X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fsources;h=09692c6f1556bc0f3c845feb55effcb440419405;hb=aacea5218199b6fb614c75d4f6ee14dd27af70b3;hp=208970bdff63dc236be7aef3647e330024fa0373;hpb=d9c389dff6836ea0e3b79f3682378f6998875399;p=mesa.git diff --git a/src/mesa/sources b/src/mesa/sources index 208970bdff6..09692c6f155 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -7,6 +7,7 @@ MAIN_SOURCES = \ main/api_validate.c \ main/accum.c \ main/attrib.c \ + main/arrayobj.c \ main/blend.c \ main/bufferobj.c \ main/buffers.c \ @@ -16,16 +17,18 @@ MAIN_SOURCES = \ main/convolve.c \ main/debug.c \ main/depth.c \ - main/dispatch.c \ + main/depthstencil.c \ main/dlist.c \ main/drawpix.c \ main/enable.c \ main/enums.c \ main/eval.c \ + main/execmem.c \ main/extensions.c \ main/fbobject.c \ main/feedback.c \ main/fog.c \ + main/framebuffer.c \ main/get.c \ main/getstring.c \ main/hash.c \ @@ -36,25 +39,32 @@ MAIN_SOURCES = \ main/light.c \ main/lines.c \ main/matrix.c \ + main/mipmap.c \ + main/mm.c \ main/occlude.c \ main/pixel.c \ main/points.c \ main/polygon.c \ main/rastpos.c \ + main/rbadaptors.c \ + main/renderbuffer.c \ main/state.c \ main/stencil.c \ main/texcompress.c \ main/texcompress_s3tc.c \ main/texcompress_fxt1.c \ + main/texenvprogram.c \ main/texformat.c \ main/teximage.c \ main/texobj.c \ + main/texrender.c \ main/texstate.c \ main/texstore.c \ main/varray.c \ main/vtxfmt.c GLAPI_SOURCES = \ + main/dispatch.c \ glapi/glapi.c \ glapi/glthread.c @@ -73,16 +83,15 @@ ARRAY_CACHE_SOURCES = \ array_cache/ac_import.c SWRAST_SOURCES = \ - swrast/s_fragprog_to_c.c \ swrast/s_aaline.c \ swrast/s_aatriangle.c \ swrast/s_accum.c \ swrast/s_alpha.c \ - swrast/s_alphabuf.c \ + swrast/s_arbshader.c \ swrast/s_atifragshader.c \ - swrast/s_auxbuffer.c \ swrast/s_bitmap.c \ swrast/s_blend.c \ + swrast/s_blit.c \ swrast/s_buffers.c \ swrast/s_copypix.c \ swrast/s_context.c \ @@ -95,13 +104,12 @@ SWRAST_SOURCES = \ swrast/s_logic.c \ swrast/s_masking.c \ swrast/s_nvfragprog.c \ - swrast/s_pixeltex.c \ swrast/s_points.c \ swrast/s_readpix.c \ swrast/s_span.c \ swrast/s_stencil.c \ - swrast/s_tcc.c \ - swrast/s_texture.c \ + swrast/s_texcombine.c \ + swrast/s_texfilter.c \ swrast/s_texstore.c \ swrast/s_triangle.c \ swrast/s_zoom.c @@ -118,37 +126,42 @@ TNL_SOURCES = \ tnl/t_save_api.c \ tnl/t_save_loopback.c \ tnl/t_save_playback.c \ - tnl/t_vb_cull.c \ - tnl/t_vb_fog.c \ - tnl/t_vb_light.c \ - tnl/t_vb_normals.c \ - tnl/t_vb_points.c \ + tnl/t_vb_arbprogram.c \ + tnl/t_vb_arbprogram_sse.c \ + tnl/t_vb_arbshader.c\ tnl/t_vb_program.c \ tnl/t_vb_render.c \ tnl/t_vb_texgen.c \ tnl/t_vb_texmat.c \ tnl/t_vb_vertex.c \ + tnl/t_vb_cull.c \ + tnl/t_vb_fog.c \ + tnl/t_vb_light.c \ + tnl/t_vb_normals.c \ + tnl/t_vb_points.c \ + tnl/t_vp_build.c \ tnl/t_vertex.c \ - tnl/t_vertex_c.c \ - tnl/t_vertex_codegen.c \ + tnl/t_vertex_sse.c \ + tnl/t_vertex_generic.c \ tnl/t_vtx_api.c \ tnl/t_vtx_generic.c \ tnl/t_vtx_x86.c \ tnl/t_vtx_eval.c \ tnl/t_vtx_exec.c + + SHADER_SOURCES = \ - shader/arbfragparse.c \ shader/arbprogparse.c \ shader/arbprogram.c \ - shader/arbvertparse.c \ shader/atifragshader.c \ - shader/grammar_mesa.c \ + shader/grammar/grammar_mesa.c \ shader/nvfragparse.c \ shader/nvprogram.c \ shader/nvvertexec.c \ shader/nvvertparse.c \ shader/program.c \ + shader/programopt.c \ shader/shaderobjects.c \ shader/shaderobjects_3dlabs.c @@ -180,13 +193,37 @@ SLANG_CPP_SOURCES = \ shader/slang/OGLCompilersDLL/Initialisation.cpp \ shader/slang/OSDependent/Linux/ossource.cpp +SLANG_SOURCES = \ + shader/slang/slang_analyse.c \ + shader/slang/slang_assemble.c \ + shader/slang/slang_assemble_assignment.c \ + shader/slang/slang_assemble_conditional.c \ + shader/slang/slang_assemble_constructor.c \ + shader/slang/slang_assemble_typeinfo.c \ + shader/slang/slang_compile.c \ + shader/slang/slang_compile_function.c \ + shader/slang/slang_compile_operation.c \ + shader/slang/slang_compile_struct.c \ + shader/slang/slang_compile_variable.c \ + shader/slang/slang_execute.c \ + shader/slang/slang_export.c \ + shader/slang/slang_library_noise.c \ + shader/slang/slang_library_texsample.c \ + shader/slang/slang_link.c \ + shader/slang/slang_preprocess.c \ + shader/slang/slang_storage.c \ + shader/slang/slang_utility.c + ASM_C_SOURCES = \ x86/common_x86.c \ x86/x86.c \ x86/3dnow.c \ x86/sse.c \ + x86/rtasm/x86sse.c \ sparc/sparc.c \ - ppc/common_ppc.c + ppc/common_ppc.c \ + x86-64/x86-64.c \ + shader/slang/slang_execute_x86.c X86_SOURCES = \ x86/common_x86_asm.S \ @@ -211,6 +248,12 @@ X86_SOURCES = \ X86_API = \ x86/glapi_x86.S +X86-64_SOURCES = \ + x86-64/xform4.S + +X86-64_API = \ + x86-64/glapi_x86-64.S + SPARC_SOURCES = \ sparc/clip.S \ sparc/norm.S \ @@ -219,7 +262,7 @@ SPARC_SOURCES = \ SPARC_API = \ sparc/glapi_sparc.S -COMMON_DRIVER_SOURCES = \ +COMMON_DRIVER_SOURCES = \ drivers/common/driverfuncs.c X11_DRIVER_SOURCES = \ @@ -227,6 +270,7 @@ X11_DRIVER_SOURCES = \ drivers/x11/fakeglx.c \ drivers/x11/xfonts.c \ drivers/x11/xm_api.c \ + drivers/x11/xm_buffer.c \ drivers/x11/xm_dd.c \ drivers/x11/xm_line.c \ drivers/x11/xm_span.c \ @@ -261,29 +305,50 @@ FBDEV_DRIVER_SOURCES = \ ### All the core C sources -CORE_SOURCES = \ - $(MAIN_SOURCES) \ +ALL_SOURCES = \ $(GLAPI_SOURCES) \ + $(SOLO_SOURCES) \ + $(ASM_SOURCES) \ + $(COMMON_DRIVER_SOURCES)\ + $(X11_DRIVER_SOURCES) \ + $(FBDEV_DRIVER_SOURCES) \ + $(OSMESA_DRIVER_SOURCES) + +SOLO_SOURCES = \ + $(MAIN_SOURCES) \ $(MATH_SOURCES) \ $(ARRAY_CACHE_SOURCES) \ $(TNL_SOURCES) \ $(SHADER_SOURCES) \ $(SWRAST_SOURCES) \ $(SWRAST_SETUP_SOURCES) \ - $(ASM_C_SOURCES) - + $(ASM_C_SOURCES) \ + $(SLANG_SOURCES) # $(SLANG_C_SOURCES) +CORE_SOURCES = \ + $(GLAPI_SOURCES) \ + $(SOLO_SOURCES) + ### Object files -#CORE_OBJECTS = $(CORE_SOURCES:.c=.o) $(SLANG_CPP_SOURCES:.cpp=.o) -CORE_OBJECTS = $(CORE_SOURCES:.c=.o) +SOLO_OBJECTS = \ + $(SOLO_SOURCES:.c=.o) \ + $(ASM_SOURCES:.S=.o) + +GLAPI_OBJECTS = \ + $(GLAPI_SOURCES:.c=.o) \ + $(ASM_API:.S=.o) + +CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS) OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o) COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) +FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o) + ### Include directories @@ -296,6 +361,7 @@ INCLUDE_DIRS = \ -I$(TOP)/src/mesa/math \ -I$(TOP)/src/mesa/tnl \ -I$(TOP)/src/mesa/shader \ + -I$(TOP)/src/mesa/shader/grammar \ -I$(TOP)/src/mesa/shader/slang \ -I$(TOP)/src/mesa/shader/slang/OSDependent/Linux \ -I$(TOP)/src/mesa/shader/slang/OGLCompilersDLL \