X-Git-Url: https://git.libre-soc.org/?a=blobdiff_plain;f=src%2Fmesa%2Fstate_tracker%2Fst_atom_viewport.c;h=9a692cecade9533c52934825c6c27cbd25a3e349;hb=8498cb4a45e8ed53a2ee2b35d3c2cbb9963e1756;hp=ac91f628aab5f6095bfa45cd2c8a572c7a5b1687;hpb=6101fe641cd506422d0b2735dfcaa61174684ec4;p=mesa.git diff --git a/src/mesa/state_tracker/st_atom_viewport.c b/src/mesa/state_tracker/st_atom_viewport.c index ac91f628aab..9a692cecade 100644 --- a/src/mesa/state_tracker/st_atom_viewport.c +++ b/src/mesa/state_tracker/st_atom_viewport.c @@ -1,6 +1,6 @@ /************************************************************************** * - * Copyright 2007 Tungsten Graphics, Inc., Cedar Park, Texas. + * Copyright 2007 VMware, Inc. * All Rights Reserved. * * Permission is hereby granted, free of charge, to any person obtaining a @@ -18,7 +18,7 @@ * THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS * OR IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF * MERCHANTABILITY, FITNESS FOR A PARTICULAR PURPOSE AND NON-INFRINGEMENT. - * IN NO EVENT SHALL TUNGSTEN GRAPHICS AND/OR ITS SUPPLIERS BE LIABLE FOR + * IN NO EVENT SHALL VMWARE AND/OR ITS SUPPLIERS BE LIABLE FOR * ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN ACTION OF CONTRACT, * TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION WITH THE * SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE. @@ -26,15 +26,12 @@ **************************************************************************/ -#include "context.h" -#include "colormac.h" +#include "main/context.h" +#include "main/viewport.h" #include "st_context.h" -#include "pipe/p_context.h" #include "st_atom.h" - - - - +#include "pipe/p_context.h" +#include "cso_cache/cso_context.h" /** * Update the viewport transformation matrix. Depends on: @@ -42,76 +39,54 @@ * - depthrange * - window pos/size or FBO size */ -static void update_viewport( struct st_context *st ) +static void +update_viewport( struct st_context *st ) { - GLcontext *ctx = st->ctx; - const GLframebuffer *DrawBuffer = ctx->DrawBuffer; - GLfloat yScale = 1.0; - GLfloat yBias = 0.0; - + struct gl_context *ctx = st->ctx; + GLfloat yScale, yBias; + unsigned i; /* _NEW_BUFFERS */ - if (DrawBuffer) { - -#if 0 - if (DrawBuffer->Name) { - /* User created FBO */ - struct st_renderbuffer *irb - = st_renderbuffer(DrawBuffer->_ColorDrawBuffers[0][0]); - if (irb && !irb->RenderToTexture) { - /* y=0=top */ - yScale = -1.0; - yBias = irb->Base.Height; - } - else { - /* y=0=bottom */ - yScale = 1.0; - yBias = 0.0; - } - } - else - { - /* window buffer, y=0=top */ - yScale = -1.0; - yBias = DrawBuffer->Height; - } -#endif + if (st_fb_orientation(ctx->DrawBuffer) == Y_0_TOP) { + /* Drawing to a window. The corresponding gallium surface uses + * Y=0=TOP but OpenGL is Y=0=BOTTOM. So we need to invert the viewport. + */ + yScale = -1; + yBias = (GLfloat)ctx->DrawBuffer->Height; + } + else { + /* Drawing to an FBO where Y=0=BOTTOM, like OpenGL - don't invert */ + yScale = 1.0; + yBias = 0.0; } + /* _NEW_VIEWPORT + */ + for (i = 0; i < ctx->Const.MaxViewports; i++) { - /* _NEW_VIEWPORT - */ - GLfloat x = ctx->Viewport.X; - GLfloat y = ctx->Viewport.Y; - GLfloat z = ctx->Viewport.Near; - GLfloat half_width = ctx->Viewport.Width / 2.0; - GLfloat half_height = ctx->Viewport.Height / 2.0; - GLfloat half_depth = (ctx->Viewport.Far - ctx->Viewport.Near) / 2.0; - - struct pipe_viewport_state vp; - - vp.scale[0] = half_width; - vp.scale[1] = half_height * yScale; - vp.scale[2] = half_depth; - vp.scale[3] = 1.0; + float scale[3], translate[3]; + _mesa_get_viewport_xform(ctx, i, scale, translate); - vp.translate[0] = (half_width + x); - vp.translate[1] = (half_height + y) * yScale + yBias; - vp.translate[2] = (half_depth + z); - vp.translate[3] = 0.0; + st->state.viewport[i].scale[0] = scale[0]; + st->state.viewport[i].scale[1] = scale[1] * yScale; + st->state.viewport[i].scale[2] = scale[2]; - if (memcmp(&vp, &st->state.viewport, sizeof(vp)) != 0) { - st->state.viewport = vp; - st->pipe->set_viewport_state(st->pipe, &vp); - } + st->state.viewport[i].translate[0] = translate[0]; + st->state.viewport[i].translate[1] = translate[1] * yScale + yBias; + st->state.viewport[i].translate[2] = translate[2]; } + + cso_set_viewport(st->cso_context, &st->state.viewport[0]); + if (ctx->Const.MaxViewports > 1) + st->pipe->set_viewport_states(st->pipe, 1, ctx->Const.MaxViewports - 1, &st->state.viewport[1]); } const struct st_tracked_state st_update_viewport = { - .dirty = { - .mesa = _NEW_BUFFERS | _NEW_VIEWPORT, - .st = 0, + "st_update_viewport", /* name */ + { /* dirty */ + _NEW_BUFFERS | _NEW_VIEWPORT, /* mesa */ + 0, /* st */ }, - .update = update_viewport + update_viewport /* update */ };