X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fmath%2Fm_vector.c;h=4bded31e096dfe9f2cf2e091d3c66e05dbbfe127;hb=cd6a31cd4a9ea6deef4778c2eaef2d47240c3a6e;hp=4cbab11a35808abd1f9555528be66f30af10c459;hpb=73fc09a7bf5c63b595251dc10997891c72ecb119;p=mesa.git diff --git a/src/mesa/math/m_vector.c b/src/mesa/math/m_vector.c index 4cbab11a358..4bded31e096 100644 --- a/src/mesa/math/m_vector.c +++ b/src/mesa/math/m_vector.c @@ -30,7 +30,6 @@ #include "main/glheader.h" #include "main/imports.h" #include "main/macros.h" -#include "main/imports.h" #include "m_vector.h" @@ -101,7 +100,7 @@ _mesa_vector4f_alloc( GLvector4f *v, GLbitfield flags, GLuint count, { v->stride = 4 * sizeof(GLfloat); v->size = 2; - v->storage = ALIGN_MALLOC( count * 4 * sizeof(GLfloat), alignment ); + v->storage = _mesa_align_malloc( count * 4 * sizeof(GLfloat), alignment ); v->storage_count = count; v->start = (GLfloat *) v->storage; v->data = (GLfloat (*)[4]) v->storage; @@ -119,7 +118,7 @@ void _mesa_vector4f_free( GLvector4f *v ) { if (v->flags & VEC_MALLOC) { - ALIGN_FREE( v->storage ); + _mesa_align_free( v->storage ); v->data = NULL; v->start = NULL; v->storage = NULL; @@ -148,27 +147,27 @@ _mesa_vector4f_print( const GLvector4f *v, const GLubyte *cullmask, GLfloat *d = (GLfloat *)v->data; GLuint j, i = 0, count; - _mesa_printf("data-start\n"); + printf("data-start\n"); for (; d != v->start; STRIDE_F(d, v->stride), i++) - _mesa_printf(t, i, d[0], d[1], d[2], d[3]); + printf(t, i, d[0], d[1], d[2], d[3]); - _mesa_printf("start-count(%u)\n", v->count); + printf("start-count(%u)\n", v->count); count = i + v->count; if (culling) { for (; i < count; STRIDE_F(d, v->stride), i++) if (cullmask[i]) - _mesa_printf(t, i, d[0], d[1], d[2], d[3]); + printf(t, i, d[0], d[1], d[2], d[3]); } else { for (; i < count; STRIDE_F(d, v->stride), i++) - _mesa_printf(t, i, d[0], d[1], d[2], d[3]); + printf(t, i, d[0], d[1], d[2], d[3]); } for (j = v->size; j < 4; j++) { if ((v->flags & (1<data; i < count && d[j] == c[j]; @@ -177,9 +176,9 @@ _mesa_vector4f_print( const GLvector4f *v, const GLubyte *cullmask, } if (i == count) - _mesa_printf(" --> ok\n"); + printf(" --> ok\n"); else - _mesa_printf(" --> Failed at %u ******\n", i); + printf(" --> Failed at %u ******\n", i); } } }