X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexobj.h;h=f10623899fcb09dfe222e4580b4b71e6d6de1363;hb=1ebe4305fd0e4b4f023eb50ca0b8229bdd7c1a5e;hp=f33991dd2d66bd768e2a31959d47db6a62b3e113;hpb=934e41c0b31cffa4efc08f61cff2389e3149b3f3;p=mesa.git diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index f33991dd2d6..f10623899fc 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -51,15 +51,15 @@ extern "C" { extern struct gl_texture_object * _mesa_lookup_texture(struct gl_context *ctx, GLuint id); -extern void -_mesa_begin_texture_lookups(struct gl_context *ctx); - -extern void -_mesa_end_texture_lookups(struct gl_context *ctx); +extern struct gl_texture_object * +_mesa_lookup_texture_err(struct gl_context *ctx, GLuint id, const char* func); extern struct gl_texture_object * _mesa_lookup_texture_locked(struct gl_context *ctx, GLuint id); +extern struct gl_texture_object * +_mesa_get_current_tex_object(struct gl_context *ctx, GLenum target); + extern struct gl_texture_object * _mesa_new_texture_object( struct gl_context *ctx, GLuint name, GLenum target ); @@ -95,23 +95,22 @@ _mesa_reference_texobj(struct gl_texture_object **ptr, _mesa_reference_texobj_(ptr, tex); } - /** - * Return number of faces for a texture target. This will be 6 for - * cube maps (and cube map arrays) and 1 otherwise. - * NOTE: this function is not used for cube map arrays which operate - * more like 2D arrays than cube maps. + * Lock a texture for updating. See also _mesa_lock_context_textures(). */ -static inline GLuint -_mesa_num_tex_faces(GLenum target) +static inline void +_mesa_lock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) { - switch (target) { - case GL_TEXTURE_CUBE_MAP: - case GL_PROXY_TEXTURE_CUBE_MAP: - return 6; - default: - return 1; - } + mtx_lock(&ctx->Shared->TexMutex); + ctx->Shared->TextureStateStamp++; + (void) texObj; +} + +static inline void +_mesa_unlock_texture(struct gl_context *ctx, struct gl_texture_object *texObj) +{ + (void) texObj; + mtx_unlock(&ctx->Shared->TexMutex); } @@ -120,7 +119,14 @@ static inline GLboolean _mesa_is_texture_complete(const struct gl_texture_object *texObj, const struct gl_sampler_object *sampler) { - if (texObj->_IsIntegerFormat && + /* + * According to ARB_stencil_texturing, NEAREST_MIPMAP_NEAREST would + * be forbidden, however it is allowed per GL 4.5 rules, allow it + * even without GL 4.5 since it was a spec mistake. + */ + if ((texObj->_IsIntegerFormat || + (texObj->StencilSampling && + texObj->Image[0][texObj->BaseLevel]->_BaseFormat == GL_DEPTH_STENCIL)) && (sampler->MagFilter != GL_NEAREST || (sampler->MinFilter != GL_NEAREST && sampler->MinFilter != GL_NEAREST_MIPMAP_NEAREST))) { @@ -128,20 +134,6 @@ _mesa_is_texture_complete(const struct gl_texture_object *texObj, return GL_FALSE; } - /* From the ARB_stencil_texturing specification: - * "Add a new bullet point for the conditions that cause the texture - * to not be complete: - * - * * The internal format of the texture is DEPTH_STENCIL, the - * DEPTH_STENCIL_TEXTURE_MODE for the texture is STENCIL_INDEX and either - * the magnification filter or the minification filter is not NEAREST." - */ - if (texObj->StencilSampling && - texObj->Image[0][texObj->BaseLevel]->_BaseFormat == GL_DEPTH_STENCIL && - (sampler->MagFilter != GL_NEAREST || sampler->MinFilter != GL_NEAREST)) { - return GL_FALSE; - } - if (_mesa_is_mipmap_filter(sampler)) return texObj->_MipmapComplete; else @@ -153,6 +145,10 @@ extern void _mesa_test_texobj_completeness( const struct gl_context *ctx, struct gl_texture_object *obj ); +extern GLboolean +_mesa_cube_level_complete(const struct gl_texture_object *texObj, + const GLint level); + extern GLboolean _mesa_cube_complete(const struct gl_texture_object *texObj); @@ -181,9 +177,17 @@ _mesa_lock_context_textures( struct gl_context *ctx ); */ /*@{*/ +void GLAPIENTRY +_mesa_GenTextures_no_error(GLsizei n, GLuint *textures); + extern void GLAPIENTRY -_mesa_GenTextures( GLsizei n, GLuint *textures ); +_mesa_GenTextures(GLsizei n, GLuint *textures); + +void GLAPIENTRY +_mesa_CreateTextures_no_error(GLenum target, GLsizei n, GLuint *textures); +extern void GLAPIENTRY +_mesa_CreateTextures(GLenum target, GLsizei n, GLuint *textures); extern void GLAPIENTRY _mesa_DeleteTextures( GLsizei n, const GLuint *textures ); @@ -192,6 +196,11 @@ _mesa_DeleteTextures( GLsizei n, const GLuint *textures ); extern void GLAPIENTRY _mesa_BindTexture( GLenum target, GLuint texture ); +void GLAPIENTRY +_mesa_BindTextureUnit_no_error(GLuint unit, GLuint texture); + +extern void GLAPIENTRY +_mesa_BindTextureUnit(GLuint unit, GLuint texture); extern void GLAPIENTRY _mesa_BindTextures( GLuint first, GLsizei count, const GLuint *textures );