X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_atom_viewport.c;h=133cc49eaf05798b34d7d15dee18e595c261dd87;hb=239792fb221556fbc0da6c046541ea078b6944db;hp=27ec2eb0331587ecfe0865ad2015e8af27bda30e;hpb=c417a2c3f37a6a28947db5dc5aa240473d29dd19;p=mesa.git diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c index 27ec2eb0331..133cc49eaf0 100644 --- a/src/mesa/state_tracker/st_atom_viewport.c +++ b/src/mesa/state_tracker/st_atom_viewport.c @@ -27,7 +27,6 @@ #include "main/context.h" -#include "main/colormac.h" #include "st_context.h" #include "st_atom.h" #include "pipe/p_context.h" @@ -42,16 +41,20 @@ static void update_viewport( struct st_context *st ) { - GLcontext *ctx = st->ctx; + struct gl_context *ctx = st->ctx; GLfloat yScale, yBias; /* _NEW_BUFFERS */ if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + /* Drawing to a window. The corresponding gallium surface uses + * Y=0=TOP but OpenGL is Y=0=BOTTOM. So we need to invert the viewport. + */ yScale = -1; yBias = (GLfloat)ctx->DrawBuffer->Height; } else { + /* Drawing to an FBO where Y=0=BOTTOM, like OpenGL - don't invert */ yScale = 1.0; yBias = 0.0; } @@ -62,9 +65,9 @@ update_viewport( struct st_context *st ) GLfloat x = (GLfloat)ctx->Viewport.X; GLfloat y = (GLfloat)ctx->Viewport.Y; GLfloat z = ctx->Viewport.Near; - GLfloat half_width = (GLfloat)ctx->Viewport.Width / 2.0f; - GLfloat half_height = (GLfloat)ctx->Viewport.Height / 2.0f; - GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) / 2.0f; + GLfloat half_width = (GLfloat)ctx->Viewport.Width * 0.5f; + GLfloat half_height = (GLfloat)ctx->Viewport.Height * 0.5f; + GLfloat half_depth = (GLfloat)(ctx->Viewport.Far - ctx->Viewport.Near) * 0.5f; st->state.viewport.scale[0] = half_width; st->state.viewport.scale[1] = half_height * yScale;