X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fversion.c;h=7e51bb534393f9c0ea3963b911f2d32d8fac0a37;hb=47cf310a671b75b1552a7b5d8accc8baa8ecdefb;hp=1c0bedf4bb2b3f18a047784bea73eca5768baea0;hpb=1edca151a00134778b959366d5e7c0a3b63cc8f7;p=mesa.git diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index 1c0bedf4bb2..7e51bb53439 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -23,7 +23,9 @@ */ -#include "imports.h" +#include +#include "context.h" + #include "mtypes.h" #include "version.h" #include "git_sha1.h" @@ -31,23 +33,16 @@ /** * Scans 'string' to see if it ends with 'ending'. */ -static GLboolean +static bool check_for_ending(const char *string, const char *ending) { - int len1, len2; - - len1 = strlen(string); - len2 = strlen(ending); + const size_t len1 = strlen(string); + const size_t len2 = strlen(ending); - if (len2 > len1) { - return GL_FALSE; - } + if (len2 > len1) + return false; - if (strcmp(string + (len1 - len2), ending) == 0) { - return GL_TRUE; - } else { - return GL_FALSE; - } + return strcmp(string + (len1 - len2), ending) == 0; } /** @@ -57,40 +52,66 @@ check_for_ending(const char *string, const char *ending) * fwd_context is only valid if version > 0 */ static void -get_gl_override(int *version, GLboolean *fwd_context) +get_gl_override(gl_api api, int *version, bool *fwd_context, + bool *compat_context) { - const char *env_var = "MESA_GL_VERSION_OVERRIDE"; + const char *env_var = (api == API_OPENGL_CORE || api == API_OPENGL_COMPAT) + ? "MESA_GL_VERSION_OVERRIDE" : "MESA_GLES_VERSION_OVERRIDE"; const char *version_str; int major, minor, n; - static int override_version = -1; - static GLboolean fc_suffix = GL_FALSE; + static struct override_info { + int version; + bool fc_suffix; + bool compat_suffix; + } override[] = { + [API_OPENGL_COMPAT] = { -1, false, false}, + [API_OPENGLES] = { -1, false, false}, + [API_OPENGLES2] = { -1, false, false}, + [API_OPENGL_CORE] = { -1, false, false}, + }; + + STATIC_ASSERT(ARRAY_SIZE(override) == API_OPENGL_LAST + 1); - if (override_version < 0) { - override_version = 0; + if (api == API_OPENGLES) + goto exit; + + if (override[api].version < 0) { + override[api].version = 0; version_str = getenv(env_var); if (version_str) { - fc_suffix = check_for_ending(version_str, "FC"); + override[api].fc_suffix = check_for_ending(version_str, "FC"); + override[api].compat_suffix = check_for_ending(version_str, "COMPAT"); n = sscanf(version_str, "%u.%u", &major, &minor); if (n != 2) { - fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version_str); - override_version = 0; + fprintf(stderr, "error: invalid value for %s: %s\n", + env_var, version_str); + override[api].version = 0; } else { - override_version = major * 10 + minor; - if (override_version < 30 && fc_suffix) { - fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version_str); + override[api].version = major * 10 + minor; + + /* There is no such thing as compatibility or forward-compatible for + * OpenGL ES 2.0 or 3.x APIs. + */ + if ((override[api].version < 30 && override[api].fc_suffix) || + (api == API_OPENGLES2 && (override[api].fc_suffix || + override[api].compat_suffix))) { + fprintf(stderr, "error: invalid value for %s: %s\n", + env_var, version_str); } } } } - *version = override_version; - *fwd_context = fc_suffix; +exit: + *version = override[api].version; + *fwd_context = override[api].fc_suffix; + *compat_context = override[api].compat_suffix; } /** - * Builds the MESA version string. + * Builds the Mesa version string. */ static void create_version_string(struct gl_context *ctx, const char *prefix) @@ -99,67 +120,90 @@ create_version_string(struct gl_context *ctx, const char *prefix) ctx->VersionString = malloc(max); if (ctx->VersionString) { - _mesa_snprintf(ctx->VersionString, max, - "%s%u.%u%s Mesa " PACKAGE_VERSION -#ifdef MESA_GIT_SHA1 - " (" MESA_GIT_SHA1 ")" -#endif - , + snprintf(ctx->VersionString, max, + "%s%u.%u%s Mesa " PACKAGE_VERSION MESA_GIT_SHA1, prefix, ctx->Version / 10, ctx->Version % 10, - (ctx->API == API_OPENGL_CORE) ? " (Core Profile)" : "" + (ctx->API == API_OPENGL_CORE) ? " (Core Profile)" : + (ctx->API == API_OPENGL_COMPAT && ctx->Version >= 32) ? + " (Compatibility Profile)" : "" ); } } /** - * Override the context's version and/or API type if the - * environment variable MESA_GL_VERSION_OVERRIDE is set. + * Override the context's version and/or API type if the environment variables + * MESA_GL_VERSION_OVERRIDE or MESA_GLES_VERSION_OVERRIDE are set. * * Example uses of MESA_GL_VERSION_OVERRIDE: * - * 2.1: select a compatibility (non-Core) profile with GL version 2.1 - * 3.0: select a compatibility (non-Core) profile with GL version 3.0 - * 3.0FC: select a Core+Forward Compatible profile with GL version 3.0 - * 3.1: select a Core profile with GL version 3.1 - * 3.1FC: select a Core+Forward Compatible profile with GL version 3.1 + * 2.1: select a compatibility (non-Core) profile with GL version 2.1. + * 3.0: select a compatibility (non-Core) profile with GL version 3.0. + * 3.0FC: select a Core+Forward Compatible profile with GL version 3.0. + * 3.1: select GL version 3.1 with GL_ARB_compatibility enabled per the driver default. + * 3.1FC: select GL version 3.1 with forward compatibility and GL_ARB_compatibility disabled. + * 3.1COMPAT: select GL version 3.1 with GL_ARB_compatibility enabled. + * X.Y: override GL version to X.Y without changing the profile. + * X.YFC: select a Core+Forward Compatible profile with GL version X.Y. + * X.YCOMPAT: select a Compatibility profile with GL version X.Y. + * + * Example uses of MESA_GLES_VERSION_OVERRIDE: + * + * 2.0: select GLES version 2.0. + * 3.0: select GLES version 3.0. + * 3.1: select GLES version 3.1. */ -void -_mesa_override_gl_version(struct gl_context *ctx) +bool +_mesa_override_gl_version_contextless(struct gl_constants *consts, + gl_api *apiOut, GLuint *versionOut) { int version; - GLboolean fwd_context; + bool fwd_context, compat_context; - get_gl_override(&version, &fwd_context); + get_gl_override(*apiOut, &version, &fwd_context, &compat_context); if (version > 0) { - ctx->Version = version; - if (version >= 30 && fwd_context) { - ctx->API = API_OPENGL_CORE; - ctx->Const.ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; - } else if (version >= 31) { - ctx->API = API_OPENGL_CORE; - } else { - ctx->API = API_OPENGL_COMPAT; + *versionOut = version; + + /* Modify the API and context flags as needed. */ + if (*apiOut == API_OPENGL_CORE || *apiOut == API_OPENGL_COMPAT) { + if (version >= 30 && fwd_context) { + *apiOut = API_OPENGL_CORE; + consts->ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; + } else if (compat_context) { + *apiOut = API_OPENGL_COMPAT; + } } - create_version_string(ctx, ""); + + return true; } + return false; } -/** - * Returns the gl override value - * - * version > 0 indicates there is an override requested - */ -int -_mesa_get_gl_version_override(void) +void +_mesa_override_gl_version(struct gl_context *ctx) { - int version; - GLboolean fwd_context; - - get_gl_override(&version, &fwd_context); - - return version; + if (_mesa_override_gl_version_contextless(&ctx->Const, &ctx->API, + &ctx->Version)) { + /* We need to include API in version string for OpenGL ES, otherwise + * application can not detect GLES via glGetString(GL_VERSION) query. + * + * From OpenGL ES 3.2 spec, Page 436: + * + * "The VERSION string is laid out as follows: + * + * OpenGL ES N.M vendor-specific information" + * + * From OpenGL 4.5 spec, Page 538: + * + * "The VERSION and SHADING_LANGUAGE_VERSION strings are laid out as + * follows: + * + * " + */ + create_version_string(ctx, _mesa_is_gles(ctx) ? "OpenGL ES " : ""); + ctx->Extensions.Version = ctx->Version; + } } /** @@ -168,7 +212,7 @@ _mesa_get_gl_version_override(void) * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130". */ void -_mesa_override_glsl_version(struct gl_context *ctx) +_mesa_override_glsl_version(struct gl_constants *consts) { const char *env_var = "MESA_GLSL_VERSION_OVERRIDE"; const char *version; @@ -179,7 +223,7 @@ _mesa_override_glsl_version(struct gl_context *ctx) return; } - n = sscanf(version, "%u", &ctx->Const.GLSLVersion); + n = sscanf(version, "%u", &consts->GLSLVersion); if (n != 1) { fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version); return; @@ -189,96 +233,197 @@ _mesa_override_glsl_version(struct gl_context *ctx) /** * Examine enabled GL extensions to determine GL version. */ -static void -compute_version(struct gl_context *ctx) +static GLuint +compute_version(const struct gl_extensions *extensions, + const struct gl_constants *consts, gl_api api) { - GLuint major, minor; - - const GLboolean ver_1_3 = (ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - const GLboolean ver_1_4 = (ver_1_3 && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_shadow && - ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_point_parameters); - const GLboolean ver_1_5 = (ver_1_4 && - ctx->Extensions.ARB_occlusion_query); - const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_point_sprite && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate && - - /* Technically, 2.0 requires the functionality - * of the EXT version. Enable 2.0 if either - * extension is available, and assume that a - * driver that only exposes the ATI extension - * will fallback to software when necessary. - */ - (ctx->Extensions.EXT_stencil_two_side - || ctx->Extensions.ATI_separate_stencil)); - const GLboolean ver_2_1 = (ver_2_0 && - ctx->Extensions.EXT_pixel_buffer_object && - ctx->Extensions.EXT_texture_sRGB); - const GLboolean ver_3_0 = (ver_2_1 && - ctx->Const.GLSLVersion >= 130 && - ctx->Const.MaxSamples >= 4 && - (ctx->API == API_OPENGL_CORE || - ctx->Extensions.ARB_color_buffer_float) && - ctx->Extensions.ARB_depth_buffer_float && - ctx->Extensions.ARB_half_float_vertex && - ctx->Extensions.ARB_map_buffer_range && - ctx->Extensions.ARB_shader_texture_lod && - ctx->Extensions.ARB_texture_float && - ctx->Extensions.ARB_texture_rg && - ctx->Extensions.ARB_texture_compression_rgtc && - ctx->Extensions.EXT_draw_buffers2 && - ctx->Extensions.ARB_framebuffer_object && - ctx->Extensions.EXT_framebuffer_sRGB && - ctx->Extensions.EXT_packed_float && - ctx->Extensions.EXT_texture_array && - ctx->Extensions.EXT_texture_shared_exponent && - ctx->Extensions.EXT_transform_feedback && - ctx->Extensions.NV_conditional_render); - const GLboolean ver_3_1 = (ver_3_0 && - ctx->Const.GLSLVersion >= 140 && - ctx->Extensions.ARB_draw_instanced && - ctx->Extensions.ARB_texture_buffer_object && - ctx->Extensions.ARB_uniform_buffer_object && - ctx->Extensions.EXT_texture_snorm && - ctx->Extensions.NV_primitive_restart && - ctx->Extensions.NV_texture_rectangle && - ctx->Const.Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16); - const GLboolean ver_3_2 = (ver_3_1 && - ctx->Const.GLSLVersion >= 150 && - ctx->Extensions.ARB_depth_clamp && - ctx->Extensions.ARB_draw_elements_base_vertex && - ctx->Extensions.ARB_fragment_coord_conventions && - ctx->Extensions.EXT_provoking_vertex && - ctx->Extensions.ARB_seamless_cube_map && - ctx->Extensions.ARB_sync && - ctx->Extensions.ARB_texture_multisample && - ctx->Extensions.EXT_vertex_array_bgra); - const GLboolean ver_3_3 = (ver_3_2 && - ctx->Const.GLSLVersion >= 330 && - ctx->Extensions.ARB_blend_func_extended && - ctx->Extensions.ARB_explicit_attrib_location && - ctx->Extensions.ARB_instanced_arrays && - ctx->Extensions.ARB_occlusion_query2 && - ctx->Extensions.ARB_shader_bit_encoding && - ctx->Extensions.ARB_texture_rgb10_a2ui && - ctx->Extensions.ARB_timer_query && - ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && - ctx->Extensions.EXT_texture_swizzle); - /* ARB_sampler_objects is always enabled in mesa */ - - if (ver_3_3) { + GLuint major, minor, version; + + const bool ver_1_3 = (extensions->ARB_texture_border_clamp && + extensions->ARB_texture_cube_map && + extensions->ARB_texture_env_combine && + extensions->ARB_texture_env_dot3); + const bool ver_1_4 = (ver_1_3 && + extensions->ARB_depth_texture && + extensions->ARB_shadow && + extensions->ARB_texture_env_crossbar && + extensions->EXT_blend_color && + extensions->EXT_blend_func_separate && + extensions->EXT_blend_minmax && + extensions->EXT_point_parameters); + const bool ver_1_5 = (ver_1_4 && + extensions->ARB_occlusion_query); + const bool ver_2_0 = (ver_1_5 && + extensions->ARB_point_sprite && + extensions->ARB_vertex_shader && + extensions->ARB_fragment_shader && + extensions->ARB_texture_non_power_of_two && + extensions->EXT_blend_equation_separate && + extensions->EXT_stencil_two_side); + const bool ver_2_1 = (ver_2_0 && + extensions->EXT_pixel_buffer_object && + extensions->EXT_texture_sRGB); + const bool ver_3_0 = (ver_2_1 && + consts->GLSLVersion >= 130 && + (consts->MaxSamples >= 4 || consts->FakeSWMSAA) && + (api == API_OPENGL_CORE || + extensions->ARB_color_buffer_float) && + extensions->ARB_depth_buffer_float && + extensions->ARB_half_float_vertex && + extensions->ARB_map_buffer_range && + extensions->ARB_shader_texture_lod && + extensions->ARB_texture_float && + extensions->ARB_texture_rg && + extensions->ARB_texture_compression_rgtc && + extensions->EXT_draw_buffers2 && + extensions->ARB_framebuffer_object && + extensions->EXT_framebuffer_sRGB && + extensions->EXT_packed_float && + extensions->EXT_texture_array && + extensions->EXT_texture_shared_exponent && + extensions->EXT_transform_feedback && + extensions->NV_conditional_render); + const bool ver_3_1 = (ver_3_0 && + consts->GLSLVersion >= 140 && + extensions->ARB_draw_instanced && + extensions->ARB_texture_buffer_object && + extensions->ARB_uniform_buffer_object && + extensions->EXT_texture_snorm && + extensions->NV_primitive_restart && + extensions->NV_texture_rectangle && + consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16); + const bool ver_3_2 = (ver_3_1 && + consts->GLSLVersion >= 150 && + extensions->ARB_depth_clamp && + extensions->ARB_draw_elements_base_vertex && + extensions->ARB_fragment_coord_conventions && + extensions->EXT_provoking_vertex && + extensions->ARB_seamless_cube_map && + extensions->ARB_sync && + extensions->ARB_texture_multisample && + extensions->EXT_vertex_array_bgra); + const bool ver_3_3 = (ver_3_2 && + consts->GLSLVersion >= 330 && + extensions->ARB_blend_func_extended && + extensions->ARB_explicit_attrib_location && + extensions->ARB_instanced_arrays && + extensions->ARB_occlusion_query2 && + extensions->ARB_shader_bit_encoding && + extensions->ARB_texture_rgb10_a2ui && + extensions->ARB_timer_query && + extensions->ARB_vertex_type_2_10_10_10_rev && + extensions->EXT_texture_swizzle); + /* ARB_sampler_objects is always enabled in mesa */ + + const bool ver_4_0 = (ver_3_3 && + consts->GLSLVersion >= 400 && + extensions->ARB_draw_buffers_blend && + extensions->ARB_draw_indirect && + extensions->ARB_gpu_shader5 && + extensions->ARB_gpu_shader_fp64 && + extensions->ARB_sample_shading && + extensions->ARB_tessellation_shader && + extensions->ARB_texture_buffer_object_rgb32 && + extensions->ARB_texture_cube_map_array && + extensions->ARB_texture_query_lod && + extensions->ARB_transform_feedback2 && + extensions->ARB_transform_feedback3); + const bool ver_4_1 = (ver_4_0 && + consts->GLSLVersion >= 410 && + extensions->ARB_ES2_compatibility && + extensions->ARB_shader_precision && + extensions->ARB_vertex_attrib_64bit && + extensions->ARB_viewport_array); + const bool ver_4_2 = (ver_4_1 && + consts->GLSLVersion >= 420 && + extensions->ARB_base_instance && + extensions->ARB_conservative_depth && + extensions->ARB_internalformat_query && + extensions->ARB_shader_atomic_counters && + extensions->ARB_shader_image_load_store && + extensions->ARB_shading_language_420pack && + extensions->ARB_shading_language_packing && + extensions->ARB_texture_compression_bptc && + extensions->ARB_transform_feedback_instanced); + const bool ver_4_3 = (ver_4_2 && + consts->GLSLVersion >= 430 && + consts->Program[MESA_SHADER_VERTEX].MaxUniformBlocks >= 14 && + extensions->ARB_ES3_compatibility && + extensions->ARB_arrays_of_arrays && + extensions->ARB_compute_shader && + extensions->ARB_copy_image && + extensions->ARB_explicit_uniform_location && + extensions->ARB_fragment_layer_viewport && + extensions->ARB_framebuffer_no_attachments && + extensions->ARB_internalformat_query2 && + extensions->ARB_robust_buffer_access_behavior && + extensions->ARB_shader_image_size && + extensions->ARB_shader_storage_buffer_object && + extensions->ARB_stencil_texturing && + extensions->ARB_texture_buffer_range && + extensions->ARB_texture_query_levels && + extensions->ARB_texture_view); + const bool ver_4_4 = (ver_4_3 && + consts->GLSLVersion >= 440 && + consts->MaxVertexAttribStride >= 2048 && + extensions->ARB_buffer_storage && + extensions->ARB_clear_texture && + extensions->ARB_enhanced_layouts && + extensions->ARB_query_buffer_object && + extensions->ARB_texture_mirror_clamp_to_edge && + extensions->ARB_texture_stencil8 && + extensions->ARB_vertex_type_10f_11f_11f_rev); + const bool ver_4_5 = (ver_4_4 && + consts->GLSLVersion >= 450 && + extensions->ARB_ES3_1_compatibility && + extensions->ARB_clip_control && + extensions->ARB_conditional_render_inverted && + extensions->ARB_cull_distance && + extensions->ARB_derivative_control && + extensions->ARB_shader_texture_image_samples && + extensions->NV_texture_barrier); + const bool ver_4_6 = (ver_4_5 && + consts->GLSLVersion >= 460 && + extensions->ARB_gl_spirv && + extensions->ARB_spirv_extensions && + extensions->ARB_indirect_parameters && + extensions->ARB_pipeline_statistics_query && + extensions->ARB_polygon_offset_clamp && + extensions->ARB_shader_atomic_counter_ops && + extensions->ARB_shader_draw_parameters && + extensions->ARB_shader_group_vote && + extensions->ARB_texture_filter_anisotropic && + extensions->ARB_transform_feedback_overflow_query); + + if (ver_4_6) { + major = 4; + minor = 6; + } + else if (ver_4_5) { + major = 4; + minor = 5; + } + else if (ver_4_4) { + major = 4; + minor = 4; + } + else if (ver_4_3) { + major = 4; + minor = 3; + } + else if (ver_4_2) { + major = 4; + minor = 2; + } + else if (ver_4_1) { + major = 4; + minor = 1; + } + else if (ver_4_0) { + major = 4; + minor = 0; + } + else if (ver_3_3) { major = 3; minor = 3; } @@ -319,74 +464,138 @@ compute_version(struct gl_context *ctx) minor = 2; } - ctx->Version = major * 10 + minor; + version = major * 10 + minor; + + if (api == API_OPENGL_CORE && version < 31) + return 0; - create_version_string(ctx, ""); + return version; } -static void -compute_version_es1(struct gl_context *ctx) +static GLuint +compute_version_es1(const struct gl_extensions *extensions) { /* OpenGL ES 1.0 is derived from OpenGL 1.3 */ - const GLboolean ver_1_0 = (ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); + const bool ver_1_0 = (extensions->ARB_texture_env_combine && + extensions->ARB_texture_env_dot3); /* OpenGL ES 1.1 is derived from OpenGL 1.5 */ - const GLboolean ver_1_1 = (ver_1_0 && - ctx->Extensions.EXT_point_parameters); + const bool ver_1_1 = (ver_1_0 && + extensions->EXT_point_parameters); if (ver_1_1) { - ctx->Version = 11; + return 11; } else if (ver_1_0) { - ctx->Version = 10; + return 10; } else { - _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support."); + return 0; } - - create_version_string(ctx, "OpenGL ES-CM "); } -static void -compute_version_es2(struct gl_context *ctx) +static GLuint +compute_version_es2(const struct gl_extensions *extensions, + const struct gl_constants *consts) { /* OpenGL ES 2.0 is derived from OpenGL 2.0 */ - const GLboolean ver_2_0 = (ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate); + const bool ver_2_0 = (extensions->ARB_texture_cube_map && + extensions->EXT_blend_color && + extensions->EXT_blend_func_separate && + extensions->EXT_blend_minmax && + extensions->ARB_vertex_shader && + extensions->ARB_fragment_shader && + extensions->ARB_texture_non_power_of_two && + extensions->EXT_blend_equation_separate); /* FINISHME: This list isn't quite right. */ - const GLboolean ver_3_0 = (ctx->Extensions.ARB_half_float_vertex && - ctx->Extensions.ARB_internalformat_query && - ctx->Extensions.ARB_map_buffer_range && - ctx->Extensions.ARB_shader_texture_lod && - ctx->Extensions.ARB_texture_float && - ctx->Extensions.ARB_texture_rg && - ctx->Extensions.ARB_texture_compression_rgtc && - ctx->Extensions.EXT_draw_buffers2 && - /* ctx->Extensions.ARB_framebuffer_object && */ - ctx->Extensions.EXT_framebuffer_sRGB && - ctx->Extensions.EXT_packed_float && - ctx->Extensions.EXT_texture_array && - ctx->Extensions.EXT_texture_shared_exponent && - ctx->Extensions.EXT_transform_feedback && - ctx->Extensions.NV_conditional_render && - ctx->Extensions.ARB_draw_instanced && - ctx->Extensions.ARB_uniform_buffer_object && - ctx->Extensions.EXT_texture_snorm && - ctx->Extensions.NV_primitive_restart && - ctx->Extensions.OES_depth_texture_cube_map); - if (ver_3_0) { - ctx->Version = 30; + const bool ver_3_0 = (extensions->ARB_half_float_vertex && + extensions->ARB_internalformat_query && + extensions->ARB_map_buffer_range && + extensions->ARB_shader_texture_lod && + extensions->OES_texture_float && + extensions->OES_texture_half_float && + extensions->OES_texture_half_float_linear && + extensions->ARB_texture_rg && + extensions->ARB_depth_buffer_float && + extensions->ARB_framebuffer_object && + extensions->EXT_sRGB && + extensions->EXT_packed_float && + extensions->EXT_texture_array && + extensions->EXT_texture_shared_exponent && + extensions->EXT_texture_sRGB && + extensions->EXT_transform_feedback && + extensions->ARB_draw_instanced && + extensions->ARB_uniform_buffer_object && + extensions->EXT_texture_snorm && + extensions->NV_primitive_restart && + extensions->OES_depth_texture_cube_map && + extensions->EXT_texture_type_2_10_10_10_REV); + const bool es31_compute_shader = + consts->MaxComputeWorkGroupInvocations >= 128; + const bool ver_3_1 = (ver_3_0 && + consts->MaxVertexAttribStride >= 2048 && + extensions->ARB_arrays_of_arrays && + es31_compute_shader && + extensions->ARB_draw_indirect && + extensions->ARB_explicit_uniform_location && + extensions->ARB_framebuffer_no_attachments && + extensions->ARB_shader_atomic_counters && + extensions->ARB_shader_image_load_store && + extensions->ARB_shader_image_size && + extensions->ARB_shader_storage_buffer_object && + extensions->ARB_shading_language_packing && + extensions->ARB_stencil_texturing && + extensions->ARB_texture_multisample && + extensions->ARB_texture_gather && + extensions->MESA_shader_integer_functions && + extensions->EXT_shader_integer_mix); + const bool ver_3_2 = (ver_3_1 && + extensions->EXT_draw_buffers2 && + extensions->KHR_blend_equation_advanced && + extensions->KHR_robustness && + extensions->KHR_texture_compression_astc_ldr && + extensions->OES_copy_image && + extensions->ARB_draw_buffers_blend && + extensions->ARB_draw_elements_base_vertex && + extensions->OES_geometry_shader && + extensions->OES_primitive_bounding_box && + extensions->OES_sample_variables && + extensions->ARB_tessellation_shader && + extensions->ARB_texture_border_clamp && + extensions->OES_texture_buffer && + extensions->OES_texture_cube_map_array && + extensions->ARB_texture_stencil8); + + if (ver_3_2) { + return 32; + } else if (ver_3_1) { + return 31; + } else if (ver_3_0) { + return 30; } else if (ver_2_0) { - ctx->Version = 20; + return 20; } else { - _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); + return 0; } +} - create_version_string(ctx, "OpenGL ES "); +GLuint +_mesa_get_version(const struct gl_extensions *extensions, + struct gl_constants *consts, gl_api api) +{ + switch (api) { + case API_OPENGL_COMPAT: + /* Disable higher GLSL versions for legacy contexts. + * This disallows creation of higher compatibility contexts. */ + if (!consts->AllowHigherCompatVersion) { + consts->GLSLVersion = consts->GLSLVersionCompat; + } + /* fall through */ + case API_OPENGL_CORE: + return compute_version(extensions, consts, api); + case API_OPENGLES: + return compute_version_es1(extensions); + case API_OPENGLES2: + return compute_version_es2(extensions, consts); + } + return 0; } /** @@ -398,25 +607,138 @@ void _mesa_compute_version(struct gl_context *ctx) { if (ctx->Version) - return; + goto done; + + ctx->Version = _mesa_get_version(&ctx->Extensions, &ctx->Const, ctx->API); + ctx->Extensions.Version = ctx->Version; + + /* Make sure that the GLSL version lines up with the GL version. In some + * cases it can be too high, e.g. if an extension is missing. + */ + if (_mesa_is_desktop_gl(ctx)) { + switch (ctx->Version) { + case 20: + /* fall-through, GLSL 1.20 is the minimum we support */ + case 21: + ctx->Const.GLSLVersion = 120; + break; + case 30: + ctx->Const.GLSLVersion = 130; + break; + case 31: + ctx->Const.GLSLVersion = 140; + break; + case 32: + ctx->Const.GLSLVersion = 150; + break; + default: + if (ctx->Version >= 33) + ctx->Const.GLSLVersion = ctx->Version * 10; + break; + } + } switch (ctx->API) { case API_OPENGL_COMPAT: - /* Disable GLSL 1.40 and later for legacy contexts. - * This disallows creation of the GL 3.1 compatibility context. */ - if (ctx->Const.GLSLVersion > 130) { - ctx->Const.GLSLVersion = 130; - } - /* fall through */ case API_OPENGL_CORE: - compute_version(ctx); + create_version_string(ctx, ""); break; + case API_OPENGLES: - compute_version_es1(ctx); + if (!ctx->Version) { + _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support."); + return; + } + create_version_string(ctx, "OpenGL ES-CM "); break; + case API_OPENGLES2: - compute_version_es2(ctx); + if (!ctx->Version) { + _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); + return; + } + create_version_string(ctx, "OpenGL ES "); break; } +done: + if (ctx->API == API_OPENGL_COMPAT && ctx->Version >= 31) + ctx->Extensions.ARB_compatibility = GL_TRUE; +} + + +void +_mesa_get_driver_uuid(struct gl_context *ctx, GLint *uuid) +{ + ctx->Driver.GetDriverUuid(ctx, (char*) uuid); +} + +void +_mesa_get_device_uuid(struct gl_context *ctx, GLint *uuid) +{ + ctx->Driver.GetDeviceUuid(ctx, (char*) uuid); +} + +/** + * Get the i-th GLSL version string. If index=0, return the most recent + * supported version. + * \param ctx context to query + * \param index which version string to return, or -1 if none + * \param versionOut returns the vesrion string + * \return total number of shading language versions. + */ +int +_mesa_get_shading_language_version(const struct gl_context *ctx, + int index, + char **versionOut) +{ + int n = 0; + +#define GLSL_VERSION(S) \ + if (n++ == index) \ + *versionOut = S + + /* GLSL core */ + if (ctx->Const.GLSLVersion >= 460) + GLSL_VERSION("460"); + if (ctx->Const.GLSLVersion >= 450) + GLSL_VERSION("450"); + if (ctx->Const.GLSLVersion >= 440) + GLSL_VERSION("440"); + if (ctx->Const.GLSLVersion >= 430) + GLSL_VERSION("430"); + if (ctx->Const.GLSLVersion >= 420) + GLSL_VERSION("420"); + if (ctx->Const.GLSLVersion >= 410) + GLSL_VERSION("410"); + if (ctx->Const.GLSLVersion >= 400) + GLSL_VERSION("400"); + if (ctx->Const.GLSLVersion >= 330) + GLSL_VERSION("330"); + if (ctx->Const.GLSLVersion >= 150) + GLSL_VERSION("150"); + if (ctx->Const.GLSLVersion >= 140) + GLSL_VERSION("140"); + if (ctx->Const.GLSLVersion >= 130) + GLSL_VERSION("130"); + if (ctx->Const.GLSLVersion >= 120) + GLSL_VERSION("120"); + /* The GL spec says to return the empty string for GLSL 1.10 */ + if (ctx->Const.GLSLVersion >= 110) + GLSL_VERSION(""); + + /* GLSL es */ + if ((ctx->API == API_OPENGLES2 && ctx->Version >= 32) || + ctx->Extensions.ARB_ES3_2_compatibility) + GLSL_VERSION("320 es"); + if (_mesa_is_gles31(ctx) || ctx->Extensions.ARB_ES3_1_compatibility) + GLSL_VERSION("310 es"); + if (_mesa_is_gles3(ctx) || ctx->Extensions.ARB_ES3_compatibility) + GLSL_VERSION("300 es"); + if (ctx->API == API_OPENGLES2 || ctx->Extensions.ARB_ES2_compatibility) + GLSL_VERSION("100"); + +#undef GLSL_VERSION + + return n; }