X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_atom_shader.c;h=181f88a33486bd1a9704236088173705ea106719;hb=cd8614b0287dc5a69725ec4ee0208fad61f7789e;hp=e209634c9048b57aec9044221d444a56540683eb;hpb=a08e348a84f57ed5e8bf5888f1ce13934d2ce8fa;p=mesa.git diff --git a/src/mesa/state_tracker/st_atom_shader.c b/src/mesa/state_tracker/st_atom_shader.c index e209634c904..181f88a3348 100644 --- a/src/mesa/state_tracker/st_atom_shader.c +++ b/src/mesa/state_tracker/st_atom_shader.c @@ -35,8 +35,6 @@ * Brian Paul */ - - #include "main/imports.h" #include "main/mtypes.h" #include "main/macros.h" @@ -53,13 +51,10 @@ #include "st_atom.h" #include "st_program.h" #include "st_atom_shader.h" -#include "st_mesa_to_tgsi.h" - - -/* +/** * Translate fragment program if needed. */ static void @@ -83,7 +78,7 @@ translate_fp(struct st_context *st, stfp->num_input_slots = numIn; - assert(stfp->Base.Base.NumInstructions > 1); + assert(stfp->Base.Base.NumInstructions > 0); st_translate_fragment_program(st, stfp, stfp->input_to_slot); } @@ -112,10 +107,12 @@ find_translated_vp(struct st_context *st, * edgeflag semantics, and extend the vertex shader to pass through * the input to the output. We'll need to use similar logic to set * up the extra vertex_element input for edgeflags. + * _NEW_POLYGON, ST_NEW_EDGEFLAGS_DATA */ - key.passthrough_edgeflags = (ctx->Polygon.FrontMode != GL_FILL || - ctx->Polygon.BackMode != GL_FILL); - + key.passthrough_edgeflags = (st->vertdata_edgeflags && ( + st->ctx->Polygon.FrontMode != GL_FILL || + st->ctx->Polygon.BackMode != GL_FILL)); + /* Do we need to throw away old translations after a change in the * GL program string? @@ -153,8 +150,10 @@ find_translated_vp(struct st_context *st, } - - +/** + * Return pointer to a pass-through fragment shader. + * This shader is used when a texture is missing/incomplete. + */ static void * get_passthrough_fs(struct st_context *st) { @@ -166,6 +165,11 @@ get_passthrough_fs(struct st_context *st) return st->passthrough_fs; } + +/** + * Update fragment program state/atom. This involves translating the + * Mesa fragment program into a gallium fragment program and binding it. + */ static void update_fp( struct st_context *st ) { @@ -189,6 +193,7 @@ update_fp( struct st_context *st ) } } + const struct st_tracked_state st_update_fp = { "st_update_fp", /* name */ { /* dirty */ @@ -200,7 +205,10 @@ const struct st_tracked_state st_update_fp = { - +/** + * Update vertex program state/atom. This involves translating the + * Mesa vertex program into a gallium fragment program and binding it. + */ static void update_vp( struct st_context *st ) { @@ -227,8 +235,8 @@ update_vp( struct st_context *st ) const struct st_tracked_state st_update_vp = { "st_update_vp", /* name */ { /* dirty */ - 0, /* mesa */ - ST_NEW_VERTEX_PROGRAM /* st */ + _NEW_POLYGON, /* mesa */ + ST_NEW_VERTEX_PROGRAM | ST_NEW_EDGEFLAGS_DATA /* st */ }, update_vp /* update */ };