X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmath%2Fm_norm_tmp.h;h=6f1db8d0bd0aeebe9852a3058476f5f7a77d9642;hb=f0993f81c7fab4ceb99b010d8ee2facbf4fdc737;hp=339c03ff82c76f4cdd1425578d534a29514473fc;hpb=3998cfa933dcd9134b75d9f0ae2c9cfcd6f2ee45;p=mesa.git diff --git a/src/mesa/math/m_norm_tmp.h b/src/mesa/math/m_norm_tmp.h index 339c03ff82c..6f1db8d0bd0 100644 --- a/src/mesa/math/m_norm_tmp.h +++ b/src/mesa/math/m_norm_tmp.h @@ -39,7 +39,7 @@ * optimization) * dest - the destination vector of normals */ -static void _XFORMAPI +static void TAG(transform_normalize_normals)( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, @@ -68,7 +68,7 @@ TAG(transform_normalize_normals)( const GLmatrix *mat, { GLdouble len = tx*tx + ty*ty + tz*tz; if (len > 1e-20) { - GLfloat scale = INV_SQRTF(len); + GLfloat scale = 1.0f / sqrtf(len); out[i][0] = tx * scale; out[i][1] = ty * scale; out[i][2] = tz * scale; @@ -80,7 +80,7 @@ TAG(transform_normalize_normals)( const GLmatrix *mat, } } else { - if (scale != 1.0) { + if (scale != 1.0f) { m0 *= scale, m4 *= scale, m8 *= scale; m1 *= scale, m5 *= scale, m9 *= scale; m2 *= scale, m6 *= scale, m10 *= scale; @@ -106,7 +106,7 @@ TAG(transform_normalize_normals)( const GLmatrix *mat, } -static void _XFORMAPI +static void TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, @@ -135,7 +135,7 @@ TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat, { GLdouble len = tx*tx + ty*ty + tz*tz; if (len > 1e-20) { - GLfloat scale = INV_SQRTF(len); + GLfloat scale = 1.0f / sqrtf(len); out[i][0] = tx * scale; out[i][1] = ty * scale; out[i][2] = tz * scale; @@ -171,7 +171,7 @@ TAG(transform_normalize_normals_no_rot)( const GLmatrix *mat, } -static void _XFORMAPI +static void TAG(transform_rescale_normals_no_rot)( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, @@ -200,7 +200,7 @@ TAG(transform_rescale_normals_no_rot)( const GLmatrix *mat, } -static void _XFORMAPI +static void TAG(transform_rescale_normals)( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, @@ -232,7 +232,7 @@ TAG(transform_rescale_normals)( const GLmatrix *mat, } -static void _XFORMAPI +static void TAG(transform_normals_no_rot)( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, @@ -262,7 +262,7 @@ TAG(transform_normals_no_rot)( const GLmatrix *mat, } -static void _XFORMAPI +static void TAG(transform_normals)( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, @@ -292,7 +292,7 @@ TAG(transform_normals)( const GLmatrix *mat, } -static void _XFORMAPI +static void TAG(normalize_normals)( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, @@ -322,7 +322,7 @@ TAG(normalize_normals)( const GLmatrix *mat, const GLfloat x = from[0], y = from[1], z = from[2]; GLdouble len = x * x + y * y + z * z; if (len > 1e-50) { - len = INV_SQRTF(len); + len = 1.0f / sqrtf(len); out[i][0] = (GLfloat)(x * len); out[i][1] = (GLfloat)(y * len); out[i][2] = (GLfloat)(z * len); @@ -338,7 +338,7 @@ TAG(normalize_normals)( const GLmatrix *mat, } -static void _XFORMAPI +static void TAG(rescale_normals)( const GLmatrix *mat, GLfloat scale, const GLvector4f *in, @@ -361,7 +361,7 @@ TAG(rescale_normals)( const GLmatrix *mat, } -static void _XFORMAPI +static void TAG(init_c_norm_transform)( void ) { _mesa_normal_tab[NORM_TRANSFORM_NO_ROT] =