X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexobj.h;h=f22c58cade4293f9d6dc676ab88dc77cf587688a;hb=27d70b7266cc5e8562b4cccae763976834eb0ce2;hp=821b35caa366f1ad790bd908af85831179e866ee;hpb=dbf3a15313eed930a3d8fdde12e457259c43651b;p=mesa.git diff --git a/src/mesa/main/texobj.h b/src/mesa/main/texobj.h index 821b35caa36..f22c58cade4 100644 --- a/src/mesa/main/texobj.h +++ b/src/mesa/main/texobj.h @@ -32,7 +32,10 @@ #define TEXTOBJ_H +#include "compiler.h" +#include "glheader.h" #include "mtypes.h" +#include "samplerobj.h" /** @@ -51,29 +54,83 @@ _mesa_initialize_texture_object( struct gl_texture_object *obj, GLuint name, GLenum target ); extern void -_mesa_delete_texture_object( struct gl_context *ctx, struct gl_texture_object *obj ); +_mesa_delete_texture_object( struct gl_context *ctx, + struct gl_texture_object *obj ); extern void _mesa_copy_texture_object( struct gl_texture_object *dest, const struct gl_texture_object *src ); extern void -_mesa_clear_texture_object(struct gl_context *ctx, struct gl_texture_object *obj); +_mesa_clear_texture_object(struct gl_context *ctx, + struct gl_texture_object *obj); extern void +_mesa_reference_texobj_(struct gl_texture_object **ptr, + struct gl_texture_object *tex); + +static inline void _mesa_reference_texobj(struct gl_texture_object **ptr, - struct gl_texture_object *tex); + struct gl_texture_object *tex) +{ + if (*ptr != tex) + _mesa_reference_texobj_(ptr, tex); +} + + +/** + * Return number of faces for a texture target. This will be 6 for + * cube maps (and cube map arrays) and 1 otherwise. + */ +static inline GLuint +_mesa_num_tex_faces(GLenum target) +{ + switch (target) { + case GL_TEXTURE_CUBE_MAP: + case GL_PROXY_TEXTURE_CUBE_MAP: + return 6; + default: + return 1; + } +} + + +/** Is the texture "complete" with respect to the given sampler state? */ +static inline GLboolean +_mesa_is_texture_complete(const struct gl_texture_object *texObj, + const struct gl_sampler_object *sampler) +{ + if (texObj->_IsIntegerFormat && + (sampler->MagFilter != GL_NEAREST || + (sampler->MinFilter != GL_NEAREST && + sampler->MinFilter != GL_NEAREST_MIPMAP_NEAREST))) { + /* If the format is integer, only nearest filtering is allowed */ + return GL_FALSE; + } + + if (_mesa_is_mipmap_filter(sampler)) + return texObj->_MipmapComplete; + else + return texObj->_BaseComplete; +} + extern void _mesa_test_texobj_completeness( const struct gl_context *ctx, struct gl_texture_object *obj ); +extern GLboolean +_mesa_cube_complete(const struct gl_texture_object *texObj); + extern void _mesa_dirty_texobj(struct gl_context *ctx, struct gl_texture_object *texObj, GLboolean invalidate_state); extern struct gl_texture_object * -_mesa_get_fallback_texture(struct gl_context *ctx); +_mesa_get_fallback_texture(struct gl_context *ctx, gl_texture_index tex); + +extern GLuint +_mesa_total_texture_memory(struct gl_context *ctx); extern void _mesa_unlock_context_textures( struct gl_context *ctx ); @@ -112,6 +169,14 @@ _mesa_AreTexturesResident( GLsizei n, const GLuint *textures, extern GLboolean GLAPIENTRY _mesa_IsTexture( GLuint texture ); +extern void GLAPIENTRY +_mesa_InvalidateTexSubImage(GLuint texture, GLint level, GLint xoffset, + GLint yoffset, GLint zoffset, GLsizei width, + GLsizei height, GLsizei depth); + +extern void GLAPIENTRY +_mesa_InvalidateTexImage(GLuint texture, GLint level); + /*@}*/