X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_atom.c;h=11b0ce6ec55519b425ad6bc33abdcd2229cd28ef;hb=6fe20ebaaa933ddd17b655e61ba3fe3d358b8513;hp=b597c62632e3566ec89734879d64d59440d6b700;hpb=437cae411e7664e01d9c1c280317274b3ffc0734;p=mesa.git diff --git a/src/mesa/state_tracker/st_atom.c b/src/mesa/state_tracker/st_atom.c index b597c62632e..11b0ce6ec55 100644 --- a/src/mesa/state_tracker/st_atom.c +++ b/src/mesa/state_tracker/st_atom.c @@ -27,6 +27,7 @@ #include +#include "main/arrayobj.h" #include "main/glheader.h" #include "main/context.h" @@ -35,6 +36,8 @@ #include "st_atom.h" #include "st_program.h" #include "st_manager.h" +#include "st_util.h" + typedef void (*update_func_t)(struct st_context *st); @@ -64,11 +67,11 @@ void st_destroy_atoms( struct st_context *st ) static void check_program_state( struct st_context *st ) { struct gl_context *ctx = st->ctx; - struct st_vertex_program *old_vp = st->vp; - struct st_common_program *old_tcp = st->tcp; - struct st_common_program *old_tep = st->tep; - struct st_common_program *old_gp = st->gp; - struct st_fragment_program *old_fp = st->fp; + struct st_program *old_vp = st->vp; + struct st_program *old_tcp = st->tcp; + struct st_program *old_tep = st->tep; + struct st_program *old_gp = st->gp; + struct st_program *old_fp = st->fp; struct gl_program *new_vp = ctx->VertexProgram._Current; struct gl_program *new_tcp = ctx->TessCtrlProgram._Current; @@ -81,39 +84,39 @@ static void check_program_state( struct st_context *st ) /* Flag states used by both new and old shaders to unbind shader resources * properly when transitioning to shaders that don't use them. */ - if (unlikely(new_vp != &old_vp->Base)) { + if (unlikely(new_vp != (old_vp ? &old_vp->Base : NULL))) { if (old_vp) dirty |= old_vp->affected_states; if (new_vp) - dirty |= ST_NEW_VERTEX_PROGRAM(st, st_vertex_program(new_vp)); + dirty |= ST_NEW_VERTEX_PROGRAM(st, st_program(new_vp)); } if (unlikely(new_tcp != &old_tcp->Base)) { if (old_tcp) dirty |= old_tcp->affected_states; if (new_tcp) - dirty |= st_common_program(new_tcp)->affected_states; + dirty |= st_program(new_tcp)->affected_states; } if (unlikely(new_tep != &old_tep->Base)) { if (old_tep) dirty |= old_tep->affected_states; if (new_tep) - dirty |= st_common_program(new_tep)->affected_states; + dirty |= st_program(new_tep)->affected_states; } if (unlikely(new_gp != &old_gp->Base)) { if (old_gp) dirty |= old_gp->affected_states; if (new_gp) - dirty |= st_common_program(new_gp)->affected_states; + dirty |= st_program(new_gp)->affected_states; } if (unlikely(new_fp != &old_fp->Base)) { if (old_fp) dirty |= old_fp->affected_states; if (new_fp) - dirty |= st_fragment_program(new_fp)->affected_states; + dirty |= st_program(new_fp)->affected_states; } /* Find out the number of viewports. This determines how many scissors @@ -122,7 +125,8 @@ static void check_program_state( struct st_context *st ) struct gl_program *last_prim_shader = new_gp ? new_gp : new_tep ? new_tep : new_vp; if (last_prim_shader && - last_prim_shader->info.outputs_written & VARYING_BIT_VIEWPORT) + last_prim_shader->info.outputs_written & ( + VARYING_BIT_VIEWPORT | VARYING_BIT_VIEWPORT_MASK)) num_viewports = ctx->Const.MaxViewports; if (st->state.num_viewports != num_viewports) { @@ -138,22 +142,19 @@ static void check_program_state( struct st_context *st ) static void check_attrib_edgeflag(struct st_context *st) { - const struct gl_vertex_array **arrays = st->ctx->Array._DrawArrays; GLboolean vertdata_edgeflags, edgeflag_culls_prims, edgeflags_enabled; struct gl_program *vp = st->ctx->VertexProgram._Current; - if (!arrays) - return; - edgeflags_enabled = st->ctx->Polygon.FrontMode != GL_FILL || st->ctx->Polygon.BackMode != GL_FILL; vertdata_edgeflags = edgeflags_enabled && - arrays[VERT_ATTRIB_EDGEFLAG]->StrideB != 0; + _mesa_draw_edge_flag_array_enabled(st->ctx); + if (vertdata_edgeflags != st->vertdata_edgeflags) { st->vertdata_edgeflags = vertdata_edgeflags; if (vp) - st->dirty |= ST_NEW_VERTEX_PROGRAM(st, st_vertex_program(vp)); + st->dirty |= ST_NEW_VERTEX_PROGRAM(st, st_program(vp)); } edgeflag_culls_prims = edgeflags_enabled && !vertdata_edgeflags && @@ -219,14 +220,14 @@ void st_validate_state( struct st_context *st, enum st_pipeline pipeline ) break; case ST_PIPELINE_COMPUTE: { - struct st_compute_program *old_cp = st->cp; + struct st_program *old_cp = st->cp; struct gl_program *new_cp = ctx->ComputeProgram._Current; if (new_cp != &old_cp->Base) { if (old_cp) st->dirty |= old_cp->affected_states; assert(new_cp); - st->dirty |= st_compute_program(new_cp)->affected_states; + st->dirty |= st_program(new_cp)->affected_states; } st->compute_shader_may_be_dirty = false;