X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_atom_viewport.c;h=9a692cecade9533c52934825c6c27cbd25a3e349;hb=8498cb4a45e8ed53a2ee2b35d3c2cbb9963e1756;hp=1307cbb6d2a430994f342d1a418cf815f7ecb2b5;hpb=3d31252d44fb5983a089b9f3488745757772adea;p=mesa.git diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c index 1307cbb6d2a..9a692cecade 100644 --- a/src/mesa/state_tracker/st_atom_viewport.c +++ b/src/mesa/state_tracker/st_atom_viewport.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -26,12 +26,12 @@ **************************************************************************/ -#include "context.h" -#include "colormac.h" +#include "main/context.h" +#include "main/viewport.h" #include "st_context.h" -#include "pipe/p_context.h" #include "st_atom.h" - +#include "pipe/p_context.h" +#include "cso_cache/cso_context.h" /** * Update the viewport transformation matrix. Depends on: @@ -39,64 +39,54 @@ * - depthrange * - window pos/size or FBO size */ -static void update_viewport( struct st_context *st ) +static void +update_viewport( struct st_context *st ) { - GLcontext *ctx = st->ctx; + struct gl_context *ctx = st->ctx; GLfloat yScale, yBias; - - /* Negate Y scale to flip image vertically. - * The NDC Y coords prior to viewport transformation are in the range - * [y=-1=bottom, y=1=top] - * Hardware window coords are in the range [y=0=top, y=H-1=bottom] where H - * is the window height. - * Use the viewport transformation to invert Y. - */ - + unsigned i; /* _NEW_BUFFERS */ - if (ctx->DrawBuffer) { + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + /* Drawing to a window. The corresponding gallium surface uses + * Y=0=TOP but OpenGL is Y=0=BOTTOM. So we need to invert the viewport. + */ yScale = -1; - yBias = ctx->DrawBuffer->Height ; + yBias = (GLfloat)ctx->DrawBuffer->Height; } else { - /* we won't be rendering anything */ + /* Drawing to an FBO where Y=0=BOTTOM, like OpenGL - don't invert */ yScale = 1.0; yBias = 0.0; } /* _NEW_VIEWPORT */ + for (i = 0; i < ctx->Const.MaxViewports; i++) { - GLfloat x = ctx->Viewport.X; - GLfloat y = ctx->Viewport.Y; - GLfloat z = ctx->Viewport.Near; - GLfloat half_width = ctx->Viewport.Width / 2.0; - GLfloat half_height = ctx->Viewport.Height / 2.0; - GLfloat half_depth = (ctx->Viewport.Far - ctx->Viewport.Near) / 2.0; - struct pipe_viewport_state vp; - - vp.scale[0] = half_width; - vp.scale[1] = half_height * yScale; - vp.scale[2] = half_depth; - vp.scale[3] = 1.0; + float scale[3], translate[3]; + _mesa_get_viewport_xform(ctx, i, scale, translate); - vp.translate[0] = half_width + x; - vp.translate[1] = (half_height + y) * yScale + yBias; - vp.translate[2] = half_depth + z; - vp.translate[3] = 0.0; + st->state.viewport[i].scale[0] = scale[0]; + st->state.viewport[i].scale[1] = scale[1] * yScale; + st->state.viewport[i].scale[2] = scale[2]; - if (memcmp(&vp, &st->state.viewport, sizeof(vp)) != 0) { - st->state.viewport = vp; - st->pipe->set_viewport_state(st->pipe, &vp); - } + st->state.viewport[i].translate[0] = translate[0]; + st->state.viewport[i].translate[1] = translate[1] * yScale + yBias; + st->state.viewport[i].translate[2] = translate[2]; } + + cso_set_viewport(st->cso_context, &st->state.viewport[0]); + if (ctx->Const.MaxViewports > 1) + st->pipe->set_viewport_states(st->pipe, 1, ctx->Const.MaxViewports - 1, &st->state.viewport[1]); } const struct st_tracked_state st_update_viewport = { - .dirty = { - .mesa = _NEW_BUFFERS | _NEW_VIEWPORT, - .st = 0, + "st_update_viewport", /* name */ + { /* dirty */ + _NEW_BUFFERS | _NEW_VIEWPORT, /* mesa */ + 0, /* st */ }, - .update = update_viewport + update_viewport /* update */ };