X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_atom_pixeltransfer.c;h=eff3666ca88a691cbed1cd107d2f1ae6a3c5d27c;hb=fe988d786c4076bfbf410b84085d8c1115baa489;hp=e500ac8684df9e0091df70259d9aed5163a0565c;hpb=36e1bc865b421be8919ce7d26eb4ae593a885372;p=mesa.git diff --git a/src/mesa/state_tracker/st_atom_pixeltransfer.c b/src/mesa/state_tracker/st_atom_pixeltransfer.c index e500ac8684d..eff3666ca88 100644 --- a/src/mesa/state_tracker/st_atom_pixeltransfer.c +++ b/src/mesa/state_tracker/st_atom_pixeltransfer.c @@ -45,10 +45,10 @@ #include "st_format.h" #include "st_program.h" #include "st_texture.h" +#include "st_inlines.h" #include "pipe/p_screen.h" #include "pipe/p_context.h" -#include "pipe/p_inlines.h" #include "util/u_pack_color.h" @@ -77,7 +77,7 @@ is_identity(const GLfloat m[16]) GLuint i; for (i = 0; i < 16; i++) { const int row = i % 4, col = i / 4; - const float val = (row == col); + const float val = (GLfloat)(row == col); if (m[i] != val) return GL_FALSE; } @@ -122,12 +122,11 @@ create_color_map_texture(GLcontext *ctx) const uint texSize = 256; /* simple, and usually perfect */ /* find an RGBA texture format */ - format = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE); + format = st_choose_format(pipe, GL_RGBA, PIPE_TEXTURE_2D, PIPE_TEXTURE_USAGE_SAMPLER); /* create texture for color map/table */ pt = st_texture_create(ctx->st, PIPE_TEXTURE_2D, format, 0, - texSize, texSize, 1, 0, - PIPE_TEXTURE_USAGE_SAMPLER); + texSize, texSize, 1, PIPE_TEXTURE_USAGE_SAMPLER); return pt; } @@ -140,7 +139,7 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) { struct pipe_context *pipe = ctx->st->pipe; struct pipe_screen *screen = pipe->screen; - struct pipe_surface *surface; + struct pipe_transfer *transfer; const GLuint rSize = ctx->PixelMaps.RtoR.Size; const GLuint gSize = ctx->PixelMaps.GtoG.Size; const GLuint bSize = ctx->PixelMaps.BtoB.Size; @@ -149,10 +148,10 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) uint *dest; uint i, j; - surface = screen->get_tex_surface(screen, pt, 0, 0, 0, - PIPE_BUFFER_USAGE_CPU_WRITE); - dest = (uint *) screen->surface_map(screen, surface, - PIPE_BUFFER_USAGE_CPU_WRITE); + transfer = st_cond_flush_get_tex_transfer(st_context(ctx), + pt, 0, 0, 0, PIPE_TRANSFER_WRITE, + 0, 0, texSize, texSize); + dest = (uint *) screen->transfer_map(screen, transfer); /* Pack four 1D maps into a 2D texture: * R map is placed horizontally, indexed by S, in channel 0 @@ -171,8 +170,8 @@ load_color_map_texture(GLcontext *ctx, struct pipe_texture *pt) } } - screen->surface_unmap(screen, surface); - pipe_surface_reference(&surface, NULL); + screen->transfer_unmap(screen, transfer); + screen->tex_transfer_destroy(transfer); } @@ -213,7 +212,7 @@ get_pixel_transfer_program(GLcontext *ctx, const struct state_key *key) inst[ic].TexSrcTarget = TEXTURE_2D_INDEX; ic++; fp->Base.InputsRead = (1 << FRAG_ATTRIB_TEX0); - fp->Base.OutputsWritten = (1 << FRAG_RESULT_COLR); + fp->Base.OutputsWritten = (1 << FRAG_RESULT_COLOR); fp->Base.SamplersUsed = 0x1; /* sampler 0 (bit 0) is used */ if (key->scaleAndBias) { @@ -401,7 +400,7 @@ get_pixel_transfer_program(GLcontext *ctx, const struct state_key *key) { struct prog_instruction *last = &inst[ic - 1]; last->DstReg.File = PROGRAM_OUTPUT; - last->DstReg.Index = FRAG_RESULT_COLR; + last->DstReg.Index = FRAG_RESULT_COLOR; } /* END; */