, or given the + * // wrong format, or given the wrong size, etc. + * glTexImage2D(GL_TEXTURE_CUBE_MAP_POSITIVE_Z, 0, ...); + * glTexImage2D(GL_TEXTURE_CUBE_MAP_NEGATIVE_Z, 0, ...); + * + * A bug has been filed against the spec for this case. In the + * meantime, we will check for cube completeness. + * + * According to Section 8.17 Texture Completeness in the OpenGL 4.5 + * Core Profile spec (30.10.2014): + * "[A] cube map texture is cube complete if the + * following conditions all hold true: The [base level] texture + * images of each of the six cube map faces have identical, positive, + * and square dimensions. The [base level] images were each specified + * with the same internal format." + * + * It seems reasonable to check for cube completeness of an arbitrary + * level here so that the image data has a consistent format and size. + */ + if (!_mesa_cube_level_complete(texObj, level)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTextureSubImage%uD(cube map incomplete)", + dims); + return; + } + + rowStride = _mesa_image_image_stride(&ctx->Unpack, width, height, + format, type); + /* Copy in each face. */ + for (i = 0; i < 6; ++i) { + texImage = texObj->Image[i][level]; + _mesa_texture_sub_image(ctx, 3, texObj, texImage, texObj->Target, + level, xoffset, yoffset, zoffset, + width, height, 1, format, + type, pixels, true); + pixels = (GLubyte *) pixels + rowStride; + } + } + else { + texImage = _mesa_select_tex_image(texObj, texObj->Target, level); + if (!texImage) + return; + + _mesa_texture_sub_image(ctx, dims, texObj, texImage, texObj->Target, + level, xoffset, yoffset, zoffset, + width, height, depth, format, + type, pixels, true); + } +} + + +void GLAPIENTRY +_mesa_TexSubImage1D( GLenum target, GLint level, + GLint xoffset, GLsizei width, + GLenum format, GLenum type, + const GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + texsubimage(ctx, 1, target, level, + xoffset, 0, 0, + width, 1, 1, + format, type, pixels); +} + + +void GLAPIENTRY +_mesa_TexSubImage2D( GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels ) +{ + GET_CURRENT_CONTEXT(ctx); + texsubimage(ctx, 2, target, level, + xoffset, yoffset, 0, + width, height, 1, + format, type, pixels); +} + + + +void GLAPIENTRY _mesa_TexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, @@ -3507,6 +3664,48 @@ _mesa_TexSubImage3D( GLenum target, GLint level, format, type, pixels); } +void GLAPIENTRY +_mesa_TextureSubImage1D(GLuint texture, GLint level, + GLint xoffset, GLsizei width, + GLenum format, GLenum type, + const GLvoid *pixels) +{ + GET_CURRENT_CONTEXT(ctx); + texturesubimage(ctx, 1, texture, level, + xoffset, 0, 0, + width, 1, 1, + format, type, pixels); +} + + +void GLAPIENTRY +_mesa_TextureSubImage2D(GLuint texture, GLint level, + GLint xoffset, GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLenum type, + const GLvoid *pixels) +{ + GET_CURRENT_CONTEXT(ctx); + texturesubimage(ctx, 2, texture, level, + xoffset, yoffset, 0, + width, height, 1, + format, type, pixels); +} + + +void GLAPIENTRY +_mesa_TextureSubImage3D(GLuint texture, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, + const GLvoid *pixels) +{ + GET_CURRENT_CONTEXT(ctx); + texturesubimage(ctx, 3, texture, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, type, pixels); +} /** @@ -3514,7 +3713,7 @@ _mesa_TexSubImage3D( GLenum target, GLint level, * from. This depends on whether the texture contains color or depth values. */ static struct gl_renderbuffer * -get_copy_tex_image_source(struct gl_context *ctx, gl_format texFormat) +get_copy_tex_image_source(struct gl_context *ctx, mesa_format texFormat) { if (_mesa_get_format_bits(texFormat, GL_DEPTH_BITS) > 0) { /* reading from depth/stencil buffer */ @@ -3556,6 +3755,28 @@ copytexsubimage_by_slice(struct gl_context *ctx, } } +static GLboolean +formats_differ_in_component_sizes (mesa_format f1, + mesa_format f2) +{ + GLint f1_r_bits = _mesa_get_format_bits(f1, GL_RED_BITS); + GLint f1_g_bits = _mesa_get_format_bits(f1, GL_GREEN_BITS); + GLint f1_b_bits = _mesa_get_format_bits(f1, GL_BLUE_BITS); + GLint f1_a_bits = _mesa_get_format_bits(f1, GL_ALPHA_BITS); + + GLint f2_r_bits = _mesa_get_format_bits(f2, GL_RED_BITS); + GLint f2_g_bits = _mesa_get_format_bits(f2, GL_GREEN_BITS); + GLint f2_b_bits = _mesa_get_format_bits(f2, GL_BLUE_BITS); + GLint f2_a_bits = _mesa_get_format_bits(f2, GL_ALPHA_BITS); + + if ((f1_r_bits && f2_r_bits && f1_r_bits != f2_r_bits) + || (f1_g_bits && f2_g_bits && f1_g_bits != f2_g_bits) + || (f1_b_bits && f2_b_bits && f1_b_bits != f2_b_bits) + || (f1_a_bits && f2_a_bits && f1_a_bits != f2_a_bits)) + return GL_TRUE; + + return GL_FALSE; +} /** * Implement the glCopyTexImage1/2D() functions. @@ -3568,7 +3789,8 @@ copyteximage(struct gl_context *ctx, GLuint dims, struct gl_texture_object *texObj; struct gl_texture_image *texImage; const GLuint face = _mesa_tex_target_to_face(target); - gl_format texFormat; + mesa_format texFormat; + struct gl_renderbuffer *rb; FLUSH_VERTICES(ctx, 0); @@ -3598,9 +3820,43 @@ copyteximage(struct gl_context *ctx, GLuint dims, texFormat = _mesa_choose_texture_format(ctx, texObj, target, level, internalFormat, GL_NONE, GL_NONE); + + rb = _mesa_get_read_renderbuffer_for_format(ctx, internalFormat); + + if (_mesa_is_gles3(ctx)) { + if (_mesa_is_enum_format_unsized(internalFormat)) { + /* Conversion from GL_RGB10_A2 source buffer format is not allowed in + * OpenGL ES 3.0. Khronos bug# 9807. + */ + if (rb->InternalFormat == GL_RGB10_A2) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%uD(Reading from GL_RGB10_A2 buffer and" + " writing to unsized internal format)", dims); + return; + } + } + /* From Page 139 of OpenGL ES 3.0 spec: + * "If internalformat is sized, the internal format of the new texel + * array is internalformat, and this is also the new texel array’s + * effective internal format. If the component sizes of internalformat + * do not exactly match the corresponding component sizes of the source + * buffer’s effective internal format, described below, an + * INVALID_OPERATION error is generated. If internalformat is unsized, + * the internal format of the new texel array is the effective internal + * format of the source buffer, and this is also the new texel array’s + * effective internal format. + */ + else if (formats_differ_in_component_sizes (texFormat, rb->Format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCopyTexImage%uD(componenet size changed in" + " internal format)", dims); + return; + } + } + assert(texFormat != MESA_FORMAT_NONE); - if (!ctx->Driver.TestProxyTexImage(ctx, _mesa_get_proxy_target(target), + if (!ctx->Driver.TestProxyTexImage(ctx, proxy_target(target), level, texFormat, width, height, 1, border)) { _mesa_error(ctx, GL_OUT_OF_MEMORY, @@ -3683,40 +3939,40 @@ _mesa_CopyTexImage2D( GLenum target, GLint level, GLenum internalFormat, x, y, width, height, border); } - - /** - * Implementation for glCopyTexSubImage1/2/3D() functions. + * Implementation for glCopyTex(ture)SubImage1/2/3D() functions. */ -static void -copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLint x, GLint y, GLsizei width, GLsizei height) +void +_mesa_copy_texture_sub_image(struct gl_context *ctx, GLuint dims, + struct gl_texture_object *texObj, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, + GLsizei width, GLsizei height, + bool dsa) { - struct gl_texture_object *texObj; struct gl_texture_image *texImage; FLUSH_VERTICES(ctx, 0); if (MESA_VERBOSE & (VERBOSE_API|VERBOSE_TEXTURE)) - _mesa_debug(ctx, "glCopyTexSubImage%uD %s %d %d %d %d %d %d %d %d\n", - dims, + _mesa_debug(ctx, "glCopyTex%sSubImage%uD %s %d %d %d %d %d %d %d %d\n", + dsa ? "ture" : "", dims, _mesa_lookup_enum_by_nr(target), level, xoffset, yoffset, zoffset, x, y, width, height); if (ctx->NewState & NEW_COPY_TEX_STATE) _mesa_update_state(ctx); - if (copytexsubimage_error_check(ctx, dims, target, level, - xoffset, yoffset, zoffset, width, height)) { + if (copytexsubimage_error_check(ctx, dims, texObj, target, level, + xoffset, yoffset, zoffset, + width, height, dsa)) { return; } - texObj = _mesa_get_current_tex_object(ctx, target); - _mesa_lock_texture(ctx, texObj); { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); + texImage = _mesa_select_tex_image(texObj, target, level); /* If we have a border, offset=-1 is legal. Bias by border width. */ switch (dims) { @@ -3743,19 +3999,27 @@ copytexsubimage(struct gl_context *ctx, GLuint dims, GLenum target, GLint level, check_gen_mipmap(ctx, target, texObj, level); - ctx->NewState |= _NEW_TEXTURE; + /* NOTE: Don't signal _NEW_TEXTURE since we've only changed + * the texel data, not the texture format, size, etc. + */ } } _mesa_unlock_texture(ctx, texObj); } - void GLAPIENTRY _mesa_CopyTexSubImage1D( GLenum target, GLint level, GLint xoffset, GLint x, GLint y, GLsizei width ) { + struct gl_texture_object* texObj; GET_CURRENT_CONTEXT(ctx); - copytexsubimage(ctx, 1, target, level, xoffset, 0, 0, x, y, width, 1); + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_copy_texture_sub_image(ctx, 1, texObj, target, level, xoffset, 0, 0, + x, y, width, 1, false); } @@ -3765,9 +4029,16 @@ _mesa_CopyTexSubImage2D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { + struct gl_texture_object* texObj; GET_CURRENT_CONTEXT(ctx); - copytexsubimage(ctx, 2, target, level, xoffset, yoffset, 0, x, y, - width, height); + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_copy_texture_sub_image(ctx, 2, texObj, target, level, + xoffset, yoffset, 0, + x, y, width, height, false); } @@ -3777,9 +4048,327 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLint x, GLint y, GLsizei width, GLsizei height ) { + struct gl_texture_object* texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_copy_texture_sub_image(ctx, 3, texObj, target, level, + xoffset, yoffset, zoffset, + x, y, width, height, false); +} + +void GLAPIENTRY +_mesa_CopyTextureSubImage1D(GLuint texture, GLint level, + GLint xoffset, GLint x, GLint y, GLsizei width) +{ + struct gl_texture_object* texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_lookup_texture_err(ctx, texture, "glCopyTextureSubImage1D"); + if (!texObj) + return; + + _mesa_copy_texture_sub_image(ctx, 1, texObj, texObj->Target, level, + xoffset, 0, 0, x, y, width, 1, true); +} + +void GLAPIENTRY +_mesa_CopyTextureSubImage2D(GLuint texture, GLint level, + GLint xoffset, GLint yoffset, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + struct gl_texture_object* texObj; GET_CURRENT_CONTEXT(ctx); - copytexsubimage(ctx, 3, target, level, xoffset, yoffset, zoffset, - x, y, width, height); + + texObj = _mesa_lookup_texture_err(ctx, texture, "glCopyTextureSubImage2D"); + if (!texObj) + return; + + _mesa_copy_texture_sub_image(ctx, 2, texObj, texObj->Target, level, + xoffset, yoffset, 0, + x, y, width, height, true); +} + + + +void GLAPIENTRY +_mesa_CopyTextureSubImage3D(GLuint texture, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLint x, GLint y, GLsizei width, GLsizei height) +{ + struct gl_texture_object* texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_lookup_texture_err(ctx, texture, "glCopyTextureSubImage3D"); + if (!texObj) + return; + + _mesa_copy_texture_sub_image(ctx, 3, texObj, texObj->Target, level, + xoffset, yoffset, zoffset, + x, y, width, height, true); +} + +static bool +check_clear_tex_image(struct gl_context *ctx, + const char *function, + struct gl_texture_image *texImage, + GLenum format, GLenum type, + const void *data, + GLubyte *clearValue) +{ + struct gl_texture_object *texObj = texImage->TexObject; + static const GLubyte zeroData[MAX_PIXEL_BYTES]; + GLenum internalFormat = texImage->InternalFormat; + GLenum err; + + if (texObj->Target == GL_TEXTURE_BUFFER) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(buffer texture)", function); + return false; + } + + if (_mesa_is_compressed_format(ctx, internalFormat)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(compressed texture)", function); + return false; + } + + err = _mesa_error_check_format_and_type(ctx, format, type); + if (err != GL_NO_ERROR) { + _mesa_error(ctx, err, + "%s(incompatible format = %s, type = %s)", + function, + _mesa_lookup_enum_by_nr(format), + _mesa_lookup_enum_by_nr(type)); + return false; + } + + /* make sure internal format and format basically agree */ + if (!texture_formats_agree(internalFormat, format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(incompatible internalFormat = %s, format = %s)", + function, + _mesa_lookup_enum_by_nr(internalFormat), + _mesa_lookup_enum_by_nr(format)); + return false; + } + + if (ctx->Version >= 30 || ctx->Extensions.EXT_texture_integer) { + /* both source and dest must be integer-valued, or neither */ + if (_mesa_is_format_integer_color(texImage->TexFormat) != + _mesa_is_enum_format_integer(format)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(integer/non-integer format mismatch)", + function); + return false; + } + } + + if (!_mesa_texstore(ctx, + 1, /* dims */ + texImage->_BaseFormat, + texImage->TexFormat, + 0, /* dstRowStride */ + &clearValue, + 1, 1, 1, /* srcWidth/Height/Depth */ + format, type, + data ? data : zeroData, + &ctx->DefaultPacking)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid format)", function); + return false; + } + + return true; +} + +static struct gl_texture_object * +get_tex_obj_for_clear(struct gl_context *ctx, + const char *function, + GLuint texture) +{ + struct gl_texture_object *texObj; + + if (texture == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(zero texture)", function); + return NULL; + } + + texObj = _mesa_lookup_texture(ctx, texture); + + if (texObj == NULL) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", function); + return NULL; + } + + if (texObj->Target == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(unbound tex)", function); + return NULL; + } + + return texObj; +} + +static int +get_tex_images_for_clear(struct gl_context *ctx, + const char *function, + struct gl_texture_object *texObj, + GLint level, + struct gl_texture_image **texImages) +{ + GLenum target; + int i; + + if (level < 0 || level >= MAX_TEXTURE_LEVELS) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid level)", function); + return 0; + } + + if (texObj->Target == GL_TEXTURE_CUBE_MAP) { + for (i = 0; i < MAX_FACES; i++) { + target = GL_TEXTURE_CUBE_MAP_POSITIVE_X + i; + + texImages[i] = _mesa_select_tex_image(texObj, target, level); + if (texImages[i] == NULL) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "%s(invalid level)", function); + return 0; + } + } + + return MAX_FACES; + } + + texImages[0] = _mesa_select_tex_image(texObj, texObj->Target, level); + + if (texImages[0] == NULL) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(invalid level)", function); + return 0; + } + + return 1; +} + +void GLAPIENTRY +_mesa_ClearTexSubImage( GLuint texture, GLint level, + GLint xoffset, GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, GLsizei depth, + GLenum format, GLenum type, const void *data ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_object *texObj; + struct gl_texture_image *texImages[MAX_FACES]; + GLubyte clearValue[MAX_FACES][MAX_PIXEL_BYTES]; + int i, numImages; + int minDepth, maxDepth; + + texObj = get_tex_obj_for_clear(ctx, "glClearTexSubImage", texture); + + if (texObj == NULL) + return; + + _mesa_lock_texture(ctx, texObj); + + numImages = get_tex_images_for_clear(ctx, "glClearTexSubImage", + texObj, level, texImages); + if (numImages == 0) + goto out; + + if (numImages == 1) { + minDepth = -(int) texImages[0]->Border; + maxDepth = texImages[0]->Depth; + } else { + minDepth = 0; + maxDepth = numImages; + } + + if (xoffset < -(GLint) texImages[0]->Border || + yoffset < -(GLint) texImages[0]->Border || + zoffset < minDepth || + width < 0 || + height < 0 || + depth < 0 || + xoffset + width > texImages[0]->Width || + yoffset + height > texImages[0]->Height || + zoffset + depth > maxDepth) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glClearSubTexImage(invalid dimensions)"); + goto out; + } + + if (numImages == 1) { + if (check_clear_tex_image(ctx, "glClearTexSubImage", + texImages[0], + format, type, data, clearValue[0])) { + ctx->Driver.ClearTexSubImage(ctx, + texImages[0], + xoffset, yoffset, zoffset, + width, height, depth, + data ? clearValue[0] : NULL); + } + } else { + for (i = zoffset; i < zoffset + depth; i++) { + if (!check_clear_tex_image(ctx, "glClearTexSubImage", + texImages[i], + format, type, data, clearValue[i])) + goto out; + } + for (i = zoffset; i < zoffset + depth; i++) { + ctx->Driver.ClearTexSubImage(ctx, + texImages[i], + xoffset, yoffset, 0, + width, height, 1, + data ? clearValue[i] : NULL); + } + } + + out: + _mesa_unlock_texture(ctx, texObj); +} + +void GLAPIENTRY +_mesa_ClearTexImage( GLuint texture, GLint level, + GLenum format, GLenum type, const void *data ) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_texture_object *texObj; + struct gl_texture_image *texImages[MAX_FACES]; + GLubyte clearValue[MAX_FACES][MAX_PIXEL_BYTES]; + int i, numImages; + + texObj = get_tex_obj_for_clear(ctx, "glClearTexImage", texture); + + if (texObj == NULL) + return; + + _mesa_lock_texture(ctx, texObj); + + numImages = get_tex_images_for_clear(ctx, "glClearTexImage", + texObj, level, texImages); + + for (i = 0; i < numImages; i++) { + if (!check_clear_tex_image(ctx, "glClearTexImage", + texImages[i], + format, type, data, + clearValue[i])) + goto out; + } + + for (i = 0; i < numImages; i++) { + ctx->Driver.ClearTexSubImage(ctx, texImages[i], + -(GLint) texImages[i]->Border, /* xoffset */ + -(GLint) texImages[i]->Border, /* yoffset */ + -(GLint) texImages[i]->Border, /* zoffset */ + texImages[i]->Width, + texImages[i]->Height, + texImages[i]->Depth, + data ? clearValue[i] : NULL); + } + +out: + _mesa_unlock_texture(ctx, texObj); } @@ -3792,19 +4381,26 @@ _mesa_CopyTexSubImage3D( GLenum target, GLint level, /** * Error checking for glCompressedTexSubImage[123]D(). - * \return error code or GL_NO_ERROR. + * \return GL_TRUE if error, GL_FALSE if no error */ -static GLenum +static GLboolean compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, + const struct gl_texture_object *texObj, GLenum target, GLint level, GLint xoffset, GLint yoffset, GLint zoffset, GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLsizei imageSize) + GLenum format, GLsizei imageSize, bool dsa) { - struct gl_texture_object *texObj; struct gl_texture_image *texImage; GLint expectedSize; GLboolean targetOK; + const char *suffix = dsa ? "ture" : ""; + + if (dsa && target == GL_TEXTURE_RECTANGLE) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCompressedSubTexture%dD(target)", dims); + return GL_TRUE; + } switch (dims) { case 2: @@ -3824,7 +4420,52 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, } break; case 3: - targetOK = (target == GL_TEXTURE_2D_ARRAY); + targetOK = (target == GL_TEXTURE_3D) || + (target == GL_TEXTURE_2D_ARRAY) || + (target == GL_TEXTURE_CUBE_MAP_ARRAY) || + (target == GL_TEXTURE_CUBE_MAP && dsa); + + /* OpenGL 4.5 spec (30.10.2014) says in Section 8.7 Compressed Texture + * Images: + * "An INVALID_OPERATION error is generated by + * CompressedTex*SubImage3D if the internal format of the texture is + * one of the EAC, ETC2, or RGTC formats and either border is + * non-zero, or the effective target for the texture is not + * TEXTURE_2D_ARRAY." + */ + if (target != GL_TEXTURE_2D_ARRAY) { + bool invalidformat; + switch (format) { + /* These came from _mesa_is_compressed_format in glformats.c. */ + /* EAC formats */ + case GL_COMPRESSED_RGBA8_ETC2_EAC: + case GL_COMPRESSED_SRGB8_ALPHA8_ETC2_EAC: + case GL_COMPRESSED_R11_EAC: + case GL_COMPRESSED_RG11_EAC: + case GL_COMPRESSED_SIGNED_R11_EAC: + case GL_COMPRESSED_SIGNED_RG11_EAC: + /* ETC2 formats */ + case GL_COMPRESSED_RGB8_ETC2: + case GL_COMPRESSED_SRGB8_ETC2: + case GL_COMPRESSED_RGB8_PUNCHTHROUGH_ALPHA1_ETC2: + case GL_COMPRESSED_SRGB8_PUNCHTHROUGH_ALPHA1_ETC2: + /* RGTC formats */ + case GL_COMPRESSED_RED_RGTC1: + case GL_COMPRESSED_SIGNED_RED_RGTC1: + case GL_COMPRESSED_RG_RGTC2: + case GL_COMPRESSED_SIGNED_RG_RGTC2: + invalidformat = true; + break; + default: + invalidformat = false; + } + if (invalidformat) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glCompressedTex%sSubImage%uD(target)", suffix, dims); + return GL_TRUE; + } + } + break; default: assert(dims == 1); @@ -3834,61 +4475,67 @@ compressed_subtexture_error_check(struct gl_context *ctx, GLint dims, } if (!targetOK) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(target)", - dims); + _mesa_error(ctx, GL_INVALID_ENUM, + "glCompressedTex%sSubImage%uD(target)", suffix, dims); return GL_TRUE; } /* this will catch any invalid compressed format token */ if (!_mesa_is_compressed_format(ctx, format)) { - _mesa_error(ctx, GL_INVALID_ENUM, "glCompressedTexImage%uD(format)", - dims); + _mesa_error(ctx, GL_INVALID_ENUM, + "glCompressedTex%sSubImage%uD(format)", suffix, dims); return GL_TRUE; } if (level < 0 || level >= _mesa_max_texture_levels(ctx, target)) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexImage%uD(level=%d)", - dims, level); + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTex%sSubImage%uD(level=%d)", + suffix, dims, level); return GL_TRUE; } - expectedSize = compressed_tex_size(width, height, depth, format); - if (expectedSize != imageSize) { - _mesa_error(ctx, GL_INVALID_VALUE, "glCompressedTexImage%uD(size=%d)", - dims, imageSize); + /* Check for invalid pixel storage modes */ + if (!_mesa_compressed_pixel_storage_error_check(ctx, dims, + &ctx->Unpack, + dsa ? "glCompressedTextureSubImage" : + "glCompressedTexSubImage")) { return GL_TRUE; } - texObj = _mesa_get_current_tex_object(ctx, target); - if (!texObj) { - _mesa_error(ctx, GL_OUT_OF_MEMORY, - "glCompressedTexSubImage%uD()", dims); + expectedSize = compressed_tex_size(width, height, depth, format); + if (expectedSize != imageSize) { + _mesa_error(ctx, GL_INVALID_VALUE, + "glCompressedTex%sSubImage%uD(size=%d)", + suffix, dims, imageSize); return GL_TRUE; } - texImage = _mesa_select_tex_image(ctx, texObj, target, level); + texImage = _mesa_select_tex_image(texObj, target, level); if (!texImage) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage%uD(invalid texture image)", dims); + "glCompressedTex%sSubImage%uD(invalid texture image)", + suffix, dims); return GL_TRUE; } if ((GLint) format != texImage->InternalFormat) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage%uD(format=0x%x)", dims, format); + "glCompressedTex%sSubImage%uD(format=0x%x)", + suffix, dims, format); return GL_TRUE; } if (compressedteximage_only_format(ctx, format)) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glCompressedTexSubImage%uD(format=0x%x cannot be updated)" - , dims, format); + "glCompressedTex%sSubImage%uD(format=0x%x cannot be updated)", + suffix, dims, format); return GL_TRUE; } - if (error_check_subtexture_dimensions(ctx, "glCompressedTexSubImage", dims, + if (error_check_subtexture_dimensions(ctx, dims, texImage, xoffset, yoffset, zoffset, - width, height, depth)) { + width, height, depth, + "glCompressedTexSubImage")) { return GL_TRUE; } @@ -3933,31 +4580,34 @@ _mesa_CompressedTexImage3D(GLenum target, GLint level, /** - * Common helper for glCompressedTexSubImage1/2/3D(). + * Common helper for glCompressedTexSubImage1/2/3D() and + * glCompressedTextureSubImage1/2/3D(). */ -static void -compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, - GLint xoffset, GLint yoffset, GLint zoffset, - GLsizei width, GLsizei height, GLsizei depth, - GLenum format, GLsizei imageSize, const GLvoid *data) +void +_mesa_compressed_texture_sub_image(struct gl_context *ctx, GLuint dims, + struct gl_texture_object *texObj, + GLenum target, GLint level, + GLint xoffset, GLint yoffset, + GLint zoffset, + GLsizei width, GLsizei height, + GLsizei depth, + GLenum format, GLsizei imageSize, + const GLvoid *data, bool dsa) { - struct gl_texture_object *texObj; struct gl_texture_image *texImage; - GET_CURRENT_CONTEXT(ctx); - FLUSH_VERTICES(ctx, 0); - if (compressed_subtexture_error_check(ctx, dims, target, level, - xoffset, yoffset, zoffset, + if (compressed_subtexture_error_check(ctx, dims, texObj, target, + level, xoffset, yoffset, zoffset, width, height, depth, - format, imageSize)) { + format, imageSize, dsa)) { return; } - texObj = _mesa_get_current_tex_object(ctx, target); + FLUSH_VERTICES(ctx, 0); _mesa_lock_texture(ctx, texObj); { - texImage = _mesa_select_tex_image(ctx, texObj, target, level); + texImage = _mesa_select_tex_image(texObj, target, level); assert(texImage); if (width > 0 && height > 0 && depth > 0) { @@ -3968,7 +4618,9 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, check_gen_mipmap(ctx, target, texObj, level); - ctx->NewState |= _NEW_TEXTURE; + /* NOTE: Don't signal _NEW_TEXTURE since we've only changed + * the texel data, not the texture format, size, etc. + */ } } _mesa_unlock_texture(ctx, texObj); @@ -3977,120 +4629,201 @@ compressed_tex_sub_image(GLuint dims, GLenum target, GLint level, void GLAPIENTRY _mesa_CompressedTexSubImage1D(GLenum target, GLint level, GLint xoffset, - GLsizei width, GLenum format, - GLsizei imageSize, const GLvoid *data) + GLsizei width, GLenum format, + GLsizei imageSize, const GLvoid *data) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_compressed_texture_sub_image(ctx, 1, texObj, target, level, + xoffset, 0, 0, width, 1, 1, + format, imageSize, data, false); +} + +void GLAPIENTRY +_mesa_CompressedTextureSubImage1D(GLuint texture, GLint level, GLint xoffset, + GLsizei width, GLenum format, + GLsizei imageSize, const GLvoid *data) { - compressed_tex_sub_image(1, target, level, xoffset, 0, 0, width, 1, 1, - format, imageSize, data); + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_lookup_texture_err(ctx, texture, + "glCompressedTextureSubImage1D"); + if (!texObj) + return; + + _mesa_compressed_texture_sub_image(ctx, 1, texObj, texObj->Target, level, + xoffset, 0, 0, width, 1, 1, + format, imageSize, data, true); } void GLAPIENTRY _mesa_CompressedTexSubImage2D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLsizei width, GLsizei height, - GLenum format, GLsizei imageSize, - const GLvoid *data) + GLint yoffset, GLsizei width, GLsizei height, + GLenum format, GLsizei imageSize, + const GLvoid *data) { - compressed_tex_sub_image(2, target, level, xoffset, yoffset, 0, - width, height, 1, format, imageSize, data); + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_compressed_texture_sub_image(ctx, 2, texObj, target, level, + xoffset, yoffset, 0, width, height, 1, + format, imageSize, data, false); } +void GLAPIENTRY +_mesa_CompressedTextureSubImage2D(GLuint texture, GLint level, GLint xoffset, + GLint yoffset, + GLsizei width, GLsizei height, + GLenum format, GLsizei imageSize, + const GLvoid *data) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_lookup_texture_err(ctx, texture, + "glCompressedTextureSubImage2D"); + if (!texObj) + return; + + _mesa_compressed_texture_sub_image(ctx, 2, texObj, texObj->Target, level, + xoffset, yoffset, 0, width, height, 1, + format, imageSize, data, true); +} void GLAPIENTRY _mesa_CompressedTexSubImage3D(GLenum target, GLint level, GLint xoffset, - GLint yoffset, GLint zoffset, GLsizei width, - GLsizei height, GLsizei depth, GLenum format, - GLsizei imageSize, const GLvoid *data) + GLint yoffset, GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, GLenum format, + GLsizei imageSize, const GLvoid *data) { - compressed_tex_sub_image(3, target, level, xoffset, yoffset, zoffset, - width, height, depth, format, imageSize, data); + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_compressed_texture_sub_image(ctx, 3, texObj, target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, imageSize, data, false); } -static gl_format +void GLAPIENTRY +_mesa_CompressedTextureSubImage3D(GLuint texture, GLint level, GLint xoffset, + GLint yoffset, GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth, + GLenum format, GLsizei imageSize, + const GLvoid *data) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_lookup_texture_err(ctx, texture, + "glCompressedTextureSubImage3D"); + + _mesa_compressed_texture_sub_image(ctx, 3, texObj, texObj->Target, level, + xoffset, yoffset, zoffset, + width, height, depth, + format, imageSize, data, true); +} + +static mesa_format get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) { if (ctx->API != API_OPENGL_CORE) { switch (internalFormat) { case GL_ALPHA8: - return MESA_FORMAT_A8; + return MESA_FORMAT_A_UNORM8; case GL_ALPHA16: - return MESA_FORMAT_A16; + return MESA_FORMAT_A_UNORM16; case GL_ALPHA16F_ARB: - return MESA_FORMAT_ALPHA_FLOAT16; + return MESA_FORMAT_A_FLOAT16; case GL_ALPHA32F_ARB: - return MESA_FORMAT_ALPHA_FLOAT32; + return MESA_FORMAT_A_FLOAT32; case GL_ALPHA8I_EXT: - return MESA_FORMAT_ALPHA_INT8; + return MESA_FORMAT_A_SINT8; case GL_ALPHA16I_EXT: - return MESA_FORMAT_ALPHA_INT16; + return MESA_FORMAT_A_SINT16; case GL_ALPHA32I_EXT: - return MESA_FORMAT_ALPHA_INT32; + return MESA_FORMAT_A_SINT32; case GL_ALPHA8UI_EXT: - return MESA_FORMAT_ALPHA_UINT8; + return MESA_FORMAT_A_UINT8; case GL_ALPHA16UI_EXT: - return MESA_FORMAT_ALPHA_UINT16; + return MESA_FORMAT_A_UINT16; case GL_ALPHA32UI_EXT: - return MESA_FORMAT_ALPHA_UINT32; + return MESA_FORMAT_A_UINT32; case GL_LUMINANCE8: - return MESA_FORMAT_L8; + return MESA_FORMAT_L_UNORM8; case GL_LUMINANCE16: - return MESA_FORMAT_L16; + return MESA_FORMAT_L_UNORM16; case GL_LUMINANCE16F_ARB: - return MESA_FORMAT_LUMINANCE_FLOAT16; + return MESA_FORMAT_L_FLOAT16; case GL_LUMINANCE32F_ARB: - return MESA_FORMAT_LUMINANCE_FLOAT32; + return MESA_FORMAT_L_FLOAT32; case GL_LUMINANCE8I_EXT: - return MESA_FORMAT_LUMINANCE_INT8; + return MESA_FORMAT_L_SINT8; case GL_LUMINANCE16I_EXT: - return MESA_FORMAT_LUMINANCE_INT16; + return MESA_FORMAT_L_SINT16; case GL_LUMINANCE32I_EXT: - return MESA_FORMAT_LUMINANCE_INT32; + return MESA_FORMAT_L_SINT32; case GL_LUMINANCE8UI_EXT: - return MESA_FORMAT_LUMINANCE_UINT8; + return MESA_FORMAT_L_UINT8; case GL_LUMINANCE16UI_EXT: - return MESA_FORMAT_LUMINANCE_UINT16; + return MESA_FORMAT_L_UINT16; case GL_LUMINANCE32UI_EXT: - return MESA_FORMAT_LUMINANCE_UINT32; + return MESA_FORMAT_L_UINT32; case GL_LUMINANCE8_ALPHA8: - return MESA_FORMAT_AL88; + return MESA_FORMAT_L8A8_UNORM; case GL_LUMINANCE16_ALPHA16: - return MESA_FORMAT_AL1616; + return MESA_FORMAT_L16A16_UNORM; case GL_LUMINANCE_ALPHA16F_ARB: - return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT16; + return MESA_FORMAT_LA_FLOAT16; case GL_LUMINANCE_ALPHA32F_ARB: - return MESA_FORMAT_LUMINANCE_ALPHA_FLOAT32; + return MESA_FORMAT_LA_FLOAT32; case GL_LUMINANCE_ALPHA8I_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_INT8; + return MESA_FORMAT_LA_SINT8; case GL_LUMINANCE_ALPHA16I_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_INT8; + return MESA_FORMAT_LA_SINT16; case GL_LUMINANCE_ALPHA32I_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_INT16; + return MESA_FORMAT_LA_SINT32; case GL_LUMINANCE_ALPHA8UI_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_UINT8; + return MESA_FORMAT_LA_UINT8; case GL_LUMINANCE_ALPHA16UI_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_UINT16; + return MESA_FORMAT_LA_UINT16; case GL_LUMINANCE_ALPHA32UI_EXT: - return MESA_FORMAT_LUMINANCE_ALPHA_UINT32; + return MESA_FORMAT_LA_UINT32; case GL_INTENSITY8: - return MESA_FORMAT_I8; + return MESA_FORMAT_I_UNORM8; case GL_INTENSITY16: - return MESA_FORMAT_I16; + return MESA_FORMAT_I_UNORM16; case GL_INTENSITY16F_ARB: - return MESA_FORMAT_INTENSITY_FLOAT16; + return MESA_FORMAT_I_FLOAT16; case GL_INTENSITY32F_ARB: - return MESA_FORMAT_INTENSITY_FLOAT32; + return MESA_FORMAT_I_FLOAT32; case GL_INTENSITY8I_EXT: - return MESA_FORMAT_INTENSITY_INT8; + return MESA_FORMAT_I_SINT8; case GL_INTENSITY16I_EXT: - return MESA_FORMAT_INTENSITY_INT16; + return MESA_FORMAT_I_SINT16; case GL_INTENSITY32I_EXT: - return MESA_FORMAT_INTENSITY_INT32; + return MESA_FORMAT_I_SINT32; case GL_INTENSITY8UI_EXT: - return MESA_FORMAT_INTENSITY_UINT8; + return MESA_FORMAT_I_UINT8; case GL_INTENSITY16UI_EXT: - return MESA_FORMAT_INTENSITY_UINT16; + return MESA_FORMAT_I_UINT16; case GL_INTENSITY32UI_EXT: - return MESA_FORMAT_INTENSITY_UINT32; + return MESA_FORMAT_I_UINT32; default: break; } @@ -4104,7 +4837,7 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) case GL_RGB32UI: return MESA_FORMAT_RGB_UINT32; case GL_RGB32I: - return MESA_FORMAT_RGB_INT32; + return MESA_FORMAT_RGB_SINT32; default: break; } @@ -4112,19 +4845,19 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) switch (internalFormat) { case GL_RGBA8: - return MESA_FORMAT_RGBA8888_REV; + return MESA_FORMAT_R8G8B8A8_UNORM; case GL_RGBA16: - return MESA_FORMAT_RGBA_16; + return MESA_FORMAT_RGBA_UNORM16; case GL_RGBA16F_ARB: return MESA_FORMAT_RGBA_FLOAT16; case GL_RGBA32F_ARB: return MESA_FORMAT_RGBA_FLOAT32; case GL_RGBA8I_EXT: - return MESA_FORMAT_RGBA_INT8; + return MESA_FORMAT_RGBA_SINT8; case GL_RGBA16I_EXT: - return MESA_FORMAT_RGBA_INT16; + return MESA_FORMAT_RGBA_SINT16; case GL_RGBA32I_EXT: - return MESA_FORMAT_RGBA_INT32; + return MESA_FORMAT_RGBA_SINT32; case GL_RGBA8UI_EXT: return MESA_FORMAT_RGBA_UINT8; case GL_RGBA16UI_EXT: @@ -4133,19 +4866,19 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) return MESA_FORMAT_RGBA_UINT32; case GL_RG8: - return MESA_FORMAT_GR88; + return MESA_FORMAT_R8G8_UNORM; case GL_RG16: - return MESA_FORMAT_GR1616; + return MESA_FORMAT_R16G16_UNORM; case GL_RG16F: return MESA_FORMAT_RG_FLOAT16; case GL_RG32F: return MESA_FORMAT_RG_FLOAT32; case GL_RG8I: - return MESA_FORMAT_RG_INT8; + return MESA_FORMAT_RG_SINT8; case GL_RG16I: - return MESA_FORMAT_RG_INT16; + return MESA_FORMAT_RG_SINT16; case GL_RG32I: - return MESA_FORMAT_RG_INT32; + return MESA_FORMAT_RG_SINT32; case GL_RG8UI: return MESA_FORMAT_RG_UINT8; case GL_RG16UI: @@ -4154,19 +4887,19 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) return MESA_FORMAT_RG_UINT32; case GL_R8: - return MESA_FORMAT_R8; + return MESA_FORMAT_R_UNORM8; case GL_R16: - return MESA_FORMAT_R16; + return MESA_FORMAT_R_UNORM16; case GL_R16F: return MESA_FORMAT_R_FLOAT16; case GL_R32F: return MESA_FORMAT_R_FLOAT32; case GL_R8I: - return MESA_FORMAT_R_INT8; + return MESA_FORMAT_R_SINT8; case GL_R16I: - return MESA_FORMAT_R_INT16; + return MESA_FORMAT_R_SINT16; case GL_R32I: - return MESA_FORMAT_R_INT32; + return MESA_FORMAT_R_SINT32; case GL_R8UI: return MESA_FORMAT_R_UINT8; case GL_R16UI: @@ -4180,21 +4913,29 @@ get_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) } -gl_format +mesa_format _mesa_validate_texbuffer_format(const struct gl_context *ctx, GLenum internalFormat) { - gl_format format = get_texbuffer_format(ctx, internalFormat); + mesa_format format = get_texbuffer_format(ctx, internalFormat); GLenum datatype; if (format == MESA_FORMAT_NONE) return MESA_FORMAT_NONE; datatype = _mesa_get_format_datatype(format); - if (datatype == GL_FLOAT && !ctx->Extensions.ARB_texture_float) - return MESA_FORMAT_NONE; - if (datatype == GL_HALF_FLOAT && !ctx->Extensions.ARB_half_float_pixel) + /* The GL_ARB_texture_buffer_object spec says: + * + * "If ARB_texture_float is not supported, references to the + * floating-point internal formats provided by that extension should be + * removed, and such formats may not be passed to TexBufferARB." + * + * As a result, GL_HALF_FLOAT internal format depends on both + * GL_ARB_texture_float and GL_ARB_half_float_pixel. + */ + if ((datatype == GL_FLOAT || datatype == GL_HALF_FLOAT) && + !ctx->Extensions.ARB_texture_float) return MESA_FORMAT_NONE; if (!ctx->Extensions.ARB_texture_rg) { @@ -4212,30 +4953,26 @@ _mesa_validate_texbuffer_format(const struct gl_context *ctx, } -static void -texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat, - struct gl_buffer_object *bufObj, - GLintptr offset, GLsizeiptr size) +void +_mesa_texture_buffer_range(struct gl_context *ctx, + struct gl_texture_object *texObj, GLenum target, + GLenum internalFormat, + struct gl_buffer_object *bufObj, + GLintptr offset, GLsizeiptr size, bool range, + bool dsa) { - struct gl_texture_object *texObj; - gl_format format; + mesa_format format; FLUSH_VERTICES(ctx, 0); - if (target != GL_TEXTURE_BUFFER_ARB) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)"); - return; - } - format = _mesa_validate_texbuffer_format(ctx, internalFormat); if (format == MESA_FORMAT_NONE) { - _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(internalFormat 0x%x)", - internalFormat); + _mesa_error(ctx, GL_INVALID_ENUM, + "glTex%sBuffer%s(internalFormat 0x%x)", dsa ? "ture" : "", + range ? "Range" : "", internalFormat); return; } - texObj = _mesa_get_current_tex_object(ctx, target); - _mesa_lock_texture(ctx, texObj); { _mesa_reference_buffer_object(ctx, &texObj->BufferObject, bufObj); @@ -4245,6 +4982,12 @@ texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat, texObj->BufferSize = size; } _mesa_unlock_texture(ctx, texObj); + + ctx->NewDriverState |= ctx->DriverFlags.NewTextureBuffer; + + if (bufObj) { + bufObj->UsageHistory |= USAGE_TEXTURE_BUFFER; + } } @@ -4252,10 +4995,17 @@ texbufferrange(struct gl_context *ctx, GLenum target, GLenum internalFormat, void GLAPIENTRY _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer) { + struct gl_texture_object *texObj; struct gl_buffer_object *bufObj; GET_CURRENT_CONTEXT(ctx); + /* Need to catch this before it gets to _mesa_get_current_tex_object */ + if (target != GL_TEXTURE_BUFFER_ARB) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexBuffer(target)"); + return; + } + /* NOTE: ARB_texture_buffer_object has interactions with * the compatibility profile that are not implemented. */ @@ -4271,7 +5021,12 @@ _mesa_TexBuffer(GLenum target, GLenum internalFormat, GLuint buffer) return; } - texbufferrange(ctx, target, internalFormat, bufObj, 0, buffer ? -1 : 0); + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_texture_buffer_range(ctx, texObj, target, internalFormat, bufObj, 0, + buffer ? -1 : 0, false, false); } @@ -4280,10 +5035,17 @@ void GLAPIENTRY _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, GLintptr offset, GLsizeiptr size) { + struct gl_texture_object *texObj; struct gl_buffer_object *bufObj; GET_CURRENT_CONTEXT(ctx); + /* Need to catch this before it gets to _mesa_get_current_tex_object */ + if (target != GL_TEXTURE_BUFFER_ARB) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTexBufferRange(target)"); + return; + } + if (!(ctx->API == API_OPENGL_CORE && ctx->Extensions.ARB_texture_buffer_range)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glTexBufferRange"); @@ -4312,9 +5074,52 @@ _mesa_TexBufferRange(GLenum target, GLenum internalFormat, GLuint buffer, size = 0; } - texbufferrange(ctx, target, internalFormat, bufObj, offset, size); + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_texture_buffer_range(ctx, texObj, target, internalFormat, bufObj, + offset, size, true, false); } +void GLAPIENTRY +_mesa_TextureBuffer(GLuint texture, GLenum internalFormat, GLuint buffer) +{ + struct gl_texture_object *texObj; + struct gl_buffer_object *bufObj; + + GET_CURRENT_CONTEXT(ctx); + + /* NOTE: ARB_texture_buffer_object has interactions with + * the compatibility profile that are not implemented. + */ + if (!(ctx->API == API_OPENGL_CORE && + ctx->Extensions.ARB_texture_buffer_object)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureBuffer"); + return; + } + + bufObj = _mesa_lookup_bufferobj(ctx, buffer); + if (!bufObj && buffer) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glTextureBuffer(buffer %u)", + buffer); + return; + } + + /* Get the texture object by Name. */ + texObj = _mesa_lookup_texture_err(ctx, texture, + "glTextureBuffer(texture)"); + if (!texObj) + return; + + if (texObj->Target != GL_TEXTURE_BUFFER_ARB) { + _mesa_error(ctx, GL_INVALID_ENUM, "glTextureBuffer(target)"); + return; + } + + _mesa_texture_buffer_range(ctx, texObj, texObj->Target, internalFormat, + bufObj, 0, buffer ? -1 : 0, false, true); +} static GLboolean is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat) @@ -4329,16 +5134,18 @@ is_renderable_texture_format(struct gl_context *ctx, GLenum internalformat) /** GL_ARB_texture_multisample */ static GLboolean -check_multisample_target(GLuint dims, GLenum target) +check_multisample_target(GLuint dims, GLenum target, bool dsa) { switch(target) { case GL_TEXTURE_2D_MULTISAMPLE: - case GL_PROXY_TEXTURE_2D_MULTISAMPLE: return dims == 2; + case GL_PROXY_TEXTURE_2D_MULTISAMPLE: + return dims == 2 && !dsa; case GL_TEXTURE_2D_MULTISAMPLE_ARRAY: - case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: return dims == 3; + case GL_PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY: + return dims == 3 && !dsa; default: return GL_FALSE; @@ -4346,19 +5153,20 @@ check_multisample_target(GLuint dims, GLenum target) } -static void -teximagemultisample(GLuint dims, GLenum target, GLsizei samples, - GLint internalformat, GLsizei width, GLsizei height, - GLsizei depth, GLboolean fixedsamplelocations, - GLboolean immutable, const char *func) +void +_mesa_texture_image_multisample(struct gl_context *ctx, GLuint dims, + struct gl_texture_object *texObj, + GLenum target, GLsizei samples, + GLint internalformat, GLsizei width, + GLsizei height, GLsizei depth, + GLboolean fixedsamplelocations, + GLboolean immutable, const char *func) { - struct gl_texture_object *texObj; struct gl_texture_image *texImage; - GLboolean sizeOK, dimensionsOK; - gl_format texFormat; + GLboolean sizeOK, dimensionsOK, samplesOK; + mesa_format texFormat; GLenum sample_count_error; - - GET_CURRENT_CONTEXT(ctx); + bool dsa = strstr(func, "ture") ? true : false; if (!(ctx->Extensions.ARB_texture_multisample && _mesa_is_desktop_gl(ctx))) { @@ -4366,9 +5174,15 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, return; } - if (!check_multisample_target(dims, target)) { - _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); - return; + if (!check_multisample_target(dims, target, dsa)) { + if (dsa) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(target)", func); + return; + } + else { + _mesa_error(ctx, GL_INVALID_ENUM, "%s(target)", func); + return; + } } /* check that the specified internalformat is color/depth/stencil-renderable; @@ -4391,13 +5205,21 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, sample_count_error = _mesa_check_sample_count(ctx, target, internalformat, samples); - if (sample_count_error != GL_NO_ERROR) { + samplesOK = sample_count_error == GL_NO_ERROR; + + /* Page 254 of OpenGL 4.4 spec says: + * "Proxy arrays for two-dimensional multisample and two-dimensional + * multisample array textures are operated on in the same way when + * TexImage2DMultisample is called with target specified as + * PROXY_TEXTURE_2D_MULTISAMPLE, or TexImage3DMultisample is called + * with target specified as PROXY_TEXTURE_2D_MULTISAMPLE_ARRAY. + * However, if samples is not supported, then no error is generated. + */ + if (!samplesOK && !_mesa_is_proxy_texture(target)) { _mesa_error(ctx, sample_count_error, "%s(samples)", func); return; } - texObj = _mesa_get_current_tex_object(ctx, target); - if (immutable && (!texObj || (texObj->Name == 0))) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(texture object 0)", @@ -4423,16 +5245,14 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, width, height, depth, 0); if (_mesa_is_proxy_texture(target)) { - if (dimensionsOK && sizeOK) { - _mesa_init_teximage_fields(ctx, texImage, - width, height, depth, 0, internalformat, texFormat); - texImage->NumSamples = samples; - texImage->FixedSampleLocations = fixedsamplelocations; + if (samplesOK && dimensionsOK && sizeOK) { + init_teximage_fields_ms(ctx, texImage, width, height, depth, 0, + internalformat, texFormat, + samples, fixedsamplelocations); } else { /* clear all image fields */ - _mesa_init_teximage_fields(ctx, texImage, - 0, 0, 0, 0, GL_NONE, MESA_FORMAT_NONE); + clear_teximage_fields(texImage); } } else { @@ -4456,11 +5276,9 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, ctx->Driver.FreeTextureImageBuffer(ctx, texImage); - _mesa_init_teximage_fields(ctx, texImage, - width, height, depth, 0, internalformat, texFormat); - - texImage->NumSamples = samples; - texImage->FixedSampleLocations = fixedsamplelocations; + init_teximage_fields_ms(ctx, texImage, width, height, depth, 0, + internalformat, texFormat, + samples, fixedsamplelocations); if (width > 0 && height > 0 && depth > 0) { if (!ctx->Driver.AllocTextureStorage(ctx, texObj, 1, @@ -4474,7 +5292,7 @@ teximagemultisample(GLuint dims, GLenum target, GLsizei samples, } } - texObj->Immutable = immutable; + texObj->Immutable |= immutable; if (immutable) { _mesa_set_texture_view_state(ctx, texObj, target, 1); @@ -4490,9 +5308,17 @@ _mesa_TexImage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) { - teximagemultisample(2, target, samples, internalformat, - width, height, 1, fixedsamplelocations, GL_FALSE, - "glTexImage2DMultisample"); + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_texture_image_multisample(ctx, 2, texObj, target, samples, + internalformat, width, height, 1, + fixedsamplelocations, GL_FALSE, + "glTexImage2DMultisample"); } @@ -4502,9 +5328,17 @@ _mesa_TexImage3DMultisample(GLenum target, GLsizei samples, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) { - teximagemultisample(3, target, samples, internalformat, - width, height, depth, fixedsamplelocations, GL_FALSE, - "glTexImage3DMultisample"); + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_texture_image_multisample(ctx, 3, texObj, target, samples, + internalformat, width, height, depth, + fixedsamplelocations, GL_FALSE, + "glTexImage3DMultisample"); } @@ -4513,11 +5347,18 @@ _mesa_TexStorage2DMultisample(GLenum target, GLsizei samples, GLenum internalformat, GLsizei width, GLsizei height, GLboolean fixedsamplelocations) { - teximagemultisample(2, target, samples, internalformat, - width, height, 1, fixedsamplelocations, GL_TRUE, - "glTexStorage2DMultisample"); -} + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + _mesa_texture_image_multisample(ctx, 2, texObj, target, samples, + internalformat, width, height, 1, + fixedsamplelocations, GL_TRUE, + "glTexStorage2DMultisample"); +} void GLAPIENTRY _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, @@ -4525,7 +5366,56 @@ _mesa_TexStorage3DMultisample(GLenum target, GLsizei samples, GLsizei height, GLsizei depth, GLboolean fixedsamplelocations) { - teximagemultisample(3, target, samples, internalformat, - width, height, depth, fixedsamplelocations, GL_TRUE, - "glTexStorage3DMultisample"); + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_get_current_tex_object(ctx, target); + if (!texObj) + return; + + _mesa_texture_image_multisample(ctx, 3, texObj, target, samples, + internalformat, width, height, depth, + fixedsamplelocations, GL_TRUE, + "glTexStorage3DMultisample"); +} + +void GLAPIENTRY +_mesa_TextureStorage2DMultisample(GLuint texture, GLsizei samples, + GLenum internalformat, GLsizei width, + GLsizei height, + GLboolean fixedsamplelocations) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + texObj = _mesa_lookup_texture_err(ctx, texture, + "glTextureStorage2DMultisample"); + if (!texObj) + return; + + _mesa_texture_image_multisample(ctx, 2, texObj, texObj->Target, samples, + internalformat, width, height, 1, + fixedsamplelocations, GL_TRUE, + "glTextureStorage2DMultisample"); +} + +void GLAPIENTRY +_mesa_TextureStorage3DMultisample(GLuint texture, GLsizei samples, + GLenum internalformat, GLsizei width, + GLsizei height, GLsizei depth, + GLboolean fixedsamplelocations) +{ + struct gl_texture_object *texObj; + GET_CURRENT_CONTEXT(ctx); + + /* Get the texture object by Name. */ + texObj = _mesa_lookup_texture_err(ctx, texture, + "glTextureStorage3DMultisample"); + if (!texObj) + return; + + _mesa_texture_image_multisample(ctx, 3, texObj, texObj->Target, samples, + internalformat, width, height, depth, + fixedsamplelocations, GL_TRUE, + "glTextureStorage3DMultisample"); }