X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftexstate.h;h=7abf9101ebf35c576aeaf25291aa93a1fe4761c3;hb=135fe907a016ec20b6779f6b3a657563e89c1081;hp=a7d7088c621ecc3960b2615176218e3566eb1f72;hpb=80a718a63bf2fa817e346f0f5731ee9ef2e0e68b;p=mesa.git diff --git a/src/mesa/main/texstate.h b/src/mesa/main/texstate.h index a7d7088c621..7abf9101ebf 100644 --- a/src/mesa/main/texstate.h +++ b/src/mesa/main/texstate.h @@ -32,14 +32,27 @@ #define TEXSTATE_H +#include "compiler.h" #include "mtypes.h" +/** + * Return pointer to current texture unit. + * This the texture unit set by glActiveTexture(), not glClientActiveTexture(). + */ +static inline struct gl_texture_unit * +_mesa_get_current_tex_unit(struct gl_context *ctx) +{ + ASSERT(ctx->Texture.CurrentUnit < Elements(ctx->Texture.Unit)); + return &(ctx->Texture.Unit[ctx->Texture.CurrentUnit]); +} + + extern void -_mesa_copy_texture_state( const GLcontext *src, GLcontext *dst ); +_mesa_copy_texture_state( const struct gl_context *src, struct gl_context *dst ); extern void -_mesa_print_texunit_state( GLcontext *ctx, GLuint unit ); +_mesa_print_texunit_state( struct gl_context *ctx, GLuint unit ); @@ -48,15 +61,13 @@ _mesa_print_texunit_state( GLcontext *ctx, GLuint unit ); */ /*@{*/ - -/* - * GL_ARB_multitexture - */ extern void GLAPIENTRY -_mesa_ActiveTextureARB( GLenum target ); +_mesa_ActiveTexture( GLenum target ); extern void GLAPIENTRY -_mesa_ClientActiveTextureARB( GLenum target ); +_mesa_ClientActiveTexture( GLenum target ); + +/*@}*/ /** @@ -65,16 +76,16 @@ _mesa_ClientActiveTextureARB( GLenum target ); /*@{*/ extern void -_mesa_update_texture( GLcontext *ctx, GLuint new_state ); +_mesa_update_texture( struct gl_context *ctx, GLuint new_state ); extern GLboolean -_mesa_init_texture( GLcontext *ctx ); +_mesa_init_texture( struct gl_context *ctx ); extern void -_mesa_free_texture_data( GLcontext *ctx ); +_mesa_free_texture_data( struct gl_context *ctx ); extern void -_mesa_update_default_objects_texture(GLcontext *ctx); +_mesa_update_default_objects_texture(struct gl_context *ctx); /*@}*/