X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_atom_viewport.c;h=133cc49eaf05798b34d7d15dee18e595c261dd87;hb=194732fd7299481dd57815f46a594d155260ce17;hp=b105909e96b18999577699596129c9ea7b2ef73b;hpb=aa3ab377e6e2e5811cdd704d87c3e24acb5eff72;p=mesa.git diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c index b105909e96b..133cc49eaf0 100644 --- a/src/mesa/state_tracker/st_atom_viewport.c +++ b/src/mesa/state_tracker/st_atom_viewport.c @@ -26,8 +26,7 @@ **************************************************************************/ -#include "context.h" -#include "colormac.h" +#include "main/context.h" #include "st_context.h" #include "st_atom.h" #include "pipe/p_context.h" @@ -42,16 +41,20 @@ static void update_viewport( struct st_context *st ) { - GLcontext *ctx = st->ctx; + struct gl_context *ctx = st->ctx; GLfloat yScale, yBias; /* _NEW_BUFFERS */ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + /* Drawing to a window. The corresponding gallium surface uses + * Y=0=TOP but OpenGL is Y=0=BOTTOM. So we need to invert the viewport. + */ yScale = -1; yBias = (GLfloat)ctx->DrawBuffer->Height; } else { + /* Drawing to an FBO where Y=0=BOTTOM, like OpenGL - don't invert */ yScale = 1.0; yBias = 0.0; } @@ -62,9 +65,9 @@ update_viewport( struct st_context *st ) GLfloat x = (GLfloat)ctx->Viewport.X; GLfloat y = (GLfloat)ctx->Viewport.Y; GLfloat z = ctx->Viewport.Near; - GLfloat half_width = (GLfloat)ctx->Viewport.Width / 2.0; - GLfloat half_height = (GLfloat)ctx->Viewport.Height / 2.0; - GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) / 2.0; + GLfloat half_width = (GLfloat)ctx->Viewport.Width * 0.5f; + GLfloat half_height = (GLfloat)ctx->Viewport.Height * 0.5f; + GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f; st->state.viewport.scale[0] = half_width; st->state.viewport.scale[1] = half_height * yScale;