X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fvarray.c;h=29d8a8827e385d78e35a5af0db259f13aab3082d;hb=04dca296e0a5e5ffbb8acb699e013a23ebd7b645;hp=b1e31c60aa70c1aeadd035cf1ff16270d4eccc2d;hpb=433e5e6defc85d8b1d6262aff990e3f5a8b37027;p=mesa.git diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index b1e31c60aa7..29d8a8827e3 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -33,6 +33,7 @@ #include "hash.h" #include "image.h" #include "macros.h" +#include "mfeatures.h" #include "mtypes.h" #include "varray.h" #include "arrayobj.h" @@ -58,17 +59,6 @@ #define DOUBLE_BIT 0x200 #define FIXED_BIT 0x400 -/* These are specific to certain features/extensions */ -#if FEATURE_fixedpt -#define EXT_FIXED_BIT FIXED_BIT -#else -#define EXT_FIXED_BIT 0x0 -#endif -#if FEATURE_vertex_array_byte -#define EXT_BYTE_BIT BYTE_BIT -#else -#define EXT_BYTE_BIT 0x0 -#endif /** Convert GL datatype enum into a _BIT value seen above */ @@ -138,6 +128,11 @@ update_array(struct gl_context *ctx, GLsizei elementSize; GLenum format = GL_RGBA; + if (ctx->API != API_OPENGLES && ctx->API != API_OPENGLES2) { + /* fixed point arrays / data is only allowed with OpenGL ES 1.x/2.0 */ + legalTypesMask &= ~FIXED_BIT; + } + typeBit = type_to_bit(ctx, type); if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) { _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)", @@ -202,12 +197,14 @@ update_array(struct gl_context *ctx, void GLAPIENTRY _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - const GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT | - DOUBLE_BIT | HALF_BIT | - EXT_FIXED_BIT | EXT_BYTE_BIT); + GLbitfield legalTypes = (SHORT_BIT | INT_BIT | FLOAT_BIT | + DOUBLE_BIT | HALF_BIT | FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (ctx->API == API_OPENGLES) + legalTypes |= BYTE_BIT; + update_array(ctx, "glVertexPointer", &ctx->Array.ArrayObj->Vertex, _NEW_ARRAY_VERTEX, legalTypes, 2, 4, @@ -220,7 +217,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) { const GLbitfield legalTypes = (BYTE_BIT | SHORT_BIT | INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - EXT_FIXED_BIT); + FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -238,7 +235,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) SHORT_BIT | UNSIGNED_SHORT_BIT | INT_BIT | UNSIGNED_INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - EXT_FIXED_BIT); + FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); @@ -300,13 +297,16 @@ void GLAPIENTRY _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) { - const GLbitfield legalTypes = (EXT_BYTE_BIT | SHORT_BIT | INT_BIT | - HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - EXT_FIXED_BIT); + GLbitfield legalTypes = (SHORT_BIT | INT_BIT | + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | + FIXED_BIT); GET_CURRENT_CONTEXT(ctx); const GLuint unit = ctx->Array.ActiveTexture; ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (ctx->API == API_OPENGLES) + legalTypes |= BYTE_BIT; + ASSERT(unit < Elements(ctx->Array.ArrayObj->TexCoord)); update_array(ctx, "glTexCoordPointer", @@ -321,7 +321,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, void GLAPIENTRY _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) { - const GLbitfield legalTypes = BOOL_BIT; + const GLbitfield legalTypes = UNSIGNED_BYTE_BIT; /* see table 2.4 edits in GL_EXT_gpu_shader4 spec: */ const GLboolean integer = GL_TRUE; GET_CURRENT_CONTEXT(ctx); @@ -330,17 +330,23 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) update_array(ctx, "glEdgeFlagPointer", &ctx->Array.ArrayObj->EdgeFlag, _NEW_ARRAY_EDGEFLAG, legalTypes, 1, 1, - 1, GL_BOOL, stride, GL_FALSE, integer, ptr); + 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr); } void GLAPIENTRY _mesa_PointSizePointer(GLenum type, GLsizei stride, const GLvoid *ptr) { - const GLbitfield legalTypes = (FLOAT_BIT | EXT_FIXED_BIT); + const GLbitfield legalTypes = (FLOAT_BIT | FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + if (ctx->API != API_OPENGLES) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glPointSizePointer(ES 1.x only)"); + return; + } + update_array(ctx, "glPointSizePointer", &ctx->Array.ArrayObj->PointSize, _NEW_ARRAY_POINT_SIZE, legalTypes, 1, 1, @@ -399,7 +405,7 @@ _mesa_VertexAttribPointerARB(GLuint index, GLint size, GLenum type, SHORT_BIT | UNSIGNED_SHORT_BIT | INT_BIT | UNSIGNED_INT_BIT | HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - EXT_FIXED_BIT); + FIXED_BIT); GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -528,11 +534,19 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, if (ctx->Extensions.EXT_gpu_shader4) { return array->Integer; } - /* fall-through */ + goto error; + case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: + if (ctx->Extensions.ARB_instanced_arrays) { + return array->InstanceDivisor; + } + goto error; default: - _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname); - return 0; + ; /* fall-through */ } + +error: + _mesa_error(ctx, GL_INVALID_ENUM, "%s(pname=0x%x)", caller, pname); + return 0; } @@ -978,7 +992,6 @@ _mesa_UnlockArraysEXT( void ) /* GL_EXT_multi_draw_arrays */ -/* Somebody forgot to spec the first and count parameters as const! */ void GLAPIENTRY _mesa_MultiDrawArraysEXT( GLenum mode, const GLint *first, const GLsizei *count, GLsizei primcount ) @@ -1060,6 +1073,33 @@ _mesa_PrimitiveRestartIndex(GLuint index) } +/** + * See GL_ARB_instanced_arrays. + * Note that the instance divisor only applies to generic arrays, not + * the legacy vertex arrays. + */ +void GLAPIENTRY +_mesa_VertexAttribDivisor(GLuint index, GLuint divisor) +{ + GET_CURRENT_CONTEXT(ctx); + ASSERT_OUTSIDE_BEGIN_END_AND_FLUSH(ctx); + + if (!ctx->Extensions.ARB_instanced_arrays) { + _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()"); + return; + } + + if (index >= ctx->Const.VertexProgram.MaxAttribs) { + _mesa_error(ctx, GL_INVALID_ENUM, "glVertexAttribDivisor(index = %u)", + index); + return; + } + + ctx->Array.ArrayObj->VertexAttrib[index].InstanceDivisor = divisor; +} + + + /** * Copy one client vertex array to another. */ @@ -1077,6 +1117,7 @@ _mesa_copy_client_array(struct gl_context *ctx, dst->Enabled = src->Enabled; dst->Normalized = src->Normalized; dst->Integer = src->Integer; + dst->InstanceDivisor = src->InstanceDivisor; dst->_ElementSize = src->_ElementSize; _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); dst->_MaxElement = src->_MaxElement;