X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fsources;h=09692c6f1556bc0f3c845feb55effcb440419405;hb=8be177a694c6910781da25134ff52b6bd4c6a6e3;hp=5d7df4178934b5e918291e6987f0a7231e3bfe86;hpb=3cc67cb8cd1302c20218dda70599523102a29e10;p=mesa.git diff --git a/src/mesa/sources b/src/mesa/sources index 5d7df417893..09692c6f155 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -7,6 +7,7 @@ MAIN_SOURCES = \ main/api_validate.c \ main/accum.c \ main/attrib.c \ + main/arrayobj.c \ main/blend.c \ main/bufferobj.c \ main/buffers.c \ @@ -16,11 +17,13 @@ MAIN_SOURCES = \ main/convolve.c \ main/debug.c \ main/depth.c \ + main/depthstencil.c \ main/dlist.c \ main/drawpix.c \ main/enable.c \ main/enums.c \ main/eval.c \ + main/execmem.c \ main/extensions.c \ main/fbobject.c \ main/feedback.c \ @@ -36,11 +39,14 @@ MAIN_SOURCES = \ main/light.c \ main/lines.c \ main/matrix.c \ + main/mipmap.c \ + main/mm.c \ main/occlude.c \ main/pixel.c \ main/points.c \ main/polygon.c \ main/rastpos.c \ + main/rbadaptors.c \ main/renderbuffer.c \ main/state.c \ main/stencil.c \ @@ -81,9 +87,11 @@ SWRAST_SOURCES = \ swrast/s_aatriangle.c \ swrast/s_accum.c \ swrast/s_alpha.c \ + swrast/s_arbshader.c \ swrast/s_atifragshader.c \ swrast/s_bitmap.c \ swrast/s_blend.c \ + swrast/s_blit.c \ swrast/s_buffers.c \ swrast/s_copypix.c \ swrast/s_context.c \ @@ -91,18 +99,15 @@ SWRAST_SOURCES = \ swrast/s_drawpix.c \ swrast/s_feedback.c \ swrast/s_fog.c \ - swrast/s_fragprog_to_c.c \ swrast/s_imaging.c \ swrast/s_lines.c \ swrast/s_logic.c \ swrast/s_masking.c \ swrast/s_nvfragprog.c \ - swrast/s_pixeltex.c \ swrast/s_points.c \ swrast/s_readpix.c \ swrast/s_span.c \ swrast/s_stencil.c \ - swrast/s_tcc.c \ swrast/s_texcombine.c \ swrast/s_texfilter.c \ swrast/s_texstore.c \ @@ -123,6 +128,7 @@ TNL_SOURCES = \ tnl/t_save_playback.c \ tnl/t_vb_arbprogram.c \ tnl/t_vb_arbprogram_sse.c \ + tnl/t_vb_arbshader.c\ tnl/t_vb_program.c \ tnl/t_vb_render.c \ tnl/t_vb_texgen.c \ @@ -146,10 +152,8 @@ TNL_SOURCES = \ SHADER_SOURCES = \ - shader/arbfragparse.c \ shader/arbprogparse.c \ shader/arbprogram.c \ - shader/arbvertparse.c \ shader/atifragshader.c \ shader/grammar/grammar_mesa.c \ shader/nvfragparse.c \ @@ -157,6 +161,7 @@ SHADER_SOURCES = \ shader/nvvertexec.c \ shader/nvvertparse.c \ shader/program.c \ + shader/programopt.c \ shader/shaderobjects.c \ shader/shaderobjects_3dlabs.c @@ -187,15 +192,24 @@ SLANG_CPP_SOURCES = \ shader/slang/MachineIndependent/SymbolTable.cpp \ shader/slang/OGLCompilersDLL/Initialisation.cpp \ shader/slang/OSDependent/Linux/ossource.cpp - + SLANG_SOURCES = \ + shader/slang/slang_analyse.c \ shader/slang/slang_assemble.c \ shader/slang/slang_assemble_assignment.c \ shader/slang/slang_assemble_conditional.c \ shader/slang/slang_assemble_constructor.c \ shader/slang/slang_assemble_typeinfo.c \ shader/slang/slang_compile.c \ + shader/slang/slang_compile_function.c \ + shader/slang/slang_compile_operation.c \ + shader/slang/slang_compile_struct.c \ + shader/slang/slang_compile_variable.c \ shader/slang/slang_execute.c \ + shader/slang/slang_export.c \ + shader/slang/slang_library_noise.c \ + shader/slang/slang_library_texsample.c \ + shader/slang/slang_link.c \ shader/slang/slang_preprocess.c \ shader/slang/slang_storage.c \ shader/slang/slang_utility.c @@ -208,7 +222,8 @@ ASM_C_SOURCES = \ x86/rtasm/x86sse.c \ sparc/sparc.c \ ppc/common_ppc.c \ - x86-64/x86-64.c + x86-64/x86-64.c \ + shader/slang/slang_execute_x86.c X86_SOURCES = \ x86/common_x86_asm.S \ @@ -290,6 +305,15 @@ FBDEV_DRIVER_SOURCES = \ ### All the core C sources +ALL_SOURCES = \ + $(GLAPI_SOURCES) \ + $(SOLO_SOURCES) \ + $(ASM_SOURCES) \ + $(COMMON_DRIVER_SOURCES)\ + $(X11_DRIVER_SOURCES) \ + $(FBDEV_DRIVER_SOURCES) \ + $(OSMESA_DRIVER_SOURCES) + SOLO_SOURCES = \ $(MAIN_SOURCES) \ $(MATH_SOURCES) \ @@ -300,7 +324,6 @@ SOLO_SOURCES = \ $(SWRAST_SETUP_SOURCES) \ $(ASM_C_SOURCES) \ $(SLANG_SOURCES) - # $(SLANG_C_SOURCES) CORE_SOURCES = \ @@ -324,6 +347,8 @@ OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o) COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) +FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o) + ### Include directories