X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexobj.h;h=743e6b73ddff13626190759993521820372d1a1b;hb=2734baa9e24fc9401fab2a116fcfb18c56538175;hp=9bfebd45c818fdafad609ed041699ac50b38b18b;hpb=42b6b067ac68ac1309d0570613bea4a88f745559;p=mesa.git diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index 9bfebd45c81..743e6b73ddf 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -5,7 +5,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * @@ -22,9 +21,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ @@ -32,7 +32,13 @@ #define TEXTOBJ_H -#include "mtypes.h" +#include "glheader.h" +#include "samplerobj.h" + + +#ifdef __cplusplus +extern "C" { +#endif /** @@ -41,46 +47,135 @@ /*@{*/ extern struct gl_texture_object * -_mesa_lookup_texture(GLcontext *ctx, GLuint id); +_mesa_lookup_texture(struct gl_context *ctx, GLuint id); extern struct gl_texture_object * -_mesa_new_texture_object( GLcontext *ctx, GLuint name, GLenum target ); +_mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* func); + +extern struct gl_texture_object * +_mesa_lookup_texture_locked(struct gl_context *ctx, GLuint id); + +extern struct gl_texture_object * +_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target); + +extern struct gl_texture_object * +_mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target ); extern void -_mesa_initialize_texture_object( struct gl_texture_object *obj, +_mesa_initialize_texture_object( struct gl_context *ctx, + struct gl_texture_object *obj, GLuint name, GLenum target ); +extern int +_mesa_tex_target_to_index(const struct gl_context *ctx, GLenum target); + extern void -_mesa_delete_texture_object( GLcontext *ctx, struct gl_texture_object *obj ); +_mesa_delete_texture_object( struct gl_context *ctx, + struct gl_texture_object *obj ); extern void _mesa_copy_texture_object( struct gl_texture_object *dest, const struct gl_texture_object *src ); extern void -_mesa_clear_texture_object(GLcontext *ctx, struct gl_texture_object *obj); +_mesa_clear_texture_object(struct gl_context *ctx, + struct gl_texture_object *obj, + struct gl_texture_image *retainTexImage); extern void +_mesa_reference_texobj_(struct gl_texture_object **ptr, + struct gl_texture_object *tex); + +static inline void _mesa_reference_texobj(struct gl_texture_object **ptr, - struct gl_texture_object *tex); + struct gl_texture_object *tex) +{ + if (*ptr != tex) + _mesa_reference_texobj_(ptr, tex); +} + +/** + * Lock a texture for updating. See also _mesa_lock_context_textures(). + */ +static inline void +_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) +{ + mtx_lock(&ctx->Shared->TexMutex); + ctx->Shared->TextureStateStamp++; + (void) texObj; +} + +static inline void +_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) +{ + (void) texObj; + mtx_unlock(&ctx->Shared->TexMutex); +} + + +/** Is the texture "complete" with respect to the given sampler state? */ +static inline GLboolean +_mesa_is_texture_complete(const struct gl_texture_object *texObj, + const struct gl_sampler_object *sampler) +{ + /* + * According to ARB_stencil_texturing, NEAREST_MIPMAP_NEAREST would + * be forbidden, however it is allowed per GL 4.5 rules, allow it + * even without GL 4.5 since it was a spec mistake. + */ + if ((texObj->_IsIntegerFormat || + (texObj->StencilSampling && + texObj->Image[0][texObj->BaseLevel]->_BaseFormat == GL_DEPTH_STENCIL)) && + (sampler->MagFilter != GL_NEAREST || + (sampler->MinFilter != GL_NEAREST && + sampler->MinFilter != GL_NEAREST_MIPMAP_NEAREST))) { + /* If the format is integer, only nearest filtering is allowed */ + return GL_FALSE; + } + + if (_mesa_is_mipmap_filter(sampler)) + return texObj->_MipmapComplete; + else + return texObj->_BaseComplete; +} + extern void -_mesa_test_texobj_completeness( const GLcontext *ctx, +_mesa_test_texobj_completeness( const struct gl_context *ctx, struct gl_texture_object *obj ); +extern GLboolean +_mesa_cube_level_complete(const struct gl_texture_object *texObj, + const GLint level); + +extern GLboolean +_mesa_cube_complete(const struct gl_texture_object *texObj); + extern void -_mesa_dirty_texobj(GLcontext *ctx, struct gl_texture_object *texObj, - GLboolean invalidate_state); +_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj); extern struct gl_texture_object * -_mesa_get_fallback_texture(GLcontext *ctx); +_mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex); + +extern GLuint +_mesa_total_texture_memory(struct gl_context *ctx); + +extern GLenum +_mesa_texture_base_format(const struct gl_texture_object *texObj); + +extern void +_mesa_unlock_context_textures( struct gl_context *ctx ); extern void -_mesa_unlock_context_textures( GLcontext *ctx ); +_mesa_lock_context_textures( struct gl_context *ctx ); extern void -_mesa_lock_context_textures( GLcontext *ctx ); +_mesa_delete_nameless_texture(struct gl_context *ctx, + struct gl_texture_object *texObj); +extern void +_mesa_bind_texture(struct gl_context *ctx, GLenum target, + struct gl_texture_object *tex_obj); /*@}*/ /** @@ -88,17 +183,44 @@ _mesa_lock_context_textures( GLcontext *ctx ); */ /*@{*/ +void GLAPIENTRY +_mesa_GenTextures_no_error(GLsizei n, GLuint *textures); + +extern void GLAPIENTRY +_mesa_GenTextures(GLsizei n, GLuint *textures); + +void GLAPIENTRY +_mesa_CreateTextures_no_error(GLenum target, GLsizei n, GLuint *textures); + extern void GLAPIENTRY -_mesa_GenTextures( GLsizei n, GLuint *textures ); +_mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures); +void GLAPIENTRY +_mesa_DeleteTextures_no_error(GLsizei n, const GLuint *textures); extern void GLAPIENTRY _mesa_DeleteTextures( GLsizei n, const GLuint *textures ); +void GLAPIENTRY +_mesa_BindTexture_no_error(GLenum target, GLuint texture); + extern void GLAPIENTRY _mesa_BindTexture( GLenum target, GLuint texture ); +void GLAPIENTRY +_mesa_BindTextureUnit_no_error(GLuint unit, GLuint texture); + +extern void GLAPIENTRY +_mesa_BindTextureUnit(GLuint unit, GLuint texture); + +void GLAPIENTRY +_mesa_BindTextures_no_error(GLuint first, GLsizei count, + const GLuint *textures); + +extern void GLAPIENTRY +_mesa_BindTextures( GLuint first, GLsizei count, const GLuint *textures ); + extern void GLAPIENTRY _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures, @@ -112,7 +234,28 @@ _mesa_AreTexturesResident( GLsizei n, const GLuint *textures, extern GLboolean GLAPIENTRY _mesa_IsTexture( GLuint texture ); +void GLAPIENTRY +_mesa_InvalidateTexSubImage_no_error(GLuint texture, GLint level, GLint xoffset, + GLint yoffset, GLint zoffset, + GLsizei width, GLsizei height, + GLsizei depth); + +extern void GLAPIENTRY +_mesa_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, + GLint yoffset, GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth); +void GLAPIENTRY +_mesa_InvalidateTexImage_no_error(GLuint texture, GLint level); + +extern void GLAPIENTRY +_mesa_InvalidateTexImage(GLuint texture, GLint level); + /*@}*/ +#ifdef __cplusplus +} +#endif + + #endif