X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Ftransformfeedback.c;h=a73746335fe50d402a8c3edc6bb925a0aabddb33;hb=f51f6805f5dacb89b6583cbe134ee0b374ddfec7;hp=fbd70d56ca9863e3d129b6862ba6f271ab329dbe;hpb=9032d2a13ecd019206a48767d9205c0aafa7cca2;p=mesa.git diff --git a/src/mesa/main/transformfeedback.c b/src/mesa/main/transformfeedback.c index fbd70d56ca9..a73746335fe 100644 --- a/src/mesa/main/transformfeedback.c +++ b/src/mesa/main/transformfeedback.c @@ -16,14 +16,15 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ /* - * Vertex transform feedback support. + * Transform feedback support. * * Authors: * Brian Paul @@ -31,10 +32,9 @@ #include "buffers.h" -#include "bufferobj.h" #include "context.h" #include "hash.h" -#include "mfeatures.h" +#include "macros.h" #include "mtypes.h" #include "transformfeedback.h" #include "shaderapi.h" @@ -42,11 +42,42 @@ #include "main/dispatch.h" #include "program/prog_parameter.h" -//#include "program/shader_api.h" +struct using_program_tuple +{ + struct gl_shader_program *shProg; + bool found; +}; -#if FEATURE_EXT_transform_feedback +static void +active_xfb_object_references_program(GLuint key, void *data, void *user_data) +{ + struct using_program_tuple *callback_data = user_data; + struct gl_transform_feedback_object *obj = data; + if (obj->Active && obj->shader_program == callback_data->shProg) + callback_data->found = true; +} +/** + * Return true if any active transform feedback object is using a program. + */ +bool +_mesa_transform_feedback_is_using_program(struct gl_context *ctx, + struct gl_shader_program *shProg) +{ + struct using_program_tuple callback_data; + callback_data.shProg = shProg; + callback_data.found = false; + + _mesa_HashWalk(ctx->TransformFeedback.Objects, + active_xfb_object_references_program, &callback_data); + + /* Also check DefaultObject, as it's not in the Objects hash table. */ + active_xfb_object_references_program(0, ctx->TransformFeedback.DefaultObject, + &callback_data); + + return callback_data.found; +} /** * Do reference counting of transform feedback buffers. @@ -83,38 +114,13 @@ reference_transform_feedback_object(struct gl_transform_feedback_object **ptr, } else { obj->RefCount++; + obj->EverBound = GL_TRUE; *ptr = obj; } } } -/** - * Check if the given primitive mode (as in glBegin(mode)) is compatible - * with the current transform feedback mode (if it's enabled). - * This is to be called from glBegin(), glDrawArrays(), glDrawElements(), etc. - * - * \return GL_TRUE if the mode is OK, GL_FALSE otherwise. - */ -GLboolean -_mesa_validate_primitive_mode(struct gl_context *ctx, GLenum mode) -{ - if (ctx->TransformFeedback.CurrentObject->Active) { - switch (mode) { - case GL_POINTS: - return ctx->TransformFeedback.Mode == GL_POINTS; - case GL_LINES: - case GL_LINE_STRIP: - case GL_LINE_LOOP: - return ctx->TransformFeedback.Mode == GL_LINES; - default: - return ctx->TransformFeedback.Mode == GL_TRIANGLES; - } - } - return GL_TRUE; -} - - /** * Check that all the buffer objects currently bound for transform * feedback actually exist. Raise a GL_INVALID_OPERATION error if @@ -198,39 +204,19 @@ _mesa_free_transform_feedback(struct gl_context *ctx) } -#else /* FEATURE_EXT_transform_feedback */ - -/* forward declarations */ -static struct gl_transform_feedback_object * -new_transform_feedback(struct gl_context *ctx, GLuint name); - -static void -delete_transform_feedback(struct gl_context *ctx, - struct gl_transform_feedback_object *obj); - -/* dummy per-context init/clean-up for transform feedback */ +/** Initialize the fields of a gl_transform_feedback_object. */ void -_mesa_init_transform_feedback(struct gl_context *ctx) +_mesa_init_transform_feedback_object(struct gl_transform_feedback_object *obj, + GLuint name) { - ctx->TransformFeedback.DefaultObject = new_transform_feedback(ctx, 0); - ctx->TransformFeedback.CurrentObject = ctx->TransformFeedback.DefaultObject; - _mesa_reference_buffer_object(ctx, - &ctx->TransformFeedback.CurrentBuffer, - ctx->Shared->NullBufferObj); -} + if (!obj) + return; -void -_mesa_free_transform_feedback(struct gl_context *ctx) -{ - _mesa_reference_buffer_object(ctx, - &ctx->TransformFeedback.CurrentBuffer, - NULL); - ctx->TransformFeedback.CurrentObject = NULL; - delete_transform_feedback(ctx, ctx->TransformFeedback.DefaultObject); + obj->Name = name; + obj->RefCount = 1; + obj->EverBound = GL_FALSE; } -#endif /* FEATURE_EXT_transform_feedback */ - /** Default fallback for ctx->Driver.NewTransformFeedback() */ static struct gl_transform_feedback_object * @@ -238,10 +224,7 @@ new_transform_feedback(struct gl_context *ctx, GLuint name) { struct gl_transform_feedback_object *obj; obj = CALLOC_STRUCT(gl_transform_feedback_object); - if (obj) { - obj->Name = name; - obj->RefCount = 1; - } + _mesa_init_transform_feedback_object(obj, name); return obj; } @@ -256,13 +239,11 @@ delete_transform_feedback(struct gl_context *ctx, _mesa_reference_buffer_object(ctx, &obj->Buffers[i], NULL); } + free(obj->Label); free(obj); } -#if FEATURE_EXT_transform_feedback - - /** Default fallback for ctx->Driver.BeginTransformFeedback() */ static void begin_transform_feedback(struct gl_context *ctx, GLenum mode, @@ -295,18 +276,6 @@ resume_transform_feedback(struct gl_context *ctx, /* nop */ } -/** Default fallback for ctx->Driver.DrawTransformFeedback() */ -static void -draw_transform_feedback(struct gl_context *ctx, GLenum mode, - struct gl_transform_feedback_object *obj) -{ - /* XXX to do */ - /* - * Get number of vertices in obj's feedback buffer. - * Call ctx->Exec.DrawArrays(mode, 0, count); - */ -} - /** * Plug in default device driver functions for transform feedback. @@ -321,20 +290,83 @@ _mesa_init_transform_feedback_functions(struct dd_function_table *driver) driver->EndTransformFeedback = end_transform_feedback; driver->PauseTransformFeedback = pause_transform_feedback; driver->ResumeTransformFeedback = resume_transform_feedback; - driver->DrawTransformFeedback = draw_transform_feedback; } -void -_mesa_init_transform_feedback_dispatch(struct _glapi_table *disp) +/** + * Fill in the correct Size value for each buffer in \c obj. + * + * From the GL 4.3 spec, section 6.1.1 ("Binding Buffer Objects to Indexed + * Targets"): + * + * BindBufferBase binds the entire buffer, even when the size of the buffer + * is changed after the binding is established. It is equivalent to calling + * BindBufferRange with offset zero, while size is determined by the size of + * the bound buffer at the time the binding is used. + * + * Regardless of the size specified with BindBufferRange, or indirectly with + * BindBufferBase, the GL will never read or write beyond the end of a bound + * buffer. In some cases this constraint may result in visibly different + * behavior when a buffer overflow would otherwise result, such as described + * for transform feedback operations in section 13.2.2. + */ +static void +compute_transform_feedback_buffer_sizes( + struct gl_transform_feedback_object *obj) +{ + unsigned i = 0; + for (i = 0; i < MAX_FEEDBACK_BUFFERS; ++i) { + GLintptr offset = obj->Offset[i]; + GLsizeiptr buffer_size + = obj->Buffers[i] == NULL ? 0 : obj->Buffers[i]->Size; + GLsizeiptr available_space + = buffer_size <= offset ? 0 : buffer_size - offset; + GLsizeiptr computed_size; + if (obj->RequestedSize[i] == 0) { + /* No size was specified at the time the buffer was bound, so allow + * writing to all available space in the buffer. + */ + computed_size = available_space; + } else { + /* A size was specified at the time the buffer was bound, however + * it's possible that the buffer has shrunk since then. So only + * allow writing to the minimum of the specified size and the space + * available. + */ + computed_size = MIN2(available_space, obj->RequestedSize[i]); + } + + /* Legal sizes must be multiples of four, so round down if necessary. */ + obj->Size[i] = computed_size & ~0x3; + } +} + + +/** + * Compute the maximum number of vertices that can be written to the currently + * enabled transform feedback buffers without overflowing any of them. + */ +unsigned +_mesa_compute_max_transform_feedback_vertices( + const struct gl_transform_feedback_object *obj, + const struct gl_transform_feedback_info *info) { - SET_BeginTransformFeedbackEXT(disp, _mesa_BeginTransformFeedback); - SET_EndTransformFeedbackEXT(disp, _mesa_EndTransformFeedback); - SET_BindBufferRangeEXT(disp, _mesa_BindBufferRange); - SET_BindBufferBaseEXT(disp, _mesa_BindBufferBase); - SET_BindBufferOffsetEXT(disp, _mesa_BindBufferOffsetEXT); - SET_TransformFeedbackVaryingsEXT(disp, _mesa_TransformFeedbackVaryings); - SET_GetTransformFeedbackVaryingEXT(disp, _mesa_GetTransformFeedbackVarying); + unsigned max_index = 0xffffffff; + unsigned i; + + for (i = 0; i < info->NumBuffers; ++i) { + unsigned stride = info->BufferStride[i]; + unsigned max_for_this_buffer; + + /* Skip any inactive buffers, which have a stride of 0. */ + if (stride == 0) + continue; + + max_for_this_buffer = obj->Size[i] / (4 * stride); + max_index = MIN2(max_index, max_for_this_buffer); + } + + return max_index; } @@ -343,19 +375,64 @@ _mesa_init_transform_feedback_dispatch(struct _glapi_table *disp) **/ +/** + * Figure out which stage of the pipeline is the source of transform feedback + * data given the current context state, and return its gl_shader_program. + * + * If no active program can generate transform feedback data (i.e. no vertex + * shader is active), returns NULL. + */ +static struct gl_shader_program * +get_xfb_source(struct gl_context *ctx) +{ + int i; + for (i = MESA_SHADER_GEOMETRY; i >= MESA_SHADER_VERTEX; i--) { + if (ctx->_Shader->CurrentProgram[i] != NULL) + return ctx->_Shader->CurrentProgram[i]; + } + return NULL; +} + + void GLAPIENTRY _mesa_BeginTransformFeedback(GLenum mode) { struct gl_transform_feedback_object *obj; + struct gl_transform_feedback_info *info = NULL; + struct gl_shader_program *source; + GLuint i; + unsigned vertices_per_prim; GET_CURRENT_CONTEXT(ctx); obj = ctx->TransformFeedback.CurrentObject; + /* Figure out what pipeline stage is the source of data for transform + * feedback. + */ + source = get_xfb_source(ctx); + if (source == NULL) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBeginTransformFeedback(no program active)"); + return; + } + + info = &source->LinkedTransformFeedback; + + if (info->NumOutputs == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBeginTransformFeedback(no varyings to record)"); + return; + } + switch (mode) { case GL_POINTS: + vertices_per_prim = 1; + break; case GL_LINES: + vertices_per_prim = 2; + break; case GL_TRIANGLES: - /* legal */ + vertices_per_prim = 3; break; default: _mesa_error(ctx, GL_INVALID_ENUM, "glBeginTransformFeedback(mode)"); @@ -368,9 +445,40 @@ _mesa_BeginTransformFeedback(GLenum mode) return; } + for (i = 0; i < info->NumBuffers; ++i) { + if (obj->BufferNames[i] == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBeginTransformFeedback(binding point %d does not have " + "a buffer object bound)", i); + return; + } + } + + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; + obj->Active = GL_TRUE; ctx->TransformFeedback.Mode = mode; + compute_transform_feedback_buffer_sizes(obj); + + if (_mesa_is_gles3(ctx)) { + /* In GLES3, we are required to track the usage of the transform + * feedback buffer and report INVALID_OPERATION if a draw call tries to + * exceed it. So compute the maximum number of vertices that we can + * write without overflowing any of the buffers currently being used for + * feedback. + */ + unsigned max_vertices + = _mesa_compute_max_transform_feedback_vertices(obj, info); + obj->GlesRemainingPrims = max_vertices / vertices_per_prim; + } + + if (obj->shader_program != source) { + ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedbackProg; + obj->shader_program = source; + } + assert(ctx->Driver.BeginTransformFeedback); ctx->Driver.BeginTransformFeedback(ctx, mode, obj); } @@ -390,7 +498,12 @@ _mesa_EndTransformFeedback(void) return; } + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; + ctx->TransformFeedback.CurrentObject->Active = GL_FALSE; + ctx->TransformFeedback.CurrentObject->Paused = GL_FALSE; + ctx->TransformFeedback.CurrentObject->EndedAnytime = GL_TRUE; assert(ctx->Driver.EndTransformFeedback); ctx->Driver.EndTransformFeedback(ctx, obj); @@ -408,39 +521,34 @@ bind_buffer_range(struct gl_context *ctx, GLuint index, struct gl_transform_feedback_object *obj = ctx->TransformFeedback.CurrentObject; + /* Note: no need to FLUSH_VERTICES or flag NewTransformFeedback, because + * transform feedback buffers can't be changed while transform feedback is + * active. + */ + /* The general binding point */ _mesa_reference_buffer_object(ctx, &ctx->TransformFeedback.CurrentBuffer, bufObj); /* The per-attribute binding point */ - _mesa_reference_buffer_object(ctx, - &obj->Buffers[index], - bufObj); - - obj->BufferNames[index] = bufObj->Name; - - obj->Offset[index] = offset; - obj->Size[index] = size; + _mesa_set_transform_feedback_binding(ctx, obj, index, bufObj, offset, size); } /** - * Specify a buffer object to receive vertex shader results. Plus, + * Specify a buffer object to receive transform feedback results. Plus, * specify the starting offset to place the results, and max size. + * Called from the glBindBufferRange() function. */ -void GLAPIENTRY -_mesa_BindBufferRange(GLenum target, GLuint index, - GLuint buffer, GLintptr offset, GLsizeiptr size) +void +_mesa_bind_buffer_range_transform_feedback(struct gl_context *ctx, + GLuint index, + struct gl_buffer_object *bufObj, + GLintptr offset, + GLsizeiptr size) { struct gl_transform_feedback_object *obj; - struct gl_buffer_object *bufObj; - GET_CURRENT_CONTEXT(ctx); - - if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferRange(target)"); - return; - } obj = ctx->TransformFeedback.CurrentObject; @@ -450,14 +558,14 @@ _mesa_BindBufferRange(GLenum target, GLuint index, return; } - if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) { + if (index >= ctx->Const.MaxTransformFeedbackBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(index=%d)", index); return; } - if ((size <= 0) || (size & 0x3)) { - /* must be positive and multiple of four */ - _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size%d)", (int) size); + if (size & 0x3) { + /* must a multiple of four */ + _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferRange(size=%d)", (int) size); return; } @@ -468,72 +576,41 @@ _mesa_BindBufferRange(GLenum target, GLuint index, return; } - bufObj = _mesa_lookup_bufferobj(ctx, buffer); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindBufferRange(invalid buffer=%u)", buffer); - return; - } - - if (offset + size >= bufObj->Size) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glBindBufferRange(offset + size %d > buffer size %d)", - (int) (offset + size), (int) (bufObj->Size)); - return; - } - bind_buffer_range(ctx, index, bufObj, offset, size); } /** - * Specify a buffer object to receive vertex shader results. + * Specify a buffer object to receive transform feedback results. * As above, but start at offset = 0. + * Called from the glBindBufferBase() function. */ -void GLAPIENTRY -_mesa_BindBufferBase(GLenum target, GLuint index, GLuint buffer) +void +_mesa_bind_buffer_base_transform_feedback(struct gl_context *ctx, + GLuint index, + struct gl_buffer_object *bufObj) { struct gl_transform_feedback_object *obj; - struct gl_buffer_object *bufObj; - GLsizeiptr size; - GET_CURRENT_CONTEXT(ctx); - - if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { - _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferBase(target)"); - return; - } obj = ctx->TransformFeedback.CurrentObject; if (obj->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindBufferRange(transform feedback active)"); + "glBindBufferBase(transform feedback active)"); return; } - if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) { + if (index >= ctx->Const.MaxTransformFeedbackBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferBase(index=%d)", index); return; } - bufObj = _mesa_lookup_bufferobj(ctx, buffer); - if (!bufObj) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindBufferBase(invalid buffer=%u)", buffer); - return; - } - - /* default size is the buffer size rounded down to nearest - * multiple of four. - */ - size = bufObj->Size & ~0x3; - - bind_buffer_range(ctx, index, bufObj, 0, size); + bind_buffer_range(ctx, index, bufObj, 0, 0); } /** - * Specify a buffer object to receive vertex shader results, plus the + * Specify a buffer object to receive transform feedback results, plus the * offset in the buffer to start placing results. * This function is part of GL_EXT_transform_feedback, but not GL3. */ @@ -544,7 +621,6 @@ _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, struct gl_transform_feedback_object *obj; struct gl_buffer_object *bufObj; GET_CURRENT_CONTEXT(ctx); - GLsizeiptr size; if (target != GL_TRANSFORM_FEEDBACK_BUFFER) { _mesa_error(ctx, GL_INVALID_ENUM, "glBindBufferOffsetEXT(target)"); @@ -555,44 +631,62 @@ _mesa_BindBufferOffsetEXT(GLenum target, GLuint index, GLuint buffer, if (obj->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindBufferRange(transform feedback active)"); + "glBindBufferOffsetEXT(transform feedback active)"); return; } - if (index >= ctx->Const.MaxTransformFeedbackSeparateAttribs) { + if (index >= ctx->Const.MaxTransformFeedbackBuffers) { _mesa_error(ctx, GL_INVALID_VALUE, "glBindBufferOffsetEXT(index=%d)", index); return; } - bufObj = _mesa_lookup_bufferobj(ctx, buffer); + if (offset & 0x3) { + /* must be multiple of four */ + _mesa_error(ctx, GL_INVALID_VALUE, + "glBindBufferOffsetEXT(offset=%d)", (int) offset); + return; + } + + if (buffer == 0) { + bufObj = ctx->Shared->NullBufferObj; + } else { + bufObj = _mesa_lookup_bufferobj(ctx, buffer); + } + if (!bufObj) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBindBufferOffsetEXT(invalid buffer=%u)", buffer); return; } - /* default size is the buffer size rounded down to nearest - * multiple of four. - */ - size = (bufObj->Size - offset) & ~0x3; - - bind_buffer_range(ctx, index, bufObj, offset, size); + bind_buffer_range(ctx, index, bufObj, offset, 0); } /** - * This function specifies the vertex shader outputs to be written + * This function specifies the transform feedback outputs to be written * to the feedback buffer(s), and in what order. */ void GLAPIENTRY _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, - const GLchar **varyings, GLenum bufferMode) + const GLchar * const *varyings, + GLenum bufferMode) { struct gl_shader_program *shProg; - GLuint i; + GLint i; GET_CURRENT_CONTEXT(ctx); + /* From the ARB_transform_feedback2 specification: + * "The error INVALID_OPERATION is generated by TransformFeedbackVaryings + * if the current transform feedback object is active, even if paused." + */ + if (ctx->TransformFeedback.CurrentObject->Active) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTransformFeedbackVaryings(current object is active)"); + return; + } + switch (bufferMode) { case GL_INTERLEAVED_ATTRIBS: break; @@ -604,7 +698,9 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, return; } - if (count < 0 || count > ctx->Const.MaxTransformFeedbackSeparateAttribs) { + if (count < 0 || + (bufferMode == GL_SEPARATE_ATTRIBS && + (GLuint) count > ctx->Const.MaxTransformFeedbackBuffers)) { _mesa_error(ctx, GL_INVALID_VALUE, "glTransformFeedbackVaryings(count=%d)", count); return; @@ -617,15 +713,47 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, return; } + if (ctx->Extensions.ARB_transform_feedback3) { + if (bufferMode == GL_INTERLEAVED_ATTRIBS) { + unsigned buffers = 1; + + for (i = 0; i < count; i++) { + if (strcmp(varyings[i], "gl_NextBuffer") == 0) + buffers++; + } + + if (buffers > ctx->Const.MaxTransformFeedbackBuffers) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTransformFeedbackVaryings(too many gl_NextBuffer " + "occurences)"); + return; + } + } else { + for (i = 0; i < count; i++) { + if (strcmp(varyings[i], "gl_NextBuffer") == 0 || + strcmp(varyings[i], "gl_SkipComponents1") == 0 || + strcmp(varyings[i], "gl_SkipComponents2") == 0 || + strcmp(varyings[i], "gl_SkipComponents3") == 0 || + strcmp(varyings[i], "gl_SkipComponents4") == 0) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glTransformFeedbackVaryings(SEPARATE_ATTRIBS," + "varying=%s)", + varyings[i]); + return; + } + } + } + } + /* free existing varyings, if any */ - for (i = 0; i < shProg->TransformFeedback.NumVarying; i++) { + for (i = 0; i < (GLint) shProg->TransformFeedback.NumVarying; i++) { free(shProg->TransformFeedback.VaryingNames[i]); } free(shProg->TransformFeedback.VaryingNames); /* allocate new memory for varying names */ shProg->TransformFeedback.VaryingNames = - (GLchar **) malloc(count * sizeof(GLchar *)); + malloc(count * sizeof(GLchar *)); if (!shProg->TransformFeedback.VaryingNames) { _mesa_error(ctx, GL_OUT_OF_MEMORY, "glTransformFeedbackVaryings()"); @@ -633,19 +761,21 @@ _mesa_TransformFeedbackVaryings(GLuint program, GLsizei count, } /* Save the new names and the count */ - for (i = 0; i < (GLuint) count; i++) { + for (i = 0; i < count; i++) { shProg->TransformFeedback.VaryingNames[i] = _mesa_strdup(varyings[i]); } shProg->TransformFeedback.NumVarying = count; shProg->TransformFeedback.BufferMode = bufferMode; - /* The varyings won't be used until shader link time */ + /* No need to invoke FLUSH_VERTICES or flag NewTransformFeedback since + * the varyings won't be used until shader link time. + */ } /** - * Get info about the vertex shader's outputs which are to be written + * Get info about the transform feedback outputs which are to be written * to the feedback buffer(s). */ void GLAPIENTRY @@ -654,53 +784,38 @@ _mesa_GetTransformFeedbackVarying(GLuint program, GLuint index, GLsizei *size, GLenum *type, GLchar *name) { const struct gl_shader_program *shProg; - const GLchar *varyingName; - GLint v; + const struct gl_transform_feedback_info *linked_xfb_info; GET_CURRENT_CONTEXT(ctx); shProg = _mesa_lookup_shader_program(ctx, program); if (!shProg) { _mesa_error(ctx, GL_INVALID_VALUE, - "glGetTransformFeedbackVaryings(program=%u)", program); + "glGetTransformFeedbackVarying(program=%u)", program); return; } - if (index >= shProg->TransformFeedback.NumVarying) { + linked_xfb_info = &shProg->LinkedTransformFeedback; + if (index >= (GLuint) linked_xfb_info->NumVarying) { _mesa_error(ctx, GL_INVALID_VALUE, - "glGetTransformFeedbackVaryings(index=%u)", index); + "glGetTransformFeedbackVarying(index=%u)", index); return; } - varyingName = shProg->TransformFeedback.VaryingNames[index]; - - v = _mesa_lookup_parameter_index(shProg->Varying, -1, varyingName); - if (v >= 0) { - struct gl_program_parameter *param = &shProg->Varying->Parameters[v]; + /* return the varying's name and length */ + _mesa_copy_string(name, bufSize, length, + linked_xfb_info->Varyings[index].Name); - /* return the varying's name and length */ - _mesa_copy_string(name, bufSize, length, varyingName); - - /* return the datatype and value's size (in datatype units) */ - if (type) - *type = param->DataType; - if (size) - *size = param->Size; - } - else { - name[0] = 0; - if (length) - *length = 0; - if (type) - *type = 0; - if (size) - *size = 0; - } + /* return the datatype and value's size (in datatype units) */ + if (type) + *type = linked_xfb_info->Varyings[index].Type; + if (size) + *size = linked_xfb_info->Varyings[index].Size; } -static struct gl_transform_feedback_object * -lookup_transform_feedback_object(struct gl_context *ctx, GLuint name) +struct gl_transform_feedback_object * +_mesa_lookup_transform_feedback_object(struct gl_context *ctx, GLuint name) { if (name == 0) { return ctx->TransformFeedback.DefaultObject; @@ -723,8 +838,6 @@ _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names) GLuint first; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - if (n < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glGenTransformFeedbacks(n < 0)"); return; @@ -761,14 +874,19 @@ _mesa_GenTransformFeedbacks(GLsizei n, GLuint *names) GLboolean GLAPIENTRY _mesa_IsTransformFeedback(GLuint name) { + struct gl_transform_feedback_object *obj; GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_WITH_RETVAL(ctx, GL_FALSE); - if (name && lookup_transform_feedback_object(ctx, name)) - return GL_TRUE; - else + if (name == 0) return GL_FALSE; + + obj = _mesa_lookup_transform_feedback_object(ctx, name); + if (obj == NULL) + return GL_FALSE; + + return obj->EverBound; } @@ -787,14 +905,13 @@ _mesa_BindTransformFeedback(GLenum target, GLuint name) return; } - if (ctx->TransformFeedback.CurrentObject->Active && - !ctx->TransformFeedback.CurrentObject->Paused) { + if (_mesa_is_xfb_active_and_unpaused(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBindTransformFeedback(transform is active, or not paused)"); return; } - obj = lookup_transform_feedback_object(ctx, name); + obj = _mesa_lookup_transform_feedback_object(ctx, name); if (!obj) { _mesa_error(ctx, GL_INVALID_OPERATION, "glBindTransformFeedback(name=%u)", name); @@ -816,8 +933,6 @@ _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names) GLint i; GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - if (n < 0) { _mesa_error(ctx, GL_INVALID_VALUE, "glDeleteTransformFeedbacks(n < 0)"); return; @@ -829,7 +944,7 @@ _mesa_DeleteTransformFeedbacks(GLsizei n, const GLuint *names) for (i = 0; i < n; i++) { if (names[i] > 0) { struct gl_transform_feedback_object *obj - = lookup_transform_feedback_object(ctx, names[i]); + = _mesa_lookup_transform_feedback_object(ctx, names[i]); if (obj) { if (obj->Active) { _mesa_error(ctx, GL_INVALID_OPERATION, @@ -858,12 +973,15 @@ _mesa_PauseTransformFeedback(void) obj = ctx->TransformFeedback.CurrentObject; - if (!obj->Active || obj->Paused) { + if (!_mesa_is_xfb_active_and_unpaused(ctx)) { _mesa_error(ctx, GL_INVALID_OPERATION, "glPauseTransformFeedback(feedback not active or already paused)"); return; } + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; + obj->Paused = GL_TRUE; assert(ctx->Driver.PauseTransformFeedback); @@ -885,62 +1003,26 @@ _mesa_ResumeTransformFeedback(void) if (!obj->Active || !obj->Paused) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glPauseTransformFeedback(feedback not active or not paused)"); + "glResumeTransformFeedback(feedback not active or not paused)"); return; } - obj->Paused = GL_FALSE; - - assert(ctx->Driver.ResumeTransformFeedback); - ctx->Driver.ResumeTransformFeedback(ctx, obj); -} - - -/** - * Draw the vertex data in a transform feedback object. - * \param mode GL_POINTS, GL_LINES, GL_TRIANGLE_STRIP, etc. - * \param name the transform feedback object - * The number of vertices comes from the transform feedback object. - * User still has to setup of the vertex attribute info with - * glVertexPointer, glColorPointer, etc. - * Part of GL_ARB_transform_feedback2. - */ -void GLAPIENTRY -_mesa_DrawTransformFeedback(GLenum mode, GLuint name) -{ - GET_CURRENT_CONTEXT(ctx); - struct gl_transform_feedback_object *obj = - lookup_transform_feedback_object(ctx, name); - - if (mode > GL_POLYGON) { - _mesa_error(ctx, GL_INVALID_ENUM, - "glDrawTransformFeedback(mode=0x%x)", mode); - return; - } - if (!obj) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glDrawTransformFeedback(name = %u)", name); + /* From the ARB_transform_feedback2 specification: + * "The error INVALID_OPERATION is generated by ResumeTransformFeedback if + * the program object being used by the current transform feedback object + * is not active." + */ + if (obj->shader_program != get_xfb_source(ctx)) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glResumeTransformFeedback(wrong program bound)"); return; } - /* XXX check if EndTransformFeedback has never been called while - * the object was bound - */ - - assert(ctx->Driver.DrawTransformFeedback); - ctx->Driver.DrawTransformFeedback(ctx, mode, obj); -} - - -/* -XXX misc to do: - -glGet*() for - -GL_TRANSFORM_FEEDBACK_BUFFER_PAUSED -GL_TRANSFORM_FEEDBACK_BUFFER_ACTIVE -GL_TRANSFORM_FEEDBACK_BINDING -*/ + FLUSH_VERTICES(ctx, 0); + ctx->NewDriverState |= ctx->DriverFlags.NewTransformFeedback; + obj->Paused = GL_FALSE; -#endif /* FEATURE_EXT_transform_feedback */ + assert(ctx->Driver.ResumeTransformFeedback); + ctx->Driver.ResumeTransformFeedback(ctx, obj); +}