X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_atom_depth.c;h=c6995812e4ec7e23cfe4ccca727032276c244bcd;hb=500b0735c0caa293d22fb3728cb76d267a016834;hp=2d617bd95dcae756cf82b2ed883af3fb8680ed69;hpb=53116910b10e3b8a05f42970eff311c21808699f;p=mesa.git diff --git a/src/mesa/state_tracker/st_atom_depth.c b/src/mesa/state_tracker/st_atom_depth.c index 2d617bd95dc..c6995812e4e 100644 --- a/src/mesa/state_tracker/st_atom_depth.c +++ b/src/mesa/state_tracker/st_atom_depth.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -27,18 +27,22 @@ /* * Authors: - * Keith Whitwell + * Keith Whitwell * Brian Paul * Zack Rusin */ +#include + #include "st_context.h" #include "st_atom.h" #include "pipe/p_context.h" #include "pipe/p_defines.h" #include "cso_cache/cso_context.h" +#include "main/stencil.h" + /** * Convert an OpenGL compare mode to a pipe tokens. @@ -47,14 +51,14 @@ GLuint st_compare_func_to_pipe(GLenum func) { /* Same values, just biased */ - assert(PIPE_FUNC_NEVER == GL_NEVER - GL_NEVER); - assert(PIPE_FUNC_LESS == GL_LESS - GL_NEVER); - assert(PIPE_FUNC_EQUAL == GL_EQUAL - GL_NEVER); - assert(PIPE_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER); - assert(PIPE_FUNC_GREATER == GL_GREATER - GL_NEVER); - assert(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); - assert(PIPE_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); - assert(PIPE_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER); + STATIC_ASSERT(PIPE_FUNC_NEVER == GL_NEVER - GL_NEVER); + STATIC_ASSERT(PIPE_FUNC_LESS == GL_LESS - GL_NEVER); + STATIC_ASSERT(PIPE_FUNC_EQUAL == GL_EQUAL - GL_NEVER); + STATIC_ASSERT(PIPE_FUNC_LEQUAL == GL_LEQUAL - GL_NEVER); + STATIC_ASSERT(PIPE_FUNC_GREATER == GL_GREATER - GL_NEVER); + STATIC_ASSERT(PIPE_FUNC_NOTEQUAL == GL_NOTEQUAL - GL_NEVER); + STATIC_ASSERT(PIPE_FUNC_GEQUAL == GL_GEQUAL - GL_NEVER); + STATIC_ASSERT(PIPE_FUNC_ALWAYS == GL_ALWAYS - GL_NEVER); assert(func >= GL_NEVER); assert(func <= GL_ALWAYS); return func - GL_NEVER; @@ -90,62 +94,68 @@ gl_stencil_op_to_pipe(GLenum func) } } -static void -update_depth_stencil_alpha(struct st_context *st) +void +st_update_depth_stencil_alpha(struct st_context *st) { struct pipe_depth_stencil_alpha_state *dsa = &st->state.depth_stencil; + struct pipe_stencil_ref sr; + struct gl_context *ctx = st->ctx; memset(dsa, 0, sizeof(*dsa)); + memset(&sr, 0, sizeof(sr)); + + if (ctx->DrawBuffer->Visual.depthBits > 0) { + if (ctx->Depth.Test) { + dsa->depth.enabled = 1; + dsa->depth.func = st_compare_func_to_pipe(ctx->Depth.Func); + if (dsa->depth.func != PIPE_FUNC_EQUAL) + dsa->depth.writemask = ctx->Depth.Mask; + } + if (ctx->Depth.BoundsTest) { + dsa->depth.bounds_test = 1; + dsa->depth.bounds_min = ctx->Depth.BoundsMin; + dsa->depth.bounds_max = ctx->Depth.BoundsMax; + } + } - dsa->depth.enabled = st->ctx->Depth.Test; - dsa->depth.writemask = st->ctx->Depth.Mask; - dsa->depth.func = st_compare_func_to_pipe(st->ctx->Depth.Func); - - if (st->ctx->Query.CurrentOcclusionObject && - st->ctx->Query.CurrentOcclusionObject->Active) - dsa->depth.occlusion_count = 1; - - if (st->ctx->Stencil.Enabled && st->ctx->Visual.stencilBits > 0) { + if (ctx->Stencil.Enabled && ctx->DrawBuffer->Visual.stencilBits > 0) { dsa->stencil[0].enabled = 1; - dsa->stencil[0].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[0]); - dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[0]); - dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[0]); - dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[0]); - dsa->stencil[0].ref_value = st->ctx->Stencil.Ref[0] & 0xff; - dsa->stencil[0].valuemask = st->ctx->Stencil.ValueMask[0] & 0xff; - dsa->stencil[0].writemask = st->ctx->Stencil.WriteMask[0] & 0xff; - - if (st->ctx->Stencil._TestTwoSide) { + dsa->stencil[0].func = st_compare_func_to_pipe(ctx->Stencil.Function[0]); + dsa->stencil[0].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[0]); + dsa->stencil[0].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[0]); + dsa->stencil[0].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[0]); + dsa->stencil[0].valuemask = ctx->Stencil.ValueMask[0] & 0xff; + dsa->stencil[0].writemask = ctx->Stencil.WriteMask[0] & 0xff; + sr.ref_value[0] = _mesa_get_stencil_ref(ctx, 0); + + if (_mesa_stencil_is_two_sided(ctx)) { + const GLuint back = ctx->Stencil._BackFace; dsa->stencil[1].enabled = 1; - dsa->stencil[1].func = st_compare_func_to_pipe(st->ctx->Stencil.Function[1]); - dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.FailFunc[1]); - dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZFailFunc[1]); - dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(st->ctx->Stencil.ZPassFunc[1]); - dsa->stencil[1].ref_value = st->ctx->Stencil.Ref[1] & 0xff; - dsa->stencil[1].valuemask = st->ctx->Stencil.ValueMask[1] & 0xff; - dsa->stencil[1].writemask = st->ctx->Stencil.WriteMask[1] & 0xff; + dsa->stencil[1].func = st_compare_func_to_pipe(ctx->Stencil.Function[back]); + dsa->stencil[1].fail_op = gl_stencil_op_to_pipe(ctx->Stencil.FailFunc[back]); + dsa->stencil[1].zfail_op = gl_stencil_op_to_pipe(ctx->Stencil.ZFailFunc[back]); + dsa->stencil[1].zpass_op = gl_stencil_op_to_pipe(ctx->Stencil.ZPassFunc[back]); + dsa->stencil[1].valuemask = ctx->Stencil.ValueMask[back] & 0xff; + dsa->stencil[1].writemask = ctx->Stencil.WriteMask[back] & 0xff; + sr.ref_value[1] = _mesa_get_stencil_ref(ctx, back); } else { + /* This should be unnecessary. Drivers must not expect this to + * contain valid data, except the enabled bit + */ dsa->stencil[1] = dsa->stencil[0]; dsa->stencil[1].enabled = 0; + sr.ref_value[1] = sr.ref_value[0]; } } - if (st->ctx->Color.AlphaEnabled) { + if (ctx->Color.AlphaEnabled && !st->lower_alpha_test && + !(ctx->DrawBuffer->_IntegerBuffers & 0x1)) { dsa->alpha.enabled = 1; - dsa->alpha.func = st_compare_func_to_pipe(st->ctx->Color.AlphaFunc); - dsa->alpha.ref_value = st->ctx->Color.AlphaRef; + dsa->alpha.func = st_compare_func_to_pipe(ctx->Color.AlphaFunc); + dsa->alpha.ref_value = ctx->Color.AlphaRefUnclamped; } cso_set_depth_stencil_alpha(st->cso_context, dsa); + cso_set_stencil_ref(st->cso_context, &sr); } - - -const struct st_tracked_state st_update_depth_stencil_alpha = { - "st_update_depth_stencil", /* name */ - { /* dirty */ - (_NEW_DEPTH|_NEW_STENCIL|_NEW_COLOR), /* mesa */ - 0, /* st */ - }, - update_depth_stencil_alpha /* update */ -};