X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexobj.h;h=f10623899fcb09dfe222e4580b4b71e6d6de1363;hb=1ebe4305fd0e4b4f023eb50ca0b8229bdd7c1a5e;hp=a6f1d3a14ff5d4b37e31ca2875fb9929241bf88d;hpb=46751edca9a95baff81771aa69986fa6e2422ed6;p=mesa.git diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index a6f1d3a14ff..f10623899fc 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -5,7 +5,6 @@ /* * Mesa 3-D graphics library - * Version: 6.5 * * Copyright (C) 1999-2006 Brian Paul All Rights Reserved. * @@ -22,9 +21,10 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * BRIAN PAUL BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ @@ -38,6 +38,11 @@ #include "samplerobj.h" +#ifdef __cplusplus +extern "C" { +#endif + + /** * \name Internal functions */ @@ -46,13 +51,26 @@ extern struct gl_texture_object * _mesa_lookup_texture(struct gl_context *ctx, GLuint id); +extern struct gl_texture_object * +_mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* func); + +extern struct gl_texture_object * +_mesa_lookup_texture_locked(struct gl_context *ctx, GLuint id); + +extern struct gl_texture_object * +_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target); + extern struct gl_texture_object * _mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target ); extern void -_mesa_initialize_texture_object( struct gl_texture_object *obj, +_mesa_initialize_texture_object( struct gl_context *ctx, + struct gl_texture_object *obj, GLuint name, GLenum target ); +extern int +_mesa_tex_target_to_index(const struct gl_context *ctx, GLenum target); + extern void _mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *obj ); @@ -77,15 +95,22 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, _mesa_reference_texobj_(ptr, tex); } - /** - * Return number of faces for a texture target. This will be 6 for - * cube maps (and cube map arrays) and 1 otherwise. + * Lock a texture for updating. See also _mesa_lock_context_textures(). */ -static inline GLuint -_mesa_num_tex_faces(GLenum target) +static inline void +_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) +{ + mtx_lock(&ctx->Shared->TexMutex); + ctx->Shared->TextureStateStamp++; + (void) texObj; +} + +static inline void +_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) { - return target == GL_TEXTURE_CUBE_MAP ? 6 : 1; + (void) texObj; + mtx_unlock(&ctx->Shared->TexMutex); } @@ -94,7 +119,14 @@ static inline GLboolean _mesa_is_texture_complete(const struct gl_texture_object *texObj, const struct gl_sampler_object *sampler) { - if (texObj->_IsIntegerFormat && + /* + * According to ARB_stencil_texturing, NEAREST_MIPMAP_NEAREST would + * be forbidden, however it is allowed per GL 4.5 rules, allow it + * even without GL 4.5 since it was a spec mistake. + */ + if ((texObj->_IsIntegerFormat || + (texObj->StencilSampling && + texObj->Image[0][texObj->BaseLevel]->_BaseFormat == GL_DEPTH_STENCIL)) && (sampler->MagFilter != GL_NEAREST || (sampler->MinFilter != GL_NEAREST && sampler->MinFilter != GL_NEAREST_MIPMAP_NEAREST))) { @@ -113,12 +145,15 @@ extern void _mesa_test_texobj_completeness( const struct gl_context *ctx, struct gl_texture_object *obj ); +extern GLboolean +_mesa_cube_level_complete(const struct gl_texture_object *texObj, + const GLint level); + extern GLboolean _mesa_cube_complete(const struct gl_texture_object *texObj); extern void -_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj, - GLboolean invalidate_state); +_mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj); extern struct gl_texture_object * _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex); @@ -126,6 +161,9 @@ _mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex); extern GLuint _mesa_total_texture_memory(struct gl_context *ctx); +extern GLenum +_mesa_texture_base_format(const struct gl_texture_object *texObj); + extern void _mesa_unlock_context_textures( struct gl_context *ctx ); @@ -139,9 +177,17 @@ _mesa_lock_context_textures( struct gl_context *ctx ); */ /*@{*/ +void GLAPIENTRY +_mesa_GenTextures_no_error(GLsizei n, GLuint *textures); + extern void GLAPIENTRY -_mesa_GenTextures( GLsizei n, GLuint *textures ); +_mesa_GenTextures(GLsizei n, GLuint *textures); +void GLAPIENTRY +_mesa_CreateTextures_no_error(GLenum target, GLsizei n, GLuint *textures); + +extern void GLAPIENTRY +_mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures); extern void GLAPIENTRY _mesa_DeleteTextures( GLsizei n, const GLuint *textures ); @@ -150,6 +196,15 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures ); extern void GLAPIENTRY _mesa_BindTexture( GLenum target, GLuint texture ); +void GLAPIENTRY +_mesa_BindTextureUnit_no_error(GLuint unit, GLuint texture); + +extern void GLAPIENTRY +_mesa_BindTextureUnit(GLuint unit, GLuint texture); + +extern void GLAPIENTRY +_mesa_BindTextures( GLuint first, GLsizei count, const GLuint *textures ); + extern void GLAPIENTRY _mesa_PrioritizeTextures( GLsizei n, const GLuint *textures, @@ -174,4 +229,9 @@ _mesa_InvalidateTexImage(GLuint texture, GLint level); /*@}*/ +#ifdef __cplusplus +} +#endif + + #endif