X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Funiform_query.cpp;h=82d7628e8d8aa89abd3524b593a8ffc8a337ddb4;hb=35ddd2cc5d1b25d9ca7f2473f4523791e37ed385;hp=b7f25e031da3d8d3e5539f580739488036038fc5;hpb=3d8d5b298a268b119d840bc9bae0ee9e0c9244a9;p=mesa.git diff --git a/src/mesa/main/uniform_query.cpp b/src/mesa/main/uniform_query.cpp index b7f25e031da..82d7628e8d8 100644 --- a/src/mesa/main/uniform_query.cpp +++ b/src/mesa/main/uniform_query.cpp @@ -33,6 +33,7 @@ #include "program/hash_table.h" #include "../glsl/program.h" #include "../glsl/ir_uniform.h" +#include "../glsl/glsl_parser_extras.h" #include "main/shaderapi.h" #include "main/shaderobj.h" #include "uniforms.h" @@ -153,11 +154,21 @@ _mesa_GetActiveUniformsiv(GLuint program, params[i] = uni->row_major; break; + case GL_UNIFORM_ATOMIC_COUNTER_BUFFER_INDEX: + if (!ctx->Extensions.ARB_shader_atomic_counters) + goto invalid_enum; + params[i] = uni->atomic_buffer_index; + break; + default: - _mesa_error(ctx, GL_INVALID_ENUM, "glGetActiveUniformsiv(pname)"); - return; + goto invalid_enum; } } + + return; + + invalid_enum: + _mesa_error(ctx, GL_INVALID_ENUM, "glGetActiveUniformsiv(pname)"); } static bool @@ -235,7 +246,7 @@ validate_uniform_parameters(struct gl_context *ctx, return false; } - _mesa_uniform_split_location_offset(location, loc, array_index); + _mesa_uniform_split_location_offset(shProg, location, loc, array_index); if (*loc >= shProg->NumUserUniformStorage) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(location=%d)", @@ -434,20 +445,14 @@ log_uniform(const void *values, enum glsl_base_type basicType, static void log_program_parameters(const struct gl_shader_program *shProg) { - static const char *stages[] = { - "vertex", "fragment", "geometry" - }; - - assert(Elements(stages) == MESA_SHADER_TYPES); - - for (unsigned i = 0; i < MESA_SHADER_TYPES; i++) { + for (unsigned i = 0; i < MESA_SHADER_STAGES; i++) { if (shProg->_LinkedShaders[i] == NULL) continue; const struct gl_program *const prog = shProg->_LinkedShaders[i]->Program; printf("Program %d %s shader parameters:\n", - shProg->Name, stages[i]); + shProg->Name, _mesa_shader_stage_to_string(i)); for (unsigned j = 0; j < prog->Parameters->NumParameters; j++) { printf("%s: %p %f %f %f %f\n", prog->Parameters->Parameters[j].Name, @@ -778,24 +783,24 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg, if (uni->type->is_sampler()) { int i; - for (i = 0; i < count; i++) { - shProg->SamplerUnits[uni->sampler + offset + i] = - ((unsigned *) values)[i]; - } - bool flushed = false; - for (i = 0; i < MESA_SHADER_TYPES; i++) { + for (i = 0; i < MESA_SHADER_STAGES; i++) { struct gl_shader *const sh = shProg->_LinkedShaders[i]; + int j; - /* If the shader stage doesn't use any samplers, don't bother - * checking if any samplers have changed. + /* If the shader stage doesn't use the sampler uniform, skip this. */ - if (sh == NULL || sh->active_samplers == 0) + if (sh == NULL || !uni->sampler[i].active) continue; + for (j = 0; j < count; j++) { + sh->SamplerUnits[uni->sampler[i].index + offset + j] = + ((unsigned *) values)[j]; + } + struct gl_program *const prog = sh->Program; - assert(sizeof(prog->SamplerUnits) == sizeof(shProg->SamplerUnits)); + assert(sizeof(prog->SamplerUnits) == sizeof(sh->SamplerUnits)); /* Determine if any of the samplers used by this shader stage have * been modified. @@ -803,7 +808,7 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg, bool changed = false; for (unsigned j = 0; j < Elements(prog->SamplerUnits); j++) { if ((sh->active_samplers & (1U << j)) != 0 - && (prog->SamplerUnits[j] != shProg->SamplerUnits[j])) { + && (prog->SamplerUnits[j] != sh->SamplerUnits[j])) { changed = true; break; } @@ -816,8 +821,8 @@ _mesa_uniform(struct gl_context *ctx, struct gl_shader_program *shProg, } memcpy(prog->SamplerUnits, - shProg->SamplerUnits, - sizeof(shProg->SamplerUnits)); + sh->SamplerUnits, + sizeof(sh->SamplerUnits)); _mesa_update_shader_textures_used(shProg, prog); if (ctx->Driver.SamplerUniformChange)