X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmain%2Fversion.c;h=8bc00ace5c483b3741d34fb26f884f34a68b4e8d;hb=8af11afc38532c65a242f7d45c31cf098ce2fa2f;hp=a10b86e761e29ddf1687ec58a051de9ef29a0f96;hpb=9032d2a13ecd019206a48767d9205c0aafa7cca2;p=mesa.git diff --git a/src/mesa/main/version.c b/src/mesa/main/version.c index a10b86e761e..8bc00ace5c4 100644 --- a/src/mesa/main/version.c +++ b/src/mesa/main/version.c @@ -16,127 +16,337 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY, * FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL - * THE AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN - * AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN - * CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. + * THE AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR + * OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, + * ARISING FROM, OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR + * OTHER DEALINGS IN THE SOFTWARE. */ +#include #include "imports.h" #include "mtypes.h" #include "version.h" +#include "git_sha1.h" +/** + * Scans 'string' to see if it ends with 'ending'. + */ +static bool +check_for_ending(const char *string, const char *ending) +{ + const size_t len1 = strlen(string); + const size_t len2 = strlen(ending); + if (len2 > len1) + return false; + + return strcmp(string + (len1 - len2), ending) == 0; +} /** - * Examine enabled GL extensions to determine GL version. - * Return major and minor version numbers. + * Returns the gl override data + * + * version > 0 indicates there is an override requested + * fwd_context is only valid if version > 0 */ static void -compute_version(struct gl_context *ctx) +get_gl_override(gl_api api, int *version, bool *fwd_context, + bool *compat_context) +{ + const char *env_var = (api == API_OPENGL_CORE || api == API_OPENGL_COMPAT) + ? "MESA_GL_VERSION_OVERRIDE" : "MESA_GLES_VERSION_OVERRIDE"; + const char *version_str; + int major, minor, n; + static struct override_info { + int version; + bool fc_suffix; + bool compat_suffix; + } override[] = { + { -1, false, false}, + { -1, false, false}, + { -1, false, false}, + { -1, false, false}, + }; + + STATIC_ASSERT(ARRAY_SIZE(override) == API_OPENGL_LAST + 1); + + if (api == API_OPENGLES) + goto exit; + + if (override[api].version < 0) { + override[api].version = 0; + + version_str = getenv(env_var); + if (version_str) { + override[api].fc_suffix = check_for_ending(version_str, "FC"); + override[api].compat_suffix = check_for_ending(version_str, "COMPAT"); + + n = sscanf(version_str, "%u.%u", &major, &minor); + if (n != 2) { + fprintf(stderr, "error: invalid value for %s: %s\n", + env_var, version_str); + override[api].version = 0; + } else { + override[api].version = major * 10 + minor; + + /* There is no such thing as compatibility or forward-compatible for + * OpenGL ES 2.0 or 3.x APIs. + */ + if ((override[api].version < 30 && override[api].fc_suffix) || + (api == API_OPENGLES2 && (override[api].fc_suffix || + override[api].compat_suffix))) { + fprintf(stderr, "error: invalid value for %s: %s\n", + env_var, version_str); + } + } + } + } + +exit: + *version = override[api].version; + *fwd_context = override[api].fc_suffix; + *compat_context = override[api].compat_suffix; +} + +/** + * Builds the MESA version string. + */ +static void +create_version_string(struct gl_context *ctx, const char *prefix) { - GLuint major, minor; static const int max = 100; - const GLboolean ver_1_3 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_border_clamp && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); - const GLboolean ver_1_4 = (ver_1_3 && - ctx->Extensions.ARB_depth_texture && - ctx->Extensions.ARB_shadow && - ctx->Extensions.ARB_texture_env_crossbar && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.ARB_window_pos && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_fog_coord && - ctx->Extensions.EXT_multi_draw_arrays && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.EXT_secondary_color && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.EXT_texture_lod_bias && - ctx->Extensions.SGIS_generate_mipmap); - const GLboolean ver_1_5 = (ver_1_4 && - ctx->Extensions.ARB_occlusion_query && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.EXT_shadow_funcs); - const GLboolean ver_2_0 = (ver_1_5 && - ctx->Extensions.ARB_draw_buffers && - ctx->Extensions.ARB_point_sprite && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate && - - /* Technically, 2.0 requires the functionality - * of the EXT version. Enable 2.0 if either - * extension is available, and assume that a - * driver that only exposes the ATI extension - * will fallback to software when necessary. - */ - (ctx->Extensions.EXT_stencil_two_side - || ctx->Extensions.ATI_separate_stencil)); - const GLboolean ver_2_1 = (ver_2_0 && - ctx->Const.GLSLVersion >= 120 && - ctx->Extensions.EXT_pixel_buffer_object && - ctx->Extensions.EXT_texture_sRGB); - const GLboolean ver_3_0 = (ver_2_1 && - ctx->Extensions.ARB_half_float_pixel && - ctx->Extensions.ARB_map_buffer_range && - ctx->Extensions.ARB_texture_float && - ctx->Extensions.ARB_texture_rg && - ctx->Extensions.ARB_texture_compression_rgtc && - ctx->Extensions.APPLE_vertex_array_object && - ctx->Extensions.EXT_draw_buffers2 && - ctx->Extensions.EXT_framebuffer_blit && - ctx->Extensions.EXT_framebuffer_multisample && - ctx->Extensions.EXT_framebuffer_object && - ctx->Extensions.EXT_framebuffer_sRGB && - ctx->Extensions.EXT_packed_depth_stencil && - ctx->Extensions.EXT_packed_float && - ctx->Extensions.EXT_texture_array && - ctx->Extensions.EXT_texture_integer && - ctx->Extensions.EXT_texture_shared_exponent && - ctx->Extensions.EXT_transform_feedback && - ctx->Extensions.NV_conditional_render); - const GLboolean ver_3_1 = (ver_3_0 && - ctx->Extensions.ARB_copy_buffer && - ctx->Extensions.ARB_draw_instanced && - ctx->Extensions.ARB_texture_buffer_object && - ctx->Extensions.ARB_uniform_buffer_object && - ctx->Extensions.NV_primitive_restart && - ctx->Extensions.NV_texture_rectangle && - ctx->Const.MaxVertexTextureImageUnits >= 16); - const GLboolean ver_3_2 = (ver_3_1 && - ctx->Extensions.ARB_depth_clamp && - ctx->Extensions.ARB_draw_elements_base_vertex && - ctx->Extensions.ARB_fragment_coord_conventions && - ctx->Extensions.ARB_geometry_shader4 && - ctx->Extensions.EXT_provoking_vertex && - ctx->Extensions.ARB_seamless_cube_map && - ctx->Extensions.ARB_sync && - ctx->Extensions.ARB_texture_multisample && - ctx->Extensions.EXT_vertex_array_bgra); - const GLboolean ver_3_3 = (ver_3_2 && - ctx->Extensions.ARB_blend_func_extended && - ctx->Extensions.ARB_explicit_attrib_location && - ctx->Extensions.ARB_instanced_arrays && - ctx->Extensions.ARB_occlusion_query2 && - ctx->Extensions.ARB_sampler_objects && - ctx->Extensions.ARB_texture_rgb10_a2ui && - ctx->Extensions.ARB_timer_query && - ctx->Extensions.ARB_vertex_type_2_10_10_10_rev && - ctx->Extensions.EXT_texture_swizzle); - - if (ver_3_3) { + ctx->VersionString = malloc(max); + if (ctx->VersionString) { + _mesa_snprintf(ctx->VersionString, max, + "%s%u.%u%s Mesa " PACKAGE_VERSION +#ifdef MESA_GIT_SHA1 + " (" MESA_GIT_SHA1 ")" +#endif + , + prefix, + ctx->Version / 10, ctx->Version % 10, + (ctx->API == API_OPENGL_CORE) ? " (Core Profile)" : "" + ); + } +} + +/** + * Override the context's version and/or API type if the + * environment variable MESA_GL_VERSION_OVERRIDE is set. + * + * Example uses of MESA_GL_VERSION_OVERRIDE: + * + * 2.1: select a compatibility (non-Core) profile with GL version 2.1 + * 3.0: select a compatibility (non-Core) profile with GL version 3.0 + * 3.0FC: select a Core+Forward Compatible profile with GL version 3.0 + * 3.1: select a Core profile with GL version 3.1 + * 3.1FC: select a Core+Forward Compatible profile with GL version 3.1 + */ +bool +_mesa_override_gl_version_contextless(struct gl_constants *consts, + gl_api *apiOut, GLuint *versionOut) +{ + int version; + bool fwd_context, compat_context; + + get_gl_override(*apiOut, &version, &fwd_context, &compat_context); + + if (version > 0) { + *versionOut = version; + + /* If the API is a desktop API, adjust the context flags. We may also + * need to modify the API depending on the version. For example, Mesa + * does not support a GL 3.3 compatibility profile. + */ + if (*apiOut == API_OPENGL_CORE || *apiOut == API_OPENGL_COMPAT) { + if (version >= 30 && fwd_context) { + *apiOut = API_OPENGL_CORE; + consts->ContextFlags |= GL_CONTEXT_FLAG_FORWARD_COMPATIBLE_BIT; + } else if (version >= 31 && !compat_context) { + *apiOut = API_OPENGL_CORE; + } else { + *apiOut = API_OPENGL_COMPAT; + } + } + + return true; + } + return false; +} + +void +_mesa_override_gl_version(struct gl_context *ctx) +{ + if (_mesa_override_gl_version_contextless(&ctx->Const, &ctx->API, + &ctx->Version)) { + create_version_string(ctx, ""); + } +} + +/** + * Override the context's GLSL version if the environment variable + * MESA_GLSL_VERSION_OVERRIDE is set. Valid values for + * MESA_GLSL_VERSION_OVERRIDE are integers, such as "130". + */ +void +_mesa_override_glsl_version(struct gl_constants *consts) +{ + const char *env_var = "MESA_GLSL_VERSION_OVERRIDE"; + const char *version; + int n; + + version = getenv(env_var); + if (!version) { + return; + } + + n = sscanf(version, "%u", &consts->GLSLVersion); + if (n != 1) { + fprintf(stderr, "error: invalid value for %s: %s\n", env_var, version); + return; + } +} + +/** + * Examine enabled GL extensions to determine GL version. + */ +static GLuint +compute_version(const struct gl_extensions *extensions, + const struct gl_constants *consts, gl_api api) +{ + GLuint major, minor, version; + + const bool ver_1_3 = (extensions->ARB_texture_border_clamp && + extensions->ARB_texture_cube_map && + extensions->ARB_texture_env_combine && + extensions->ARB_texture_env_dot3); + const bool ver_1_4 = (ver_1_3 && + extensions->ARB_depth_texture && + extensions->ARB_shadow && + extensions->ARB_texture_env_crossbar && + extensions->EXT_blend_color && + extensions->EXT_blend_func_separate && + extensions->EXT_blend_minmax && + extensions->EXT_point_parameters); + const bool ver_1_5 = (ver_1_4 && + extensions->ARB_occlusion_query); + const bool ver_2_0 = (ver_1_5 && + extensions->ARB_point_sprite && + extensions->ARB_vertex_shader && + extensions->ARB_fragment_shader && + extensions->ARB_texture_non_power_of_two && + extensions->EXT_blend_equation_separate && + + /* Technically, 2.0 requires the functionality of the + * EXT version. Enable 2.0 if either extension is + * available, and assume that a driver that only + * exposes the ATI extension will fallback to + * software when necessary. + */ + (extensions->EXT_stencil_two_side + || extensions->ATI_separate_stencil)); + const bool ver_2_1 = (ver_2_0 && + extensions->EXT_pixel_buffer_object && + extensions->EXT_texture_sRGB); + const bool ver_3_0 = (ver_2_1 && + consts->GLSLVersion >= 130 && + (consts->MaxSamples >= 4 || consts->FakeSWMSAA) && + (api == API_OPENGL_CORE || + extensions->ARB_color_buffer_float) && + extensions->ARB_depth_buffer_float && + extensions->ARB_half_float_vertex && + extensions->ARB_map_buffer_range && + extensions->ARB_shader_texture_lod && + extensions->ARB_texture_float && + extensions->ARB_texture_rg && + extensions->ARB_texture_compression_rgtc && + extensions->EXT_draw_buffers2 && + extensions->ARB_framebuffer_object && + extensions->EXT_framebuffer_sRGB && + extensions->EXT_packed_float && + extensions->EXT_texture_array && + extensions->EXT_texture_shared_exponent && + extensions->EXT_transform_feedback && + extensions->NV_conditional_render); + const bool ver_3_1 = (ver_3_0 && + consts->GLSLVersion >= 140 && + extensions->ARB_draw_instanced && + extensions->ARB_texture_buffer_object && + extensions->ARB_uniform_buffer_object && + extensions->EXT_texture_snorm && + extensions->NV_primitive_restart && + extensions->NV_texture_rectangle && + consts->Program[MESA_SHADER_VERTEX].MaxTextureImageUnits >= 16); + const bool ver_3_2 = (ver_3_1 && + consts->GLSLVersion >= 150 && + extensions->ARB_depth_clamp && + extensions->ARB_draw_elements_base_vertex && + extensions->ARB_fragment_coord_conventions && + extensions->EXT_provoking_vertex && + extensions->ARB_seamless_cube_map && + extensions->ARB_sync && + extensions->ARB_texture_multisample && + extensions->EXT_vertex_array_bgra); + const bool ver_3_3 = (ver_3_2 && + consts->GLSLVersion >= 330 && + extensions->ARB_blend_func_extended && + extensions->ARB_explicit_attrib_location && + extensions->ARB_instanced_arrays && + extensions->ARB_occlusion_query2 && + extensions->ARB_shader_bit_encoding && + extensions->ARB_texture_rgb10_a2ui && + extensions->ARB_timer_query && + extensions->ARB_vertex_type_2_10_10_10_rev && + extensions->EXT_texture_swizzle); + /* ARB_sampler_objects is always enabled in mesa */ + + const bool ver_4_0 = (ver_3_3 && + consts->GLSLVersion >= 400 && + extensions->ARB_draw_buffers_blend && + extensions->ARB_draw_indirect && + extensions->ARB_gpu_shader5 && + extensions->ARB_gpu_shader_fp64 && + extensions->ARB_sample_shading && + false /*extensions->ARB_shader_subroutine*/ && + extensions->ARB_tessellation_shader && + extensions->ARB_texture_buffer_object_rgb32 && + extensions->ARB_texture_cube_map_array && + extensions->ARB_texture_query_lod && + extensions->ARB_transform_feedback2 && + extensions->ARB_transform_feedback3); + const bool ver_4_1 = (ver_4_0 && + consts->GLSLVersion >= 410 && + extensions->ARB_ES2_compatibility && + extensions->ARB_shader_precision && + extensions->ARB_vertex_attrib_64bit && + extensions->ARB_viewport_array); + const bool ver_4_2 = (ver_4_1 && + consts->GLSLVersion >= 420 && + extensions->ARB_base_instance && + extensions->ARB_conservative_depth && + extensions->ARB_internalformat_query && + extensions->ARB_shader_atomic_counters && + extensions->ARB_shader_image_load_store && + extensions->ARB_shading_language_420pack && + extensions->ARB_shading_language_packing && + extensions->ARB_texture_compression_bptc && + extensions->ARB_transform_feedback_instanced); + + if (ver_4_2) { + major = 4; + minor = 2; + } + else if (ver_4_1) { + major = 4; + minor = 1; + } + else if (ver_4_0) { + major = 4; + minor = 0; + } + else if (ver_3_3) { major = 3; minor = 3; } @@ -177,109 +387,162 @@ compute_version(struct gl_context *ctx) minor = 2; } - ctx->VersionMajor = major; - ctx->VersionMinor = minor; - ctx->VersionString = (char *) malloc(max); - if (ctx->VersionString) { - _mesa_snprintf(ctx->VersionString, max, - "%u.%u Mesa " MESA_VERSION_STRING, - ctx->VersionMajor, ctx->VersionMinor); - } + version = major * 10 + minor; + + if (api == API_OPENGL_CORE && version < 31) + return 0; + + return version; } -static void -compute_version_es1(struct gl_context *ctx) +static GLuint +compute_version_es1(const struct gl_extensions *extensions) { - static const int max = 100; - /* OpenGL ES 1.0 is derived from OpenGL 1.3 */ - const GLboolean ver_1_0 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.EXT_texture_env_add && - ctx->Extensions.ARB_texture_env_combine && - ctx->Extensions.ARB_texture_env_dot3); + const bool ver_1_0 = (extensions->ARB_texture_env_combine && + extensions->ARB_texture_env_dot3); /* OpenGL ES 1.1 is derived from OpenGL 1.5 */ - const GLboolean ver_1_1 = (ver_1_0 && - ctx->Extensions.EXT_point_parameters && - ctx->Extensions.SGIS_generate_mipmap && - ctx->Extensions.ARB_vertex_buffer_object); + const bool ver_1_1 = (ver_1_0 && + extensions->EXT_point_parameters); if (ver_1_1) { - ctx->VersionMajor = 1; - ctx->VersionMinor = 1; + return 11; } else if (ver_1_0) { - ctx->VersionMajor = 1; - ctx->VersionMinor = 0; + return 10; } else { - _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support."); - } - - ctx->VersionString = (char *) malloc(max); - if (ctx->VersionString) { - _mesa_snprintf(ctx->VersionString, max, - "OpenGL ES-CM 1.%d Mesa " MESA_VERSION_STRING, - ctx->VersionMinor); + return 0; } } -static void -compute_version_es2(struct gl_context *ctx) +static GLuint +compute_version_es2(const struct gl_extensions *extensions) { - static const int max = 100; - /* OpenGL ES 2.0 is derived from OpenGL 2.0 */ - const GLboolean ver_2_0 = (ctx->Extensions.ARB_multisample && - ctx->Extensions.ARB_multitexture && - ctx->Extensions.ARB_texture_compression && - ctx->Extensions.ARB_texture_cube_map && - ctx->Extensions.ARB_texture_mirrored_repeat && - ctx->Extensions.EXT_blend_color && - ctx->Extensions.EXT_blend_func_separate && - ctx->Extensions.EXT_blend_minmax && - ctx->Extensions.EXT_blend_subtract && - ctx->Extensions.EXT_stencil_wrap && - ctx->Extensions.ARB_vertex_buffer_object && - ctx->Extensions.ARB_shader_objects && - ctx->Extensions.ARB_vertex_shader && - ctx->Extensions.ARB_fragment_shader && - ctx->Extensions.ARB_texture_non_power_of_two && - ctx->Extensions.EXT_blend_equation_separate); - if (ver_2_0) { - ctx->VersionMajor = 2; - ctx->VersionMinor = 0; + const bool ver_2_0 = (extensions->ARB_texture_cube_map && + extensions->EXT_blend_color && + extensions->EXT_blend_func_separate && + extensions->EXT_blend_minmax && + extensions->ARB_vertex_shader && + extensions->ARB_fragment_shader && + extensions->ARB_texture_non_power_of_two && + extensions->EXT_blend_equation_separate); + /* FINISHME: This list isn't quite right. */ + const bool ver_3_0 = (extensions->ARB_half_float_vertex && + extensions->ARB_internalformat_query && + extensions->ARB_map_buffer_range && + extensions->ARB_shader_texture_lod && + extensions->ARB_texture_float && + extensions->ARB_texture_rg && + extensions->ARB_depth_buffer_float && + extensions->EXT_draw_buffers2 && + /* extensions->ARB_framebuffer_object && */ + extensions->EXT_framebuffer_sRGB && + extensions->EXT_packed_float && + extensions->EXT_texture_array && + extensions->EXT_texture_shared_exponent && + extensions->EXT_transform_feedback && + extensions->ARB_draw_instanced && + extensions->ARB_uniform_buffer_object && + extensions->EXT_texture_snorm && + extensions->NV_primitive_restart && + extensions->OES_depth_texture_cube_map); + const bool ver_3_1 = (ver_3_0 && + extensions->ARB_arrays_of_arrays && + extensions->ARB_compute_shader && + extensions->ARB_draw_indirect && + false /*extensions->ARB_framebuffer_no_attachments*/ && + extensions->ARB_shader_atomic_counters && + extensions->ARB_shader_image_load_store && + false /*extensions->ARB_shader_image_size*/ && + false /*extensions->ARB_shader_storage_buffer_object*/ && + extensions->ARB_shading_language_packing && + extensions->ARB_stencil_texturing && + extensions->ARB_gpu_shader5 && + extensions->EXT_shader_integer_mix); + + if (ver_3_1) { + return 31; + } else if (ver_3_0) { + return 30; + } else if (ver_2_0) { + return 20; } else { - _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); + return 0; } +} - ctx->VersionString = (char *) malloc(max); - if (ctx->VersionString) { - _mesa_snprintf(ctx->VersionString, max, - "OpenGL ES 2.0 Mesa " MESA_VERSION_STRING); +GLuint +_mesa_get_version(const struct gl_extensions *extensions, + struct gl_constants *consts, gl_api api) +{ + switch (api) { + case API_OPENGL_COMPAT: + /* Disable GLSL 1.40 and later for legacy contexts. + * This disallows creation of the GL 3.1 compatibility context. */ + if (consts->GLSLVersion > 130) { + consts->GLSLVersion = 130; + } + /* fall through */ + case API_OPENGL_CORE: + return compute_version(extensions, consts, api); + case API_OPENGLES: + return compute_version_es1(extensions); + case API_OPENGLES2: + return compute_version_es2(extensions); } + return 0; } /** - * Set the context's VersionMajor, VersionMinor, VersionString fields. + * Set the context's Version and VersionString fields. * This should only be called once as part of context initialization * or to perform version check for GLX_ARB_create_context_profile. */ void _mesa_compute_version(struct gl_context *ctx) { - if (ctx->VersionMajor) + if (ctx->Version) return; + ctx->Version = _mesa_get_version(&ctx->Extensions, &ctx->Const, ctx->API); + + /* Make sure that the GLSL version lines up with the GL version. In some + * cases it can be too high, e.g. if an extension is missing. + */ + if (ctx->API == API_OPENGL_CORE) { + switch (ctx->Version) { + case 31: + ctx->Const.GLSLVersion = 140; + break; + case 32: + ctx->Const.GLSLVersion = 150; + break; + default: + ctx->Const.GLSLVersion = ctx->Version * 10; + break; + } + } + switch (ctx->API) { - case API_OPENGL: - compute_version(ctx); + case API_OPENGL_COMPAT: + case API_OPENGL_CORE: + create_version_string(ctx, ""); break; + case API_OPENGLES: - compute_version_es1(ctx); + if (!ctx->Version) { + _mesa_problem(ctx, "Incomplete OpenGL ES 1.0 support."); + return; + } + create_version_string(ctx, "OpenGL ES-CM "); break; + case API_OPENGLES2: - compute_version_es2(ctx); + if (!ctx->Version) { + _mesa_problem(ctx, "Incomplete OpenGL ES 2.0 support."); + return; + } + create_version_string(ctx, "OpenGL ES "); break; } - }