X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fvarray.c;h=c2bf2951687ebd11735e9651f5a080afff720ea7;hb=f80bea2d8066d228e78a1744d036f69a0265116e;hp=d7dc2325879121ad636826355e94074b28a5db23;hpb=6655e70f99f5b6314103d28a19d0e53410650ee9;p=mesa.git diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index d7dc2325879..c2bf2951687 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -24,6 +24,9 @@ */ +#include +#include /* for PRId64 macro */ + #include "glheader.h" #include "imports.h" #include "bufferobj.h" @@ -46,21 +49,37 @@ /** Used to indicate which GL datatypes are accepted by each of the * glVertex/Color/Attrib/EtcPointer() functions. */ -#define BOOL_BIT 0x1 -#define BYTE_BIT 0x2 -#define UNSIGNED_BYTE_BIT 0x4 -#define SHORT_BIT 0x8 -#define UNSIGNED_SHORT_BIT 0x10 -#define INT_BIT 0x20 -#define UNSIGNED_INT_BIT 0x40 -#define HALF_BIT 0x80 -#define FLOAT_BIT 0x100 -#define DOUBLE_BIT 0x200 -#define FIXED_ES_BIT 0x400 -#define FIXED_GL_BIT 0x800 -#define UNSIGNED_INT_2_10_10_10_REV_BIT 0x1000 -#define INT_2_10_10_10_REV_BIT 0x2000 -#define UNSIGNED_INT_10F_11F_11F_REV_BIT 0x4000 +#define BOOL_BIT (1 << 0) +#define BYTE_BIT (1 << 1) +#define UNSIGNED_BYTE_BIT (1 << 2) +#define SHORT_BIT (1 << 3) +#define UNSIGNED_SHORT_BIT (1 << 4) +#define INT_BIT (1 << 5) +#define UNSIGNED_INT_BIT (1 << 6) +#define HALF_BIT (1 << 7) +#define FLOAT_BIT (1 << 8) +#define DOUBLE_BIT (1 << 9) +#define FIXED_ES_BIT (1 << 10) +#define FIXED_GL_BIT (1 << 11) +#define UNSIGNED_INT_2_10_10_10_REV_BIT (1 << 12) +#define INT_2_10_10_10_REV_BIT (1 << 13) +#define UNSIGNED_INT_10F_11F_11F_REV_BIT (1 << 14) +#define ALL_TYPE_BITS ((1 << 15) - 1) + +#define ATTRIB_FORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \ + SHORT_BIT | UNSIGNED_SHORT_BIT | \ + INT_BIT | UNSIGNED_INT_BIT | \ + HALF_BIT | FLOAT_BIT | DOUBLE_BIT | \ + FIXED_GL_BIT | \ + UNSIGNED_INT_2_10_10_10_REV_BIT | \ + INT_2_10_10_10_REV_BIT | \ + UNSIGNED_INT_10F_11F_11F_REV_BIT) + +#define ATTRIB_IFORMAT_TYPES_MASK (BYTE_BIT | UNSIGNED_BYTE_BIT | \ + SHORT_BIT | UNSIGNED_SHORT_BIT | \ + INT_BIT | UNSIGNED_INT_BIT) + +#define ATTRIB_LFORMAT_TYPES_MASK DOUBLE_BIT /** Convert GL datatype enum into a _BIT value seen above */ @@ -109,12 +128,18 @@ type_to_bit(const struct gl_context *ctx, GLenum type) * Sets the VertexBinding field in the vertex attribute given by attribIndex. */ static void -vertex_attrib_binding(struct gl_context *ctx, GLuint attribIndex, +vertex_attrib_binding(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint attribIndex, GLuint bindingIndex) { - struct gl_vertex_array_object *vao = ctx->Array.VAO; struct gl_vertex_attrib_array *array = &vao->VertexAttrib[attribIndex]; + if (!_mesa_is_bufferobj(vao->VertexBinding[bindingIndex].BufferObj)) + vao->VertexAttribBufferMask &= ~VERT_BIT(attribIndex); + else + vao->VertexAttribBufferMask |= VERT_BIT(attribIndex); + if (array->VertexBinding != bindingIndex) { const GLbitfield64 array_bit = VERT_BIT(attribIndex); @@ -134,12 +159,13 @@ vertex_attrib_binding(struct gl_context *ctx, GLuint attribIndex, * Binds a buffer object to the vertex buffer binding point given by index, * and sets the Offset and Stride fields. */ -static void -bind_vertex_buffer(struct gl_context *ctx, GLuint index, - struct gl_buffer_object *vbo, - GLintptr offset, GLsizei stride) +void +_mesa_bind_vertex_buffer(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint index, + struct gl_buffer_object *vbo, + GLintptr offset, GLsizei stride) { - struct gl_vertex_array_object *vao = ctx->Array.VAO; struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index]; if (binding->BufferObj != vbo || @@ -153,6 +179,11 @@ bind_vertex_buffer(struct gl_context *ctx, GLuint index, binding->Offset = offset; binding->Stride = stride; + if (!_mesa_is_bufferobj(vbo)) + vao->VertexAttribBufferMask &= ~binding->_BoundArrays; + else + vao->VertexAttribBufferMask |= binding->_BoundArrays; + vao->NewArrays |= binding->_BoundArrays; } } @@ -163,10 +194,11 @@ bind_vertex_buffer(struct gl_context *ctx, GLuint index, * given by bindingIndex. */ static void -vertex_binding_divisor(struct gl_context *ctx, GLuint bindingIndex, +vertex_binding_divisor(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint bindingIndex, GLuint divisor) { - struct gl_vertex_array_object *vao = ctx->Array.VAO; struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[bindingIndex]; @@ -178,6 +210,99 @@ vertex_binding_divisor(struct gl_context *ctx, GLuint bindingIndex, } +/** + * Examine the API profile and extensions to determine which types are legal + * for vertex arrays. This is called once from update_array_format(). + */ +static GLbitfield +get_legal_types_mask(const struct gl_context *ctx) +{ + GLbitfield legalTypesMask = ALL_TYPE_BITS; + + if (_mesa_is_gles(ctx)) { + legalTypesMask &= ~(FIXED_GL_BIT | + DOUBLE_BIT | + UNSIGNED_INT_10F_11F_11F_REV_BIT); + + /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until + * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or + * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed + * until 3.0 or with the GL_OES_vertex_half float extension, which isn't + * quite as trivial as we'd like because it uses a different enum value + * for GL_HALF_FLOAT_OES. + */ + if (ctx->Version < 30) { + legalTypesMask &= ~(UNSIGNED_INT_BIT | + INT_BIT | + UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT | + HALF_BIT); + } + } + else { + legalTypesMask &= ~FIXED_ES_BIT; + + if (!ctx->Extensions.ARB_ES2_compatibility) + legalTypesMask &= ~FIXED_GL_BIT; + + if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) + legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT | + INT_2_10_10_10_REV_BIT); + + if (!ctx->Extensions.ARB_vertex_type_10f_11f_11f_rev) + legalTypesMask &= ~UNSIGNED_INT_10F_11F_11F_REV_BIT; + } + + return legalTypesMask; +} + + +/** + * \param attrib The index of the attribute array + * \param size Components per element (1, 2, 3 or 4) + * \param type Datatype of each component (GL_FLOAT, GL_INT, etc) + * \param format Either GL_RGBA or GL_BGRA. + * \param normalized Whether integer types are converted to floats in [-1, 1] + * \param integer Integer-valued values (will not be normalized to [-1, 1]) + * \param doubles Double values not reduced to floats + * \param relativeOffset Offset of the first element relative to the binding + * offset. + * \param flush_verties Should \c FLUSH_VERTICES be invoked before updating + * state? + */ +void +_mesa_update_array_format(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint attrib, GLint size, GLenum type, + GLenum format, GLboolean normalized, + GLboolean integer, GLboolean doubles, + GLuint relativeOffset, bool flush_vertices) +{ + struct gl_vertex_attrib_array *const array = &vao->VertexAttrib[attrib]; + GLint elementSize; + + assert(size <= 4); + + if (flush_vertices) { + FLUSH_VERTICES(ctx, 0); + } + + elementSize = _mesa_bytes_per_vertex_attrib(size, type); + assert(elementSize != -1); + + array->Size = size; + array->Type = type; + array->Format = format; + array->Normalized = normalized; + array->Integer = integer; + array->Doubles = doubles; + array->RelativeOffset = relativeOffset; + array->_ElementSize = elementSize; + + vao->NewArrays |= VERT_BIT(attrib); + ctx->NewState |= _NEW_ARRAY; +} + /** * Does error checking and updates the format in an attrib array. * @@ -192,62 +317,44 @@ vertex_binding_divisor(struct gl_context *ctx, GLuint bindingIndex, * \param type Datatype of each component (GL_FLOAT, GL_INT, etc) * \param normalized Whether integer types are converted to floats in [-1, 1] * \param integer Integer-valued values (will not be normalized to [-1, 1]) + * \param doubles Double values not reduced to floats * \param relativeOffset Offset of the first element relative to the binding offset. */ static bool update_array_format(struct gl_context *ctx, const char *func, + struct gl_vertex_array_object *vao, GLuint attrib, GLbitfield legalTypesMask, GLint sizeMin, GLint sizeMax, GLint size, GLenum type, - GLboolean normalized, GLboolean integer, + GLboolean normalized, GLboolean integer, GLboolean doubles, GLuint relativeOffset) { - struct gl_vertex_attrib_array *array; GLbitfield typeBit; - GLuint elementSize; GLenum format = GL_RGBA; - if (_mesa_is_gles(ctx)) { - legalTypesMask &= ~(FIXED_GL_BIT | DOUBLE_BIT | UNSIGNED_INT_10F_11F_11F_REV_BIT); - - /* GL_INT and GL_UNSIGNED_INT data is not allowed in OpenGL ES until - * 3.0. The 2_10_10_10 types are added in OpenGL ES 3.0 or - * GL_OES_vertex_type_10_10_10_2. GL_HALF_FLOAT data is not allowed - * until 3.0 or with the GL_OES_vertex_half float extension, which isn't - * quite as trivial as we'd like because it uses a different enum value - * for GL_HALF_FLOAT_OES. + if (ctx->Array.LegalTypesMask == 0 || ctx->Array.LegalTypesMaskAPI != ctx->API) { + /* Compute the LegalTypesMask only once, unless the context API has + * changed, in which case we want to compute it again. We can't do this + * in _mesa_init_varrays() below because extensions are not yet enabled + * at that point. */ - if (ctx->Version < 30) { - legalTypesMask &= ~(UNSIGNED_INT_BIT - | INT_BIT - | UNSIGNED_INT_2_10_10_10_REV_BIT - | INT_2_10_10_10_REV_BIT - | HALF_BIT); - } + ctx->Array.LegalTypesMask = get_legal_types_mask(ctx); + ctx->Array.LegalTypesMaskAPI = ctx->API; + } + + legalTypesMask &= ctx->Array.LegalTypesMask; + if (_mesa_is_gles(ctx) && sizeMax == BGRA_OR_4) { /* BGRA ordering is not supported in ES contexts. */ - if (sizeMax == BGRA_OR_4) - sizeMax = 4; - } else { - legalTypesMask &= ~FIXED_ES_BIT; - - if (!ctx->Extensions.ARB_ES2_compatibility) - legalTypesMask &= ~FIXED_GL_BIT; - - if (!ctx->Extensions.ARB_vertex_type_2_10_10_10_rev) - legalTypesMask &= ~(UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT); - - if (!ctx->Extensions.ARB_vertex_type_10f_11f_11f_rev) - legalTypesMask &= ~UNSIGNED_INT_10F_11F_11F_REV_BIT; + sizeMax = 4; } typeBit = type_to_bit(ctx, type); if (typeBit == 0x0 || (typeBit & legalTypesMask) == 0x0) { _mesa_error(ctx, GL_INVALID_ENUM, "%s(type = %s)", - func, _mesa_lookup_enum_by_nr(type)); + func, _mesa_enum_to_string(type)); return false; } @@ -280,7 +387,7 @@ update_array_format(struct gl_context *ctx, if (bgra_error) { _mesa_error(ctx, GL_INVALID_OPERATION, "%s(size=GL_BGRA and type=%s)", - func, _mesa_lookup_enum_by_nr(type)); + func, _mesa_enum_to_string(type)); return false; } @@ -324,22 +431,9 @@ update_array_format(struct gl_context *ctx, return false; } - ASSERT(size <= 4); - - elementSize = _mesa_bytes_per_vertex_attrib(size, type); - assert(elementSize != -1); - - array = &ctx->Array.VAO->VertexAttrib[attrib]; - array->Size = size; - array->Type = type; - array->Format = format; - array->Normalized = normalized; - array->Integer = integer; - array->RelativeOffset = relativeOffset; - array->_ElementSize = elementSize; - - ctx->Array.VAO->NewArrays |= VERT_BIT(attrib); - ctx->NewState |= _NEW_ARRAY; + _mesa_update_array_format(ctx, vao, attrib, size, type, format, + normalized, integer, doubles, relativeOffset, + false); return true; } @@ -359,6 +453,7 @@ update_array_format(struct gl_context *ctx, * \param stride stride between elements, in elements * \param normalized are integer types converted to floats in [-1, 1]? * \param integer integer-valued values (will not be normalized to [-1,1]) + * \param doubles Double values not reduced to floats * \param ptr the address (or offset inside VBO) of the array data */ static void @@ -367,7 +462,7 @@ update_array(struct gl_context *ctx, GLuint attrib, GLbitfield legalTypesMask, GLint sizeMin, GLint sizeMax, GLint size, GLenum type, GLsizei stride, - GLboolean normalized, GLboolean integer, + GLboolean normalized, GLboolean integer, GLboolean doubles, const GLvoid *ptr) { struct gl_vertex_attrib_array *array; @@ -395,6 +490,13 @@ update_array(struct gl_context *ctx, return; } + if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 && + stride > ctx->Const.MaxVertexAttribStride) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > " + "GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride); + return; + } + /* Page 29 (page 44 of the PDF) of the OpenGL 3.3 spec says: * * "An INVALID_OPERATION error is generated under any of the following @@ -413,13 +515,14 @@ update_array(struct gl_context *ctx, return; } - if (!update_array_format(ctx, func, attrib, legalTypesMask, sizeMin, - sizeMax, size, type, normalized, integer, 0)) { + if (!update_array_format(ctx, func, ctx->Array.VAO, attrib, + legalTypesMask, sizeMin, sizeMax, + size, type, normalized, integer, doubles, 0)) { return; } /* Reset the vertex attrib binding */ - vertex_attrib_binding(ctx, attrib, attrib); + vertex_attrib_binding(ctx, ctx->Array.VAO, attrib, attrib); /* The Stride and Ptr fields are not set by update_array_format() */ array = &ctx->Array.VAO->VertexAttrib[attrib]; @@ -428,8 +531,9 @@ update_array(struct gl_context *ctx, /* Update the vertex buffer binding */ effectiveStride = stride != 0 ? stride : array->_ElementSize; - bind_vertex_buffer(ctx, attrib, ctx->Array.ArrayBufferObj, - (GLintptr) ptr, effectiveStride); + _mesa_bind_vertex_buffer(ctx, ctx->Array.VAO, attrib, + ctx->Array.ArrayBufferObj, (GLintptr) ptr, + effectiveStride); } @@ -448,7 +552,7 @@ _mesa_VertexPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) update_array(ctx, "glVertexPointer", VERT_ATTRIB_POS, legalTypes, 2, 4, - size, type, stride, GL_FALSE, GL_FALSE, ptr); + size, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr); } @@ -467,7 +571,7 @@ _mesa_NormalPointer(GLenum type, GLsizei stride, const GLvoid *ptr ) update_array(ctx, "glNormalPointer", VERT_ATTRIB_NORMAL, legalTypes, 3, 3, - 3, type, stride, GL_TRUE, GL_FALSE, ptr); + 3, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr); } @@ -489,7 +593,7 @@ _mesa_ColorPointer(GLint size, GLenum type, GLsizei stride, const GLvoid *ptr) update_array(ctx, "glColorPointer", VERT_ATTRIB_COLOR0, legalTypes, sizeMin, BGRA_OR_4, - size, type, stride, GL_TRUE, GL_FALSE, ptr); + size, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr); } @@ -503,7 +607,7 @@ _mesa_FogCoordPointer(GLenum type, GLsizei stride, const GLvoid *ptr) update_array(ctx, "glFogCoordPointer", VERT_ATTRIB_FOG, legalTypes, 1, 1, - 1, type, stride, GL_FALSE, GL_FALSE, ptr); + 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr); } @@ -518,7 +622,7 @@ _mesa_IndexPointer(GLenum type, GLsizei stride, const GLvoid *ptr) update_array(ctx, "glIndexPointer", VERT_ATTRIB_COLOR_INDEX, legalTypes, 1, 1, - 1, type, stride, GL_FALSE, GL_FALSE, ptr); + 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr); } @@ -538,7 +642,7 @@ _mesa_SecondaryColorPointer(GLint size, GLenum type, update_array(ctx, "glSecondaryColorPointer", VERT_ATTRIB_COLOR1, legalTypes, 3, BGRA_OR_4, - size, type, stride, GL_TRUE, GL_FALSE, ptr); + size, type, stride, GL_TRUE, GL_FALSE, GL_FALSE, ptr); } @@ -560,7 +664,7 @@ _mesa_TexCoordPointer(GLint size, GLenum type, GLsizei stride, update_array(ctx, "glTexCoordPointer", VERT_ATTRIB_TEX(unit), legalTypes, sizeMin, 4, - size, type, stride, GL_FALSE, GL_FALSE, + size, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr); } @@ -577,7 +681,7 @@ _mesa_EdgeFlagPointer(GLsizei stride, const GLvoid *ptr) update_array(ctx, "glEdgeFlagPointer", VERT_ATTRIB_EDGEFLAG, legalTypes, 1, 1, - 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, ptr); + 1, GL_UNSIGNED_BYTE, stride, GL_FALSE, integer, GL_FALSE, ptr); } @@ -594,10 +698,10 @@ _mesa_PointSizePointerOES(GLenum type, GLsizei stride, const GLvoid *ptr) "glPointSizePointer(ES 1.x only)"); return; } - + update_array(ctx, "glPointSizePointer", VERT_ATTRIB_POINT_SIZE, legalTypes, 1, 1, - 1, type, stride, GL_FALSE, GL_FALSE, ptr); + 1, type, stride, GL_FALSE, GL_FALSE, GL_FALSE, ptr); } @@ -628,7 +732,7 @@ _mesa_VertexAttribPointer(GLuint index, GLint size, GLenum type, update_array(ctx, "glVertexAttribPointer", VERT_ATTRIB_GENERIC(index), legalTypes, 1, BGRA_OR_4, - size, type, stride, normalized, GL_FALSE, ptr); + size, type, stride, normalized, GL_FALSE, GL_FALSE, ptr); } @@ -656,52 +760,99 @@ _mesa_VertexAttribIPointer(GLuint index, GLint size, GLenum type, update_array(ctx, "glVertexAttribIPointer", VERT_ATTRIB_GENERIC(index), legalTypes, 1, 4, - size, type, stride, normalized, integer, ptr); + size, type, stride, normalized, integer, GL_FALSE, ptr); } - - void GLAPIENTRY -_mesa_EnableVertexAttribArray(GLuint index) +_mesa_VertexAttribLPointer(GLuint index, GLint size, GLenum type, + GLsizei stride, const GLvoid *ptr) { - struct gl_vertex_array_object *vao; GET_CURRENT_CONTEXT(ctx); - + const GLbitfield legalTypes = (DOUBLE_BIT); if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glEnableVertexAttribArrayARB(index)"); + _mesa_error(ctx, GL_INVALID_VALUE, "glVertexAttribLPointer(index)"); return; } - vao = ctx->Array.VAO; + update_array(ctx, "glVertexAttribLPointer", VERT_ATTRIB_GENERIC(index), + legalTypes, 1, 4, + size, type, stride, GL_FALSE, GL_FALSE, GL_TRUE, ptr); +} - ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->_VertexAttrib)); - if (!vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { +void +_mesa_enable_vertex_array_attrib(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + unsigned attrib) +{ + assert(attrib < ARRAY_SIZE(vao->VertexAttrib)); + + if (!vao->VertexAttrib[attrib].Enabled) { /* was disabled, now being enabled */ FLUSH_VERTICES(ctx, _NEW_ARRAY); - vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled = GL_TRUE; - vao->_Enabled |= VERT_BIT_GENERIC(index); - vao->NewArrays |= VERT_BIT_GENERIC(index); + vao->VertexAttrib[attrib].Enabled = GL_TRUE; + vao->_Enabled |= VERT_BIT(attrib); + vao->NewArrays |= VERT_BIT(attrib); } } +static void +enable_vertex_array_attrib(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint index, + const char *func) +{ + if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func); + return; + } + + _mesa_enable_vertex_array_attrib(ctx, vao, VERT_ATTRIB_GENERIC(index)); +} + void GLAPIENTRY -_mesa_DisableVertexAttribArray(GLuint index) +_mesa_EnableVertexAttribArray(GLuint index) { - struct gl_vertex_array_object *vao; GET_CURRENT_CONTEXT(ctx); + enable_vertex_array_attrib(ctx, ctx->Array.VAO, index, + "glEnableVertexAttribArray"); +} + +void GLAPIENTRY +_mesa_EnableVertexArrayAttrib(GLuint vaobj, GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_vertex_array_object *vao; + + /* The ARB_direct_state_access specification says: + * + * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib + * and DisableVertexArrayAttrib if is not + * [compatibility profile: zero or] the name of an existing vertex + * array object." + */ + vao = _mesa_lookup_vao_err(ctx, vaobj, "glEnableVertexArrayAttrib"); + if (!vao) + return; + + enable_vertex_array_attrib(ctx, vao, index, "glEnableVertexArrayAttrib"); +} + + +static void +disable_vertex_array_attrib(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint index, + const char *func) +{ if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glDisableVertexAttribArrayARB(index)"); + _mesa_error(ctx, GL_INVALID_VALUE, "%s(index)", func); return; } - vao = ctx->Array.VAO; - - ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->_VertexAttrib)); + assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); if (vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Enabled) { /* was enabled, now being disabled */ @@ -713,16 +864,47 @@ _mesa_DisableVertexAttribArray(GLuint index) } +void GLAPIENTRY +_mesa_DisableVertexAttribArray(GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + disable_vertex_array_attrib(ctx, ctx->Array.VAO, index, + "glDisableVertexAttribArray"); +} + + +void GLAPIENTRY +_mesa_DisableVertexArrayAttrib(GLuint vaobj, GLuint index) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_vertex_array_object *vao; + + /* The ARB_direct_state_access specification says: + * + * "An INVALID_OPERATION error is generated by EnableVertexArrayAttrib + * and DisableVertexArrayAttrib if is not + * [compatibility profile: zero or] the name of an existing vertex + * array object." + */ + vao = _mesa_lookup_vao_err(ctx, vaobj, "glDisableVertexArrayAttrib"); + if (!vao) + return; + + disable_vertex_array_attrib(ctx, vao, index, "glDisableVertexArrayAttrib"); +} + + /** * Return info for a vertex attribute array (no alias with legacy * vertex attributes (pos, normal, color, etc)). This function does * not handle the 4-element GL_CURRENT_VERTEX_ATTRIB_ARB query. */ static GLuint -get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, - const char *caller) +get_vertex_array_attrib(struct gl_context *ctx, + const struct gl_vertex_array_object *vao, + GLuint index, GLenum pname, + const char *caller) { - const struct gl_vertex_array_object *vao = ctx->Array.VAO; const struct gl_vertex_attrib_array *array; if (index >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { @@ -730,7 +912,7 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, return 0; } - ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(vao->VertexAttrib)); + assert(VERT_ATTRIB_GENERIC(index) < ARRAY_SIZE(vao->VertexAttrib)); array = &vao->VertexAttrib[VERT_ATTRIB_GENERIC(index)]; @@ -754,6 +936,11 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, return array->Integer; } goto error; + case GL_VERTEX_ATTRIB_ARRAY_LONG: + if (_mesa_is_desktop_gl(ctx)) { + return array->Doubles; + } + goto error; case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays) || _mesa_is_gles3(ctx)) { @@ -761,12 +948,12 @@ get_vertex_array_attrib(struct gl_context *ctx, GLuint index, GLenum pname, } goto error; case GL_VERTEX_ATTRIB_BINDING: - if (_mesa_is_desktop_gl(ctx)) { + if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles31(ctx)) { return array->VertexBinding - VERT_ATTRIB_GENERIC0; } goto error; case GL_VERTEX_ATTRIB_RELATIVE_OFFSET: - if (_mesa_is_desktop_gl(ctx)) { + if (_mesa_is_desktop_gl(ctx) || _mesa_is_gles31(ctx)) { return array->RelativeOffset; } goto error; @@ -795,7 +982,8 @@ get_current_attrib(struct gl_context *ctx, GLuint index, const char *function) return NULL; } - ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->_VertexAttrib)); + assert(VERT_ATTRIB_GENERIC(index) < + ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); FLUSH_CURRENT(ctx, 0); return ctx->Current.Attrib[VERT_ATTRIB_GENERIC(index)]; @@ -813,7 +1001,8 @@ _mesa_GetVertexAttribfv(GLuint index, GLenum pname, GLfloat *params) } } else { - params[0] = (GLfloat) get_vertex_array_attrib(ctx, index, pname, + params[0] = (GLfloat) get_vertex_array_attrib(ctx, ctx->Array.VAO, + index, pname, "glGetVertexAttribfv"); } } @@ -834,11 +1023,34 @@ _mesa_GetVertexAttribdv(GLuint index, GLenum pname, GLdouble *params) } } else { - params[0] = (GLdouble) get_vertex_array_attrib(ctx, index, pname, + params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO, + index, pname, "glGetVertexAttribdv"); } } +void GLAPIENTRY +_mesa_GetVertexAttribLdv(GLuint index, GLenum pname, GLdouble *params) +{ + GET_CURRENT_CONTEXT(ctx); + + if (pname == GL_CURRENT_VERTEX_ATTRIB_ARB) { + const GLdouble *v = + (const GLdouble *)get_current_attrib(ctx, index, + "glGetVertexAttribLdv"); + if (v != NULL) { + params[0] = v[0]; + params[1] = v[1]; + params[2] = v[2]; + params[3] = v[3]; + } + } + else { + params[0] = (GLdouble) get_vertex_array_attrib(ctx, ctx->Array.VAO, + index, pname, + "glGetVertexAttribLdv"); + } +} void GLAPIENTRY _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params) @@ -856,7 +1068,8 @@ _mesa_GetVertexAttribiv(GLuint index, GLenum pname, GLint *params) } } else { - params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname, + params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO, + index, pname, "glGetVertexAttribiv"); } } @@ -876,7 +1089,8 @@ _mesa_GetVertexAttribIiv(GLuint index, GLenum pname, GLint *params) } } else { - params[0] = (GLint) get_vertex_array_attrib(ctx, index, pname, + params[0] = (GLint) get_vertex_array_attrib(ctx, ctx->Array.VAO, + index, pname, "glGetVertexAttribIiv"); } } @@ -896,7 +1110,8 @@ _mesa_GetVertexAttribIuiv(GLuint index, GLenum pname, GLuint *params) } } else { - params[0] = get_vertex_array_attrib(ctx, index, pname, + params[0] = get_vertex_array_attrib(ctx, ctx->Array.VAO, + index, pname, "glGetVertexAttribIuiv"); } } @@ -917,9 +1132,128 @@ _mesa_GetVertexAttribPointerv(GLuint index, GLenum pname, GLvoid **pointer) return; } - ASSERT(VERT_ATTRIB_GENERIC(index) < Elements(ctx->Array.VAO->_VertexAttrib)); + assert(VERT_ATTRIB_GENERIC(index) < + ARRAY_SIZE(ctx->Array.VAO->VertexAttrib)); + + *pointer = (GLvoid *) + ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr; +} + + +/** ARB_direct_state_access */ +void GLAPIENTRY +_mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index, + GLenum pname, GLint *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_vertex_array_object *vao; + + /* The ARB_direct_state_access specification says: + * + * "An INVALID_OPERATION error is generated if is not + * [compatibility profile: zero or] the name of an existing + * vertex array object." + */ + vao = _mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayIndexediv"); + if (!vao) + return; + + /* The ARB_direct_state_access specification says: + * + * "For GetVertexArrayIndexediv, must be one of + * VERTEX_ATTRIB_ARRAY_ENABLED, VERTEX_ATTRIB_ARRAY_SIZE, + * VERTEX_ATTRIB_ARRAY_STRIDE, VERTEX_ATTRIB_ARRAY_TYPE, + * VERTEX_ATTRIB_ARRAY_NORMALIZED, VERTEX_ATTRIB_ARRAY_INTEGER, + * VERTEX_ATTRIB_ARRAY_LONG, VERTEX_ATTRIB_ARRAY_DIVISOR, or + * VERTEX_ATTRIB_RELATIVE_OFFSET." + * + * and: + * + * "Add GetVertexArrayIndexediv in 'Get Command' for + * VERTEX_ATTRIB_ARRAY_BUFFER_BINDING + * VERTEX_ATTRIB_BINDING, + * VERTEX_ATTRIB_RELATIVE_OFFSET, + * VERTEX_BINDING_OFFSET, and + * VERTEX_BINDING_STRIDE states" + * + * The only parameter name common to both lists is + * VERTEX_ATTRIB_RELATIVE_OFFSET. Also note that VERTEX_BINDING_BUFFER + * and VERTEX_BINDING_DIVISOR are missing from both lists. It seems + * pretty clear however that the intent is that it should be possible + * to query all vertex attrib and binding states that can be set with + * a DSA function. + */ + switch (pname) { + case GL_VERTEX_BINDING_OFFSET: + params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; + break; + case GL_VERTEX_BINDING_STRIDE: + params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride; + break; + case GL_VERTEX_BINDING_DIVISOR: + params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; + break; + case GL_VERTEX_BINDING_BUFFER: + params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name; + break; + default: + params[0] = get_vertex_array_attrib(ctx, vao, index, pname, + "glGetVertexArrayIndexediv"); + break; + } +} + + +void GLAPIENTRY +_mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, + GLenum pname, GLint64 *params) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_vertex_array_object *vao; + + /* The ARB_direct_state_access specification says: + * + * "An INVALID_OPERATION error is generated if is not + * [compatibility profile: zero or] the name of an existing + * vertex array object." + */ + vao = _mesa_lookup_vao_err(ctx, vaobj, "glGetVertexArrayIndexed64iv"); + if (!vao) + return; + + /* The ARB_direct_state_access specification says: + * + * "For GetVertexArrayIndexed64iv, must be + * VERTEX_BINDING_OFFSET." + * + * and: + * + * "An INVALID_ENUM error is generated if is not one of + * the valid values listed above for the corresponding command." + */ + if (pname != GL_VERTEX_BINDING_OFFSET) { + _mesa_error(ctx, GL_INVALID_ENUM, "glGetVertexArrayIndexed64iv(" + "pname != GL_VERTEX_BINDING_OFFSET)"); + return; + } + + /* The ARB_direct_state_access specification says: + * + * "An INVALID_VALUE error is generated if is greater than + * or equal to the value of MAX_VERTEX_ATTRIBS." + * + * Since the index refers to a buffer binding in this case, the intended + * limit must be MAX_VERTEX_ATTRIB_BINDINGS. Both limits are currently + * required to be the same, so in practice this doesn't matter. + */ + if (index >= ctx->Const.MaxVertexAttribBindings) { + _mesa_error(ctx, GL_INVALID_VALUE, "glGetVertexArrayIndexed64iv(index" + "%d >= the value of GL_MAX_VERTEX_ATTRIB_BINDINGS (%d))", + index, ctx->Const.MaxVertexAttribBindings); + return; + } - *pointer = (GLvoid *) ctx->Array.VAO->VertexAttrib[VERT_ATTRIB_GENERIC(index)].Ptr; + params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; } @@ -1297,6 +1631,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor) GET_CURRENT_CONTEXT(ctx); const GLuint genericIndex = VERT_ATTRIB_GENERIC(index); + struct gl_vertex_array_object * const vao = ctx->Array.VAO; if (!ctx->Extensions.ARB_instanced_arrays) { _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexAttribDivisor()"); @@ -1309,7 +1644,7 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor) return; } - ASSERT(genericIndex < Elements(ctx->Array.VAO->VertexAttrib)); + assert(genericIndex < ARRAY_SIZE(vao->VertexAttrib)); /* The ARB_vertex_attrib_binding spec says: * @@ -1322,8 +1657,8 @@ _mesa_VertexAttribDivisor(GLuint index, GLuint divisor) * VertexAttribBinding(index, index); * VertexBindingDivisor(index, divisor);" */ - vertex_attrib_binding(ctx, genericIndex, genericIndex); - vertex_binding_divisor(ctx, genericIndex, divisor); + vertex_attrib_binding(ctx, vao, genericIndex, genericIndex); + vertex_binding_divisor(ctx, vao, genericIndex, divisor); } @@ -1355,28 +1690,16 @@ _mesa_primitive_restart_index(const struct gl_context *ctx, GLenum ib_type) /** * GL_ARB_vertex_attrib_binding */ -void GLAPIENTRY -_mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, - GLsizei stride) +static void +vertex_array_vertex_buffer(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint bindingIndex, GLuint buffer, GLintptr offset, + GLsizei stride, const char *func) { - GET_CURRENT_CONTEXT(ctx); - const struct gl_vertex_array_object *vao = ctx->Array.VAO; struct gl_buffer_object *vbo; ASSERT_OUTSIDE_BEGIN_END(ctx); - /* The ARB_vertex_attrib_binding spec says: - * - * "An INVALID_OPERATION error is generated if no vertex array object - * is bound." - */ - if (ctx->API == API_OPENGL_CORE && - ctx->Array.VAO == ctx->Array.DefaultVAO) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glBindVertexBuffer(No array object bound)"); - return; - } - /* The ARB_vertex_attrib_binding spec says: * * "An INVALID_VALUE error is generated if is greater than @@ -1384,9 +1707,9 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, */ if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindVertexBuffer(bindingindex=%u > " + "%s(bindingindex=%u > " "GL_MAX_VERTEX_ATTRIB_BINDINGS)", - bindingIndex); + func, bindingIndex); return; } @@ -1397,21 +1720,34 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, */ if (offset < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindVertexBuffer(offset=%lld < 0)", (long long)offset); + "%s(offset=%" PRId64 " < 0)", + func, (int64_t) offset); return; } if (stride < 0) { _mesa_error(ctx, GL_INVALID_VALUE, - "glBindVertexBuffer(stride=%d < 0)", stride); + "%s(stride=%d < 0)", func, stride); + return; + } + + if (((ctx->API == API_OPENGL_CORE && ctx->Version >= 44) || _mesa_is_gles31(ctx)) && + stride > ctx->Const.MaxVertexAttribStride) { + _mesa_error(ctx, GL_INVALID_VALUE, "%s(stride=%d > " + "GL_MAX_VERTEX_ATTRIB_STRIDE)", func, stride); return; } - if (buffer == vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { + if (buffer == + vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj; } else if (buffer != 0) { vbo = _mesa_lookup_bufferobj(ctx, buffer); + if (!vbo && _mesa_is_gles31(ctx)) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s(non-gen name)", func); + return; + } /* From the GL_ARB_vertex_attrib_array spec: * * "[Core profile only:] @@ -1422,8 +1758,7 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, * Otherwise, we fall back to the same compat profile behavior as other * object references (automatically gen it). */ - if (!_mesa_handle_bind_buffer_gen(ctx, GL_ARRAY_BUFFER, buffer, - &vbo, "glBindVertexBuffer")) + if (!_mesa_handle_bind_buffer_gen(ctx, buffer, &vbo, func)) return; } else { /* The ARB_vertex_attrib_binding spec says: @@ -1434,78 +1769,229 @@ _mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, vbo = ctx->Shared->NullBufferObj; } - bind_vertex_buffer(ctx, VERT_ATTRIB_GENERIC(bindingIndex), - vbo, offset, stride); + _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex), + vbo, offset, stride); } void GLAPIENTRY -_mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, - const GLintptr *offsets, const GLsizei *strides) +_mesa_BindVertexBuffer(GLuint bindingIndex, GLuint buffer, GLintptr offset, + GLsizei stride) { + GET_CURRENT_CONTEXT(ctx); + + /* The ARB_vertex_attrib_binding spec says: + * + * "An INVALID_OPERATION error is generated if no vertex array object + * is bound." + */ + if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) && + ctx->Array.VAO == ctx->Array.DefaultVAO) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindVertexBuffer(No array object bound)"); + return; + } + + vertex_array_vertex_buffer(ctx, ctx->Array.VAO, bindingIndex, + buffer, offset, stride, "glBindVertexBuffer"); } void GLAPIENTRY -_mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type, - GLboolean normalized, GLuint relativeOffset) +_mesa_VertexArrayVertexBuffer(GLuint vaobj, GLuint bindingIndex, GLuint buffer, + GLintptr offset, GLsizei stride) { - const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | - SHORT_BIT | UNSIGNED_SHORT_BIT | - INT_BIT | UNSIGNED_INT_BIT | - HALF_BIT | FLOAT_BIT | DOUBLE_BIT | - FIXED_GL_BIT | - UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT | - UNSIGNED_INT_10F_11F_11F_REV_BIT); - GET_CURRENT_CONTEXT(ctx); + struct gl_vertex_array_object *vao; + + /* The ARB_direct_state_access specification says: + * + * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer + * if is not [compatibility profile: zero or] the name of an + * existing vertex array object." + */ + vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayVertexBuffer"); + if (!vao) + return; + + vertex_array_vertex_buffer(ctx, vao, bindingIndex, + buffer, offset, stride, + "glVertexArrayVertexBuffer"); +} + + +static void +vertex_array_vertex_buffers(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint first, GLsizei count, const GLuint *buffers, + const GLintptr *offsets, const GLsizei *strides, + const char *func) +{ + GLuint i; + ASSERT_OUTSIDE_BEGIN_END(ctx); - /* The ARB_vertex_attrib_binding spec says: + /* The ARB_multi_bind spec says: * - * "An INVALID_OPERATION error is generated under any of the following - * conditions: - * - if no vertex array object is currently bound (see section 2.10); - * - ..." + * "An INVALID_OPERATION error is generated if + + * is greater than the value of MAX_VERTEX_ATTRIB_BINDINGS." */ - if (ctx->API == API_OPENGL_CORE && - ctx->Array.VAO == ctx->Array.DefaultVAO) { + if (first + count > ctx->Const.MaxVertexAttribBindings) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glVertexAttribFormat(No array object bound)"); + "%s(first=%u + count=%d > the value of " + "GL_MAX_VERTEX_ATTRIB_BINDINGS=%u)", + func, first, count, ctx->Const.MaxVertexAttribBindings); return; } + if (!buffers) { + /** + * The ARB_multi_bind spec says: + * + * "If is NULL, each affected vertex buffer binding point + * from through +-1 will be reset to have no + * bound buffer object. In this case, the offsets and strides + * associated with the binding points are set to default values, + * ignoring and ." + */ + struct gl_buffer_object *vbo = ctx->Shared->NullBufferObj; + + for (i = 0; i < count; i++) + _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i), + vbo, 0, 16); + + return; + } + + /* Note that the error semantics for multi-bind commands differ from + * those of other GL commands. + * + * The Issues section in the ARB_multi_bind spec says: + * + * "(11) Typically, OpenGL specifies that if an error is generated by + * a command, that command has no effect. This is somewhat + * unfortunate for multi-bind commands, because it would require + * a first pass to scan the entire list of bound objects for + * errors and then a second pass to actually perform the + * bindings. Should we have different error semantics? + * + * RESOLVED: Yes. In this specification, when the parameters for + * one of the binding points are invalid, that binding + * point is not updated and an error will be generated. However, + * other binding points in the same command will be updated if + * their parameters are valid and no other error occurs." + */ + + _mesa_begin_bufferobj_lookups(ctx); + + for (i = 0; i < count; i++) { + struct gl_buffer_object *vbo; + + /* The ARB_multi_bind spec says: + * + * "An INVALID_VALUE error is generated if any value in + * or is negative (per binding)." + */ + if (offsets[i] < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "%s(offsets[%u]=%" PRId64 " < 0)", + func, i, (int64_t) offsets[i]); + continue; + } + + if (strides[i] < 0) { + _mesa_error(ctx, GL_INVALID_VALUE, + "%s(strides[%u]=%d < 0)", + func, i, strides[i]); + continue; + } + + if (ctx->API == API_OPENGL_CORE && ctx->Version >= 44 && + strides[i] > ctx->Const.MaxVertexAttribStride) { + _mesa_error(ctx, GL_INVALID_VALUE, + "%s(strides[%u]=%d > " + "GL_MAX_VERTEX_ATTRIB_STRIDE)", func, i, strides[i]); + continue; + } + + if (buffers[i]) { + struct gl_vertex_buffer_binding *binding = + &vao->VertexBinding[VERT_ATTRIB_GENERIC(first + i)]; + + if (buffers[i] == binding->BufferObj->Name) + vbo = binding->BufferObj; + else + vbo = _mesa_multi_bind_lookup_bufferobj(ctx, buffers, i, func); + + if (!vbo) + continue; + } else { + vbo = ctx->Shared->NullBufferObj; + } + + _mesa_bind_vertex_buffer(ctx, vao, VERT_ATTRIB_GENERIC(first + i), + vbo, offsets[i], strides[i]); + } + + _mesa_end_bufferobj_lookups(ctx); +} + + +void GLAPIENTRY +_mesa_BindVertexBuffers(GLuint first, GLsizei count, const GLuint *buffers, + const GLintptr *offsets, const GLsizei *strides) +{ + GET_CURRENT_CONTEXT(ctx); + /* The ARB_vertex_attrib_binding spec says: * - * "The error INVALID_VALUE is generated if index is greater than or equal - * to the value of MAX_VERTEX_ATTRIBS." + * "An INVALID_OPERATION error is generated if no + * vertex array object is bound." */ - if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { - _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribFormat(attribindex=%u > " - "GL_MAX_VERTEX_ATTRIBS)", - attribIndex); + if (ctx->API == API_OPENGL_CORE && + ctx->Array.VAO == ctx->Array.DefaultVAO) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glBindVertexBuffers(No array object bound)"); return; } - FLUSH_VERTICES(ctx, 0); - - update_array_format(ctx, "glVertexAttribFormat", - VERT_ATTRIB_GENERIC(attribIndex), - legalTypes, 1, BGRA_OR_4, size, type, normalized, - GL_FALSE, relativeOffset); + vertex_array_vertex_buffers(ctx, ctx->Array.VAO, first, count, + buffers, offsets, strides, + "glBindVertexBuffers"); } void GLAPIENTRY -_mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type, - GLuint relativeOffset) +_mesa_VertexArrayVertexBuffers(GLuint vaobj, GLuint first, GLsizei count, + const GLuint *buffers, + const GLintptr *offsets, const GLsizei *strides) { - const GLbitfield legalTypes = (BYTE_BIT | UNSIGNED_BYTE_BIT | - SHORT_BIT | UNSIGNED_SHORT_BIT | - INT_BIT | UNSIGNED_INT_BIT); + GET_CURRENT_CONTEXT(ctx); + struct gl_vertex_array_object *vao; + + /* The ARB_direct_state_access specification says: + * + * "An INVALID_OPERATION error is generated by VertexArrayVertexBuffer + * if is not [compatibility profile: zero or] the name of an + * existing vertex array object." + */ + vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayVertexBuffers"); + if (!vao) + return; + + vertex_array_vertex_buffers(ctx, vao, first, count, + buffers, offsets, strides, + "glVertexArrayVertexBuffers"); +} + +static void +vertex_attrib_format(GLuint attribIndex, GLint size, GLenum type, + GLboolean normalized, GLboolean integer, + GLboolean doubles, GLbitfield legalTypes, + GLsizei maxSize, GLuint relativeOffset, + const char *func) +{ GET_CURRENT_CONTEXT(ctx); ASSERT_OUTSIDE_BEGIN_END(ctx); @@ -1515,33 +2001,59 @@ _mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type, * conditions: * - if no vertex array object is currently bound (see section 2.10); * - ..." + * + * This error condition only applies to VertexAttribFormat and + * VertexAttribIFormat in the extension spec, but we assume that this + * is an oversight. In the OpenGL 4.3 (Core Profile) spec, it applies + * to all three functions. */ - if (ctx->API == API_OPENGL_CORE && + if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) && ctx->Array.VAO == ctx->Array.DefaultVAO) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glVertexAttribIFormat(No array object bound)"); + "%s(No array object bound)", func); return; } /* The ARB_vertex_attrib_binding spec says: * - * "The error INVALID_VALUE is generated if index is greater than - * or equal to the value of MAX_VERTEX_ATTRIBS." + * "The error INVALID_VALUE is generated if index is greater than or equal + * to the value of MAX_VERTEX_ATTRIBS." */ if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribIFormat(attribindex=%u > " + "%s(attribindex=%u > " "GL_MAX_VERTEX_ATTRIBS)", - attribIndex); + func, attribIndex); return; } FLUSH_VERTICES(ctx, 0); - update_array_format(ctx, "glVertexAttribIFormat", + update_array_format(ctx, func, ctx->Array.VAO, VERT_ATTRIB_GENERIC(attribIndex), - legalTypes, 1, 4, size, type, GL_FALSE, GL_TRUE, - relativeOffset); + legalTypes, 1, maxSize, size, type, + normalized, integer, doubles, relativeOffset); +} + + +void GLAPIENTRY +_mesa_VertexAttribFormat(GLuint attribIndex, GLint size, GLenum type, + GLboolean normalized, GLuint relativeOffset) +{ + vertex_attrib_format(attribIndex, size, type, normalized, + GL_FALSE, GL_FALSE, ATTRIB_FORMAT_TYPES_MASK, + BGRA_OR_4, relativeOffset, + "glVertexAttribFormat"); +} + + +void GLAPIENTRY +_mesa_VertexAttribIFormat(GLuint attribIndex, GLint size, GLenum type, + GLuint relativeOffset) +{ + vertex_attrib_format(attribIndex, size, type, GL_FALSE, + GL_TRUE, GL_FALSE, ATTRIB_IFORMAT_TYPES_MASK, 4, + relativeOffset, "glVertexAttribIFormat"); } @@ -1549,67 +2061,98 @@ void GLAPIENTRY _mesa_VertexAttribLFormat(GLuint attribIndex, GLint size, GLenum type, GLuint relativeOffset) { - const GLbitfield legalTypes = DOUBLE_BIT; + vertex_attrib_format(attribIndex, size, type, GL_FALSE, GL_FALSE, + GL_TRUE, ATTRIB_LFORMAT_TYPES_MASK, 4, + relativeOffset, "glVertexAttribLFormat"); +} + +static void +vertex_array_attrib_format(GLuint vaobj, GLuint attribIndex, GLint size, + GLenum type, GLboolean normalized, + GLboolean integer, GLboolean doubles, + GLbitfield legalTypes, GLsizei maxSize, + GLuint relativeOffset, const char *func) +{ GET_CURRENT_CONTEXT(ctx); + struct gl_vertex_array_object *vao; + ASSERT_OUTSIDE_BEGIN_END(ctx); - /* Page 298 of the PDF of the OpenGL 4.3 (Core Profile) spec says: - * - * "An INVALID_OPERATION error is generated under any of the following - * conditions: - * • if no vertex array object is currently bound (see section 10.4); - * • ..." + /* The ARB_direct_state_access spec says: * - * This language is missing from the extension spec, but we assume - * that this is an oversight. + * "An INVALID_OPERATION error is generated by VertexArrayAttrib*Format + * if is not [compatibility profile: zero or] the name of an + * existing vertex array object." */ - if (ctx->API == API_OPENGL_CORE && - ctx->Array.VAO == ctx->Array.DefaultVAO) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glVertexAttribLFormat(No array object bound)"); + vao = _mesa_lookup_vao_err(ctx, vaobj, func); + if (!vao) return; - } /* The ARB_vertex_attrib_binding spec says: * - * "The error INVALID_VALUE is generated if is greater than - * or equal to the value of MAX_VERTEX_ATTRIBS." + * "The error INVALID_VALUE is generated if index is greater than or equal + * to the value of MAX_VERTEX_ATTRIBS." */ if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribLFormat(attribindex=%u > " - "GL_MAX_VERTEX_ATTRIBS)", - attribIndex); + "%s(attribindex=%u > GL_MAX_VERTEX_ATTRIBS)", + func, attribIndex); return; } FLUSH_VERTICES(ctx, 0); - update_array_format(ctx, "glVertexAttribLFormat", + update_array_format(ctx, func, vao, VERT_ATTRIB_GENERIC(attribIndex), - legalTypes, 1, 4, size, type, GL_FALSE, GL_FALSE, - relativeOffset); + legalTypes, 1, maxSize, size, type, normalized, + integer, doubles, relativeOffset); } void GLAPIENTRY -_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex) +_mesa_VertexArrayAttribFormat(GLuint vaobj, GLuint attribIndex, GLint size, + GLenum type, GLboolean normalized, + GLuint relativeOffset) { - GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); + vertex_array_attrib_format(vaobj, attribIndex, size, type, normalized, + GL_FALSE, GL_FALSE, ATTRIB_FORMAT_TYPES_MASK, + BGRA_OR_4, relativeOffset, + "glVertexArrayAttribFormat"); +} + + +void GLAPIENTRY +_mesa_VertexArrayAttribIFormat(GLuint vaobj, GLuint attribIndex, + GLint size, GLenum type, + GLuint relativeOffset) +{ + vertex_array_attrib_format(vaobj, attribIndex, size, type, GL_FALSE, + GL_TRUE, GL_FALSE, ATTRIB_IFORMAT_TYPES_MASK, + 4, relativeOffset, + "glVertexArrayAttribIFormat"); +} - /* The ARB_vertex_attrib_binding spec says: - * - * "An INVALID_OPERATION error is generated if no vertex array object - * is bound." - */ - if (ctx->API == API_OPENGL_CORE && - ctx->Array.VAO == ctx->Array.DefaultVAO) { - _mesa_error(ctx, GL_INVALID_OPERATION, - "glVertexAttribBinding(No array object bound)"); - return; - } + +void GLAPIENTRY +_mesa_VertexArrayAttribLFormat(GLuint vaobj, GLuint attribIndex, + GLint size, GLenum type, + GLuint relativeOffset) +{ + vertex_array_attrib_format(vaobj, attribIndex, size, type, GL_FALSE, + GL_FALSE, GL_TRUE, ATTRIB_LFORMAT_TYPES_MASK, + 4, relativeOffset, + "glVertexArrayAttribLFormat"); +} + + +static void +vertex_array_attrib_binding(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint attribIndex, GLuint bindingIndex, + const char *func) +{ + ASSERT_OUTSIDE_BEGIN_END(ctx); /* The ARB_vertex_attrib_binding spec says: * @@ -1620,48 +2163,82 @@ _mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex) */ if (attribIndex >= ctx->Const.Program[MESA_SHADER_VERTEX].MaxAttribs) { _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribBinding(attribindex=%u >= " + "%s(attribindex=%u >= " "GL_MAX_VERTEX_ATTRIBS)", - attribIndex); + func, attribIndex); return; } if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) { _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexAttribBinding(bindingindex=%u >= " + "%s(bindingindex=%u >= " "GL_MAX_VERTEX_ATTRIB_BINDINGS)", - bindingIndex); + func, bindingIndex); return; } - ASSERT(VERT_ATTRIB_GENERIC(attribIndex) < - Elements(ctx->Array.VAO->VertexAttrib)); + assert(VERT_ATTRIB_GENERIC(attribIndex) < ARRAY_SIZE(vao->VertexAttrib)); - vertex_attrib_binding(ctx, VERT_ATTRIB_GENERIC(attribIndex), + vertex_attrib_binding(ctx, vao, + VERT_ATTRIB_GENERIC(attribIndex), VERT_ATTRIB_GENERIC(bindingIndex)); } void GLAPIENTRY -_mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor) +_mesa_VertexAttribBinding(GLuint attribIndex, GLuint bindingIndex) { GET_CURRENT_CONTEXT(ctx); - ASSERT_OUTSIDE_BEGIN_END(ctx); - - if (!ctx->Extensions.ARB_instanced_arrays) { - _mesa_error(ctx, GL_INVALID_OPERATION, "glVertexBindingDivisor()"); - return; - } /* The ARB_vertex_attrib_binding spec says: * * "An INVALID_OPERATION error is generated if no vertex array object * is bound." */ - if (ctx->API == API_OPENGL_CORE && + if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) && ctx->Array.VAO == ctx->Array.DefaultVAO) { _mesa_error(ctx, GL_INVALID_OPERATION, - "glVertexBindingDivisor(No array object bound)"); + "glVertexAttribBinding(No array object bound)"); + return; + } + + vertex_array_attrib_binding(ctx, ctx->Array.VAO, + attribIndex, bindingIndex, + "glVertexAttribBinding"); +} + + +void GLAPIENTRY +_mesa_VertexArrayAttribBinding(GLuint vaobj, GLuint attribIndex, GLuint bindingIndex) +{ + GET_CURRENT_CONTEXT(ctx); + struct gl_vertex_array_object *vao; + + /* The ARB_direct_state_access specification says: + * + * "An INVALID_OPERATION error is generated by VertexArrayAttribBinding + * if is not [compatibility profile: zero or] the name of an + * existing vertex array object." + */ + vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayAttribBinding"); + if (!vao) + return; + + vertex_array_attrib_binding(ctx, vao, attribIndex, bindingIndex, + "glVertexArrayAttribBinding"); +} + + +static void +vertex_array_binding_divisor(struct gl_context *ctx, + struct gl_vertex_array_object *vao, + GLuint bindingIndex, GLuint divisor, + const char *func) +{ + ASSERT_OUTSIDE_BEGIN_END(ctx); + + if (!ctx->Extensions.ARB_instanced_arrays) { + _mesa_error(ctx, GL_INVALID_OPERATION, "%s()", func); return; } @@ -1672,13 +2249,58 @@ _mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor) */ if (bindingIndex >= ctx->Const.MaxVertexAttribBindings) { _mesa_error(ctx, GL_INVALID_VALUE, - "glVertexBindingDivisor(bindingindex=%u > " + "%s(bindingindex=%u > " "GL_MAX_VERTEX_ATTRIB_BINDINGS)", - bindingIndex); + func, bindingIndex); + return; + } + + vertex_binding_divisor(ctx, vao, VERT_ATTRIB_GENERIC(bindingIndex), divisor); +} + + +void GLAPIENTRY +_mesa_VertexBindingDivisor(GLuint bindingIndex, GLuint divisor) +{ + GET_CURRENT_CONTEXT(ctx); + + /* The ARB_vertex_attrib_binding spec says: + * + * "An INVALID_OPERATION error is generated if no vertex array object + * is bound." + */ + if ((ctx->API == API_OPENGL_CORE || _mesa_is_gles31(ctx)) && + ctx->Array.VAO == ctx->Array.DefaultVAO) { + _mesa_error(ctx, GL_INVALID_OPERATION, + "glVertexBindingDivisor(No array object bound)"); return; } - vertex_binding_divisor(ctx, VERT_ATTRIB_GENERIC(bindingIndex), divisor); + vertex_array_binding_divisor(ctx, ctx->Array.VAO, + bindingIndex, divisor, + "glVertexBindingDivisor"); +} + + +void GLAPIENTRY +_mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, + GLuint divisor) +{ + struct gl_vertex_array_object *vao; + GET_CURRENT_CONTEXT(ctx); + + /* The ARB_direct_state_access specification says: + * + * "An INVALID_OPERATION error is generated by VertexArrayBindingDivisor + * if is not [compatibility profile: zero or] the name of an + * existing vertex array object." + */ + vao = _mesa_lookup_vao_err(ctx, vaobj, "glVertexArrayBindingDivisor"); + if (!vao) + return; + + vertex_array_binding_divisor(ctx, vao, bindingIndex, divisor, + "glVertexArrayBindingDivisor"); } @@ -1699,10 +2321,10 @@ _mesa_copy_client_array(struct gl_context *ctx, dst->Enabled = src->Enabled; dst->Normalized = src->Normalized; dst->Integer = src->Integer; + dst->Doubles = src->Doubles; dst->InstanceDivisor = src->InstanceDivisor; dst->_ElementSize = src->_ElementSize; _mesa_reference_buffer_object(ctx, &dst->BufferObj, src->BufferObj); - dst->_MaxElement = src->_MaxElement; } void @@ -1717,6 +2339,7 @@ _mesa_copy_vertex_attrib_array(struct gl_context *ctx, dst->RelativeOffset = src->RelativeOffset; dst->Format = src->Format; dst->Integer = src->Integer; + dst->Doubles = src->Doubles; dst->Normalized = src->Normalized; dst->Ptr = src->Ptr; dst->Enabled = src->Enabled; @@ -1743,14 +2366,13 @@ static void print_array(const char *name, GLint index, const struct gl_client_array *array) { if (index >= 0) - printf(" %s[%d]: ", name, index); + fprintf(stderr, " %s[%d]: ", name, index); else - printf(" %s: ", name); - printf("Ptr=%p, Type=0x%x, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu), MaxElem=%u\n", - array->Ptr, array->Type, array->Size, - array->_ElementSize, array->StrideB, - array->BufferObj->Name, (unsigned long) array->BufferObj->Size, - array->_MaxElement); + fprintf(stderr, " %s: ", name); + fprintf(stderr, "Ptr=%p, Type=%s, Size=%d, ElemSize=%u, Stride=%d, Buffer=%u(Size %lu)\n", + array->Ptr, _mesa_enum_to_string(array->Type), array->Size, + array->_ElementSize, array->StrideB, array->BufferObj->Name, + (unsigned long) array->BufferObj->Size); } @@ -1763,8 +2385,6 @@ _mesa_print_arrays(struct gl_context *ctx) struct gl_vertex_array_object *vao = ctx->Array.VAO; GLuint i; - _mesa_update_vao_max_element(ctx, vao); - printf("Array Object %u\n", vao->Name); if (vao->_VertexAttrib[VERT_ATTRIB_POS].Enabled) print_array("Vertex", -1, &vao->_VertexAttrib[VERT_ATTRIB_POS]); @@ -1778,17 +2398,16 @@ _mesa_print_arrays(struct gl_context *ctx) for (i = 0; i < VERT_ATTRIB_GENERIC_MAX; i++) if (vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)].Enabled) print_array("Attrib", i, &vao->_VertexAttrib[VERT_ATTRIB_GENERIC(i)]); - printf(" _MaxElement = %u\n", vao->_MaxElement); } /** * Initialize vertex array state for given context. */ -void +void _mesa_init_varray(struct gl_context *ctx) { - ctx->Array.DefaultVAO = ctx->Driver.NewArrayObject(ctx, 0); + ctx->Array.DefaultVAO = _mesa_new_vao(ctx, 0); _mesa_reference_vao(ctx, &ctx->Array.VAO, ctx->Array.DefaultVAO); ctx->Array.ActiveTexture = 0; /* GL_ARB_multitexture */ @@ -1811,7 +2430,7 @@ delete_arrayobj_cb(GLuint id, void *data, void *userData) /** * Free vertex array state for given context. */ -void +void _mesa_free_varray_data(struct gl_context *ctx) { _mesa_HashDeleteAll(ctx->Array.Objects, delete_arrayobj_cb, ctx);