X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fsparc%2Fglapi_sparc.S;h=b214bef54de63822d7264b5273f68b45a6bfebc2;hb=a7f64635a640f49011cf78af766f90ae6588989a;hp=a1d2037f2f1d12f2819309ba40f04acfd6c934ef;hpb=dfdd0b4f30e12acca07c2076adb594293bdb15bb;p=mesa.git diff --git a/src/mesa/sparc/glapi_sparc.S b/src/mesa/sparc/glapi_sparc.S index a1d2037f2f1..b214bef54de 100644 --- a/src/mesa/sparc/glapi_sparc.S +++ b/src/mesa/sparc/glapi_sparc.S @@ -473,9 +473,28 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glMultiTexCoord4ivARB ; .type glMultiTexCoord4ivARB,#function .globl glMultiTexCoord4sARB ; .type glMultiTexCoord4sARB,#function .globl glMultiTexCoord4svARB ; .type glMultiTexCoord4svARB,#function + .globl glAttachShader ; .type glAttachShader,#function + .globl glCreateProgram ; .type glCreateProgram,#function + .globl glCreateShader ; .type glCreateShader,#function + .globl glDeleteProgram ; .type glDeleteProgram,#function + .globl glDeleteShader ; .type glDeleteShader,#function + .globl glDetachShader ; .type glDetachShader,#function + .globl glGetAttachedShaders ; .type glGetAttachedShaders,#function + .globl glGetProgramInfoLog ; .type glGetProgramInfoLog,#function + .globl glGetProgramiv ; .type glGetProgramiv,#function + .globl glGetShaderInfoLog ; .type glGetShaderInfoLog,#function + .globl glGetShaderiv ; .type glGetShaderiv,#function + .globl glIsProgram ; .type glIsProgram,#function + .globl glIsShader ; .type glIsShader,#function .globl glStencilFuncSeparate ; .type glStencilFuncSeparate,#function .globl glStencilMaskSeparate ; .type glStencilMaskSeparate,#function .globl glStencilOpSeparate ; .type glStencilOpSeparate,#function + .globl glUniformMatrix2x3fv ; .type glUniformMatrix2x3fv,#function + .globl glUniformMatrix2x4fv ; .type glUniformMatrix2x4fv,#function + .globl glUniformMatrix3x2fv ; .type glUniformMatrix3x2fv,#function + .globl glUniformMatrix3x4fv ; .type glUniformMatrix3x4fv,#function + .globl glUniformMatrix4x2fv ; .type glUniformMatrix4x2fv,#function + .globl glUniformMatrix4x3fv ; .type glUniformMatrix4x3fv,#function .globl glLoadTransposeMatrixdARB ; .type glLoadTransposeMatrixdARB,#function .globl glLoadTransposeMatrixfARB ; .type glLoadTransposeMatrixfARB,#function .globl glMultTransposeMatrixdARB ; .type glMultTransposeMatrixdARB,#function @@ -608,30 +627,14 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glGetAttribLocationARB ; .type glGetAttribLocationARB,#function .globl glDrawBuffersARB ; .type glDrawBuffersARB,#function .globl glPolygonOffsetEXT ; .type glPolygonOffsetEXT,#function - .globl gl_dispatch_stub_543 ; .type gl_dispatch_stub_543,#function - .globl gl_dispatch_stub_544 ; .type gl_dispatch_stub_544,#function - .globl gl_dispatch_stub_545 ; .type gl_dispatch_stub_545,#function - .globl gl_dispatch_stub_546 ; .type gl_dispatch_stub_546,#function - .globl gl_dispatch_stub_547 ; .type gl_dispatch_stub_547,#function - .globl gl_dispatch_stub_548 ; .type gl_dispatch_stub_548,#function - .globl gl_dispatch_stub_549 ; .type gl_dispatch_stub_549,#function - .globl gl_dispatch_stub_550 ; .type gl_dispatch_stub_550,#function - .globl gl_dispatch_stub_551 ; .type gl_dispatch_stub_551,#function - .globl gl_dispatch_stub_552 ; .type gl_dispatch_stub_552,#function - .globl gl_dispatch_stub_553 ; .type gl_dispatch_stub_553,#function - .globl gl_dispatch_stub_554 ; .type gl_dispatch_stub_554,#function - .globl gl_dispatch_stub_555 ; .type gl_dispatch_stub_555,#function - .globl gl_dispatch_stub_556 ; .type gl_dispatch_stub_556,#function - .globl gl_dispatch_stub_557 ; .type gl_dispatch_stub_557,#function - .globl gl_dispatch_stub_558 ; .type gl_dispatch_stub_558,#function - .globl gl_dispatch_stub_559 ; .type gl_dispatch_stub_559,#function - .globl gl_dispatch_stub_560 ; .type gl_dispatch_stub_560,#function - .globl gl_dispatch_stub_561 ; .type gl_dispatch_stub_561,#function - .globl glAreTexturesResidentEXT ; .type glAreTexturesResidentEXT,#function - .globl glGenTexturesEXT ; .type glGenTexturesEXT,#function - .globl glIsTextureEXT ; .type glIsTextureEXT,#function + .globl gl_dispatch_stub_562 ; .type gl_dispatch_stub_562,#function + .globl gl_dispatch_stub_563 ; .type gl_dispatch_stub_563,#function + .globl gl_dispatch_stub_564 ; .type gl_dispatch_stub_564,#function .globl gl_dispatch_stub_565 ; .type gl_dispatch_stub_565,#function .globl gl_dispatch_stub_566 ; .type gl_dispatch_stub_566,#function + .globl gl_dispatch_stub_567 ; .type gl_dispatch_stub_567,#function + .globl gl_dispatch_stub_568 ; .type gl_dispatch_stub_568,#function + .globl gl_dispatch_stub_569 ; .type gl_dispatch_stub_569,#function .globl glColorPointerEXT ; .type glColorPointerEXT,#function .globl glEdgeFlagPointerEXT ; .type glEdgeFlagPointerEXT,#function .globl glIndexPointerEXT ; .type glIndexPointerEXT,#function @@ -642,8 +645,8 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glPointParameterfvEXT ; .type glPointParameterfvEXT,#function .globl glLockArraysEXT ; .type glLockArraysEXT,#function .globl glUnlockArraysEXT ; .type glUnlockArraysEXT,#function - .globl gl_dispatch_stub_577 ; .type gl_dispatch_stub_577,#function - .globl gl_dispatch_stub_578 ; .type gl_dispatch_stub_578,#function + .globl gl_dispatch_stub_580 ; .type gl_dispatch_stub_580,#function + .globl gl_dispatch_stub_581 ; .type gl_dispatch_stub_581,#function .globl glSecondaryColor3bEXT ; .type glSecondaryColor3bEXT,#function .globl glSecondaryColor3bvEXT ; .type glSecondaryColor3bvEXT,#function .globl glSecondaryColor3dEXT ; .type glSecondaryColor3dEXT,#function @@ -668,11 +671,8 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glFogCoorddvEXT ; .type glFogCoorddvEXT,#function .globl glFogCoordfEXT ; .type glFogCoordfEXT,#function .globl glFogCoordfvEXT ; .type glFogCoordfvEXT,#function - .globl gl_dispatch_stub_603 ; .type gl_dispatch_stub_603,#function + .globl gl_dispatch_stub_606 ; .type gl_dispatch_stub_606,#function .globl glBlendFuncSeparateEXT ; .type glBlendFuncSeparateEXT,#function - .globl glVertexWeightPointerEXT ; .type glVertexWeightPointerEXT,#function - .globl glVertexWeightfEXT ; .type glVertexWeightfEXT,#function - .globl glVertexWeightfvEXT ; .type glVertexWeightfvEXT,#function .globl glFlushVertexArrayRangeNV ; .type glFlushVertexArrayRangeNV,#function .globl glVertexArrayRangeNV ; .type glVertexArrayRangeNV,#function .globl glCombinerInputNV ; .type glCombinerInputNV,#function @@ -828,15 +828,17 @@ __glapi_sparc_icache_flush: /* %o0 = insn_addr */ .globl glGenRenderbuffersEXT ; .type glGenRenderbuffersEXT,#function .globl glGenerateMipmapEXT ; .type glGenerateMipmapEXT,#function .globl glGetFramebufferAttachmentParameterivEXT ; .type glGetFramebufferAttachmentParameterivEXT,#function - .globl gl_dispatch_stub_763 ; .type gl_dispatch_stub_763,#function - .globl gl_dispatch_stub_764 ; .type gl_dispatch_stub_764,#function .globl glGetRenderbufferParameterivEXT ; .type glGetRenderbufferParameterivEXT,#function .globl glIsFramebufferEXT ; .type glIsFramebufferEXT,#function .globl glIsRenderbufferEXT ; .type glIsRenderbufferEXT,#function .globl glRenderbufferStorageEXT ; .type glRenderbufferStorageEXT,#function + .globl gl_dispatch_stub_767 ; .type gl_dispatch_stub_767,#function + .globl glFramebufferTextureLayerEXT ; .type glFramebufferTextureLayerEXT,#function .globl gl_dispatch_stub_769 ; .type gl_dispatch_stub_769,#function .globl gl_dispatch_stub_770 ; .type gl_dispatch_stub_770,#function .globl gl_dispatch_stub_771 ; .type gl_dispatch_stub_771,#function + .globl gl_dispatch_stub_772 ; .type gl_dispatch_stub_772,#function + .globl gl_dispatch_stub_773 ; .type gl_dispatch_stub_773,#function .globl _mesa_sparc_glapi_begin ; .type _mesa_sparc_glapi_begin,#function _mesa_sparc_glapi_begin: @@ -1248,9 +1250,28 @@ _mesa_sparc_glapi_begin: GL_STUB(glMultiTexCoord4ivARB, _gloffset_MultiTexCoord4ivARB) GL_STUB(glMultiTexCoord4sARB, _gloffset_MultiTexCoord4sARB) GL_STUB(glMultiTexCoord4svARB, _gloffset_MultiTexCoord4svARB) + GL_STUB(glAttachShader, _gloffset_AttachShader) + GL_STUB(glCreateProgram, _gloffset_CreateProgram) + GL_STUB(glCreateShader, _gloffset_CreateShader) + GL_STUB(glDeleteProgram, _gloffset_DeleteProgram) + GL_STUB(glDeleteShader, _gloffset_DeleteShader) + GL_STUB(glDetachShader, _gloffset_DetachShader) + GL_STUB(glGetAttachedShaders, _gloffset_GetAttachedShaders) + GL_STUB(glGetProgramInfoLog, _gloffset_GetProgramInfoLog) + GL_STUB(glGetProgramiv, _gloffset_GetProgramiv) + GL_STUB(glGetShaderInfoLog, _gloffset_GetShaderInfoLog) + GL_STUB(glGetShaderiv, _gloffset_GetShaderiv) + GL_STUB(glIsProgram, _gloffset_IsProgram) + GL_STUB(glIsShader, _gloffset_IsShader) GL_STUB(glStencilFuncSeparate, _gloffset_StencilFuncSeparate) GL_STUB(glStencilMaskSeparate, _gloffset_StencilMaskSeparate) GL_STUB(glStencilOpSeparate, _gloffset_StencilOpSeparate) + GL_STUB(glUniformMatrix2x3fv, _gloffset_UniformMatrix2x3fv) + GL_STUB(glUniformMatrix2x4fv, _gloffset_UniformMatrix2x4fv) + GL_STUB(glUniformMatrix3x2fv, _gloffset_UniformMatrix3x2fv) + GL_STUB(glUniformMatrix3x4fv, _gloffset_UniformMatrix3x4fv) + GL_STUB(glUniformMatrix4x2fv, _gloffset_UniformMatrix4x2fv) + GL_STUB(glUniformMatrix4x3fv, _gloffset_UniformMatrix4x3fv) GL_STUB(glLoadTransposeMatrixdARB, _gloffset_LoadTransposeMatrixdARB) GL_STUB(glLoadTransposeMatrixfARB, _gloffset_LoadTransposeMatrixfARB) GL_STUB(glMultTransposeMatrixdARB, _gloffset_MultTransposeMatrixdARB) @@ -1383,30 +1404,14 @@ _mesa_sparc_glapi_begin: GL_STUB(glGetAttribLocationARB, _gloffset_GetAttribLocationARB) GL_STUB(glDrawBuffersARB, _gloffset_DrawBuffersARB) GL_STUB(glPolygonOffsetEXT, _gloffset_PolygonOffsetEXT) - GL_STUB(gl_dispatch_stub_543, _gloffset__dispatch_stub_543) - GL_STUB(gl_dispatch_stub_544, _gloffset__dispatch_stub_544) - GL_STUB(gl_dispatch_stub_545, _gloffset__dispatch_stub_545) - GL_STUB(gl_dispatch_stub_546, _gloffset__dispatch_stub_546) - GL_STUB(gl_dispatch_stub_547, _gloffset__dispatch_stub_547) - GL_STUB(gl_dispatch_stub_548, _gloffset__dispatch_stub_548) - GL_STUB(gl_dispatch_stub_549, _gloffset__dispatch_stub_549) - GL_STUB(gl_dispatch_stub_550, _gloffset__dispatch_stub_550) - GL_STUB(gl_dispatch_stub_551, _gloffset__dispatch_stub_551) - GL_STUB(gl_dispatch_stub_552, _gloffset__dispatch_stub_552) - GL_STUB(gl_dispatch_stub_553, _gloffset__dispatch_stub_553) - GL_STUB(gl_dispatch_stub_554, _gloffset__dispatch_stub_554) - GL_STUB(gl_dispatch_stub_555, _gloffset__dispatch_stub_555) - GL_STUB(gl_dispatch_stub_556, _gloffset__dispatch_stub_556) - GL_STUB(gl_dispatch_stub_557, _gloffset__dispatch_stub_557) - GL_STUB(gl_dispatch_stub_558, _gloffset__dispatch_stub_558) - GL_STUB(gl_dispatch_stub_559, _gloffset__dispatch_stub_559) - GL_STUB(gl_dispatch_stub_560, _gloffset__dispatch_stub_560) - GL_STUB(gl_dispatch_stub_561, _gloffset__dispatch_stub_561) - GL_STUB(glAreTexturesResidentEXT, _gloffset_AreTexturesResidentEXT) - GL_STUB(glGenTexturesEXT, _gloffset_GenTexturesEXT) - GL_STUB(glIsTextureEXT, _gloffset_IsTextureEXT) + GL_STUB(gl_dispatch_stub_562, _gloffset__dispatch_stub_562) + GL_STUB(gl_dispatch_stub_563, _gloffset__dispatch_stub_563) + GL_STUB(gl_dispatch_stub_564, _gloffset__dispatch_stub_564) GL_STUB(gl_dispatch_stub_565, _gloffset__dispatch_stub_565) GL_STUB(gl_dispatch_stub_566, _gloffset__dispatch_stub_566) + GL_STUB(gl_dispatch_stub_567, _gloffset__dispatch_stub_567) + GL_STUB(gl_dispatch_stub_568, _gloffset__dispatch_stub_568) + GL_STUB(gl_dispatch_stub_569, _gloffset__dispatch_stub_569) GL_STUB(glColorPointerEXT, _gloffset_ColorPointerEXT) GL_STUB(glEdgeFlagPointerEXT, _gloffset_EdgeFlagPointerEXT) GL_STUB(glIndexPointerEXT, _gloffset_IndexPointerEXT) @@ -1417,8 +1422,8 @@ _mesa_sparc_glapi_begin: GL_STUB(glPointParameterfvEXT, _gloffset_PointParameterfvEXT) GL_STUB(glLockArraysEXT, _gloffset_LockArraysEXT) GL_STUB(glUnlockArraysEXT, _gloffset_UnlockArraysEXT) - GL_STUB(gl_dispatch_stub_577, _gloffset__dispatch_stub_577) - GL_STUB(gl_dispatch_stub_578, _gloffset__dispatch_stub_578) + GL_STUB(gl_dispatch_stub_580, _gloffset__dispatch_stub_580) + GL_STUB(gl_dispatch_stub_581, _gloffset__dispatch_stub_581) GL_STUB(glSecondaryColor3bEXT, _gloffset_SecondaryColor3bEXT) GL_STUB(glSecondaryColor3bvEXT, _gloffset_SecondaryColor3bvEXT) GL_STUB(glSecondaryColor3dEXT, _gloffset_SecondaryColor3dEXT) @@ -1443,11 +1448,8 @@ _mesa_sparc_glapi_begin: GL_STUB(glFogCoorddvEXT, _gloffset_FogCoorddvEXT) GL_STUB(glFogCoordfEXT, _gloffset_FogCoordfEXT) GL_STUB(glFogCoordfvEXT, _gloffset_FogCoordfvEXT) - GL_STUB(gl_dispatch_stub_603, _gloffset__dispatch_stub_603) + GL_STUB(gl_dispatch_stub_606, _gloffset__dispatch_stub_606) GL_STUB(glBlendFuncSeparateEXT, _gloffset_BlendFuncSeparateEXT) - GL_STUB(glVertexWeightPointerEXT, _gloffset_VertexWeightPointerEXT) - GL_STUB(glVertexWeightfEXT, _gloffset_VertexWeightfEXT) - GL_STUB(glVertexWeightfvEXT, _gloffset_VertexWeightfvEXT) GL_STUB(glFlushVertexArrayRangeNV, _gloffset_FlushVertexArrayRangeNV) GL_STUB(glVertexArrayRangeNV, _gloffset_VertexArrayRangeNV) GL_STUB(glCombinerInputNV, _gloffset_CombinerInputNV) @@ -1603,15 +1605,17 @@ _mesa_sparc_glapi_begin: GL_STUB(glGenRenderbuffersEXT, _gloffset_GenRenderbuffersEXT) GL_STUB(glGenerateMipmapEXT, _gloffset_GenerateMipmapEXT) GL_STUB(glGetFramebufferAttachmentParameterivEXT, _gloffset_GetFramebufferAttachmentParameterivEXT) - GL_STUB(gl_dispatch_stub_763, _gloffset__dispatch_stub_763) - GL_STUB(gl_dispatch_stub_764, _gloffset__dispatch_stub_764) GL_STUB(glGetRenderbufferParameterivEXT, _gloffset_GetRenderbufferParameterivEXT) GL_STUB(glIsFramebufferEXT, _gloffset_IsFramebufferEXT) GL_STUB(glIsRenderbufferEXT, _gloffset_IsRenderbufferEXT) GL_STUB(glRenderbufferStorageEXT, _gloffset_RenderbufferStorageEXT) + GL_STUB(gl_dispatch_stub_767, _gloffset__dispatch_stub_767) + GL_STUB(glFramebufferTextureLayerEXT, _gloffset_FramebufferTextureLayerEXT) GL_STUB(gl_dispatch_stub_769, _gloffset__dispatch_stub_769) GL_STUB(gl_dispatch_stub_770, _gloffset__dispatch_stub_770) GL_STUB(gl_dispatch_stub_771, _gloffset__dispatch_stub_771) + GL_STUB(gl_dispatch_stub_772, _gloffset__dispatch_stub_772) + GL_STUB(gl_dispatch_stub_773, _gloffset__dispatch_stub_773) .globl _mesa_sparc_glapi_end ; .type _mesa_sparc_glapi_end,#function _mesa_sparc_glapi_end: @@ -1619,12 +1623,23 @@ _mesa_sparc_glapi_end: .globl glArrayElementEXT ; .type glArrayElementEXT,#function ; glArrayElementEXT = glArrayElement .globl glBindTextureEXT ; .type glBindTextureEXT,#function ; glBindTextureEXT = glBindTexture .globl glDrawArraysEXT ; .type glDrawArraysEXT,#function ; glDrawArraysEXT = glDrawArrays +#ifndef GLX_INDIRECT_RENDERING + .globl glAreTexturesResidentEXT ; .type glAreTexturesResidentEXT,#function ; glAreTexturesResidentEXT = glAreTexturesResident +#endif .globl glCopyTexImage1DEXT ; .type glCopyTexImage1DEXT,#function ; glCopyTexImage1DEXT = glCopyTexImage1D .globl glCopyTexImage2DEXT ; .type glCopyTexImage2DEXT,#function ; glCopyTexImage2DEXT = glCopyTexImage2D .globl glCopyTexSubImage1DEXT ; .type glCopyTexSubImage1DEXT,#function ; glCopyTexSubImage1DEXT = glCopyTexSubImage1D .globl glCopyTexSubImage2DEXT ; .type glCopyTexSubImage2DEXT,#function ; glCopyTexSubImage2DEXT = glCopyTexSubImage2D +#ifndef GLX_INDIRECT_RENDERING .globl glDeleteTexturesEXT ; .type glDeleteTexturesEXT,#function ; glDeleteTexturesEXT = glDeleteTextures +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl glGenTexturesEXT ; .type glGenTexturesEXT,#function ; glGenTexturesEXT = glGenTextures +#endif .globl glGetPointervEXT ; .type glGetPointervEXT,#function ; glGetPointervEXT = glGetPointerv +#ifndef GLX_INDIRECT_RENDERING + .globl glIsTextureEXT ; .type glIsTextureEXT,#function ; glIsTextureEXT = glIsTexture +#endif .globl glPrioritizeTexturesEXT ; .type glPrioritizeTexturesEXT,#function ; glPrioritizeTexturesEXT = glPrioritizeTextures .globl glTexSubImage1DEXT ; .type glTexSubImage1DEXT,#function ; glTexSubImage1DEXT = glTexSubImage1D .globl glTexSubImage2DEXT ; .type glTexSubImage2DEXT,#function ; glTexSubImage2DEXT = glTexSubImage2D @@ -1632,6 +1647,15 @@ _mesa_sparc_glapi_end: .globl glBlendEquationEXT ; .type glBlendEquationEXT,#function ; glBlendEquationEXT = glBlendEquation .globl glDrawRangeElementsEXT ; .type glDrawRangeElementsEXT,#function ; glDrawRangeElementsEXT = glDrawRangeElements .globl glColorTableEXT ; .type glColorTableEXT,#function ; glColorTableEXT = glColorTable +#ifndef GLX_INDIRECT_RENDERING + .globl glGetColorTableEXT ; .type glGetColorTableEXT,#function ; glGetColorTableEXT = glGetColorTable +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl glGetColorTableParameterfvEXT ; .type glGetColorTableParameterfvEXT,#function ; glGetColorTableParameterfvEXT = glGetColorTableParameterfv +#endif +#ifndef GLX_INDIRECT_RENDERING + .globl glGetColorTableParameterivEXT ; .type glGetColorTableParameterivEXT,#function ; glGetColorTableParameterivEXT = glGetColorTableParameteriv +#endif .globl glTexImage3DEXT ; .type glTexImage3DEXT,#function ; glTexImage3DEXT = glTexImage3D .globl glTexSubImage3DEXT ; .type glTexSubImage3DEXT,#function ; glTexSubImage3DEXT = glTexSubImage3D .globl glCopyTexSubImage3DEXT ; .type glCopyTexSubImage3DEXT,#function ; glCopyTexSubImage3DEXT = glCopyTexSubImage3D @@ -1681,6 +1705,48 @@ _mesa_sparc_glapi_end: .globl glCompressedTexSubImage2D ; .type glCompressedTexSubImage2D,#function ; glCompressedTexSubImage2D = glCompressedTexSubImage2DARB .globl glCompressedTexSubImage3D ; .type glCompressedTexSubImage3D,#function ; glCompressedTexSubImage3D = glCompressedTexSubImage3DARB .globl glGetCompressedTexImage ; .type glGetCompressedTexImage,#function ; glGetCompressedTexImage = glGetCompressedTexImageARB + .globl glDisableVertexAttribArray ; .type glDisableVertexAttribArray,#function ; glDisableVertexAttribArray = glDisableVertexAttribArrayARB + .globl glEnableVertexAttribArray ; .type glEnableVertexAttribArray,#function ; glEnableVertexAttribArray = glEnableVertexAttribArrayARB + .globl glGetVertexAttribdv ; .type glGetVertexAttribdv,#function ; glGetVertexAttribdv = glGetVertexAttribdvARB + .globl glGetVertexAttribfv ; .type glGetVertexAttribfv,#function ; glGetVertexAttribfv = glGetVertexAttribfvARB + .globl glGetVertexAttribiv ; .type glGetVertexAttribiv,#function ; glGetVertexAttribiv = glGetVertexAttribivARB + .globl glVertexAttrib1d ; .type glVertexAttrib1d,#function ; glVertexAttrib1d = glVertexAttrib1dARB + .globl glVertexAttrib1dv ; .type glVertexAttrib1dv,#function ; glVertexAttrib1dv = glVertexAttrib1dvARB + .globl glVertexAttrib1f ; .type glVertexAttrib1f,#function ; glVertexAttrib1f = glVertexAttrib1fARB + .globl glVertexAttrib1fv ; .type glVertexAttrib1fv,#function ; glVertexAttrib1fv = glVertexAttrib1fvARB + .globl glVertexAttrib1s ; .type glVertexAttrib1s,#function ; glVertexAttrib1s = glVertexAttrib1sARB + .globl glVertexAttrib1sv ; .type glVertexAttrib1sv,#function ; glVertexAttrib1sv = glVertexAttrib1svARB + .globl glVertexAttrib2d ; .type glVertexAttrib2d,#function ; glVertexAttrib2d = glVertexAttrib2dARB + .globl glVertexAttrib2dv ; .type glVertexAttrib2dv,#function ; glVertexAttrib2dv = glVertexAttrib2dvARB + .globl glVertexAttrib2f ; .type glVertexAttrib2f,#function ; glVertexAttrib2f = glVertexAttrib2fARB + .globl glVertexAttrib2fv ; .type glVertexAttrib2fv,#function ; glVertexAttrib2fv = glVertexAttrib2fvARB + .globl glVertexAttrib2s ; .type glVertexAttrib2s,#function ; glVertexAttrib2s = glVertexAttrib2sARB + .globl glVertexAttrib2sv ; .type glVertexAttrib2sv,#function ; glVertexAttrib2sv = glVertexAttrib2svARB + .globl glVertexAttrib3d ; .type glVertexAttrib3d,#function ; glVertexAttrib3d = glVertexAttrib3dARB + .globl glVertexAttrib3dv ; .type glVertexAttrib3dv,#function ; glVertexAttrib3dv = glVertexAttrib3dvARB + .globl glVertexAttrib3f ; .type glVertexAttrib3f,#function ; glVertexAttrib3f = glVertexAttrib3fARB + .globl glVertexAttrib3fv ; .type glVertexAttrib3fv,#function ; glVertexAttrib3fv = glVertexAttrib3fvARB + .globl glVertexAttrib3s ; .type glVertexAttrib3s,#function ; glVertexAttrib3s = glVertexAttrib3sARB + .globl glVertexAttrib3sv ; .type glVertexAttrib3sv,#function ; glVertexAttrib3sv = glVertexAttrib3svARB + .globl glVertexAttrib4Nbv ; .type glVertexAttrib4Nbv,#function ; glVertexAttrib4Nbv = glVertexAttrib4NbvARB + .globl glVertexAttrib4Niv ; .type glVertexAttrib4Niv,#function ; glVertexAttrib4Niv = glVertexAttrib4NivARB + .globl glVertexAttrib4Nsv ; .type glVertexAttrib4Nsv,#function ; glVertexAttrib4Nsv = glVertexAttrib4NsvARB + .globl glVertexAttrib4Nub ; .type glVertexAttrib4Nub,#function ; glVertexAttrib4Nub = glVertexAttrib4NubARB + .globl glVertexAttrib4Nubv ; .type glVertexAttrib4Nubv,#function ; glVertexAttrib4Nubv = glVertexAttrib4NubvARB + .globl glVertexAttrib4Nuiv ; .type glVertexAttrib4Nuiv,#function ; glVertexAttrib4Nuiv = glVertexAttrib4NuivARB + .globl glVertexAttrib4Nusv ; .type glVertexAttrib4Nusv,#function ; glVertexAttrib4Nusv = glVertexAttrib4NusvARB + .globl glVertexAttrib4bv ; .type glVertexAttrib4bv,#function ; glVertexAttrib4bv = glVertexAttrib4bvARB + .globl glVertexAttrib4d ; .type glVertexAttrib4d,#function ; glVertexAttrib4d = glVertexAttrib4dARB + .globl glVertexAttrib4dv ; .type glVertexAttrib4dv,#function ; glVertexAttrib4dv = glVertexAttrib4dvARB + .globl glVertexAttrib4f ; .type glVertexAttrib4f,#function ; glVertexAttrib4f = glVertexAttrib4fARB + .globl glVertexAttrib4fv ; .type glVertexAttrib4fv,#function ; glVertexAttrib4fv = glVertexAttrib4fvARB + .globl glVertexAttrib4iv ; .type glVertexAttrib4iv,#function ; glVertexAttrib4iv = glVertexAttrib4ivARB + .globl glVertexAttrib4s ; .type glVertexAttrib4s,#function ; glVertexAttrib4s = glVertexAttrib4sARB + .globl glVertexAttrib4sv ; .type glVertexAttrib4sv,#function ; glVertexAttrib4sv = glVertexAttrib4svARB + .globl glVertexAttrib4ubv ; .type glVertexAttrib4ubv,#function ; glVertexAttrib4ubv = glVertexAttrib4ubvARB + .globl glVertexAttrib4uiv ; .type glVertexAttrib4uiv,#function ; glVertexAttrib4uiv = glVertexAttrib4uivARB + .globl glVertexAttrib4usv ; .type glVertexAttrib4usv,#function ; glVertexAttrib4usv = glVertexAttrib4usvARB + .globl glVertexAttribPointer ; .type glVertexAttribPointer,#function ; glVertexAttribPointer = glVertexAttribPointerARB .globl glBindBuffer ; .type glBindBuffer,#function ; glBindBuffer = glBindBufferARB .globl glBufferData ; .type glBufferData,#function ; glBufferData = glBufferDataARB .globl glBufferSubData ; .type glBufferSubData,#function ; glBufferSubData = glBufferSubDataARB @@ -1700,11 +1766,40 @@ _mesa_sparc_glapi_end: .globl glGetQueryObjectuiv ; .type glGetQueryObjectuiv,#function ; glGetQueryObjectuiv = glGetQueryObjectuivARB .globl glGetQueryiv ; .type glGetQueryiv,#function ; glGetQueryiv = glGetQueryivARB .globl glIsQuery ; .type glIsQuery,#function ; glIsQuery = glIsQueryARB + .globl glCompileShader ; .type glCompileShader,#function ; glCompileShader = glCompileShaderARB + .globl glGetActiveUniform ; .type glGetActiveUniform,#function ; glGetActiveUniform = glGetActiveUniformARB + .globl glGetShaderSource ; .type glGetShaderSource,#function ; glGetShaderSource = glGetShaderSourceARB + .globl glGetUniformLocation ; .type glGetUniformLocation,#function ; glGetUniformLocation = glGetUniformLocationARB + .globl glGetUniformfv ; .type glGetUniformfv,#function ; glGetUniformfv = glGetUniformfvARB + .globl glGetUniformiv ; .type glGetUniformiv,#function ; glGetUniformiv = glGetUniformivARB + .globl glLinkProgram ; .type glLinkProgram,#function ; glLinkProgram = glLinkProgramARB + .globl glShaderSource ; .type glShaderSource,#function ; glShaderSource = glShaderSourceARB + .globl glUniform1f ; .type glUniform1f,#function ; glUniform1f = glUniform1fARB + .globl glUniform1fv ; .type glUniform1fv,#function ; glUniform1fv = glUniform1fvARB + .globl glUniform1i ; .type glUniform1i,#function ; glUniform1i = glUniform1iARB + .globl glUniform1iv ; .type glUniform1iv,#function ; glUniform1iv = glUniform1ivARB + .globl glUniform2f ; .type glUniform2f,#function ; glUniform2f = glUniform2fARB + .globl glUniform2fv ; .type glUniform2fv,#function ; glUniform2fv = glUniform2fvARB + .globl glUniform2i ; .type glUniform2i,#function ; glUniform2i = glUniform2iARB + .globl glUniform2iv ; .type glUniform2iv,#function ; glUniform2iv = glUniform2ivARB + .globl glUniform3f ; .type glUniform3f,#function ; glUniform3f = glUniform3fARB + .globl glUniform3fv ; .type glUniform3fv,#function ; glUniform3fv = glUniform3fvARB + .globl glUniform3i ; .type glUniform3i,#function ; glUniform3i = glUniform3iARB + .globl glUniform3iv ; .type glUniform3iv,#function ; glUniform3iv = glUniform3ivARB + .globl glUniform4f ; .type glUniform4f,#function ; glUniform4f = glUniform4fARB + .globl glUniform4fv ; .type glUniform4fv,#function ; glUniform4fv = glUniform4fvARB + .globl glUniform4i ; .type glUniform4i,#function ; glUniform4i = glUniform4iARB + .globl glUniform4iv ; .type glUniform4iv,#function ; glUniform4iv = glUniform4ivARB + .globl glUniformMatrix2fv ; .type glUniformMatrix2fv,#function ; glUniformMatrix2fv = glUniformMatrix2fvARB + .globl glUniformMatrix3fv ; .type glUniformMatrix3fv,#function ; glUniformMatrix3fv = glUniformMatrix3fvARB + .globl glUniformMatrix4fv ; .type glUniformMatrix4fv,#function ; glUniformMatrix4fv = glUniformMatrix4fvARB + .globl glUseProgram ; .type glUseProgram,#function ; glUseProgram = glUseProgramObjectARB + .globl glValidateProgram ; .type glValidateProgram,#function ; glValidateProgram = glValidateProgramARB + .globl glBindAttribLocation ; .type glBindAttribLocation,#function ; glBindAttribLocation = glBindAttribLocationARB + .globl glGetActiveAttrib ; .type glGetActiveAttrib,#function ; glGetActiveAttrib = glGetActiveAttribARB + .globl glGetAttribLocation ; .type glGetAttribLocation,#function ; glGetAttribLocation = glGetAttribLocationARB .globl glDrawBuffers ; .type glDrawBuffers,#function ; glDrawBuffers = glDrawBuffersARB .globl glDrawBuffersATI ; .type glDrawBuffersATI,#function ; glDrawBuffersATI = glDrawBuffersARB - .globl glGetColorTableParameterfvEXT ; .type glGetColorTableParameterfvEXT,#function ; glGetColorTableParameterfvEXT = glGetColorTableParameterfvSGI - .globl glGetColorTableParameterivEXT ; .type glGetColorTableParameterivEXT,#function ; glGetColorTableParameterivEXT = glGetColorTableParameterivSGI - .globl glGetColorTableEXT ; .type glGetColorTableEXT,#function ; glGetColorTableEXT = glGetColorTableSGI .globl glPointParameterf ; .type glPointParameterf,#function ; glPointParameterf = glPointParameterfEXT .globl glPointParameterfARB ; .type glPointParameterfARB,#function ; glPointParameterfARB = glPointParameterfEXT .globl glPointParameterfv ; .type glPointParameterfv,#function ; glPointParameterfv = glPointParameterfvEXT @@ -1769,6 +1864,7 @@ _mesa_sparc_glapi_end: .globl glBindProgramARB ; .type glBindProgramARB,#function ; glBindProgramARB = glBindProgramNV .globl glDeleteProgramsARB ; .type glDeleteProgramsARB,#function ; glDeleteProgramsARB = glDeleteProgramsNV .globl glGenProgramsARB ; .type glGenProgramsARB,#function ; glGenProgramsARB = glGenProgramsNV + .globl glGetVertexAttribPointerv ; .type glGetVertexAttribPointerv,#function ; glGetVertexAttribPointerv = glGetVertexAttribPointervNV .globl glGetVertexAttribPointervARB ; .type glGetVertexAttribPointervARB,#function ; glGetVertexAttribPointervARB = glGetVertexAttribPointervNV .globl glIsProgramARB ; .type glIsProgramARB,#function ; glIsProgramARB = glIsProgramNV .globl glPointParameteri ; .type glPointParameteri,#function ; glPointParameteri = glPointParameteriNV