X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fvarray.c;h=c4283551882ea7286b45ccb86c3fe6ece3e57011;hb=78a391ed8311fc5215347f8775bf0aa29568b78d;hp=0f7777bfe3cc2875544fbb80e26b5c5277425db8;hpb=743a52637258a602eb4ea891b5c3bca0032724c7;p=mesa.git diff --git a/src/mesa/main/varray.c b/src/mesa/main/varray.c index 0f7777bfe3c..c4283551882 100644 --- a/src/mesa/main/varray.c +++ b/src/mesa/main/varray.c @@ -102,6 +102,7 @@ type_to_bit(const struct gl_context *ctx, GLenum type) case GL_UNSIGNED_INT: return UNSIGNED_INT_BIT; case GL_HALF_FLOAT: + case GL_HALF_FLOAT_OES: if (ctx->Extensions.ARB_half_float_vertex) return HALF_BIT; else @@ -125,7 +126,8 @@ type_to_bit(const struct gl_context *ctx, GLenum type) /** - * Sets the VertexBinding field in the vertex attribute given by attribIndex. + * Sets the BufferBindingIndex field for the vertex attribute given by + * attribIndex. */ static void vertex_attrib_binding(struct gl_context *ctx, @@ -135,18 +137,18 @@ vertex_attrib_binding(struct gl_context *ctx, { struct gl_array_attributes *array = &vao->VertexAttrib[attribIndex]; - if (!_mesa_is_bufferobj(vao->VertexBinding[bindingIndex].BufferObj)) - vao->VertexAttribBufferMask &= ~VERT_BIT(attribIndex); + if (!_mesa_is_bufferobj(vao->BufferBinding[bindingIndex].BufferObj)) + vao->VertexAttribBufferMask &= ~VERT_BIT(attribIndex); else - vao->VertexAttribBufferMask |= VERT_BIT(attribIndex); + vao->VertexAttribBufferMask |= VERT_BIT(attribIndex); if (array->BufferBindingIndex != bindingIndex) { const GLbitfield64 array_bit = VERT_BIT(attribIndex); FLUSH_VERTICES(ctx, _NEW_ARRAY); - vao->VertexBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; - vao->VertexBinding[bindingIndex]._BoundArrays |= array_bit; + vao->BufferBinding[array->BufferBindingIndex]._BoundArrays &= ~array_bit; + vao->BufferBinding[bindingIndex]._BoundArrays |= array_bit; array->BufferBindingIndex = bindingIndex; @@ -166,7 +168,7 @@ _mesa_bind_vertex_buffer(struct gl_context *ctx, struct gl_buffer_object *vbo, GLintptr offset, GLsizei stride) { - struct gl_vertex_buffer_binding *binding = &vao->VertexBinding[index]; + struct gl_vertex_buffer_binding *binding = &vao->BufferBinding[index]; if (binding->BufferObj != vbo || binding->Offset != offset || @@ -200,7 +202,7 @@ vertex_binding_divisor(struct gl_context *ctx, GLuint divisor) { struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[bindingIndex]; + &vao->BufferBinding[bindingIndex]; if (binding->InstanceDivisor != divisor) { FLUSH_VERTICES(ctx, _NEW_ARRAY); @@ -235,8 +237,10 @@ get_legal_types_mask(const struct gl_context *ctx) legalTypesMask &= ~(UNSIGNED_INT_BIT | INT_BIT | UNSIGNED_INT_2_10_10_10_REV_BIT | - INT_2_10_10_10_REV_BIT | - HALF_BIT); + INT_2_10_10_10_REV_BIT); + + if (!_mesa_has_OES_vertex_half_float(ctx)) + legalTypesMask &= ~HALF_BIT; } } else { @@ -931,7 +935,7 @@ get_vertex_array_attrib(struct gl_context *ctx, case GL_VERTEX_ATTRIB_ARRAY_NORMALIZED_ARB: return array->Normalized; case GL_VERTEX_ATTRIB_ARRAY_BUFFER_BINDING_ARB: - return vao->VertexBinding[array->BufferBindingIndex].BufferObj->Name; + return vao->BufferBinding[array->BufferBindingIndex].BufferObj->Name; case GL_VERTEX_ATTRIB_ARRAY_INTEGER: if ((_mesa_is_desktop_gl(ctx) && (ctx->Version >= 30 || ctx->Extensions.EXT_gpu_shader4)) @@ -947,7 +951,7 @@ get_vertex_array_attrib(struct gl_context *ctx, case GL_VERTEX_ATTRIB_ARRAY_DIVISOR_ARB: if ((_mesa_is_desktop_gl(ctx) && ctx->Extensions.ARB_instanced_arrays) || _mesa_is_gles3(ctx)) { - return vao->VertexBinding[array->BufferBindingIndex].InstanceDivisor; + return vao->BufferBinding[array->BufferBindingIndex].InstanceDivisor; } goto error; case GL_VERTEX_ATTRIB_BINDING: @@ -1188,16 +1192,16 @@ _mesa_GetVertexArrayIndexediv(GLuint vaobj, GLuint index, */ switch (pname) { case GL_VERTEX_BINDING_OFFSET: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].Offset; break; case GL_VERTEX_BINDING_STRIDE: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Stride; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].Stride; break; case GL_VERTEX_BINDING_DIVISOR: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].InstanceDivisor; break; case GL_VERTEX_BINDING_BUFFER: - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].BufferObj->Name; break; default: params[0] = get_vertex_array_attrib(ctx, vao, index, pname, @@ -1256,7 +1260,7 @@ _mesa_GetVertexArrayIndexed64iv(GLuint vaobj, GLuint index, return; } - params[0] = vao->VertexBinding[VERT_ATTRIB_GENERIC(index)].Offset; + params[0] = vao->BufferBinding[VERT_ATTRIB_GENERIC(index)].Offset; } @@ -1742,8 +1746,8 @@ vertex_array_vertex_buffer(struct gl_context *ctx, } if (buffer == - vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { - vbo = vao->VertexBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj; + vao->BufferBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj->Name) { + vbo = vao->BufferBinding[VERT_ATTRIB_GENERIC(bindingIndex)].BufferObj; } else if (buffer != 0) { vbo = _mesa_lookup_bufferobj(ctx, buffer); @@ -1919,7 +1923,7 @@ vertex_array_vertex_buffers(struct gl_context *ctx, if (buffers[i]) { struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[VERT_ATTRIB_GENERIC(first + i)]; + &vao->BufferBinding[VERT_ATTRIB_GENERIC(first + i)]; if (buffers[i] == binding->BufferObj->Name) vbo = binding->BufferObj; @@ -2312,8 +2316,8 @@ _mesa_VertexArrayBindingDivisor(GLuint vaobj, GLuint bindingIndex, */ void _mesa_copy_client_array(struct gl_context *ctx, - struct gl_client_array *dst, - struct gl_client_array *src) + struct gl_vertex_array *dst, + struct gl_vertex_array *src) { dst->Size = src->Size; dst->Type = src->Type; @@ -2377,7 +2381,7 @@ _mesa_print_arrays(struct gl_context *ctx) continue; const struct gl_vertex_buffer_binding *binding = - &vao->VertexBinding[array->BufferBindingIndex]; + &vao->BufferBinding[array->BufferBindingIndex]; const struct gl_buffer_object *bo = binding->BufferObj; fprintf(stderr, " %s: Ptr=%p, Type=%s, Size=%d, ElemSize=%u, "