X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_atom_rasterizer.c;h=36b28cb4df9dcd30d4dbf8c8916fc49b4c58b7fa;hb=b8c479d4b0519bde0e395ea669b017b6a6188146;hp=e286dc51168bf5e2f3b455b283103351104c450f;hpb=0397b2bb41b0f337af2949a15bcd7d0e7e8a7dc1;p=mesa.git diff --git a/src/mesa/state_tracker/st_atom_rasterizer.c b/src/mesa/state_tracker/st_atom_rasterizer.c index e286dc51168..36b28cb4df9 100644 --- a/src/mesa/state_tracker/st_atom_rasterizer.c +++ b/src/mesa/state_tracker/st_atom_rasterizer.c @@ -79,8 +79,6 @@ static void update_raster_state( struct st_context *st ) memset(raster, 0, sizeof(*raster)); - raster->origin_lower_left = 1; /* Always true for OpenGL */ - /* _NEW_POLYGON, _NEW_BUFFERS */ { @@ -104,15 +102,21 @@ static void update_raster_state( struct st_context *st ) if (ctx->Light.ShadeModel == GL_FLAT) raster->flatshade = 1; + if (ctx->Light.ProvokingVertex == GL_FIRST_VERTEX_CONVENTION_EXT) + raster->flatshade_first = 1; + /* _NEW_LIGHT | _NEW_PROGRAM * * Back-face colors can come from traditional lighting (when - * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs (when + * GL_LIGHT_MODEL_TWO_SIDE is set) or from vertex programs/shaders (when * GL_VERTEX_PROGRAM_TWO_SIDE is set). Note the logic here. */ if (ctx->VertexProgram._Current) { - if (ctx->VertexProgram._Enabled) { - /* user-defined program */ + if (ctx->VertexProgram._Enabled || + (ctx->Shader.CurrentProgram && + ctx->Shader.CurrentProgram->VertexProgram && + ctx->Shader.CurrentProgram->LinkStatus)) { + /* user-defined vertex program or shader */ raster->light_twoside = ctx->VertexProgram.TwoSideEnabled; } else { @@ -179,22 +183,7 @@ static void update_raster_state( struct st_context *st ) if (ctx->Polygon.StippleFlag) raster->poly_stipple_enable = 1; - - - /* _NEW_BUFFERS, _NEW_POLYGON - */ - if (raster->fill_cw != PIPE_POLYGON_MODE_FILL || - raster->fill_ccw != PIPE_POLYGON_MODE_FILL) - { - GLfloat mrd = (ctx->DrawBuffer ? - ctx->DrawBuffer->_MRD : - 1.0f); - - raster->offset_units = ctx->Polygon.OffsetFactor * mrd; - raster->offset_scale = (ctx->Polygon.OffsetUnits * mrd * - st->polygon_offset_scale); - } - + /* _NEW_POINT */ raster->point_size = ctx->Point.Size; @@ -206,7 +195,8 @@ static void update_raster_state( struct st_context *st ) raster->point_sprite = ctx->Point.PointSprite; for (i = 0; i < MAX_TEXTURE_COORD_UNITS; i++) { if (ctx->Point.CoordReplace[i]) { - if (ctx->Point.SpriteOrigin == GL_UPPER_LEFT) + if ((ctx->Point.SpriteOrigin == GL_UPPER_LEFT) ^ + (st_fb_orientation(ctx->DrawBuffer) == Y_0_BOTTOM)) raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_UPPER_LEFT; else raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_LOWER_LEFT; @@ -215,6 +205,9 @@ static void update_raster_state( struct st_context *st ) raster->sprite_coord_mode[i] = PIPE_SPRITE_COORD_NONE; } } + + /* ST_NEW_VERTEX_PROGRAM + */ if (vertProg) { if (vertProg->Base.Id == 0) { if (vertProg->Base.OutputsWritten & (1 << VERT_RESULT_PSIZ)) { @@ -254,7 +247,7 @@ static void update_raster_state( struct st_context *st ) raster->line_stipple_factor = ctx->Line.StippleFactor - 1; /* _NEW_MULTISAMPLE */ - if (ctx->Multisample._Enabled) + if (ctx->Multisample._Enabled || st->force_msaa) raster->multisample = 1; /* _NEW_SCISSOR */ @@ -277,7 +270,7 @@ const struct st_tracked_state st_update_rasterizer = { _NEW_POLYGON | _NEW_PROGRAM | _NEW_SCISSOR), /* mesa state dependencies*/ - 0, /* state tracker dependencies */ + ST_NEW_VERTEX_PROGRAM, /* state tracker dependencies */ }, update_raster_state /* update function */ };