X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fsources;h=dbfc01d0edfb2270ee27b4e930a2ad2d2b4ef90c;hb=476248befe2bd04558ce53e937230c1a400a51b6;hp=eed6fb0a0e66c3092412164bfdee8e89cfa1525a;hpb=39adc3025071927b6fd4ec1b9dbe9c03b20c82de;p=mesa.git diff --git a/src/mesa/sources b/src/mesa/sources index eed6fb0a0e6..dbfc01d0edf 100644 --- a/src/mesa/sources +++ b/src/mesa/sources @@ -41,13 +41,14 @@ MAIN_SOURCES = \ main/matrix.c \ main/mipmap.c \ main/mm.c \ - main/occlude.c \ main/pixel.c \ main/points.c \ main/polygon.c \ + main/queryobj.c \ main/rastpos.c \ main/rbadaptors.c \ main/renderbuffer.c \ + main/shaders.c \ main/state.c \ main/stencil.c \ main/texcompress.c \ @@ -78,10 +79,6 @@ MATH_SOURCES = \ math/m_vector.c \ math/m_xform.c -ARRAY_CACHE_SOURCES = \ - array_cache/ac_context.c \ - array_cache/ac_import.c - SWRAST_SOURCES = \ swrast/s_aaline.c \ swrast/s_aatriangle.c \ @@ -118,15 +115,9 @@ SWRAST_SETUP_SOURCES = \ swrast_setup/ss_triangle.c TNL_SOURCES = \ - tnl/t_array_api.c \ - tnl/t_array_import.c \ tnl/t_context.c \ tnl/t_pipeline.c \ - tnl/t_save_api.c \ - tnl/t_save_loopback.c \ - tnl/t_save_playback.c \ - tnl/t_vb_arbprogram.c \ - tnl/t_vb_arbprogram_sse.c \ + tnl/t_draw.c \ tnl/t_vb_program.c \ tnl/t_vb_render.c \ tnl/t_vb_texgen.c \ @@ -140,12 +131,24 @@ TNL_SOURCES = \ tnl/t_vp_build.c \ tnl/t_vertex.c \ tnl/t_vertex_sse.c \ - tnl/t_vertex_generic.c \ - tnl/t_vtx_api.c \ - tnl/t_vtx_generic.c \ - tnl/t_vtx_x86.c \ - tnl/t_vtx_eval.c \ - tnl/t_vtx_exec.c + tnl/t_vertex_generic.c + +VBO_SOURCES = \ + vbo/vbo_context.c \ + vbo/vbo_exec.c \ + vbo/vbo_exec_api.c \ + vbo/vbo_exec_array.c \ + vbo/vbo_exec_draw.c \ + vbo/vbo_exec_eval.c \ + vbo/vbo_rebase.c \ + vbo/vbo_split.c \ + vbo/vbo_split_copy.c \ + vbo/vbo_split_inplace.c \ + vbo/vbo_save.c \ + vbo/vbo_save_api.c \ + vbo/vbo_save_draw.c \ + vbo/vbo_save_loopback.c + SHADER_SOURCES = \ shader/arbprogparse.c \ @@ -154,9 +157,10 @@ SHADER_SOURCES = \ shader/grammar/grammar_mesa.c \ shader/nvfragparse.c \ shader/nvprogram.c \ - shader/nvvertexec.c \ shader/nvvertparse.c \ shader/program.c \ + shader/prog_debug.c \ + shader/prog_execute.c \ shader/prog_instruction.c \ shader/prog_parameter.c \ shader/prog_print.c \ @@ -164,17 +168,8 @@ SHADER_SOURCES = \ shader/programopt.c \ shader/shader_api.c \ - -## shader/shaderobjects.c \ -## shader/shaderobjects_3dlabs.c - SLANG_SOURCES = \ - shader/slang/slang_analyse.c \ - shader/slang/slang_assemble.c \ - shader/slang/slang_assemble_assignment.c \ - shader/slang/slang_assemble_conditional.c \ - shader/slang/slang_assemble_constructor.c \ - shader/slang/slang_assemble_typeinfo.c \ + shader/slang/slang_builtin.c \ shader/slang/slang_codegen.c \ shader/slang/slang_compile.c \ shader/slang/slang_compile_function.c \ @@ -182,17 +177,18 @@ SLANG_SOURCES = \ shader/slang/slang_compile_struct.c \ shader/slang/slang_compile_variable.c \ shader/slang/slang_emit.c \ - shader/slang/slang_error.c \ - shader/slang/slang_execute.c \ - shader/slang/slang_export.c \ + shader/slang/slang_ir.c \ + shader/slang/slang_label.c \ shader/slang/slang_library_noise.c \ - shader/slang/slang_library_texsample.c \ shader/slang/slang_link.c \ - shader/slang/slang_link2.c \ + shader/slang/slang_log.c \ + shader/slang/slang_mem.c \ shader/slang/slang_preprocess.c \ + shader/slang/slang_print.c \ shader/slang/slang_simplify.c \ shader/slang/slang_storage.c \ - shader/slang/slang_print.c \ + shader/slang/slang_typeinfo.c \ + shader/slang/slang_vartable.c \ shader/slang/slang_utility.c ASM_C_SOURCES = \ @@ -203,8 +199,7 @@ ASM_C_SOURCES = \ x86/rtasm/x86sse.c \ sparc/sparc.c \ ppc/common_ppc.c \ - x86-64/x86-64.c \ - shader/slang/slang_execute_x86.c + x86-64/x86-64.c X86_SOURCES = \ x86/common_x86_asm.S \ @@ -223,8 +218,7 @@ X86_SOURCES = \ x86/sse_xform3.S \ x86/sse_xform4.S \ x86/sse_normal.S \ - x86/read_rgba_span_x86.S \ - tnl/t_vtx_x86_gcc.S + x86/read_rgba_span_x86.S X86_API = \ x86/glapi_x86.S @@ -253,6 +247,7 @@ X11_DRIVER_SOURCES = \ drivers/x11/xm_api.c \ drivers/x11/xm_buffer.c \ drivers/x11/xm_dd.c \ + drivers/x11/xm_glide.c \ drivers/x11/xm_line.c \ drivers/x11/xm_span.c \ drivers/x11/xm_tri.c @@ -298,7 +293,7 @@ ALL_SOURCES = \ SOLO_SOURCES = \ $(MAIN_SOURCES) \ $(MATH_SOURCES) \ - $(ARRAY_CACHE_SOURCES) \ + $(VBO_SOURCES) \ $(TNL_SOURCES) \ $(SHADER_SOURCES) \ $(SWRAST_SOURCES) \