X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fsources;h=af066fd4613f6dbd63316f48b1f3f0c1bb775430;hb=5ab1d0aceaffbf872d7f8ebea2a6655e25bf2390;hp=6e6f1c0bfd76535fca7810a204066268dcf744e5;hpb=05dab5eaa2703cd3f16f52e9ecc4eee04b969b62;p=mesa.git diff --git a/src/mesa/sources b/src/mesa/sources index 6e6f1c0bfd7..af066fd4613 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -2,6 +2,7 @@ MAIN_SOURCES = \ main/api_arrayelt.c \ + main/api_exec.c \ main/api_loopback.c \ main/api_noop.c \ main/api_validate.c \ @@ -11,6 +12,7 @@ MAIN_SOURCES = \ main/blend.c \ main/bufferobj.c \ main/buffers.c \ + main/clear.c \ main/clip.c \ main/colortab.c \ main/context.c \ @@ -27,6 +29,7 @@ MAIN_SOURCES = \ main/extensions.c \ main/fbobject.c \ main/feedback.c \ + main/ffvertex_prog.c \ main/fog.c \ main/framebuffer.c \ main/get.c \ @@ -41,13 +44,17 @@ MAIN_SOURCES = \ main/matrix.c \ main/mipmap.c \ main/mm.c \ - main/occlude.c \ main/pixel.c \ + main/pixelstore.c \ main/points.c \ main/polygon.c \ + main/queryobj.c \ main/rastpos.c \ main/rbadaptors.c \ + main/readpix.c \ main/renderbuffer.c \ + main/scissor.c \ + main/shaders.c \ main/state.c \ main/stencil.c \ main/texcompress.c \ @@ -78,10 +85,6 @@ MATH_SOURCES = \ math/m_vector.c \ math/m_xform.c -ARRAY_CACHE_SOURCES = \ - array_cache/ac_context.c \ - array_cache/ac_import.c - SWRAST_SOURCES = \ swrast/s_aaline.c \ swrast/s_aatriangle.c \ @@ -98,11 +101,11 @@ SWRAST_SOURCES = \ swrast/s_drawpix.c \ swrast/s_feedback.c \ swrast/s_fog.c \ + swrast/s_fragprog.c \ swrast/s_imaging.c \ swrast/s_lines.c \ swrast/s_logic.c \ swrast/s_masking.c \ - swrast/s_nvfragprog.c \ swrast/s_points.c \ swrast/s_readpix.c \ swrast/s_span.c \ @@ -118,15 +121,10 @@ SWRAST_SETUP_SOURCES = \ swrast_setup/ss_triangle.c TNL_SOURCES = \ - tnl/t_array_api.c \ - tnl/t_array_import.c \ tnl/t_context.c \ tnl/t_pipeline.c \ - tnl/t_save_api.c \ - tnl/t_save_loopback.c \ - tnl/t_save_playback.c \ - tnl/t_vb_arbprogram.c \ - tnl/t_vb_arbprogram_sse.c \ + tnl/t_draw.c \ + tnl/t_rasterpos.c \ tnl/t_vb_program.c \ tnl/t_vb_render.c \ tnl/t_vb_texgen.c \ @@ -140,12 +138,24 @@ TNL_SOURCES = \ tnl/t_vp_build.c \ tnl/t_vertex.c \ tnl/t_vertex_sse.c \ - tnl/t_vertex_generic.c \ - tnl/t_vtx_api.c \ - tnl/t_vtx_generic.c \ - tnl/t_vtx_x86.c \ - tnl/t_vtx_eval.c \ - tnl/t_vtx_exec.c + tnl/t_vertex_generic.c + +VBO_SOURCES = \ + vbo/vbo_context.c \ + vbo/vbo_exec.c \ + vbo/vbo_exec_api.c \ + vbo/vbo_exec_array.c \ + vbo/vbo_exec_draw.c \ + vbo/vbo_exec_eval.c \ + vbo/vbo_rebase.c \ + vbo/vbo_split.c \ + vbo/vbo_split_copy.c \ + vbo/vbo_split_inplace.c \ + vbo/vbo_save.c \ + vbo/vbo_save_api.c \ + vbo/vbo_save_draw.c \ + vbo/vbo_save_loopback.c + SHADER_SOURCES = \ shader/arbprogparse.c \ @@ -154,20 +164,21 @@ SHADER_SOURCES = \ shader/grammar/grammar_mesa.c \ shader/nvfragparse.c \ shader/nvprogram.c \ - shader/nvvertexec.c \ shader/nvvertparse.c \ shader/program.c \ + shader/prog_cache.c \ + shader/prog_debug.c \ + shader/prog_execute.c \ + shader/prog_instruction.c \ + shader/prog_parameter.c \ + shader/prog_print.c \ + shader/prog_statevars.c \ + shader/prog_uniform.c \ shader/programopt.c \ - shader/shaderobjects.c \ - shader/shaderobjects_3dlabs.c + shader/shader_api.c \ SLANG_SOURCES = \ - shader/slang/slang_analyse.c \ - shader/slang/slang_assemble.c \ - shader/slang/slang_assemble_assignment.c \ - shader/slang/slang_assemble_conditional.c \ - shader/slang/slang_assemble_constructor.c \ - shader/slang/slang_assemble_typeinfo.c \ + shader/slang/slang_builtin.c \ shader/slang/slang_codegen.c \ shader/slang/slang_compile.c \ shader/slang/slang_compile_function.c \ @@ -175,17 +186,18 @@ SLANG_SOURCES = \ shader/slang/slang_compile_struct.c \ shader/slang/slang_compile_variable.c \ shader/slang/slang_emit.c \ - shader/slang/slang_error.c \ - shader/slang/slang_execute.c \ - shader/slang/slang_export.c \ + shader/slang/slang_ir.c \ + shader/slang/slang_label.c \ shader/slang/slang_library_noise.c \ - shader/slang/slang_library_texsample.c \ shader/slang/slang_link.c \ - shader/slang/slang_link2.c \ + shader/slang/slang_log.c \ + shader/slang/slang_mem.c \ shader/slang/slang_preprocess.c \ + shader/slang/slang_print.c \ shader/slang/slang_simplify.c \ shader/slang/slang_storage.c \ - shader/slang/slang_print.c \ + shader/slang/slang_typeinfo.c \ + shader/slang/slang_vartable.c \ shader/slang/slang_utility.c ASM_C_SOURCES = \ @@ -196,8 +208,7 @@ ASM_C_SOURCES = \ x86/rtasm/x86sse.c \ sparc/sparc.c \ ppc/common_ppc.c \ - x86-64/x86-64.c \ - shader/slang/slang_execute_x86.c + x86-64/x86-64.c X86_SOURCES = \ x86/common_x86_asm.S \ @@ -216,8 +227,7 @@ X86_SOURCES = \ x86/sse_xform3.S \ x86/sse_xform4.S \ x86/sse_normal.S \ - x86/read_rgba_span_x86.S \ - tnl/t_vtx_x86_gcc.S + x86/read_rgba_span_x86.S X86_API = \ x86/glapi_x86.S @@ -239,104 +249,51 @@ SPARC_API = \ COMMON_DRIVER_SOURCES = \ drivers/common/driverfuncs.c -X11_DRIVER_SOURCES = \ - drivers/x11/glxapi.c \ - drivers/x11/fakeglx.c \ - drivers/x11/xfonts.c \ - drivers/x11/xm_api.c \ - drivers/x11/xm_buffer.c \ - drivers/x11/xm_dd.c \ - drivers/x11/xm_line.c \ - drivers/x11/xm_span.c \ - drivers/x11/xm_tri.c - -OSMESA_DRIVER_SOURCES = \ - drivers/osmesa/osmesa.c - -GLIDE_DRIVER_SOURCES = \ - drivers/glide/fxapi.c \ - drivers/glide/fxdd.c \ - drivers/glide/fxddspan.c \ - drivers/glide/fxddtex.c \ - drivers/glide/fxsetup.c \ - drivers/glide/fxtexman.c \ - drivers/glide/fxtris.c \ - drivers/glide/fxvb.c \ - drivers/glide/fxglidew.c \ - drivers/glide/fxg.c - -SVGA_DRIVER_SOURCES = \ - drivers/svga/svgamesa.c \ - drivers/svga/svgamesa8.c \ - drivers/svga/svgamesa15.c \ - drivers/svga/svgamesa16.c \ - drivers/svga/svgamesa24.c \ - drivers/svga/svgamesa32.c - -FBDEV_DRIVER_SOURCES = \ - drivers/fbdev/glfbdev.c ### All the core C sources -ALL_SOURCES = \ - $(GLAPI_SOURCES) \ - $(SOLO_SOURCES) \ - $(ASM_SOURCES) \ - $(COMMON_DRIVER_SOURCES)\ - $(X11_DRIVER_SOURCES) \ - $(FBDEV_DRIVER_SOURCES) \ - $(OSMESA_DRIVER_SOURCES) - -SOLO_SOURCES = \ +MESA_SOURCES = \ $(MAIN_SOURCES) \ $(MATH_SOURCES) \ - $(ARRAY_CACHE_SOURCES) \ + $(VBO_SOURCES) \ $(TNL_SOURCES) \ $(SHADER_SOURCES) \ $(SWRAST_SOURCES) \ $(SWRAST_SETUP_SOURCES) \ + $(COMMON_DRIVER_SOURCES) \ $(ASM_C_SOURCES) \ $(SLANG_SOURCES) -CORE_SOURCES = \ +ALL_SOURCES = \ + $(MESA_SOURCES) \ $(GLAPI_SOURCES) \ - $(SOLO_SOURCES) + $(ASM_SOURCES) \ + $(COMMON_DRIVER_SOURCES) + ### Object files -SOLO_OBJECTS = \ - $(SOLO_SOURCES:.c=.o) \ +MESA_OBJECTS = \ + $(MESA_SOURCES:.c=.o) \ $(ASM_SOURCES:.S=.o) GLAPI_OBJECTS = \ $(GLAPI_SOURCES:.c=.o) \ $(ASM_API:.S=.o) -CORE_OBJECTS = $(SOLO_OBJECTS) $(GLAPI_OBJECTS) - -OSMESA_DRIVER_OBJECTS = $(OSMESA_DRIVER_SOURCES:.c=.o) COMMON_DRIVER_OBJECTS = $(COMMON_DRIVER_SOURCES:.c=.o) -FBDEV_DRIVER_OBJECTS = $(FBDEV_DRIVER_SOURCES:.c=.o) - ### Include directories +### XXX we should be able to trim this down to just -Iinclude/ and -Isrc/mesa/ +### since most #includes have been changed from #include "mtypes.h" to +### #include "main/mtypes.h", etc. INCLUDE_DIRS = \ -I$(TOP)/include \ -I$(TOP)/src/mesa \ - -I$(TOP)/src/mesa/main \ - -I$(TOP)/src/mesa/glapi \ - -I$(TOP)/src/mesa/math \ - -I$(TOP)/src/mesa/tnl \ - -I$(TOP)/src/mesa/shader \ - -I$(TOP)/src/mesa/shader/grammar \ - -I$(TOP)/src/mesa/shader/slang \ - -I$(TOP)/src/mesa/shader/slang/OSDependent/Linux \ - -I$(TOP)/src/mesa/shader/slang/OGLCompilersDLL \ - -I$(TOP)/src/mesa/swrast \ - -I$(TOP)/src/mesa/swrast_setup + -I$(TOP)/src/mesa/main