X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftransformfeedback.c;h=6b9565ca38970275f5f92f49f370bef0f8710009;hb=55cf320ed87f902d817dfea363e6612be0c3b675;hp=74519ba38a6d40cd6dfc5dfc633f2e9dea8bd2e9;hpb=c7f5c9a3dc6350252e73b541bb85ab3ed9e64a9c;p=mesa.git diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c index 74519ba38a6..6b9565ca389 100644 --- a/src/mesa/main/transformfeedback.c +++ b/src/mesa/main/transformfeedback.c @@ -16,14 +16,15 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ /* - * Vertex transform feedback support. + * Transform feedback support. * * Authors: * Brian Paul @@ -33,35 +34,91 @@ #include "buffers.h" #include "bufferobj.h" #include "context.h" +#include "hash.h" +#include "macros.h" +#include "mtypes.h" #include "transformfeedback.h" +#include "shaderapi.h" +#include "shaderobj.h" +#include "main/dispatch.h" -#include "shader/prog_parameter.h" -#include "shader/shader_api.h" +#include "program/prog_parameter.h" +struct using_program_tuple +{ + struct gl_shader_program *shProg; + bool found; +}; + +static void +active_xfb_object_references_program(GLuint key, void *data, void *user_data) +{ + struct using_program_tuple *callback_data = user_data; + struct gl_transform_feedback_object *obj = data; + if (obj->Active && obj->shader_program == callback_data->shProg) + callback_data->found = true; +} /** - * Check if the given primitive mode (as in glBegin(mode)) is compatible - * with the current transform feedback mode (if it's enabled). - * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc. - * - * \return GL_TRUE if the mode is OK, GL_FALSE otherwise. + * Return true if any active transform feedback object is using a program. */ -GLboolean -_mesa_validate_primitive_mode(GLcontext *ctx, GLenum mode) -{ - if (ctx->TransformFeedback.Active) { - switch (mode) { - case GL_POINTS: - return ctx->TransformFeedback.Mode == GL_POINTS; - case GL_LINES: - case GL_LINE_STRIP: - case GL_LINE_LOOP: - return ctx->TransformFeedback.Mode == GL_LINES; - default: - return ctx->TransformFeedback.Mode == GL_TRIANGLES; +bool +_mesa_transform_feedback_is_using_program(struct gl_context *ctx, + struct gl_shader_program *shProg) +{ + struct using_program_tuple callback_data; + callback_data.shProg = shProg; + callback_data.found = false; + + _mesa_HashWalk(ctx->TransformFeedback.Objects, + active_xfb_object_references_program, &callback_data); + + /* Also check DefaultObject, as it's not in the Objects hash table. */ + active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject, + &callback_data); + + return callback_data.found; +} + +/** + * Do reference counting of transform feedback buffers. + */ +static void +reference_transform_feedback_object(struct gl_transform_feedback_object **ptr, + struct gl_transform_feedback_object *obj) +{ + if (*ptr == obj) + return; + + if (*ptr) { + /* Unreference the old object */ + struct gl_transform_feedback_object *oldObj = *ptr; + + ASSERT(oldObj->RefCount > 0); + oldObj->RefCount--; + + if (oldObj->RefCount == 0) { + GET_CURRENT_CONTEXT(ctx); + if (ctx) + ctx->Driver.DeleteTransformFeedback(ctx, oldObj); + } + + *ptr = NULL; + } + ASSERT(!*ptr); + + if (obj) { + /* reference new object */ + if (obj->RefCount == 0) { + _mesa_problem(NULL, "referencing deleted transform feedback object"); + *ptr = NULL; + } + else { + obj->RefCount++; + obj->EverBound = GL_TRUE; + *ptr = obj; } } - return GL_TRUE; } @@ -72,9 +129,9 @@ _mesa_validate_primitive_mode(GLcontext *ctx, GLenum mode) * \return GL_TRUE for success, GL_FALSE if error */ GLboolean -_mesa_validate_transform_feedback_buffers(GLcontext *ctx) +_mesa_validate_transform_feedback_buffers(struct gl_context *ctx) { - + /* XXX to do */ return GL_TRUE; } @@ -84,65 +141,373 @@ _mesa_validate_transform_feedback_buffers(GLcontext *ctx) * Per-context init for transform feedback. */ void -_mesa_init_transform_feedback(GLcontext *ctx) +_mesa_init_transform_feedback(struct gl_context *ctx) { + /* core mesa expects this, even a dummy one, to be available */ + ASSERT(ctx->Driver.NewTransformFeedback); + + ctx->TransformFeedback.DefaultObject = + ctx->Driver.NewTransformFeedback(ctx, 0); + + assert(ctx->TransformFeedback.DefaultObject->RefCount == 1); + + reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject, + ctx->TransformFeedback.DefaultObject); + + assert(ctx->TransformFeedback.DefaultObject->RefCount == 2); + + ctx->TransformFeedback.Objects = _mesa_NewHashTable(); + _mesa_reference_buffer_object(ctx, &ctx->TransformFeedback.CurrentBuffer, ctx->Shared->NullBufferObj); } + +/** + * Callback for _mesa_HashDeleteAll(). + */ +static void +delete_cb(GLuint key, void *data, void *userData) +{ + struct gl_context *ctx = (struct gl_context *) userData; + struct gl_transform_feedback_object *obj = + (struct gl_transform_feedback_object *) data; + + ctx->Driver.DeleteTransformFeedback(ctx, obj); +} + + /** * Per-context free/clean-up for transform feedback. */ void -_mesa_free_transform_feedback(GLcontext *ctx) +_mesa_free_transform_feedback(struct gl_context *ctx) { + /* core mesa expects this, even a dummy one, to be available */ + ASSERT(ctx->Driver.NewTransformFeedback); + _mesa_reference_buffer_object(ctx, &ctx->TransformFeedback.CurrentBuffer, NULL); + + /* Delete all feedback objects */ + _mesa_HashDeleteAll(ctx->TransformFeedback.Objects, delete_cb, ctx); + _mesa_DeleteHashTable(ctx->TransformFeedback.Objects); + + /* Delete the default feedback object */ + assert(ctx->Driver.DeleteTransformFeedback); + ctx->Driver.DeleteTransformFeedback(ctx, + ctx->TransformFeedback.DefaultObject); + + ctx->TransformFeedback.CurrentObject = NULL; +} + + +/** Initialize the fields of a gl_transform_feedback_object. */ +void +_mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj, + GLuint name) +{ + if (!obj) + return; + + obj->Name = name; + obj->RefCount = 1; + obj->EverBound = GL_FALSE; +} + + +/** Default fallback for ctx->Driver.NewTransformFeedback() */ +static struct gl_transform_feedback_object * +new_transform_feedback(struct gl_context *ctx, GLuint name) +{ + struct gl_transform_feedback_object *obj; + obj = CALLOC_STRUCT(gl_transform_feedback_object); + _mesa_init_transform_feedback_object(obj, name); + return obj; +} + +/** Default fallback for ctx->Driver.DeleteTransformFeedback() */ +static void +delete_transform_feedback(struct gl_context *ctx, + struct gl_transform_feedback_object *obj) +{ + GLuint i; + + for (i = 0; i < Elements(obj->Buffers); i++) { + _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL); + } + + free(obj->Label); + free(obj); +} + + +/** Default fallback for ctx->Driver.BeginTransformFeedback() */ +static void +begin_transform_feedback(struct gl_context *ctx, GLenum mode, + struct gl_transform_feedback_object *obj) +{ + /* nop */ +} + +/** Default fallback for ctx->Driver.EndTransformFeedback() */ +static void +end_transform_feedback(struct gl_context *ctx, + struct gl_transform_feedback_object *obj) +{ + /* nop */ +} + +/** Default fallback for ctx->Driver.PauseTransformFeedback() */ +static void +pause_transform_feedback(struct gl_context *ctx, + struct gl_transform_feedback_object *obj) +{ + /* nop */ +} + +/** Default fallback for ctx->Driver.ResumeTransformFeedback() */ +static void +resume_transform_feedback(struct gl_context *ctx, + struct gl_transform_feedback_object *obj) +{ + /* nop */ +} + + +/** + * Plug in default device driver functions for transform feedback. + * Most drivers will override some/all of these. + */ +void +_mesa_init_transform_feedback_functions(struct dd_function_table *driver) +{ + driver->NewTransformFeedback = new_transform_feedback; + driver->DeleteTransformFeedback = delete_transform_feedback; + driver->BeginTransformFeedback = begin_transform_feedback; + driver->EndTransformFeedback = end_transform_feedback; + driver->PauseTransformFeedback = pause_transform_feedback; + driver->ResumeTransformFeedback = resume_transform_feedback; +} + + +/** + * Fill in the correct Size value for each buffer in \c obj. + * + * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed + * Targets"): + * + * BindBufferBase binds the entire buffer, even when the size of the buffer + * is changed after the binding is established. It is equivalent to calling + * BindBufferRange with offset zero, while size is determined by the size of + * the bound buffer at the time the binding is used. + * + * Regardless of the size specified with BindBufferRange, or indirectly with + * BindBufferBase, the GL will never read or write beyond the end of a bound + * buffer. In some cases this constraint may result in visibly different + * behavior when a buffer overflow would otherwise result, such as described + * for transform feedback operations in section 13.2.2. + */ +static void +compute_transform_feedback_buffer_sizes( + struct gl_transform_feedback_object *obj) +{ + unsigned i = 0; + for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) { + GLintptr offset = obj->Offset[i]; + GLsizeiptr buffer_size + = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size; + GLsizeiptr available_space + = buffer_size <= offset ? 0 : buffer_size - offset; + GLsizeiptr computed_size; + if (obj->RequestedSize[i] == 0) { + /* No size was specified at the time the buffer was bound, so allow + * writing to all available space in the buffer. + */ + computed_size = available_space; + } else { + /* A size was specified at the time the buffer was bound, however + * it's possible that the buffer has shrunk since then. So only + * allow writing to the minimum of the specified size and the space + * available. + */ + computed_size = MIN2(available_space, obj->RequestedSize[i]); + } + + /* Legal sizes must be multiples of four, so round down if necessary. */ + obj->Size[i] = computed_size & ~0x3; + } +} + + +/** + * Compute the maximum number of vertices that can be written to the currently + * enabled transform feedback buffers without overflowing any of them. + */ +unsigned +_mesa_compute_max_transform_feedback_vertices( + const struct gl_transform_feedback_object *obj, + const struct gl_transform_feedback_info *info) +{ + unsigned max_index = 0xffffffff; + unsigned i; + + for (i = 0; i < info->NumBuffers; ++i) { + unsigned stride = info->BufferStride[i]; + unsigned max_for_this_buffer; + + /* Skip any inactive buffers, which have a stride of 0. */ + if (stride == 0) + continue; + + max_for_this_buffer = obj->Size[i] / (4 * stride); + max_index = MIN2(max_index, max_for_this_buffer); + } + + return max_index; +} + + +/** + ** Begin API functions + **/ + + +/** + * Figure out which stage of the pipeline is the source of transform feedback + * data given the current context state, and return its gl_shader_program. + * + * If no active program can generate transform feedback data (i.e. no vertex + * shader is active), returns NULL. + */ +static struct gl_shader_program * +get_xfb_source(struct gl_context *ctx) +{ + int i; + for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) { + if (ctx->Shader.CurrentProgram[i] != NULL) + return ctx->Shader.CurrentProgram[i]; + } + return NULL; } void GLAPIENTRY _mesa_BeginTransformFeedback(GLenum mode) { + struct gl_transform_feedback_object *obj; + struct gl_transform_feedback_info *info = NULL; + struct gl_shader_program *source; + GLuint i; + unsigned vertices_per_prim; GET_CURRENT_CONTEXT(ctx); + obj = ctx->TransformFeedback.CurrentObject; + + /* Figure out what pipeline stage is the source of data for transform + * feedback. + */ + source = get_xfb_source(ctx); + if (source == NULL) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBeginTransformFeedback(no program active)"); + return; + } + + info = &source->LinkedTransformFeedback; + + if (info->NumOutputs == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBeginTransformFeedback(no varyings to record)"); + return; + } + switch (mode) { case GL_POINTS: + vertices_per_prim = 1; + break; case GL_LINES: + vertices_per_prim = 2; + break; case GL_TRIANGLES: - /* legal */ + vertices_per_prim = 3; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)"); return; } - if (ctx->TransformFeedback.Active) { + if (obj->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBeginTransformFeedback(already active)"); return; } - ctx->TransformFeedback.Active = GL_TRUE; + for (i = 0; i < info->NumBuffers; ++i) { + if (obj->BufferNames[i] == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBeginTransformFeedback(binding point %d does not have " + "a buffer object bound)", i); + return; + } + } + + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; + + obj->Active = GL_TRUE; ctx->TransformFeedback.Mode = mode; + + compute_transform_feedback_buffer_sizes(obj); + + if (_mesa_is_gles3(ctx)) { + /* In GLES3, we are required to track the usage of the transform + * feedback buffer and report INVALID_OPERATION if a draw call tries to + * exceed it. So compute the maximum number of vertices that we can + * write without overflowing any of the buffers currently being used for + * feedback. + */ + unsigned max_vertices + = _mesa_compute_max_transform_feedback_vertices(obj, info); + obj->GlesRemainingPrims = max_vertices / vertices_per_prim; + } + + if (obj->shader_program != source) { + ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg; + obj->shader_program = source; + } + + assert(ctx->Driver.BeginTransformFeedback); + ctx->Driver.BeginTransformFeedback(ctx, mode, obj); } void GLAPIENTRY _mesa_EndTransformFeedback(void) { + struct gl_transform_feedback_object *obj; GET_CURRENT_CONTEXT(ctx); - if (!ctx->TransformFeedback.Active) { + obj = ctx->TransformFeedback.CurrentObject; + + if (!obj->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, "glEndTransformFeedback(not active)"); return; } - ctx->TransformFeedback.Active = GL_FALSE; + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; + + ctx->TransformFeedback.CurrentObject->Active = GL_FALSE; + ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE; + ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE; + + assert(ctx->Driver.EndTransformFeedback); + ctx->Driver.EndTransformFeedback(ctx, obj); } @@ -150,10 +515,18 @@ _mesa_EndTransformFeedback(void) * Helper used by BindBufferRange() and BindBufferBase(). */ static void -bind_buffer_range(GLcontext *ctx, GLuint index, +bind_buffer_range(struct gl_context *ctx, GLuint index, struct gl_buffer_object *bufObj, GLintptr offset, GLsizeiptr size) { + struct gl_transform_feedback_object *obj = + ctx->TransformFeedback.CurrentObject; + + /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because + * transform feedback buffers can't be changed while transform feedback is + * active. + */ + /* The general binding point */ _mesa_reference_buffer_object(ctx, &ctx->TransformFeedback.CurrentBuffer, @@ -161,66 +534,53 @@ bind_buffer_range(GLcontext *ctx, GLuint index, /* The per-attribute binding point */ _mesa_reference_buffer_object(ctx, - &ctx->TransformFeedback.Buffers[index], + &obj->Buffers[index], bufObj); - ctx->TransformFeedback.BufferNames[index] = bufObj->Name; + obj->BufferNames[index] = bufObj->Name; - ctx->TransformFeedback.Offset[index] = offset; - ctx->TransformFeedback.Size[index] = size; + obj->Offset[index] = offset; + obj->RequestedSize[index] = size; } /** - * Specify a buffer object to receive vertex shader results. Plus, + * Specify a buffer object to receive transform feedback results. Plus, * specify the starting offset to place the results, and max size. + * Called from the glBindBufferRange() function. */ -void GLAPIENTRY -_mesa_BindBufferRange(GLenum target, GLuint index, - GLuint buffer, GLintptr offset, GLsizeiptr size) +void +_mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx, + GLuint index, + struct gl_buffer_object *bufObj, + GLintptr offset, + GLsizeiptr size) { - struct gl_buffer_object *bufObj; - GET_CURRENT_CONTEXT(ctx); + struct gl_transform_feedback_object *obj; - if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)"); - return; - } + obj = ctx->TransformFeedback.CurrentObject; - if (ctx->TransformFeedback.Active) { + if (obj->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBindBufferRange(transform feedback active)"); return; } - if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) { + if (index >= ctx->Const.MaxTransformFeedbackBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index); return; } - if ((size <= 0) || (size & 0x3)) { - /* must be positive and multiple of four */ - _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size%d)", size); + if (size & 0x3) { + /* must a multiple of four */ + _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size); return; } if (offset & 0x3) { /* must be multiple of four */ _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBufferRange(offset=%d)", offset); - return; - } - - bufObj = _mesa_lookup_bufferobj(ctx, buffer); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindBufferRange(invalid buffer=%u)", buffer); - return; - } - - if (offset + size >= bufObj->Size) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBufferRange(offset + size > buffer size)", size); + "glBindBufferRange(offset=%d)", (int) offset); return; } @@ -229,50 +589,36 @@ _mesa_BindBufferRange(GLenum target, GLuint index, /** - * Specify a buffer object to receive vertex shader results. + * Specify a buffer object to receive transform feedback results. * As above, but start at offset = 0. + * Called from the glBindBufferBase() function. */ -void GLAPIENTRY -_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer) +void +_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx, + GLuint index, + struct gl_buffer_object *bufObj) { - struct gl_buffer_object *bufObj; - GET_CURRENT_CONTEXT(ctx); - GLsizeiptr size; + struct gl_transform_feedback_object *obj; - if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)"); - return; - } + obj = ctx->TransformFeedback.CurrentObject; - if (ctx->TransformFeedback.Active) { + if (obj->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindBufferRange(transform feedback active)"); + "glBindBufferBase(transform feedback active)"); return; } - if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) { + if (index >= ctx->Const.MaxTransformFeedbackBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index); return; } - bufObj = _mesa_lookup_bufferobj(ctx, buffer); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindBufferBase(invalid buffer=%u)", buffer); - return; - } - - /* default size is the buffer size rounded down to nearest - * multiple of four. - */ - size = bufObj->Size & ~0x3; - - bind_buffer_range(ctx, index, bufObj, 0, size); + bind_buffer_range(ctx, index, bufObj, 0, 0); } /** - * Specify a buffer object to receive vertex shader results, plus the + * Specify a buffer object to receive transform feedback results, plus the * offset in the buffer to start placing results. * This function is part of GL_EXT_transform_feedback, but not GL3. */ @@ -280,55 +626,75 @@ void GLAPIENTRY _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, GLintptr offset) { + struct gl_transform_feedback_object *obj; struct gl_buffer_object *bufObj; GET_CURRENT_CONTEXT(ctx); - GLsizeiptr size; if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)"); return; } - if (ctx->TransformFeedback.Active) { + obj = ctx->TransformFeedback.CurrentObject; + + if (obj->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindBufferRange(transform feedback active)"); + "glBindBufferOffsetEXT(transform feedback active)"); return; } - if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) { + if (index >= ctx->Const.MaxTransformFeedbackBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferOffsetEXT(index=%d)", index); return; } - bufObj = _mesa_lookup_bufferobj(ctx, buffer); + if (offset & 0x3) { + /* must be multiple of four */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glBindBufferOffsetEXT(offset=%d)", (int) offset); + return; + } + + if (buffer == 0) { + bufObj = ctx->Shared->NullBufferObj; + } else { + bufObj = _mesa_lookup_bufferobj(ctx, buffer); + } + if (!bufObj) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBindBufferOffsetEXT(invalid buffer=%u)", buffer); return; } - /* default size is the buffer size rounded down to nearest - * multiple of four. - */ - size = (bufObj->Size - offset) & ~0x3; - - bind_buffer_range(ctx, index, bufObj, offset, size); + bind_buffer_range(ctx, index, bufObj, offset, 0); } /** - * This function specifies the vertex shader outputs to be written + * This function specifies the transform feedback outputs to be written * to the feedback buffer(s), and in what order. */ void GLAPIENTRY _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, - const GLchar **varyings, GLenum bufferMode) + const GLchar * const *varyings, + GLenum bufferMode) { struct gl_shader_program *shProg; - GLuint i; + GLint i; GET_CURRENT_CONTEXT(ctx); + /* From the ARB_transform_feedback2 specification: + * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings + * if the current transform feedback object is active, even if paused." + */ + if (ctx->TransformFeedback.CurrentObject->Active) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTransformFeedbackVaryings(current object is active)"); + return; + } + switch (bufferMode) { case GL_INTERLEAVED_ATTRIBS: break; @@ -340,7 +706,9 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, return; } - if (count < 0 || count > ctx->Const.MaxTransformFeedbackSeparateAttribs) { + if (count < 0 || + (bufferMode == GL_SEPARATE_ATTRIBS && + (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) { _mesa_error(ctx, GL_INVALID_VALUE, "glTransformFeedbackVaryings(count=%d)", count); return; @@ -353,15 +721,47 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, return; } + if (ctx->Extensions.ARB_transform_feedback3) { + if (bufferMode == GL_INTERLEAVED_ATTRIBS) { + unsigned buffers = 1; + + for (i = 0; i < count; i++) { + if (strcmp(varyings[i], "gl_NextBuffer") == 0) + buffers++; + } + + if (buffers > ctx->Const.MaxTransformFeedbackBuffers) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTransformFeedbackVaryings(too many gl_NextBuffer " + "occurences)"); + return; + } + } else { + for (i = 0; i < count; i++) { + if (strcmp(varyings[i], "gl_NextBuffer") == 0 || + strcmp(varyings[i], "gl_SkipComponents1") == 0 || + strcmp(varyings[i], "gl_SkipComponents2") == 0 || + strcmp(varyings[i], "gl_SkipComponents3") == 0 || + strcmp(varyings[i], "gl_SkipComponents4") == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTransformFeedbackVaryings(SEPARATE_ATTRIBS," + "varying=%s)", + varyings[i]); + return; + } + } + } + } + /* free existing varyings, if any */ - for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) { + for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) { free(shProg->TransformFeedback.VaryingNames[i]); } free(shProg->TransformFeedback.VaryingNames); /* allocate new memory for varying names */ shProg->TransformFeedback.VaryingNames = - (GLchar **) malloc(count * sizeof(GLchar *)); + malloc(count * sizeof(GLchar *)); if (!shProg->TransformFeedback.VaryingNames) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()"); @@ -369,19 +769,21 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, } /* Save the new names and the count */ - for (i = 0; i < (GLuint) count; i++) { + for (i = 0; i < count; i++) { shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]); } shProg->TransformFeedback.NumVarying = count; shProg->TransformFeedback.BufferMode = bufferMode; - /* The varyings won't be used until shader link time */ + /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since + * the varyings won't be used until shader link time. + */ } /** - * Get info about the vertex shader's outputs which are to be written + * Get info about the transform feedback outputs which are to be written * to the feedback buffer(s). */ void GLAPIENTRY @@ -390,46 +792,245 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei *size, GLenum *type, GLchar *name) { const struct gl_shader_program *shProg; - const GLchar *varyingName; - GLint v; + const struct gl_transform_feedback_info *linked_xfb_info; GET_CURRENT_CONTEXT(ctx); shProg = _mesa_lookup_shader_program(ctx, program); if (!shProg) { _mesa_error(ctx, GL_INVALID_VALUE, - "glGetTransformFeedbackVaryings(program=%u)", program); + "glGetTransformFeedbackVarying(program=%u)", program); return; } - if (index >= shProg->TransformFeedback.NumVarying) { + linked_xfb_info = &shProg->LinkedTransformFeedback; + if (index >= (GLuint) linked_xfb_info->NumVarying) { _mesa_error(ctx, GL_INVALID_VALUE, - "glGetTransformFeedbackVaryings(index=%u)", index); + "glGetTransformFeedbackVarying(index=%u)", index); return; } - varyingName = shProg->TransformFeedback.VaryingNames[index]; + /* return the varying's name and length */ + _mesa_copy_string(name, bufSize, length, + linked_xfb_info->Varyings[index].Name); + + /* return the datatype and value's size (in datatype units) */ + if (type) + *type = linked_xfb_info->Varyings[index].Type; + if (size) + *size = linked_xfb_info->Varyings[index].Size; +} - v = _mesa_lookup_parameter_index(shProg->Varying, -1, varyingName); - if (v >= 0) { - struct gl_program_parameter *param = &shProg->Varying->Parameters[v]; - /* return the varying's name and length */ - _mesa_copy_string(name, bufSize, length, varyingName); - /* return the datatype and value's size (in datatype units) */ - if (type) - *type = param->DataType; - if (size) - *size = param->Size; +struct gl_transform_feedback_object * +_mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name) +{ + if (name == 0) { + return ctx->TransformFeedback.DefaultObject; + } + else + return (struct gl_transform_feedback_object *) + _mesa_HashLookup(ctx->TransformFeedback.Objects, name); +} + + +/** + * Create new transform feedback objects. Transform feedback objects + * encapsulate the state related to transform feedback to allow quickly + * switching state (and drawing the results, below). + * Part of GL_ARB_transform_feedback2. + */ +void GLAPIENTRY +_mesa_GenTransformFeedbacks(GLsizei n, GLuint *names) +{ + GLuint first; + GET_CURRENT_CONTEXT(ctx); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)"); + return; + } + + if (!names) + return; + + /* we don't need contiguous IDs, but this might be faster */ + first = _mesa_HashFindFreeKeyBlock(ctx->TransformFeedback.Objects, n); + if (first) { + GLsizei i; + for (i = 0; i < n; i++) { + struct gl_transform_feedback_object *obj + = ctx->Driver.NewTransformFeedback(ctx, first + i); + if (!obj) { + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks"); + return; + } + names[i] = first + i; + _mesa_HashInsert(ctx->TransformFeedback.Objects, first + i, obj); + } } else { - name[0] = 0; - if (length) - *length = 0; - if (type) - *type = 0; - if (size) - *size = 0; + _mesa_error(ctx, GL_OUT_OF_MEMORY, "glGenTransformFeedbacks"); } } + +/** + * Is the given ID a transform feedback object? + * Part of GL_ARB_transform_feedback2. + */ +GLboolean GLAPIENTRY +_mesa_IsTransformFeedback(GLuint name) +{ + struct gl_transform_feedback_object *obj; + GET_CURRENT_CONTEXT(ctx); + + ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); + + if (name == 0) + return GL_FALSE; + + obj = _mesa_lookup_transform_feedback_object(ctx, name); + if (obj == NULL) + return GL_FALSE; + + return obj->EverBound; +} + + +/** + * Bind the given transform feedback object. + * Part of GL_ARB_transform_feedback2. + */ +void GLAPIENTRY +_mesa_BindTransformFeedback(GLenum target, GLuint name) +{ + struct gl_transform_feedback_object *obj; + GET_CURRENT_CONTEXT(ctx); + + if (target != GL_TRANSFORM_FEEDBACK) { + _mesa_error(ctx, GL_INVALID_ENUM, "glBindTransformFeedback(target)"); + return; + } + + if (_mesa_is_xfb_active_and_unpaused(ctx)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindTransformFeedback(transform is active, or not paused)"); + return; + } + + obj = _mesa_lookup_transform_feedback_object(ctx, name); + if (!obj) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindTransformFeedback(name=%u)", name); + return; + } + + reference_transform_feedback_object(&ctx->TransformFeedback.CurrentObject, + obj); +} + + +/** + * Delete the given transform feedback objects. + * Part of GL_ARB_transform_feedback2. + */ +void GLAPIENTRY +_mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names) +{ + GLint i; + GET_CURRENT_CONTEXT(ctx); + + if (n < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)"); + return; + } + + if (!names) + return; + + for (i = 0; i < n; i++) { + if (names[i] > 0) { + struct gl_transform_feedback_object *obj + = _mesa_lookup_transform_feedback_object(ctx, names[i]); + if (obj) { + if (obj->Active) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glDeleteTransformFeedbacks(object %u is active)", + names[i]); + return; + } + _mesa_HashRemove(ctx->TransformFeedback.Objects, names[i]); + /* unref, but object may not be deleted until later */ + reference_transform_feedback_object(&obj, NULL); + } + } + } +} + + +/** + * Pause transform feedback. + * Part of GL_ARB_transform_feedback2. + */ +void GLAPIENTRY +_mesa_PauseTransformFeedback(void) +{ + struct gl_transform_feedback_object *obj; + GET_CURRENT_CONTEXT(ctx); + + obj = ctx->TransformFeedback.CurrentObject; + + if (!_mesa_is_xfb_active_and_unpaused(ctx)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glPauseTransformFeedback(feedback not active or already paused)"); + return; + } + + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; + + obj->Paused = GL_TRUE; + + assert(ctx->Driver.PauseTransformFeedback); + ctx->Driver.PauseTransformFeedback(ctx, obj); +} + + +/** + * Resume transform feedback. + * Part of GL_ARB_transform_feedback2. + */ +void GLAPIENTRY +_mesa_ResumeTransformFeedback(void) +{ + struct gl_transform_feedback_object *obj; + GET_CURRENT_CONTEXT(ctx); + + obj = ctx->TransformFeedback.CurrentObject; + + if (!obj->Active || !obj->Paused) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glResumeTransformFeedback(feedback not active or not paused)"); + return; + } + + /* From the ARB_transform_feedback2 specification: + * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if + * the program object being used by the current transform feedback object + * is not active." + */ + if (obj->shader_program != get_xfb_source(ctx)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glResumeTransformFeedback(wrong program bound)"); + return; + } + + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; + + obj->Paused = GL_FALSE; + + assert(ctx->Driver.ResumeTransformFeedback); + ctx->Driver.ResumeTransformFeedback(ctx, obj); +}